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JANXOL

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  1. Sad
    JANXOL got a reaction from KingFronXos in AWE still up and running?   
    The server is currently down and in for a reboot when I&A4 comes out of beta. Quite a lot of us waiting for it.
  2. Like
    JANXOL got a reaction from GhostDragon in Mission maker has a few questions   
    Currently AWE isn't active, so you'll need to wait untill the reboot for any detailed information.
    How many players? I'm hoping many, but that will be seen once the server is back.
    Set up fortifications in the field - Yes, that is possible
    Maps - The exact maps are yet to be decided, but we're steering clear of any that require CUP
    When - AWE is coming back after I&A4 comes out of beta. I do not know the exact date.
  3. Sad
    JANXOL got a reaction from KingFronXos in Mission maker has a few questions   
    Currently AWE isn't active, so you'll need to wait untill the reboot for any detailed information.
    How many players? I'm hoping many, but that will be seen once the server is back.
    Set up fortifications in the field - Yes, that is possible
    Maps - The exact maps are yet to be decided, but we're steering clear of any that require CUP
    When - AWE is coming back after I&A4 comes out of beta. I do not know the exact date.
  4. Sad
    JANXOL got a reaction from KingFronXos in Good Old Days   
    This makes you realise you miss AWE quite a lot.
  5. Like
    JANXOL got a reaction from Badger in Better late than never.   
    Hello and welcome.
  6. Haha
    JANXOL reacted to PiranhA in Looking for travel partner to Chernobyl/Kiev   
    Would like to take a shit on it to be honest.
  7. Thanks
    JANXOL reacted to Chuck in Time to move on   
    Hello Guys and Girls,
     
    It's time for me to leave and pass the baton over to someone else. I've got a very busy time coming up as I'm planning on joining the Royal Navy as an Aeronautical Engineer in 2019. I'm currently training to get through the fitness and swimming tests. They are looking for 2.4km in 9 minutes so I've got a lot of work to do!
     
    I first joined this community back in September 2015, after watching Luetins famous Invade and Annex tutorial. I did a bit of flying and loved it. I thought it would be hilarious to dress up as a civilian complete with fedora and fly people around. Someone said I look like Chuck Norris because of the beard, so next time I was online I changed my name and I guess it somewhat stuck with me? Fact - I've never watched any of Chuck Norris' films.
     
    I worked my way up from Member to Field Ambassador to Spartan to Admin and finally to Core Staff around this time last year.
     
    Ill remain as is, to see through the launch of I&A4 which is hopefully going to be soon if the BETA tests go well in the very near future. After the release ill go back to member. I plan on still sticking my head in the door every now and then depending on when I'll be free.
     
    I'd like to thank Mark T, we joined roughly at the same time and rose through the ranks at roughly the same pace, we recommended each other to the next role up and supported each other throughout. So thanks, Mark.
     
    Its been great spending my time with you lot and it's unfortunate that I can't dedicate the time that I used to be able to!
     
    My replacement will be announced tomorrow. talk about jumping in my grave
  8. Like
    JANXOL reacted to Walk'N in AWE Status   
    Hey everyone!!!
    I'm abroad and i'll come back in two weeks.
    I'm a little alone so I write mission scenarios.
    Do you think that when i'll come back we can see to play it on AWE? In the gamenight idea... ( to revive a little bit the server  )
     
  9. Like
    JANXOL reacted to Johnson in Ballistic Test (1)   
    I thought I would run some more bullet ballistic tests using Bohemia's traceBullets function since I haven't tested vanilla, RHS and SMA weaponry in a while. I will likely do more tests in the future comparing more mods or weaponry and perhaps even make a Dslyecxi-style video to demonstrate this visually.
     
    In the test I simply fired a few different types of rounds from a some vanilla and modded weaponry against a several 2-3 inch thick layers of plywood and then screenshotted the ballistic outcomes.
     
    Bear in mind that this is an extremely simple demonstration of a very complex Arma 3 system. If you wish to see a more detailed explenation of the game's ballistic featuers, I suggest you check out Dslyecxi's video here.
     
     
     
     
     
     
    The colour of the bullet's trajectory indicates its velocity as a percentage of the initial speed that it leaves the barrel at (muzzle velocity). The slower the bullet, the less damage it is likely to inflict upon its target / less chance of penetrating more materials.
     
    Colour chart:
    75%+
    50-75%
    25-50%
    ~25%
     
     
     
     
     
     
     
    (Vanilla) 5.56x45mm NATO --- (Vanilla) TRG-21/TAR-21

    Pretty impressive trajectory and penetration considering the target could be hidden behind six wooden fences and you would be able to hit it a still very effective round. Heavy drop off at the end as the round likely breaks up. Bearing in mind that Bohemia do not state the exact designation or what type of 5.56 round is available in the default game, so this could be some futuristic 2035 technology.
     
     
     
     
    (Vanilla) 6.5x39mm NATO --- MX

    Slightly more efficient than vanilla 5.56, especially towards the end of its journey. Not much else to say, pretty impressive all around. Perhaps this is a factor as  to why NATO made the change to 6.5mm Grendel in the Arma 3 universe.
     
     
     
     
    (Vanilla) 7.62x39mm --- (Vanilla) AKM

    Realistically impressive penetration considering the age of the rifle and the round, supposing it is not a modernised version. Again, no exact designation or type specified for the ammo.
     
     
     
     
    (RHS) 5.56x45mm NATO [M855] --- (RHS) M4A1

    Pretty damn poor penetration when compared to the vanilla 5.56, however a still very effective round for shooters who don't happen to have x-ray vision. The United States Armed Forces standardised M855 ball ammunition in October of 1980, meaning this is a very old round in comparison to the time period of Arma 3. Keeping this in mind, both vanilla 5.56 and RHS' M855 can find a place together in the game realistically, due to the fact that the vanilla 5.56 round is likely a much more modernised version of NATO's 5.56 calibre and therefore perform way better than a round that is half a century older. In other words, comparison between these two rounds should not revolve around balancing as they are from completely different time periods and not really competitive.
     
     
     
     
    (RHS) 5.56x45mm NATO [M855A1 EPR] --- (RHS) M4A1

    Now were talking; a certain improvement over the round's predecessor... shame it took more than 30 years. Standardised in 2010, M855A1 Enhanced Performance Round was a direct result of the U.S military's concerns for the 5.56's lack of materiel penetration. Certainly more comparable to vanilla ammunition and perhaps even equally as competitive. Side note on this photo, I was aiming a bit too far downwards as you can see from the heavy drop. This means that the angle of penetration was increased and therefore the effective penetration of the round was reduced. More simply, should the trajectory have been a bit flatter, the round would likely have performed better.
     
     
     
     
    (RHS) 7.62x39mm [57-N-231(89)] --- (RHS) AKM

    So that's why Russia keeps 7.62x39 lying around. Nearing the effectiveness of 2035 ammunition, the Soviet 57-N-231 (1989 variant) performs admirably and comparably to the vanilla version of the round. Keep in mind that this round is quite large and although the vanilla 5.56 may penetrate more than RHS' 7.62, it certainly won't hurt as much if it hits you. I used the 1989 version of the round since the original version is near obsolete in it's role of penetration, unlike M855 which is not made to punch through walls. RHS have some very modern rounds to compliment there weaponry, I just chose a round I would expect to be comparable to vanilla and SMA. Russian 5.45x39mm 7N22 would likely penetrate into the fourth box and maybe even out the other side, so be sure not to assume that RHS does not have tools to satiate your need to destroy.
     
     
     
     
    (SMA) 5.56x45mm NATO [M855A1 EPR] --- (SMA) M4A1 blk

    I've always been sceptical of criticism towards Red Hammer Studios (RHS) when compared to Specialist Military Arms (SMA) and I think this photo pretty much sums it up. A fair few members of AhoyWorld have stated that RHS is under-powered and noncompetitive when facing vanilla-asset factions such as PLA. Personally I have always found that through testing and experience, it isn't that RHS is under-powered but that SMA is over-powered. This test only confirmed my suspicions. A clear difference can be drawn between RHS and SMA weaponry through this screenshot. While each mod's version of the exact same weapon and ammunition have been demonstrated, SMA's M855A1 is clearly more effective in penetration that RHS' own version. SMA's M855A1 penetrates better than vanilla 2035 5.56mm and 2035 6.5mm while being a round that is 20 years older. Additionally, due to my dreadful aim, I fired low once more - meaning that, as described previously, the round may have even penetrated even more walls than it did. It may have even gone out the other side of the final box and kept on going, considering where the round stopped. It only had 1 more wall left to penetrate.
     
     
     
     
     
     
     
     
    These simple tests were mainly intended to update existing knowledge of ballistics, but also to deflect and appease notions of poor RHS performance. Of course these tests were extremely basic and can be used for not much more than a first step in comparing mods, I just thought it might be cool to see.
     
    If the post is recieved well I'll likely do more, or just a video. Maybe comparing BAF or keeping it just within the current modpack (mostly RHS). Then it could be used to inform players as to which rounds/weapons are most effective at certain tasks.
  10. Like
    JANXOL got a reaction from Johnson in Enhanced Server Update - Feedback   
    I understand what you mean. And just to clarify: I'm not saying I don't agree with that decision or its reasons. I'm saying I will be sad to see some of mods gone. That's just my my personal feelings. But as it's meant to make things better in the end, I understand the decision to cut these mods, and I am not opposed to it.
  11. Like
    JANXOL reacted to Mouldy in Enhanced Server Update - Feedback   
    We know that we're never going to make a change that absolutely everyone agrees with, and it's important that we continue to receive feedback, good and bad.  We don't want people to be afraid of saying something because it's "against the grain".  Otherwise how will we know where to look towards improving things?
     
    That being said, this first step is intentionally drastic, everyone is going to have a very surreal experience their first time playing with a modset that's half the size.  And yes, as was mentioned before, there's always the possibility of reintroducing things down the line, but we would definitely like to see the dust settle first after these changes have been made.
  12. Haha
    JANXOL reacted to Adshield in Enhanced Server Update - Feedback   
    I much like this change.
  13. Haha
    JANXOL reacted to Minipily in Serbian Gamenight   
    Fuck you call me? 
     
     
     
  14. Like
    JANXOL got a reaction from GhostDragon in Stiletto Feedback Thread   
    As far as I know this issue was fixed in beta build of TS. I am using it and everything is fine. Opt into beta builds in TS settings and download update.
  15. Thanks
    JANXOL reacted to MoonFire in Stiletto Feedback Thread   
    Death to CUP
  16. Like
    JANXOL reacted to Johnson in AWE Status   
    Both myself and @Minipily have many good ideas and settings for gamenights, we could get some going.
     
    Personally, I think a Soviet-Afghan War gamenight could get the ball rolling. BTR-70 patrol/mission through Lythium with Soviet 80s gear. Wet dream.
  17. Like
    JANXOL reacted to MoonFire in AWE Status   
    GN never left its just no one has created any of them, but if your offering i cannot wait to see what you come up with.
  18. Like
    JANXOL reacted to Johnson in AWE Status   
    So if it wasn't clear to some people my comment about Karate's GN was a joke. Personally I thought I made it clear with the real life photo of a M1 Abrams and the bit about Al Jazeera, but take it as you will.
     
    Obviously I have nothing personal against Karate or anyone in the community at all and I cleared that up with him.
     
     
     
     
    This isn't an apology, but I hope no one else other than @Karate Pyjamas and @Xwatt took my comment the wrong way.
     
    I always encourage for people to take any personal problems that they have with me on TS; "man to man" so to speak. I've grown far too tired of people keeping themselves in the dark about any issues they have against me and it's only taken us backward in the community, so please, don't keep it to yourself and build up hate for no reason.
     
     
     
     
    Anyway, me and @Minipily's crew had fun on that GN, he even has footage recorded from it. This is exactly why I thought it would be appropriate to joke about. Actual apologies for straying the topic off course.
     
    P.S @Xwatt Thanks for the advice but rest assured I'm confident that, after three years, I have the antidote for AWE. Next time I'll keep sarcasm and satire off text and save it for TS only, my bad. @MoonFire
  19. Like
    JANXOL reacted to MoonFire in AWE Status   
    @Noah_Hero not the reason why i play modded, i play modded because i want the IRL assets and as well i'm so board of the vanilla you play for a bit you have used all of the assets which vanilla has to offer, which in my opinion gets boring very quickly.  That is why all i want changing is the rid of CUP and bringing back TF 47.
  20. Thanks
    JANXOL got a reaction from Colby in Steam.exe not found?   
    In my case if it says its still running either steam needs a moment to do it's steam things, like synicng savegames and such. If it gets stuck for good (in my case happens when I crash xcom 2 because of long war) what I do is kill steam and xcom process in task manager (process, not application). Never had it happen to the point i had to restart the whole pc.
  21. Like
    JANXOL got a reaction from Jorgensen73 in Leutin09   
    I also learned about AW because of Luetin, but I don't think he was still here when I joined. Came for LT, stayed for cool community.
     
    (Even though I was absent for quite some time now, Real Life issues)
  22. Sad
    JANXOL reacted to Valkyyr in Farewell Team <3   
    I've been long at thought for quite some time now about stepping away and it isn't just from AW, but from many aspects surrounding the gaming community. I've got ongoing IRL issues which really need tackling and where I thought coming into the gaming community (namely Arma 3 & AW) brought me a bit of solace I think it's having more a negative impact than anything. Turns out it was just a temporary escape. Burying heads in the sand is not a good option. 
    I don't want to delve into personal reasons or anything like that, instead I'd rather just say thanks to everyone for the fun I've had being around the AW community specifically.
    @Xwatt and the others involved in giving me the opportunity to become spartan and public mod, I really had a great time in those roles even though it was a brief spell, hopefully I did the roles well enough for you guys. @Lindi for the assistance and added fun during that brief tenure, as well as @itsmemario and @Geb.
     
    The list is far too long to tag everyone in, but for anyone who i've played alongside on AWE over the past two years then know that i've had some of the best times in those sessions, and i'll truly miss it. 
     
    It's been great being part of this community, I wish everyone the best ❤️❤️❤️.
     
  23. Like
    JANXOL got a reaction from Colby in Leutin09   
    I also learned about AW because of Luetin, but I don't think he was still here when I joined. Came for LT, stayed for cool community.
     
    (Even though I was absent for quite some time now, Real Life issues)
  24. Like
    JANXOL got a reaction from Geb in Leutin09   
    I also learned about AW because of Luetin, but I don't think he was still here when I joined. Came for LT, stayed for cool community.
     
    (Even though I was absent for quite some time now, Real Life issues)
  25. Like
    JANXOL got a reaction from GhostDragon in Leutin09   
    I also learned about AW because of Luetin, but I don't think he was still here when I joined. Came for LT, stayed for cool community.
     
    (Even though I was absent for quite some time now, Real Life issues)
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