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SkullCollector

AW Modded Moderator (M)
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    366
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About SkullCollector

  • Birthday March 25

Contact Methods

  • Steam Name
    /id/skullcollector
  • Twitter Handle
    @SkullCollectorQ

Profile Information

  • Gender
    Male
  • Location
    EU3

ArmA 3

  • ArmA 3 Player Name
    SkullCollector
  • ArmA 3 XML Remark
    Have I played the part well? Then applaud as I exit.

TeamSpeak

  • TeamSpeak Name
    SkullCollector

Recent Profile Visitors

3,626 profile views
  1. AW MVP 2020: @Xwatt, no doubt about it. We burned quite some midnight oil, so I know well that you had the best in mind for AW, and so it showed. AW Most Friendly Admin/Moderator/Spartan 2020: @Lindi AW Most Helpful Admin/Moderator/Spartan 2020: @LH5 AW Most Active Staff Member 2020: @LH5 AW Best Team Player 2020: @Mikael AW Most Helpful Member *Non Staff* 2020: I'll echo the sentiment from some others: the whole community. We all know our bits and pieces, and any question on Discord or TS gets answered with almost frightening zeal. Cheers to you, cheers to all.
  2. Does this count as a selfie? Selfie-by-proxy? Either way, got to continue as the crazy cat lord. Crazy-cat lord, crazy cat-lord?
  3. The CS team of the time inherited a ship in rather choppy waters, but I'm glad you took the helm when you did, @Xwatt. The grey hairs you got from it certainly befit the patience you had with us, as you steadily reminded AW of what it is: just some mates playing games together. Cheers mate. Best of days and we'd better see you around.
  4. We've turned on automatic antenna direction starting today. Let us know how it goes.
  5. RE: bad reception when prone This is from your antenna direction. Currently, our settings do not automatically bend your antenna in the appropriate position (being bent or unbent), but they do take it into account. When prone you want it sticking up in the air, so you bend it in your ACE self-interact, then do the same again when you get up. If this is no good to you, we can think about changing the setting to do this for you.
  6. Mission Summary Every Wednesday This Sunday, we turn a regular bout of Liberation around to show off what we can do when we put our minds to it. Expect a solid experience with high emphasis on teamwork and structure, with an established Chain of Command formed before the mission. Staff will support it all. These are the days when we push for harder objectives or complex operations in combined arms, or try things we normally would not. Modset Required AW Liberation Lythium.html For first-time players, read till the end for a setup guide. Mission
  7. Mission Summary Every Wednesday, we turn a regular bout of Liberation around to show off what we can do when we put our minds to it. You can expect a solid experience with high emphasis on teamwork and structure, with an established Chain of Command formed before the mission and staff supporting it all. These are the days when we push for harder objectives or complex operations in combined arms, or try things we normally would not. Modset Required AW_Liberation_Lythium.html For first-time players, read till the end for a setup guide. Mission Run
  8. Mission Summary Every Wednesday, we turn a regular bout of Liberation around to show off what we can do when we put our minds to it. You can expect a solid experience with high emphasis on teamwork and structure, with an established Chain of Command formed before the mission and staff supporting it all. These are the days when we push for harder objectives or complex operations in combined arms, or try things we normally would not. Modset Required AW_Liberation_Lythium.html For first-time players, read till the end for a setup guide. Mission Run
  9. 30 June, 2020 Dear █████ ████████, It is with great sadness that I must inform you of your son Efreitor ████████’s passing in the events of 29 June, 2020. He fought valiantly for the lives of his comrades and brothers, and ultimately lay down his own as a hero. His duty and skills as a combat engineer proved invaluable to his comrades, and the world is without a doubt a safer place because of him. As well that I may not disclose the details of his last act, I assure you that, without it, many of his friends could not hence speak his name in such gratitude and
  10. Mission Summary Every Wednesday, we turn a regular bout of Liberation around to show off what we can do when we put our minds to it. You can expect a solid experience with high emphasis on teamwork and structure, with an established Chain of Command formed before the mission and staff supporting it all. These are the days when we push for harder objectives or complex operations in combined arms, or try things we normally would not. Modset Required due to an incoming minor update, please refer to the guide linked below and keep an eye on this thread for the prese
  11. Mission Summary Every Wednesday, we turn a regular bout of Liberation around to show off what we can do when we put our minds to it. Joining this, you can expect a solid experience with high emphasis on teamwork and structure, with an established Chain of Command formed before the mission and staff supporting it all. These are the days when we push for harder objectives or complex operations in combined arms, or try things we normally would not. Modset Required AW Liberation Lythium.html For first-time players, read till the end for a setup guide.
  12. AWE is about playing together as a team. Rarely can one person in a team do everything the team needs to achieve, and it's the same on AWE. When you go out into the field in the medic slot, machine gun in hand, launcher slung over your shoulder and with a carryall full of mixed supplies, you are communicating a lack of trust in your fellow players to do their jobs. When the rifleman brings 20 bandages of each kind, the rifleman is telling the medic and everyone in the chain of command responsible for the logistics of supplies that they do not have the rifleman's trust to keep
  13. This seems excessive, but I can agree with the direction. That night multiplier would compress darkness to an hour or two which happen every three to five hours. A bit jarring and the night is barely enough for anything. Instead I'd suggest a 1.5x day multiplier and a 3x night multiplier, for a near-enough halved day of 10 light and 2 or 3 dark hours. Plenty of space for plenty of the popular day missions, but good room for immersive and un-rushed night ops.
  14. Feature request - Add common ammo and supply crates with a cost (e.g., mixed ammo, LAT, throwables, explosives, medical) - Add a supply depot to the build menu that allows spawning of those crates outside of Logi slots - Add static CSWs to spawn in that depot (restrict spawning to TL slots and up?) - Remove Javelin and MAT + ammo from arsenal, add respective boxes as above - Add an addAction to the Chinook to "deploy" at a cost of supplies before arsenal / respawn become available (perhaps with the caveat that those supplies must be loaded on the bird beforehand
  15. If we expect the teams to coordinate semi-autonomously, this is basically required. As Alpha TL I found myself wanting to talk to you a lot more, because we could absolutely have streamlined our tasks. But I either couldn't for a lack of transmission time on 30, or didn't want to because I know how it is to have irrelevant chatter on your ear and really felt for Siege and B/D.
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