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About Stanhope
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Rank
Former Staff Member
- Birthday 10/20/1998
Contact Methods
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Steam Name
Stanhope
Profile Information
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Gender
Male
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Location
Belgium
ArmA 3
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ArmA 3 Player Name
Stanhope
TeamSpeak
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TeamSpeak Name
Stanhope
Recent Profile Visitors
4,323 profile views
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Stanhope started following I&A4 Armor for "non-armor-devision" infantry, Ahoyworld End Of Year Awards 2019, Hey there! Davey here! and and 2 others
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AW’s MVP 2019: @GhostDragon (for keeping the servers running) AW’s Most Friendly Admin/Moderator/Spartan 2019: @Lindi (no you're not getting strictest Lindi) AW’s Most Helpful Admin/Moderator/Spartan 2019: @MidnightRunner AW’s most Active Staff Member 2019: @LH5 AW’s Most Helpful User *Non-Staff* 2019: @WinterMute AW’s Most Friendliest User *Non-Staff* 2019: @WinterMute AW’s Strictest Admin/Moderator 2019: @Norris AW’s Most Tacti-Cool ARMA player 2019: @BruceLee AW’s Best Teamplayer 2019: @Ryko ( especially during the game-nights) AW’s Most Underrated User 2019: @GhostDragon (for all the work he does behind the scenes) AW’s Most Incoherent ARMA Player 2019: @itsmemario AW’s Best ARMA pilot 2019: @Whigital AW’s Worst ARMA pilot 2019: @Toasted_Bread_Slice AW’s Funniest Person On Teamspeak 2019: @itsmemario AW’s Best Voice 2019: / AW’s Best Drunk Member 2019: @itsmemario AW’s Worst Joke 2019: @LH5 "hi back" AW’s Best Moment 2019 (can be in any game or on teamspeak/forum): / AW’s Best Forum Post 2019: (please put url in): / AW’s Best Driver 2019: @TheScar AW’s Worst Driver 2019: @Xwatt AW’s Best Fail 2019: / AW’s Best Banned Member 2019: / AW’s best TeamSpeak Channel of 2019: EU1 Altis - I&A 3.3.x
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Some errors from my RPT (first round of testing, before the restart) (alright, maybe just one):
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Seeing how this is not a ban appeal I can freely comment here: putting a discord invite link in your disconnect message is not the smartest idea. Welcome to the forums though.
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Some stuff from my RPT today:
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Cancellation Of The Sunday Zeus Operations - For now!
Stanhope replied to Xwatt's topic in General Discussion
I'm not all that good in the ideas behind a mission but I can help you out with the actual mission file, the loadouts, etc if you want -
As soon as you hit more than 20-ish people that'll kill performance. Ryko already wrote a set of scripts to improve AI awareness and behaviour There are ground vehicles, I&A never focused on realism. People just want to play, this isn't milsim.
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new -->Submit your questions here!<--
Stanhope replied to razgriz33's topic in AW Invade & Annex Development
The I&A4 feedback thread is here: This thread is ancient and should probably not be pinned anymore -
Some errors from my RPT from today:
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As I already said in your other topic, I&A4 is being run every Friday. It's not permanently available. On Fridays it's on EU1, this is tweeted out as well as said in discord and is typically around 18:00 UTC iirc
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There was a beta test on it 2 days ago and there has been one every Friday for the past 3 weeks at least. Look in the I&A4 feedback thread for recent changelogs
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In the latest version pilots will start engaging the AO when they fly into it, regardless of their height. Meaning that on more than one occasion while I was flying the wipeout just inside the edge of the AO at 2km up I got points for participating in the AO even though I didn't fire a single shot at that AO. I don't know if this is intentional or not but it wasn't in the previous version so I thought I'd mention it. Some potentially interesting stuff from my RPT:
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The easiest way to do that is probably by submitting a gamenight (here) and in the submit forum mention that you'd like to have someone help you with zeusing it. But you don't need any experience with zeus to become a public moderator (basically an arma admin, who also has zeus) or a spartan (an arma zeus), if you get accepted into either they'll teach you everything you need to know for it.
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Arma, and I&A, have always been infantry games at their core. Armour, like CAS, mortar, ..., have always been there to support the infantry. So, in my opinion, limiting it to 2 squads of armour is a good thing.
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EU2 Zeus Ops Feedback/Discussion Thread
Stanhope replied to MidnightRunner's topic in Invade & Annex
The zeus OPs have never been on Tanoa. If you're talking about I&A this is what you're looking for: -
private _nextAO = ""; if (manualAO != "") then { _nextAO = manualAO; }; while {_nextAO == ""} do { private _testAO = selectRandom allMapMarkers; private _testAOName = (missionConfigFile >> "Main_Aos" >> "AOs" >> _testAO >> "name") call BIS_fnc_getCfgData; if (!isNil "_testAOName") then { if (str _testAOName != "any") then { if (!(_nextAO in controlledZones)) then { _nextAO = _testAO; }; }; }; }; _nextAO Try that, didn't test it myself though.