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Xwatt

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About Xwatt

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    Former CoreStaff

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    Xwatt

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  1. https://www.twitch.tv/ahoyworld/clip/AmazingAffluentYakinikuGOWSkull?filter=clips&range=all&sort=time https://www.youtube.com/watch?v=HKyH1bnWoQc https://www.youtube.com/watch?v=lyKlpJt5y4A I think I come pretty close to that one too
  2. AW MVP 2020: @GhostDragon the under appreciated backend wizard that has saved my ass many times this year! AW Most Friendly Admin/Moderator/Spartan 2020: I can't pick favourites of my children, I love you all equally AW Most Helpful Admin/Moderator/Spartan 2020: ^^^ AW Most Active Staff Member 2020: @Norris AW Strictest Staff Member 2020: AW Best Team Player 2020: @Mikael always down to have some fun no matter who he's playing with AW Most Helpful Member *Non Staff* 2020: @Stanhope the work rate is unlevelled AW Most Friendly Member 2020: @JJ Cakes no co
  3. Ahoy, I thought now would be a suitable time for a community update, as the title suggests I have a major announcement to make, and the last community update was in March, so I think the time is right to give the community an update about the current situation at AW. Xwatt Leaves Core Staff As the title of this community update suggests, I will be stepping down from CS. The main reason for this is that my own personal schedule has been getting increasingly busy and with that, I feel that I cannot the devote the time to AW that it deserves, therefore the sensible de
  4. During Liberation Sunday yesterday, a new version of Liberation released, the changes are as follows: [Added] Added "dump backpack content into vehicle" inventory management [Tweaked] Add more things (ammo, medical) to the supply depot [Tweaked] Arsenal restrictions (whitelisted a bunch of missing ammo, some missing scopes, added some backpacks) [Tweaked] Arsenal ace actions (now by default opens the arsenal instead of the menu but also has sub-actions to open the menu, save your loadout & load your saved loadout) [Fixed] Weapons in backpack dupli
  5. With the map change to Sahrani, we also have a new changelog that follows, changes include: [Added] MBTs (M1A1 & A2) to BAF [Fixed] BAF heavy arty vehicle not having arty computer [Fixed] BAF servicing point not being in the build menu [Fixed] Fuel storage not being recyclable [Fixed] Missing ammo from the arsenal [Tweaked] Potato 1 can now transport crates as well [Tweaked] Reward for free the civilians mission (from +20 and -10 to +25 and -5) [Tweaked] The mobile respawn now has a 1 minute cooldown, regardless of amount of players on.
  6. Honestly Noah, this goes both ways, I've seen so much slander for the new players, being called "randoms" and some other nonsense. Set members also forget that you don't have to be here for years on end to be classified as a valuable member of the community, and I've seen a massive disregard from certain members about set ideologies because it comes from someone with less experience from them. I rarely see acknowledgment from these people that the other side has an idea that carries substance, and instead they believe that only their viewpoint is right, and anything else should be disregard
  7. I think as AWE manager, and the one who has been sort of the head "approver?" of the decisions made regarding AWE, I can chime in and give my 2 cents and insight on why certain decisions were made. Might be a long post, but I'll do my best to try keep to the point. Let's start with a little history lesson. When the old AWE came to it's demise, it was down for so long that we lost the overwhelming majority of the playerbase of that server. Therefore we needed to start again from the ground up. It started with weekly vanilla gamenights, that then led to us wanting a radio mod, so we
  8. A new version of Liberation will be live for tonight's gamenight, the changes include: [Added] FOB terminal (item that contains the same actions as the FOB building) [Tweaked] Arsenal (added a number of requested items) [Tweaked] Spawnable vehicle list (removed vehicles that aren't useful) [Tweaked] Arsenal (added blood, plasma & steerable parachutes) [Fixed] Medical buildings [Fixed] Crates not being loadable [Fixed] Error in permission handling [Fixed] mines & their decoys [Fixed] Check crate content action [Fixed] BAF not having
  9. Zombies sounds like a pretty neat gamenight campaign
  10. Liberation 2.0 launches today, the changelog is as follows - [Added] New playable maps Altis Chernarus (summer) Takistan Sahrani Tembelan Rosche Malden Virolhati - [Added] New playable factions British Armed Forces Chernarus Defence Forces Serbian Armed Forced Turkish Armed Forces - [Added] New enemy factions British Armed Forces United States Armed Forces Russian Armed Forces Takistani Armed Forces Sahrani Liberation Army Middle Eastern Militia - [Added] Player facti
  11. I’ll be setting it up before it goes live so if the selection is silly I’ll do some magic.
  12. oh lord, I didn't even notice haha, I wrote it up during my lunch break today on word on my laptop, so autocorrect made a meme out of it. as you wish!
  13. Ahoy, After a long wait, today I am announcing the plans for the next iteration of AWE liberation. The original plan was to complete two runs of Lythium like we did on Altis, but after a long stint of fatigue and unpopularity with the current rotation, we have ultimately decided to scrap the plan and release the next iteration of Liberation when we deem it to be fit for public release. The main reason for the early announcement is due to the drastic increase in modest size. The new modest weighs in at a hefty 38.2GB. The reason for the drastic increase in modest size is so tha
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