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Mark T

Donator
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Posts posted by Mark T

  1. 22 hours ago, JJ Cakes said:

    but if there was a recurring donation option I'd be all over that. 

    We've now added the option with 4 different price plans to choose from, payments can be made using PayPal or Bank Cards.

    There is still a lot of work to be done as to figuring out what benefits each plan has and to integrate a subscribers box.

     

    But for now it's very basic and it works :)

     

    UuY9uDt.png 

  2. Ahoy all,

     

    Not much to report this month, we have some good news and unfortunately not so good news.

     

    AWE

    As you are aware changes have already been made in AWE;

    Colsta has stepped down handing his Team Lead role over to Mouldy.

    Repo size has been massively reduced to 16g in total.

    There are more to follow which I can't go in to details just yet.

     

    I would like to thank all the AWE staff team for their hard work in making this happen and continuing to improve the experience for all. 

     

    IA4

    We are very close to completion of Invade and Annex 4 although no date is yet to be revealed.

    Our first beta test will begin tomorrow Friday 26th October at 1900UTC on EU2.

     

    Lastly, the not so good news;

    Our server fees and Teamspeak licence are due this month, once those are paid our funds will be critical.

    Piranha has kindly donated privately to last us until Jan, If this trend continues then we may have to look at the possibility of closing down in January/February time.

    We have already decided to drop down to a smaller Teamspeak server to save cost and are discussing other options to ensure our survival.

     

    See you in the 'fields,

     

    MT

  3. Ahoy All,

     

    It's that time again for a brief update on what's been happening inside and outside of AhoyWorld.

    Not much has been going on behind the scenes with regards to administration, some have been busy with real lives while the rest (@Ryko) have been focusing on the development and testing of I&A4.

    In this update I have decided to try something new, a letter from Core, rather than just hear me waffling away, you will also be hearing from the rest of the team.

     

    I would like to start off by welcoming @BorderLive and @J0hnson to the AWE moderation team, both have vast knowledge and experience within the community and have ideas that will hopefully help revive AWE.

    Discussions are well under way on what to do with Enhanced and what plans we may have for its future, all will be informed along with your valuable input before anything goes ahead.

    We are looking for more active Enhanced moderators so if you feel you meet the requirements, apply here

    ---

     

    Squad XML memberships have now been added to the Player Tools tab on top of the forums, this makes easier to navigate and submit your application.

    sWsdbxE.png

     

    If you are interested in joining, apply here; https://forums.ahoyworld.net/forms/17-squad-xml-application/

    ---

     

    Last month we ran a competition for our Donors to give them the opportunity to display their very own image on our I&A4 billboards. (gutted mine didn't make the grade) so I would like to thank @Stanhope and @Michal who posted numerous pictures which are already live around the base.

     

    Spoiler

    2I5trPN.jpg

    Spoiler

    x7N3KzM.jpg

     

    Keep your eyes peeled, we will soon be hosting another competition for a chance to win the Official SCUM game.

    ---

     

    Last but not least, I would like to thank everyone who has participated and contributed to the development and testing of I&A4 and look forward to seeing what the final version will offer.

     

    --Mark T

     

    Letter from Core:

    Quote

    Public Server
    "We are warming up the engines for the release of I&A4 very soon!
    You may have seen we are using the automatic messages more on EU1 and 2, this is so we can share short snippets of information quicker to a lot more people.

    It's good to see EU2 being used as overflow more now as EU1 is full some evenings

    We now have an EU1,2,7 chat open on discord for anyone to join! https://discordapp.com/invite/z5k8R3H"

    --Chuck
    Public Manager

     

     

    Quote

    AWE Server
    With the addition to the two members of staff we are looking for ways to increase server popularity and searching for new ways to keep the player-base engaged and focused on the aim of AWE, fun engaging team orientated game-play! We hope to have more information on the changes to the server and welcome all feedback that you feel with aid the server moving forward. 

    As the first part of this plan we have created the discord linked above to help people within the community discuss topics that interest them and find players to play on server with. 

    --Ghost
    Modded manager

    4

     

    Quote

    Development
    The final round of Alpha testing For I&A4 will be held on Thursday 27th Sept @1900 GMT on EU7.

    --Ryko
    Development Manager

     

     

    Quote

    MSO
    Current campaign is as Russian spetznaz with limited gear on Altis. We are destabilizing a insurgent force that has taken over most of Altis during our now 3 week long campaign. 

    A suprise was that the NATO force I had guarding Kavala got completely overrun by insurgents during this timespan. 

    It would be cool if more players would try out the MSO. Also, the move to steam workshop with the mods was a success which keeps my work to a minimum. 

    --Kenny
    MSO Manager

    5

     

     

    See you in the 'field.

  4. 5 minutes ago, TheScar said:

    The abolsut simplest one would be the admin to act up like a admin and just solve the issue at hand by making a desicion by his gut feeling and common sense.

    In this instance there wasn't an admin online, how do we proceed then? you could complete 3 side mission in under an hour not many admins may be present to witness that either, what do we do then?

    I will not task our admins to monitor who does and does not partake in side missions just to find out who is eligible for the rewards, Its just not feasible.

    After all we are there to enjoy ourselves as well. I understand the frustration that things might not go your way but remember, we are not here to detriment peoples experience, it is in fact quite the opposite.

    So rather than bemoan about our admins, why not try to come up with a proper solution like other people here have, not just "gut feeling and common sense"

    Might I suggest we remove the rewards altogether and just concentrate on FOB assets?

     

     

     

     

  5. Gamerbug pretty much summed it up, As Stan mentioned there is something being worked on but not much details can be shared yet.

     

    1 hour ago, Stanhope said:

    If a special reward that many people like spawns and I knew who was at the side mission I'd move the reward away from the reward zone to somewhere it can't immediately be found.  If someone from the side mission came looking for it I'd give it to them.  If nobody came looking I'd put it back at the rewards area.

    This is down to Admin discretion, Not something I want to see a Spartan doing.

     

    34 minutes ago, Amentes said:

    Not a solution, but maybe an improvement:

     

    Spawn all Side Rewards locked, unlock after three minutes.

     

    Should provide enough time for someone to respawn and stake their claim, while not leaving the vehicle unusable if nobody has a claim.

    5 seconds left :)

     

     

    See the source image
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