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Stanhope

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About Stanhope

  • Rank
    Former Staff Member
  • Birthday 10/20/1998

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  • Steam Name
    Stanhope

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  • Gender
    Male
  • Location
    Belgium

ArmA 3

  • ArmA 3 Player Name
    Stanhope

TeamSpeak

  • TeamSpeak Name
    Stanhope

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  1. new -->Submit your questions here!<--

    Join the server and you'll have it on your computer. Located at: C:\Users\yourUser\AppData\Local\Arma 3\MPMissionsCache
  2. I&A 4 Beta Test Feedback

    For reference: the amount of units spawned by I&A 3 currently:
  3. Vortex Ts3 or Discord

    You didn't mention anything about a commander though. But then you're fundamentally changing how I&A3 works. And that's very unlikely to happen as it'd need several tweaks to the mission itself to make it achievable. But it sounds like something similar will be implemented in I&A4.
  4. Vortex Ts3 or Discord

    Actually, the problem you describe wouldn't be fixed by pilots being in teamspeak. You'd still have the same situation except now they're talking to each-other while doing that. If a pilot is AFK you can type "!Admin pilot <insert name here> is AFK" and an admin or moderator will most likely be around shortly to kick that pilot. And if you see pilots flying around in a jet or pawnee while there isn't any reason for it just call them out and say that you need transport. If they refuse you can again notify admins as the rules state that the primary role of pilots is to "provide logistical support to the ground troops". There's a bunch of things that could maybe be fixed by pilots being in teamspeak, what you described isn't one of them.
  5. I&A 4 Beta Test Feedback

    Todays errors: And I get exactly 0 performance warning spam messages today. I did get 8368 object not found messages but that's just arma. And for a feature request: tank commanders currently don't have access to the UAV, could this be made possible?
  6. I&A 4 Beta Test Feedback

    Some of todays errors: Bugs: -The toggle guns action of the ghosthawk wasn't working -The pylons of various airframes were doing funky stuff -A parachute wasn't applied when using the parachute reward thingy -On multiple occasions people couldn't get in my heli even though there were plenty of seats -Map markers were slowly fading away at one point but fixed themselves after a while Feature request: -Make the toggle vehicle names option (green text on the left when in a vehicle) a persistent choice.
  7. Download

    Join the server and you'll have it on your computer.
  8. how to become Ahoy world member ?

    You can read about it here: https://forums.ahoyworld.net/forms/17-squad-xml-application/
  9. I&A 4 Beta Test Feedback

    Some of the errors I had: And the scripts for what @Lindi mentioned: Admin tools: https://pastebin.com/G1a5jUL9 Spartan tools: https://pastebin.com/xiQHz4m5
  10. I&A 4 Beta Test Feedback

    It was on EU1 which has no password. If it's on EU7 it's not a public test, it's just staff putting it on a dedicated server to test something before doing a public test. EU7 is our test server.
  11. ahoy

    Welcome Don't worry about it, I've got 2000+ hours in arma and I still TK from time to time.
  12. I&A 4 Beta Test Feedback

    It might also be related to dynamic simulation. I've had some problems with it for some side missions in I&A 3 and I think I fixed it by opening the doors with script.
  13. I&A 4 Beta Test Feedback

    This is me being both pilot and co-pilot of viper. Before that I was both vortex-3 and viper pilot at the same time. And additionally when we were landed at 'guardian' for repairs the enemy neo strafed the blackfoot. I was standing outside of it, xwatt was sitting in it. This all while it was servicing. This happened to the hint after it was destroyed. Also multiple people reported that buying rewards was completely broken , they said they couldn't buy anything. I didn't check myself. And someone said that the grenadier role spawned without uniform and that he couldn't chose one in the arsenal either.
  14. I&A 4 Beta Test Feedback

    Oh yea, but the second one is in there so much it's something in a loop that's throwing it. And although not game breaking I'd like to have an rpt that doesn't contain 3060 of those lines (yes that's the exact amount of lines with that error, no I didn't count them, I made a tool that counted them for me). And the colour format is something somewhere that has been passed a hex colour instead of the RGBA version arma expects.
  15. I&A 4 Beta Test Feedback

    Some of the errors from my RPT from today. Lindi was collecting the normal feedback so I'll wait until he has posted that before giving feedback myself:
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