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SkullCollector

AW Admin
  • Content Count

    395
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About SkullCollector

  • Birthday March 25

Contact Methods

  • Steam Name
    /id/skullcollector
  • Twitter Handle
    @SkullCollectorQ

Profile Information

  • Gender
    Male
  • Location
    EU3

ArmA 3

  • ArmA 3 Player Name
    SkullCollector
  • ArmA 3 XML Remark
    Have I played the part well? Then applaud as I exit.

TeamSpeak

  • TeamSpeak Name
    SkullCollector

Recent Profile Visitors

3,941 profile views
  1. We're rallying for another mid-week bout of Frontlines! Mission Length ~2 hours, with a chance to carry on open-ended Leadership Sign-up https://forms.gle/uvz2mY3zaqAzjBgUA If you would like to lead, signing up will give us and you a chance to organise plans and manage expectations! Leader picks will be messaged ahead of time for a pre-brief. Every slot is still open and available for join-in-progress. Situation Mission Gain a foothold and fortify our position. Capture strategic objectives. Establish favourable relation
  2. This is true and a good tip, I've added inverting the map tool to that line. The real purpose of the right-angle scale is for measuring towards a coordinate, not sub-graduation. When you are given an 8-digit (or 10-digit) grid, you would align the 0 in the top right with the south-west (bottom left) corner of the grid. Then you look at your figures, say: 0507 0445. Our maps go to 6-digits, so we can find grid 050 044 and put our 0 in the corner. Then we physically move the tool 7 minor tick marks along the easting to the right. Then we move it 5 minor tick marks upwards along the northing
  3. Addendum: Keypad‽ When you need more precision than the 100 metres a 6-digit grid can provide, you have another option: Keypad, kp. If you play Squad or the old Project Reality, you might have encountered keypads already. The point to the keypad method is immediately apparent when you look down at your keyboard, at least if you have a numpad. Instead of further 10x10 grids for 8 digits, it divides a grid into 9 squares. That's still plenty accurate for navigation, and even for artillery. So why faff about with overlaying grids in the first place?
  4. Map Basics & Land Navigation --- --- ------ --- ------ --- ------ --- --- Military Grid Reference System Often, an easy place name is unavailable or a description is too ambiguous, or in fact the party you’re talking to is unfamiliar with the terrain. That’s when you can use grids as a common denominator. Every Arma map has them and they work the same way everywhere. Grids resolve smaller scales the more digits they have. They range from 2-digit, 10 km area grids to 6-digit, 100-metre-accurate positions on an unaided map. Using tools like the MicroDAGR GPS and Ve
  5. This one is coming in fast and hot on the verge of overdue. The Frontlines don't wait! Mission Length ~2 hours, with a chance to carry on open-ended Leadership Sign-up https://forms.gle/UJYm3xaiyDFwDDJk9 If you would like to lead, signing up will give us and you a chance to organise plans and manage expectations! Leader picks will be messaged ahead of time for a pre-brief. Every slot is still open and available for join-in-progress. Situation Mission Gain a foothold and fortify our position. Capture strategic objectives
  6. The circumstances notwithstanding, a staggering number of people stayed on to complete the mission. That's the sort of spirit we love to see. Just so, let's carry it forward every week with Frontlines Wednesday. Here you can expect an established chain of command, fully supported by staff and with a fresh twist each time. Mission Length ~2 hours, with a chance to carry on open-ended Leadership Sign-up https://forms.gle/9658WHZkwnpTb8AT6 If you would like to lead, signing up will give us and you a chance to organise plans and manage expectatio
  7. SkullCollector

    Critical Injury

    Part 1 in recreating Frontlines Friday. Oh boy.
  8. SkullCollector

    Uncomfortable Skies

    Part 2 of recreating Frontlines Friday. The Mighty Nain and HIP in the sky.
  9. SkullCollector

    Gimpy; "That one!"

    Part 3 of recreating Frontlines Friday. The Gimpy got some action that day.
  10. Thank you so much for the record-breaking 42 player turn-out on Frontlines Friday! This was unprecedented. It showcased what amazing things we can get rolling when we're all in the same groove. In that spirit, we will put our minds to the mission every week with Frontlines Day. Here you can expect an established chain of command, fully supported by staff and with a fresh twist each time. Mission Length ~2 hours, with a chance to carry on open-ended Leadership Sign-up https://forms.gle/FwN944kDCL8C6exL7 If you would like to lead, signing up wi
  11. SkullCollector

    Frontlines.playlist

    Through boundaries towards Frontlines. Did you know we're creating themed Spotify playlists for all our cool stuff? Get pumped with this one. https://open.spotify.com/playlist/3mYWF1Vala8S8sCBCDCdAh
  12. Accepted and going live on Frontlines Friday. STUI is still keyed, so you can swap DUI for STUI if you experience the FOV bug.
  13. Accepted and going live with Frontlines Friday.
  14. The final modset for Friday has been attached! AW_Frontlines.html Your usual clientside mods are also still allowed. Please note that we have moved from ShackTac UI to the current and supported DUI. If you use a custom FOV, the squad radar will render weird. This is an Arma bug. STUI is still keyed and you can swap DUI for STUI, but you will miss out on a number of cool features. Also, we're changing to exciting new medical settings! With these settings, your teamwork will shine. The more you stick together, the earlier you will catch your buddy going dow
  15. We have been hard at work to create an exciting in-house game mode that is set to replace Liberation. It will feel familiar, but different in intriguing ways. Care to find out? Join us for the Grand Reveal this Friday! Mission Length ~2 hours, with a chance to carry on open-ended Modset AW_Frontlines.html Leadership Sign-up https://forms.gle/xoCUnkn4e8F9DVEn6 If you would like to lead, signing up will give us and you a chance to organise plans and manage expectations! Every slot is still open and available for join-in-progress.
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