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Mouldy

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  1. Lythium 60 Several people (myself included) were crashing fairly regularly today when in proximity to a jammer AO. Beyond looking at the radar tower there's no identifiable cause.
  2. Nice to see you again, Jasman. We're still here! Our current map rotation includes Malden, Altis, Stratis, Lythium, Tembelan, and Bozcaada, and sometimes Gorgona or Kunduz. Most of the mods we use will be familiar, I'm trying to remember all that's changed since you last played. Some notable changes: The removal of Bluforce Tracker and its associated items, lots of new ace features including 'enhanced' nightvision and dslyexci's grenade script, the BAF modpack which adds a whole lot of British Armed Forces assets, and a few different vehicles, from Air superiority jets to LAV's. People come and go(as evidenced by you!) but the server is still quite active on weekends, Friday nights in particular if you're looking for a good time to hop on. Hope to see you on the battlefield!
  3. denied Chenarus NON-CUP

    While everyone (including myself) remembers Chernarus fondly, unfortunately a lot of us look at these older maps through rose tinted glasses, remembering the good parts and omitting the bad. Chernarus has AI shooting through trees in every engagement, very few enterable buildings, and the filesize here is quite large compared to the rest of our maps(even LYTHIUM is less than half the size).
  4. [AWE][GAMENIGHT]Operation Nightfall on 13/4 at 1900 UTC

    We've got an exciting mission by ShadowAce taking place in two weeks, sign up if you're interested!
  5. bozcaada 54, defend comms array mission was attempted, all enemies neutralized but mission never completed
  6. First video of the new year!
  7. Lythium Stiletto 33, IED's seem to be spawning 2 in the exact same spot, often different combinations (IED's, tripwires, etc.)
  8. Gauntlet 54 Update and feedback

    Lythium latest(109 I think?) Editing squads doesn't seem to work (from squad management window, admin only) I attempted to delete some bugged slots in A1 (teamlead and engineer), but it had no effect. I also attempted to add an additional teamlead and engineer slot, but that also did not work.
  9. Version: Gauntlet 53_113 Mission: Malden Bug: Server crash on triggering Defend Town(no initial assault) Description: Messing around on the server alone, getting familiar with the new content, decided to activate the first AO that spawned on a fresh map. Town defense(no initial assault), placed my character inside the radius. Received proper warnings about incoming attack, enemy mobilized, etc. Watched on Zeus as 1 ambient squad spawned, and then the server hung for about 5 mins with ambient/civvies running in place before I lost connection. Tested twice, second time manually queueing the mission. No ambient spawn, server did seem to hang for a bit, but mission did eventually spawn OPFOR. I was not able to complete the mission, however, even after killing the assault forces and waiting 10+ minutes.
  10. Version: Gauntlet 53_110 Mission: Altis Bug: Logi FOB crates Description: Only the 20RP crate can be spawned, currently. 150 and 300RP crates will not spawn, I've looked all over the map for them in Zeus to no avail.
  11. [EU#3] [GAMENIGHT ] Invade Utes

    Looking forward to this, also not fussed about where I'm slotted.
  12. I believe his intent was to observe the AR's tracers, and give corrections based on their position, not to be marking targets themselves.
  13. Mortar seems quite resistant to most damage, with reports of multiple CAS missile runs being ineffective.
  14. Great mission, Copey, and great job to Bravo! You guys rock.
  15. [GAMENIGHT] [AWE] Operation Whiskey Delta

    Copey stated today that slot assignments will be announced Saturday afternoon, in advance of the gamenight. (He's not able to post himself, but he wanted you all to know)
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