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JANXOL

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About JANXOL

  • Birthday 05/05/1997

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    cejanek

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    Poland

ArmA 3

  • ArmA 3 Player Name
    Janek
  • ArmA 3 XML Remark
    If you are short of everything but the enemy, you are in the combat zone.

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    JANXOL

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  1. Hey all, Unfortunately I am afraid that due to certain health problems that I am having today I will be unable to conduct this mission for you. I know this sucks and I am sorry, but my body failed me. The mission will be postponed to a later time, which may or may not be next week depending on how soon the problem goes away.
  2. Date: 19.07.2020 16:30 UTC Expected mission length: 120+ min (might be over or under) Act 3 - Weather the storm Part 8 Even though Altians broke the encirclement of Pyrgos, things are far from calm in the vicinity of the city. Not three hours after the city was deemed secure, the Russians sent in elements of VMF infantry and the fighting continued throughout the rest of the day and night. Now both sides seem to have reached a point where they need to make a gamble to attempt to secure their hold on the Pyrgos area. The Altian command hopes that not only can they secure the area, but also strike at the exposed Russian positions before they establish proper defenses. However, it is unknown how much the Russians are willing to gamble on the assault on the city, and o whose terms the two forces would clash. The Altians made their choice. Now all the depends on the Russian option: will they choose to regroup and reconsolidate a new frontline to account for losses suffered in the bombardment or will they choose to push towards Pyrgos with all their might, refusing to give up on the city, but potentially exposing their positions elsewhere? Not one full day has passed since the encirclement of Pyrgos was broken, and now the brave Altian soldiers that accomplished it are once more preparing to sally out and strike at Russian positions. The Assets Player faction: Altian armed forces Player slots: 30 - PLATCO - 4 man command element + BRDM-2UM command vehicle - 3 Infantry Squads - Alpha, Bravo, Charlie - 8-man each - Vortex - 2-man helicopter pilot team (pilot and co-pilot) - Ares - 3-man tank crew - 1xM1A1 - 1x captured T-72B3 (captured from the Russians during fights near Molos) - Mi-8 and UH-60 transport helicopters - 1x BTR-70 - 1x MT-LB - Various wheeled support vehicles The mission Secure the area of Pyrgos and strike at exposed Russian positions. Be ready to repel possible enemy counterattack. The modset: For your convenience, here's the modlist: War For Altis act3.html 10.39 kB · 30 downloads For anyone unfamiliar with ACE who wishes to join, I recommend you check out the ACE basic handbook: Hope to see you there!
  3. Date: 12.07.2020 16:30 UTC Expected mission length: 120+ min (might be over or under) Act 3 - Weather the storm Part 7 As the medicane finally passes, the Altians realise that somehow the Russian forces suffered casualties nobody expected. The Altian HQ is unaware of the details of successful sabotage by NATO remnants on Malden, who managed to interrupt the testing of experimental cruise missile system and use the enemy's own weapon against them. They are, however, certainly aware of its results on Altis and the opportunities it opens. The Russians are definitely not out of the picture, and their force remains formidable, as not all major installations were hit and the fire wasn't very precise. They will however need to react to this unexpected setback, they will need to move their forces, adjust their plans, rebuild their positions. With Russians having to give up some of the gained terrain to reconsolidate their forces, an opportunity arises to break the encirclement of Pyrgos and save the city - or at the very least the brave soldiers trapped within. The Assets Player faction: Altian armed forces Player slots: 30 - PLATCO - 4 man command element + BRDM-2UM command vehicle - 3 Infantry Squads - Alpha, Bravo, Charlie - 8-man each - Vortex - 2-man helicopter pilot team (pilot and co-pilot) - Ares - 3-man tank crew - 1xM1A1 - 1x captured T-72B3 (captured from the Russians during fights near Molos) - Mi-8 and UH-60 transport helicopters - 1x BTR-70 - 1x MT-LB - Various wheeled support vehicles The mission Break the encirclement of Pyrgos and aid the friendly troops holding the city. The modset: For your convenience, here's the modlist: War For Altis act3.html 10.39 kB · 30 downloads For anyone unfamiliar with ACE who wishes to join, I recommend you check out the ACE basic handbook: Hope to see you there!
  4. Date: 28.06.2020 16:30 UTC Expected mission length: 120+ min (might be over or under) Act 3 - Weather the storm Part 6 The Russian advance to the north was stopped, but they are still laying siege to Pyrgos and seemingly quite happy to do so for the time being. Part of the reason for their reluctance of pushing further right now is the medicane, which finally reached the archipelago. This adds difficulty to the wartime operations and both sides decided to sit tight for now and limit active engagements, choosing instead to make sure their operations aren't compromised by the elements. Russians are waiting for the medicane to pass, using this time to repair their tanks, damaged in the last assault and prepare for another armored push. While aware of this fact, there is virtually nothing that can be done by the Altian forces. Pyrgos garrison is valiantly fighting back, though it seems they too lost all hope. They are stalling, trying to delay the Russians and in the end it seems that delay is the only goal Altians can hope to accomplish against the overwhelming Russian forces. The US carrier USS Gerald R. Ford and its battlegroup was directed towards Altis but it cannot approach or conduct any operations until the medicane passes. The Russians feel confident and they believe the presence of the medicane favors them. Base on Stratis is preparing for increased air operations after the weather is favorable again, while Malden houses a lot of Russian logistics and HQ facilities. Altian intelligence has even noted the presence of Gatekeeper's WRDD (Weapons Research and Development Division) on the island, though it is unclear what exactly they're doing there. The Russians have moved most of their forces out of Malden, leaving just enough to control the population and secure the island against remnants of NATO forces - brave soldiers who managed to escape the Russian forces when the last NATO bastion on Malden fell. Brave soldiers who now sense an opportunity to strike under the cover of the medicane. The Assets Player faction: Remnants of NATO forces on Malden Player slots: 30 - PLATCO - 4 man command element - 3 Infantry Squads - Alpha, Bravo, Charlie - 8-man each - Whatever vehicles and gear could be salvaged/saved/captured The mission Disrupt Russian operations on Malden and try not to die in the process. Who knows what you may find or what opportunities may present themselves... The modset: For your convenience, here's the modlist: War For Altis act3.html 10.39 kB · 30 downloads For anyone unfamiliar with ACE who wishes to join, I recommend you check out the ACE basic handbook: Hope to see you there!
  5. Date: 21.06.2020 16:30 UTC Expected mission length: 120+ min (might be over or under) Act 3 - Weather the storm Part 5 The Russian push was swift. Well prepared, well executed. Despite that, the western attack failed to move too far beyond the chokepoint before Altian troops rallied and pushed the Russians back, retaking the fortifications line that was overrun earlier. Now the west holds, though things are certainly not quiet there. In the east, however, things look grim. An armored spearhead managed to break Altian defenses around Dorida. Russian armor pushed on, opening the way for encirclement of Pyrgos, but sustained heavy losses in the process. The tanks were sent for repairs while the mechanized forces are laying siege to the city. Meanwhile, a Russian airborne detachment was sent further north in an attempt to cut off any possibility of troop movement between the center of the island and the north-eastern portion. Many words are being thrown in the Altian HQ. Many accusations. Accusations of incompetence, sometimes even treason, but the truth of the matter is that the Russians struck with overwhelming force and this brings more questions and more accusations - where is the help from NATO allies? Did they abandon their promises, the island in need? The American and British troops on the island fight valiantly, but there are very few of them. Where are the reinforcements that were promised - no one seems to know... And in this dire situation no one can spare the time to care about other threats - the medicane that is about to hit the archipelago, Freedom and their temporarily unopposed operations. All minds are focused on the crisis of the Russian offensive. A crisis the Altians were preparing for the entire time, yet now seem completely unprepared for... The Assets Player faction: Altian armed forces Player slots: 30 - PLATCO - 4 man command element + BRDM-2UM command vehicle - 3 Infantry Squads - Alpha, Bravo, Charlie - 8-man each - Vortex - 2-man helicopter pilot team (pilot and co-pilot) - Mi-8 and UH-60 transport helicopters - 1x BTR-70 - 1x MT-LB - Various wheeled support vehicles The mission Secure the area around Rodopoli and prevent the Russian airbornes from pushing north. The daylight has ended, but this fight cannot wait. Remember to equip yourselves with proper illumination equipment. The modset: For your convenience, here's the modlist: War For Altis act3.html 10.39 kB · 30 downloads For anyone unfamiliar with ACE who wishes to join, I recommend you check out the ACE basic handbook: Hope to see you there!
  6. @kman Regarding the time we could possibly arrange to switch the time to 17:00 UTC or "maybe" 17:30 UTC (that one is uncertain on my end of things) if that's what people are inf avor of. I would need to know how many people would prefer that and whether that is indeed a big reason for the turnout. Regarding the ammo and armor, youa re using modern standard-issue 5.56 ammo. There is nothing wrong with it and the problem lies elsewhere, in the settings. You can see it both on liberation and gamenights and we are aware of it and will tweak the settings to make things better.
  7. Date: 07.06.2020 16:30 UTC Expected mission length: 120+ min (might be over or under) Act 3 - Weather the storm Part 4 Despite insurgent pressure and artillery bombardment, the Altian forces did not retreat from the territory they have secured. The firebases were eliminated and insurgents forced back. It seems that this move allowed to secure the area, as no further pushes were made by the insurgents. It is clear that they were hoping to force the Altian retreat by putting pressure on the Altian forces. It is now clear that Altians have intent of moving and the insurgents lack the strength to retake the territory in an open battle. It also appears that Templar is either unwilling or unable to commit his force at this time. However, despite these successes, the Altians must now limit their actions against the insurgency and focus on the threat in the south. With general Vsevolod Mikhailovich Izhutin, known as "Chessmaster" in command of the Russian force and fresh troops that arrived from Malden and mainland, it is only a matter of time before... BREAK! BREAK! The Russians have just begun their offensive. Things look bad. Everything is on fire. The Assets Player faction: Altian armed forces Player slots: 33 - PLATCO - 4 man command element + BRDM-2UM command vehicle - 3 Infantry Squads - Alpha, Bravo, Charlie - 8-man each - Vortex - 2-man helicopter pilot team (pilot and co-pilot) - Ares - 3-man tank crew with access to T-72 as well as newly aquired M1 - Mi-8 and UH-60 transport helicopters - 1x M1A1 - 1x T-72 - 1x BTR-70 - 1x MT-LB - Various wheeled support vehicles The mission The Russians have begun a large scale offensive on both fronts. Your task is to contain the western advance and retake our fortifications line. The modset: For your convenience, here's the modlist: War For Altis act3.html 10.39 kB · 30 downloads For anyone unfamiliar with ACE who wishes to join, I recommend you check out the ACE basic handbook: Hope to see you there!
  8. I am pretty sure people don't actually read these briefings, so I don't think dictioinary would really help. Midnight is close enough. Insurgents - pretty self explanatory, they are the local rebels Freedom - anarchist organisation that is aiding the insurgents, providing funding, equipment, training and assisting with coordination. Freedom forces are also present on the island, less numerous, but better trained and equipped than insurgents. In-game represented by AAF. Templar - Alias of the highest ranking Freedom commander on Altis, who is in charge of their operations here Gatekeeper - Mercenary force acting as an arm of arms manufacturing concerns. They are equipped with all the newest tech and are used both for combat testing and demonstration of effectiveness of said tech. Like a practical advertisement. Employed by the Russians and in-game represented by CSAT.
  9. Date: 31.05.2020 16:30 UTC Expected mission length: 120+ min (might be over or under) Act 3 - Weather the storm Part 3 The Altian operation against the insurgent was successful, but it is clear that the Altians won't be able to follow through as much as they'd like to. The Russians are mobilizing far too quickly. Additional Russian units are arriving on the island and taking positions on the frontline and intelligence indicates the great general Izhutin, responsible for the fall of Malden, has now taken command of the Altis invasion force. The insurgents and Freedom are definitely displeased by Altian actions, but they do not intend to give up. They have set up firing bases, ambushes and roadblocks and are preparing for a larger fight. They are, however, aware that Altians are about to hand their hands full with the Russians and they are attempting to use it to their advantage. They are intensively shelling the FOB that was recently captured by the Altians, hoping to persuade them to abandon it. In face of imminent Russian offensive the Altians must either deal with the threat or fall back. Confident that the insurgents can't possibly have the forces necessary to push back, and seemingly ignoring Templar's primary force, the Altian command decides not to retreat. The insurgent fire positions must be eliminated and the FOB area secured. This operation must count, as it is probably the last opportunity to strike at the insurgents before hell breaks loose on the Russian front. Interestingly, thanks to interrogating Freedom commanders captured at the FOB we have managed to learn more about "The Thor's Hammer". It is a highly advanced EMP weapon developed in secrecy by Gatekeeper, supposed to achieve effective pulse radius similar to a tactical nuke, but without the use of fissile materials. It is clear that Freedom intends to get its hands on its weapon and a large portion of their operations are aimed at finding its location. For now the Altian command decides not to be concerned about the hypothetical danger of the insurgents getting their hands on it and focuses on the coming operation and preparations for the fight with Russians. The Assets Player faction: Altian armed forces Player slots: 30 - PLATCO - 4 man command element + BRDM-2UM command vehicle - 3 Infantry Squads - Alpha, Bravo, Charlie - 8-man each - Vortex - 2-man helicopter pilot team (pilot and co-pilot) - Mi-8 and UH-60 transport helicopters - 1x BTR-70 - 1x MT-LB - Various wheeled support vehicles The mission Secure the area around recently captured FOB. Eliminate insurgent firebases and outposts but be careful, as some reports indicate they are using civilian presence to "shield" their installations. The modset: For your convenience, here's the modlist: War For Altis act3.html 10.39 kB · 30 downloads For anyone unfamiliar with ACE who wishes to join, I recommend you check out the ACE basic handbook: Hope to see you there!
  10. Date: 24.05.2020 16:30 UTC Expected mission length: 120+ min (might be over or under) Act 3 - Weather the storm Part 2 As insurgent activity spikes across all of Altis outposts are attacked, convoys are lost and both Altian and Russian operations are being disrupted. The insurgents feel bold, they have concluded that with both sides preparing for another major clash they can move and operate freely. The Altian command has finally reached the conclusion that enough is enough and this issue must be dealt with right now, even if it means temporarily weakening the Russian frontline. With Russians steadily pulling more forces towards Altis, the frontline situation will only get worse with time, and so the operation against the insurgent threat is authorized. Altian intelligence uncovered interesting information about the insurgents thanks to intel gathered in the field and questioning captured insurgent leaders. They believe they have located several important installations used to store weapons, equipment and ammunition, as well as facilitate communications and ops control. These facilities must be taken out if the insurgent threat is to be contained. It is also apparent that many insurgent operations are looking to gather information on "Thor's Hammer". Recently, they were searching for a Russian recon outpost in Altian territory, hoping to find data and encryption keys, but that attempt was thwarted by Altian forces, who secured the outpost first. The data found there would be useless to the insurgents but they were certainly useful to the Altians, revealing Russian recon plans as well as any weak points and movements scouted by the enemy - weak points which can now be reinforced, movement plans which can now be altered. Now Altian forces are preparing to venture into insurgent-controlled territory, aiming to show them they cannot operate with impunity. The Assets Player faction: Altian armed forces Player slots: 30 - PLATCO - 4 man command element + BRDM-2UM command vehicle - 3 Infantry Squads - Alpha, Bravo, Charlie - 8-man each - Vortex - 2-man helicopter pilot team (pilot and co-pilot) - Mi-8 and UH-60 transport helicopters - 1x Mi-24V - 1x BTR-70 - 1x MT-LB - Various wheeled support vehicles The mission Advance into insurgent territory and destroy major enemy installations used to store equipment and as command centres for insurgent operations across Altis. The modset: For your convenience, here's the modlist: War For Altis act3.html 10.39 kB · 30 downloads For anyone unfamiliar with ACE who wishes to join, I recommend you check out the ACE basic handbook: Hope to see you there!
  11. Date: 17.05.2020 16:30 UTC Expected mission length: 120+ min (might be over or under) Act 3 - Weather the storm Part 1 Malden has fallen into Russian hands. Many lives were lost during the stalwart defense and there reports that some of the NATO combatants managed to survive and are now hiding on the island. With the island firmly under Russian control, there is no way to help them now - they're on their own, trapped in enemy territory. Luckily, with the involvement of USMC and USS Gerald R. Ford, the [REDACTED] was recovered from Malden and the Russians remain unaware of the true nature of [REDACTED]. And so it seems a crisis was avoided, though having to involve USMC and a carrier in this conflict is reason for worry, as it may lead to escalation of the war. Right now USS Gerald R. Ford, with the critical cargo still aboard, is sailing south, away from archipelago of Altis and a forming medicane that may soon hit it and - more importantly - away from the battlegroup of Russian battlecruiser Admiral Nakhimov, which was dispatched to chase the carrier away from the islands. It is certain that Russians will now commit their forces to the fight on Altis and it seems they have already began moving forces, though unfortunately NATO forces are unable to do much about it at this time. Additionally, the insurgents have increased their activity across the island, especially in Russian-controlled territory. There is suspicion that it is connected to Freedom's interest in Gatekeeper's prototype weapon - "Thor's Hammer". Altian troops are doing their best, fortifying before the imminent Russian assault and trying to contain the insurgent threat. As it is autumn, days get shorter and shorter and weather gets worse - there is also a medicane forming, threatening to hit the archipelago of Altis. The Assets Player faction: Altian armed forces Player slots: 30 - PLATCO - 4 man command element + BRDM-2UM command vehicle - 3 Infantry Squads - Alpha, Bravo, Charlie - 8-man each - Vortex - 2-man helicopter pilot team (pilot and co-pilot) - Mi-8 and UH-60 transport helicopters - 1x BTR-70 - Various wheeled support vehicles The mission The insurgents are conducting operations across the island and it is clear that they are searching for something. Your unit is awaiting for another reported attack, and preparing to move as soon as possible when it happens. Your task is to interrupt insurgent activities and find whatever it is they're trying to find. The modset: The modset changed slightly, though you should already have the mods needed if you attended other modded operations. For your convenience, here's the modlist: War For Altis act3.html For anyone unfamiliar with ACE who wishes to join, I recommend you check out the ACE basic handbook: Hope to see you there!
  12. Tactical overview The remnants of NATO forces (combined US, British and Altian troops) are holding the airfield, but they are surrounded by Russian troops. They have a line of fortifications to the south and west, but they won't be able to hold on their own. There are still non-combat personnel in need of evacuating, their location will be relayed to you so you can prepare their extraction. Situation is delevoping dynamically and additional information will be provided before you depart the ships. The base is also housing a classified american facility known commonly as The Dome. It is a black site dedicated to conducting illicit operations focused primarily on monitoring or intercepting data relayed by spy sattelites of various countries, or even actively hacking into sattelite networks. The information stored in the data banks of the facility are critical in two ways - firstly, they are a significant asset for our war effort and could be an equally significant asset for the enemy, if captured. Secondly, many of the files are politically sensitive and may or may not involve countries that are neutral or allied - if the operation is revealed to the world, ot could cause us certain diplomatic difficulties. The emergency procedures involve transferring critical data onto a mobile platform and wiping the local storage in a way that will make it impossible for enemy technicians to recover it. You must delay the fall of the base untill the process is completed. Afterwards, recover the mobile platform from The Dome and evacuate it to USS Gerald R. Ford. You will need to use a heavy helicopter to slingload the package, as such CH53 is mission-critical equipment. After the non-combat personnel and the package are secure, evacuate your forces from Malden. Carrier operations You deploy on two ships: the carrier USS Gerald R. Ford and escorting destroyer USS Patrick Gallagher. The armoury is located aboard the Patrick Gallagher and this should be considered the priamry infantry spawn at the beginning. However, after your gear is sorted it might be easier to depart from the carrier, depending on your reinsert plan. There are means for easy transfer of personnel between ships available. Due to limited munitions, the anti-surface weaponry of the destroyer is restricted for self-defense, carrier protection and emergencies, as such you should not expect it to fire in support of the ground forces. Pilots are expected to take necessary precautions during the flight operations, as deck park is in use. There is still more than enough space to conduct launch and recovery operations and taxi without assistance from deck crew. Locations of servicing pads: 1 on each elevator, 1 on rotorcraft landing pad behind the island and 1 on the landing pad of the destroyer. Landing strip is angled - when landing line up with the strip and not with the ship itself - this could result in crashing into parked aircraft. Overlord will provide deck crew assitance with unfolding and moving rotorcraft as necessary.
  13. Date: 03.05.2020 16:30 UTC Expected mission length: 120+ min (might be over or under) Act 2 - Might of the Bear Finale As days pass it is clear that neither Russians nor Altians have any intention of advancing. The frontline is almost silent, as the calm is interrupted only by occasional airstrike, artillery barrage or occasional gunfire. Yet it seems like both sides wish to conserve both ammo and manpower and it is only recon elements that are clashing against the frontline, attempting to gather information or sneak into enemy backlines. For the time being the Altian troops further from the front, dealing with insurgent presence are seeing more action than those on the frontline. While insurgents aren't making an armed push it is clear that their influence is slowly spreading, poisoning the minds of the population. Altian troops are conducting patrols, trying to maintain security in the region and make sure that majority of the civilians still support the government. During a recent patrol, a detachment of Altian troops did exceptionally well. In addition to providing relief supplies to several villages, the troops managed to find and destroy an insurgent stash as well as a major enemy encampment, managing even to capture the leader of said encampment. They were also commended for dealing with a hostage situation. Both the attacker and hostage were questioned and it was determined that the hostage must have some sort of contact with the insurgents, though no proof of his cooperation was found. He was released and is being watched by intelligence operatives in the hope that it might lead to an insurgent hideout. The attacker was diagnosed with PTSD and is receiving professional help. While the situation on Altis seems almost boring, the situation on Malden has undergone a rapid development. Russian forces under command of general Vsevolod Mikhailovitch Izhutin, also known as "The Chess master", have advanced rapidly, seizing control of almost entire island in several days. Now only one bastion of NATO resistance remains, defended fiercely by remnants from Altian, British and American forces. Izhutin is determined to put an end to invasion of Malden and it is only a matter of time before the defenders are overrun. There is, however, a critical installation in the NATO base. As part of secret agreement between USA and Altian government, the US established a [REDACTED] on Malden, in addition to a small garrison. The Russians seem to be aware of [REDACTED], but they do not yet know the purpose of the facility, only that is crucial. The emergency procedures are in effect and evacuation of [REDACTED] must be a priority. If Russians gain access to the facility, it will be a strategic and diplomatic disaster for the USA. As such, even in danger of possible escalation of conflict, a detachment of US marines is sent in to delay the fall of Malden and aid the evacuation effort. The Assets Player faction: USMC Player slots: 30 - PLATCO - 4 man command element - 2 Infantry Squads - Alpha, Bravo - 10-man each - Viking - 4-man Team equipped with SMAW or Javelin - Vortex - 2-man helicopter pilot team (pilot and co-pilot) - Torrent - 2-man jet pilot element - F/A-181 jets based on USS Gerald R. Ford - CH53 helicopters based on USS Gerald R. Ford - UH-1Y helicopters based on USS Gerald R. Ford and USS Patrick Gallagher The mission Russians are going all in. Evacuate non-combat personnel and defend the base untill the package is ready for extraction. When ready, extract the package and evacuate. The modset: The modset didn't change, but I'm putting it here for anyone who might need it: https://steamcommunity.com/sharedfiles/filedetails/?id=1944287184 For anyone unfamiliar with ACE who wishes to join, I recommend you check out the ACE basic handbook: Hope to see you there!
  14. Date: 26.04.2020 16:30 UTC Expected mission length: 120+ min (might be over or under) Act 2 - Might of the Bear Part 9 As the front settled after the failed Altian counter-offensive, new arguments erupt in high command. There are those who take the side of the troops, who understand that nothing more could be done, that the attack was a foolish idea in the first place. There are also those who refuse to accept this reality, who blame the frontline commanders for failing to execute their ambitious plans, who refuse to accept that Russian forces are still too strong to push against. Regardless, a Russian drone hub was eliminated and intel was collected by Altian military - a victory of its own and about as much as could reasonably be accomplished. As Altian troops fall back from the attempted counter-push, the frontline stabilizes. As days pass, it remains quiet. The Russians are holding their position and it appears that they are content for now. It is unknown at this time whether they are awaiting reinforcements from the mainland or for the Malden force to take the island and support the Altis invasion. For the time being it looks like the situation on Malden is much worse than on Altis. The Russians are pushing relentlessly with general Izhutin determined to end the invasion and start dealing with Altis. Despite a non-escalation policy of US forces, USS Gerald R. Ford aircraft carrier is being dispatched into the Mediterranean to conduct operations in the area of Altis archipelago. Time will tell if the Russians won't consider it reason enough for committing greater forces and escalating this "proxy" war. Situation on Altis seems stable for now, though the silence in the south is only part of the worry. There is also silence in the north, as Freedom forces are still electing not to act. Whatever their plan is, they are playing the longer game. As Altian intelligence gets to work on decoding intelligence recovered from the drone hub, they also report that some information was uncovered regarding Freedom and their attempt to access Gatekeeper's classified files. It appears that they were attempting to access data of Gatekeeper's WRDD (Weapons Research and Development Division) related to an experimental weapon codenamed "The Thor's Hammer". What the weapon is and what Freedom wants with it remains unknown... The Assets Player faction: Altian armed forces Player slots: 30 - PLATCO - 4 man command element + BRDM-2UM command vehicle - 3 Infantry Squads - Alpha, Bravo, Charlie - 8-man each - Vortex - 2-man helicopter pilot team (pilot and co-pilot) - Mi-8 and UH-60 transport helicopters - 1x BRDM-2 - Various wheeled support vehicles The mission This is a routine operation. You will visit several villages, deliver humanitarian supplies to the civlians and make sure the area is secure. Investigate any possible leads regarding insurgent presence and act accordingly to neutralize threats. As the insurgents were not only terrorizing civilians but also spreading their propaganda, we can't be sure whether soem of them are secretly supporting the insurgency. The modset: The modset didn't change, but I'm putting it here for anyone who might need it: https://steamcommunity.com/sharedfiles/filedetails/?id=1944287184 For anyone unfamiliar with ACE who wishes to join, I recommend you check out the ACE basic handbook: Hope to see you there!
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