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ArmA 3

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  • ArmA 3 XML Remark
    Stick to the rules!


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  1. Noah_Hero

    New MSO poster

    Link on how to join: https://forums.ahoyworld.net/topic/13704-joining-the-ahoyworld-multi-session-operations/?tab=comments#comment-98820 Link to our subforum in general: https://forums.ahoyworld.net/forum/169-multiple-session-operations/
  2. Just a reminder for everyone: ACE just got the new medical system and stuff changed significantly. So if you want to add ACE you really gotta be carefull with the settings to keep it a casual-fun-experience.
  3. AW’s MVP 2019: @kennychr for the MSO AW’s Most Friendliest User *Non-Staff* 2019: @Jochem AW’s Best Teamplayer 2019: whole MSO-squad AW’s Most Incoherent ARMA Player 2019: Still probably me for the same reasons as last year AW’s Funniest Person On Teamspeak 2019: Still probably @MoonFire AW’s Best Moment 2019 (can be in any game or on teamspeak/forum): calling in an airstrike on Morut with @Johnson AW’s Worst Driver 2019: @Jochem AW’s Best Fail 2019: trying to take Morut AW’s best TeamSpeak Channel of 2019: EU6 - MSO[ACRE]
  4. Noah_Hero

    Community Update #7

    end of the month has been. So don't forget to update this:
  5. Noah_Hero

    Community Update #7

    You definitly always were one of the best staff members and had an open ear for feedback. Thanks for that but without that penguin-picture you wont get a like from me! #bringbackPenguinMark
  6. @LEO your beloved Engineer role on the MSO also is already taken
  7. Bad news for @Amentes and @Johnson as @Jochem is giving his best to claim this years "Worst Driver Award" by not just flipping a HMMWV or Prowler but an MRAP instead and even making sure that after unflipping it the engine keeps burning! You really habe to step up your game guys! Also shout out to the competitor (as seen proudly posing in the picture) for keeping the challenge as fair as possible by performing his stunt on Lythium as well #JochemIsTheBest
  8. Noah_Hero

    MSO Patrol 12.08.19

    Saber 1 marching from Mikis FOB (096113) to Hill 439 (067114) to establish OPs onto Mafaraz and Kunara.
  9. It is a 'unique identifier'. Essentially a unique number for each person. In Arma it is the Player ID wich can be found on your profile-tab (and wich is the same as your Steam ID), and in TS you can find it by clicking on 'tools'->'identities'.
  10. Unfortunately I only had an indirect line to Pilot to call him when all of a sudden 50 civis decided to come out of their houses and have a look at the artillery
  11. So this is the new every-about-six-months-occuring-rant-about-how-bad-AW-is episode? My opinion: First of all I want to say that I am a bit dissapointed that this is only one page so far as we are used to have longer episodes before. It also worries me that only one ranter could've been found. These two points make me wonder wether this series might be getting old and people are putting less effort into it. But nonetheless I do enjoy the new spin that it focuses on EU1 this time and not on AWE as that topic was really getting old. As a side-note: Even though this is a EU1-spinoff-episode, I like the 'If you don't like it here, leave and play somewhere else'-quote as it kind of belongs to the series at this point! Conclusion: I would give it a 4/10 at best and put it in line with SCRUBS Season 9!!!!!1!!!! So my advice would be to just end the series and start a totally new one. Maybe something with Aliens...seems to be hyped atm
  12. In Alpha we where only using ingame comms and these Radios where hard to manage without benefits like TFAR/ACRE where you just set the command louder than group, seperate the transmissions by speakers, etc. This often led to me not understanding a word of what command or my FTL where trying to say when there was chatter on both channels as they have the same volume and can't be modified individually. Possible Solutions might be: Force TS-usage and have each squad in his own channel -> This way you could just mute TS real quick if you are talking to command via the ingame command-channel and have your FTL/SL louder than the rest of the squad to always be able to hear them even if someone else is talking (This would also help if people are generally transmitting rather quiet). Or if you don`t want to force TS-usage: Have squad-internal comms on the ingame groupchannel but use a dedicated TS-channel as a command-channel for SLs, Vortex and Plat-Co -> This way you could just boost the volume of TS to always be able to hear that channel. But obviously you would loose the advantages of changing the volume of specific people in your squad or being able to mute your squad when talking to command. Personally I am a fan of the first one because it is the easiest and most convenient/flexible solution as everyone can just use the volume-settings that he likes. Also installing TS isn't really a big hurdle to take for people who want to join and it might make these Zeus-Ops a bit more of a stepping stone towards AWE.
  13. When half of the squad is dead and your medic is next to you.... but AFK!
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