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Minipily

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  1. Like
    Minipily got a reaction from Jonas in An Open, Constructive Platform Discussing The Current Issues Within Ahoyworld   
    I haven't read all of this thread so it may have already been said.
     
    I believe one good thing that AW needs to return and stay is regular staff and player meetings. Host this regularly, have staff and community members work out points of discussion and stick to the routine.
     
    In the past when AW had a rather large divide, this was a decision that was made and we managed regular community meetings where everyone had a chance to share their thoughts on improvements, have debates and also provide a time for staff to provide regular news for the community with real time feedback on what they thought.
     
    I think fostering an environment of regular discussion and feedback in real time during regular meetings will help to reinforce that "stand by eachother" mentality that is seeming to be lacking recently and help to bring about new ideas on the regular to maintain focus.
     
    I feel that this could all be planned out with a community meeting to let people take the stage and talk about what they would expect from these meetings and the best ways to do it. It may also help to get people together to chat and just have a fresh start if needed.
     
    This was something that @PiranhA did a while back and I believe the fresh start then was one of the best things to happen. Just let bygones be bygones and let the community shape the way forward.
  2. Like
    Minipily got a reaction from Nibbs in An Open, Constructive Platform Discussing The Current Issues Within Ahoyworld   
    I haven't read all of this thread so it may have already been said.
     
    I believe one good thing that AW needs to return and stay is regular staff and player meetings. Host this regularly, have staff and community members work out points of discussion and stick to the routine.
     
    In the past when AW had a rather large divide, this was a decision that was made and we managed regular community meetings where everyone had a chance to share their thoughts on improvements, have debates and also provide a time for staff to provide regular news for the community with real time feedback on what they thought.
     
    I think fostering an environment of regular discussion and feedback in real time during regular meetings will help to reinforce that "stand by eachother" mentality that is seeming to be lacking recently and help to bring about new ideas on the regular to maintain focus.
     
    I feel that this could all be planned out with a community meeting to let people take the stage and talk about what they would expect from these meetings and the best ways to do it. It may also help to get people together to chat and just have a fresh start if needed.
     
    This was something that @PiranhA did a while back and I believe the fresh start then was one of the best things to happen. Just let bygones be bygones and let the community shape the way forward.
  3. Like
    Minipily got a reaction from RiverWolf in An Open, Constructive Platform Discussing The Current Issues Within Ahoyworld   
    I haven't read all of this thread so it may have already been said.
     
    I believe one good thing that AW needs to return and stay is regular staff and player meetings. Host this regularly, have staff and community members work out points of discussion and stick to the routine.
     
    In the past when AW had a rather large divide, this was a decision that was made and we managed regular community meetings where everyone had a chance to share their thoughts on improvements, have debates and also provide a time for staff to provide regular news for the community with real time feedback on what they thought.
     
    I think fostering an environment of regular discussion and feedback in real time during regular meetings will help to reinforce that "stand by eachother" mentality that is seeming to be lacking recently and help to bring about new ideas on the regular to maintain focus.
     
    I feel that this could all be planned out with a community meeting to let people take the stage and talk about what they would expect from these meetings and the best ways to do it. It may also help to get people together to chat and just have a fresh start if needed.
     
    This was something that @PiranhA did a while back and I believe the fresh start then was one of the best things to happen. Just let bygones be bygones and let the community shape the way forward.
  4. Like
    Minipily got a reaction from Admiralbumfluff in An Open, Constructive Platform Discussing The Current Issues Within Ahoyworld   
    I haven't read all of this thread so it may have already been said.
     
    I believe one good thing that AW needs to return and stay is regular staff and player meetings. Host this regularly, have staff and community members work out points of discussion and stick to the routine.
     
    In the past when AW had a rather large divide, this was a decision that was made and we managed regular community meetings where everyone had a chance to share their thoughts on improvements, have debates and also provide a time for staff to provide regular news for the community with real time feedback on what they thought.
     
    I think fostering an environment of regular discussion and feedback in real time during regular meetings will help to reinforce that "stand by eachother" mentality that is seeming to be lacking recently and help to bring about new ideas on the regular to maintain focus.
     
    I feel that this could all be planned out with a community meeting to let people take the stage and talk about what they would expect from these meetings and the best ways to do it. It may also help to get people together to chat and just have a fresh start if needed.
     
    This was something that @PiranhA did a while back and I believe the fresh start then was one of the best things to happen. Just let bygones be bygones and let the community shape the way forward.
  5. Like
    Minipily got a reaction from Mikael in An Open, Constructive Platform Discussing The Current Issues Within Ahoyworld   
    I haven't read all of this thread so it may have already been said.
     
    I believe one good thing that AW needs to return and stay is regular staff and player meetings. Host this regularly, have staff and community members work out points of discussion and stick to the routine.
     
    In the past when AW had a rather large divide, this was a decision that was made and we managed regular community meetings where everyone had a chance to share their thoughts on improvements, have debates and also provide a time for staff to provide regular news for the community with real time feedback on what they thought.
     
    I think fostering an environment of regular discussion and feedback in real time during regular meetings will help to reinforce that "stand by eachother" mentality that is seeming to be lacking recently and help to bring about new ideas on the regular to maintain focus.
     
    I feel that this could all be planned out with a community meeting to let people take the stage and talk about what they would expect from these meetings and the best ways to do it. It may also help to get people together to chat and just have a fresh start if needed.
     
    This was something that @PiranhA did a while back and I believe the fresh start then was one of the best things to happen. Just let bygones be bygones and let the community shape the way forward.
  6. Like
    Minipily got a reaction from Bomer in An Open, Constructive Platform Discussing The Current Issues Within Ahoyworld   
    I haven't read all of this thread so it may have already been said.
     
    I believe one good thing that AW needs to return and stay is regular staff and player meetings. Host this regularly, have staff and community members work out points of discussion and stick to the routine.
     
    In the past when AW had a rather large divide, this was a decision that was made and we managed regular community meetings where everyone had a chance to share their thoughts on improvements, have debates and also provide a time for staff to provide regular news for the community with real time feedback on what they thought.
     
    I think fostering an environment of regular discussion and feedback in real time during regular meetings will help to reinforce that "stand by eachother" mentality that is seeming to be lacking recently and help to bring about new ideas on the regular to maintain focus.
     
    I feel that this could all be planned out with a community meeting to let people take the stage and talk about what they would expect from these meetings and the best ways to do it. It may also help to get people together to chat and just have a fresh start if needed.
     
    This was something that @PiranhA did a while back and I believe the fresh start then was one of the best things to happen. Just let bygones be bygones and let the community shape the way forward.
  7. Like
    Minipily got a reaction from Art3misZA in An Open, Constructive Platform Discussing The Current Issues Within Ahoyworld   
    I haven't read all of this thread so it may have already been said.
     
    I believe one good thing that AW needs to return and stay is regular staff and player meetings. Host this regularly, have staff and community members work out points of discussion and stick to the routine.
     
    In the past when AW had a rather large divide, this was a decision that was made and we managed regular community meetings where everyone had a chance to share their thoughts on improvements, have debates and also provide a time for staff to provide regular news for the community with real time feedback on what they thought.
     
    I think fostering an environment of regular discussion and feedback in real time during regular meetings will help to reinforce that "stand by eachother" mentality that is seeming to be lacking recently and help to bring about new ideas on the regular to maintain focus.
     
    I feel that this could all be planned out with a community meeting to let people take the stage and talk about what they would expect from these meetings and the best ways to do it. It may also help to get people together to chat and just have a fresh start if needed.
     
    This was something that @PiranhA did a while back and I believe the fresh start then was one of the best things to happen. Just let bygones be bygones and let the community shape the way forward.
  8. Like
    Minipily reacted to SkullCollector in An Open, Constructive Platform Discussing The Current Issues Within Ahoyworld   
    The way this thread is going is grand. That's something to appreciate.
     
    From what I read, a good part of the dissatisfaction about the unit stemmed from the mission makers for the drop in AW players. I understand that and I think I can relate to the feelings involved.
    To slowly lead that into a suggestion, I would mention that I didn't play those missions because the themes didn't interest me. Vietnam is not my cup of tea, but I played a couple for the banter. Star Wars was three standard deviations removed from what I like, as was Halo. About Star Wars, at least, I let Siege know after a TS poke that it wasn't for me. I think a similar thing held true for other players, in that it just wasn't their interest.
     
    So my suggestion is to have regular polls and meetings. Have polls to gauge interests in future campaign ideas. If you are satisfied with the responses even if small, everyone involved can set their expectations correctly. If you're not, lead that into a discussion about why the interest is low and be open-minded to drop or adjust the idea.
     
    Similarly, in particular for staff, have regular meetings. Monthly.
    Most people avoid confrontation. That's natural and probably relatable. To foster constructive confrontations, the absolute best you can do is to foster a safe, supported platform for communication. Allow members of staff, perhaps even Vet-FA, to submit points for an agenda prior to the meeting, then go through them. If there's nothing, grand, you've spent a few minutes to leave the meeting in the knowledge that you're right as rain.
     
    In the vein of safe communication, foster good feedback philosophy. The gamenight debriefs are once again a marvellous illustration of that, but it can go further: Praise in public, criticise in private. People experienced in HR are rolling their eyes now.
    Over the years, I have been told that I don't look like staff, that I'm too nice. Good! That means you haven't been invited to a private chat by me.
    The rules only allow for so much direct action. You have your hackers and your teamkillers, but situations like the topic at hand are not rare, as uncomfortable as they are. The elephant in the room was difficult to navigate around, so I can wager it was easier to stay in one corner with the people already there.
     
    Artemis noted that the division was apparent long ago. Sadly, it wasn't to me. I was frustrated with some AWE decisions, which I aired, and I just reckoned that some animosity from the sidelines stemmed from a disagreement about creative directions. There was some pushback to an unconventional gamenight idea, plus the minor squabble about event sign-ups.
     
    The rest of it, the real of it, was not once brought to my attention besides a salient question by a dev in #mission-makers about using Discord Rich Presence of our own.
     
    A meeting could have cleared this up many months ago. What's done is done, but just perhaps that's something to take forward.
  9. Like
    Minipily got a reaction from Schubz in An Open, Constructive Platform Discussing The Current Issues Within Ahoyworld   
    I haven't read all of this thread so it may have already been said.
     
    I believe one good thing that AW needs to return and stay is regular staff and player meetings. Host this regularly, have staff and community members work out points of discussion and stick to the routine.
     
    In the past when AW had a rather large divide, this was a decision that was made and we managed regular community meetings where everyone had a chance to share their thoughts on improvements, have debates and also provide a time for staff to provide regular news for the community with real time feedback on what they thought.
     
    I think fostering an environment of regular discussion and feedback in real time during regular meetings will help to reinforce that "stand by eachother" mentality that is seeming to be lacking recently and help to bring about new ideas on the regular to maintain focus.
     
    I feel that this could all be planned out with a community meeting to let people take the stage and talk about what they would expect from these meetings and the best ways to do it. It may also help to get people together to chat and just have a fresh start if needed.
     
    This was something that @PiranhA did a while back and I believe the fresh start then was one of the best things to happen. Just let bygones be bygones and let the community shape the way forward.
  10. Like
    Minipily got a reaction from Mikael in An Open, Constructive Platform Discussing The Current Issues Within Ahoyworld   
    Been here since 2012/2013 ish and seen more than enough quarrels and problems that tear the community apart. Hell, I've been involved in more than enough of them.
     
    I tire of getting involved now though. For good or worse, I've seen the damage.
     
    I can't really say for sure as I have not a full clue what has been happening. However, this seems reminiscent of the 2015(ish) dillema where a metric crap ton of staff and community members left over possibly the biggest divide I have seen in this community. It seems clear to me that there has been one hell of a disagreement of sorts between group A and group B, but again, I don't understand what has happened fully. I just hope that we get a good end result from all this as we did from the old divide so to speak.
     
    Things'll pick up then probably fall again. I feel it's a natural progression at this point and the staff are not really all to blame, nor are the players. I just feel that ArmA is a dying game and it's hard to build a popular community from it. You've just got to hope that you keep the people that you got and maintain numbers but naturally things can either become boring or disagreements are made and people leave.
     
    I don't have any problems if players or staff wanna leave to find new places to play. If they wanna bring people with them then hey, whatever makes them happy. The thing that's always kept AhoyWorld together though is that there will always be someone here who remains fiercely loyal to keeping it afloat. I respect those that manage that because I doubt I'd handle the heat.
     
    Many-a-times I've considered leaving this community. From one shit show to another or one disagreement to the next. However I've never really managed it, I've looked around and never found a community that has what this has. I have good friends within this community and without it, I never would have met them. As I'm sure many others have. So long as there are great people to hang out with here, I don't see any major problems.
     
    Either way, I'm on this ship whether it sinks or gets tugged to brighter waters.
     
    Obligatory naval pun completed
  11. Thanks
    Minipily reacted to SkullCollector in An Open, Constructive Platform Discussing The Current Issues Within Ahoyworld   
    For those who care about this already, it will be no secret that I was one of the admins playing somewhere else and reported to be recruiting for that place.
     
    One point in @Gambit's first post illustrates quite well how the situation was blown out of proportions based on falsehoods. The supposed multiple credible sources as stated in his post have conjectured an outside impression as fact. Frankly I would suspect this is the theme for most of the situation up to the report. No, you don't get admin or Zeus for collecting medals.
     
    From there, I would like to start identifying the crux of it. Several people have already duly pointed it out: Communication.
    I have been playing with that unit since the end of January. In these five months, I had had no points of communication from any other member of staff as to the nature of my stay there nor that I was to stop. It was a known secret from the start, but I had no qualms about it. I joined it during a phase of AW gamenights that did not interest me, such as Star Wars, and I had been itching to play larger-scale missions. My intention from the start was to enjoy one or two of those a month, having laid out a schedule for myself to play D&D on Sundays, clashing with the big missions there, and split myself for one event in both, here on AW and there.
     
    Here I will point out that the Discord Rich Presence mod was active twice in my case, when I had forgotten to disable it.
     
    At one point, I made good on a promise I had given a good friend to teach them about team leadership and tactics. I figured it's easier with a team to demonstrate with, so I invited others who have expressed interest in learning about it on their own accord. We did this on my local machine while on the AW TS. There was no affiliation with the other unit. Neither was there any semblance of milsim advocating besides trying to teach something proper, to pass on as playing by example like the AWE Veteran Programme already attempts to foster.
     
    Afterwards, I was told that an outside party was not happy with this. I figured they just wanted to be kept in the loop, so I noted that for next time, created a staff post asking what we think about trainings moving forward and closed that book. Had it been a big deal, I thought, I would have been approached about it. I was not.
     
    During all of this I was actively aiding the development of Frontlines spearheaded only by Dom and myself. Outreach under my lead was set to begin a new initiative of social engagement and even art commissions.
    I can say without qualms once again that my interests lay squarely with AW.
     
    Still a month before the report, I pinged Core Staff in a staff Discord channel in a rather inconsiderate manner to point out a lack of communication regarding AWE matters. This was minutes before an Outreach meeting and I was in voice chat with staff who were not in the other unit. Due to my frustration, I mentioned how refreshing it was to have good communication at the other place, naming it clearly in the knowledge it was already an open secret. I outlined their procedures and philosophy and held them in high regard during this.
     
    I still hope and stand by my opinion that we can discuss the accomplishments and shortfalls of other communities by virtue of example, without taking it as advocating for or against migrating.
     
    For several days surrounding this, but particularly a few days later, I noticed that a member of Core Staff was shadowing us on TS. When I switched channels, so did they, but they never spoke up. I had my TS set up to connect me to the Admin Atoll, because it is a better look than sitting in AFK-ish since I looked able to respond to inquiries. As soon as somebody else was in there with me, so was the member of CS. At one point thereafter, they sprang on the exact moment I was alone and started to interrogate me about supposed slandering of CS or recruiting for the other unit. This is recorded.
     
    This was the first time I had ever heard this was a concern. It was a decidedly dysfunctional way to begin the conversation.
     
    It was also the last time there was any attempt at communication prior to the report. I offered. I got no response.
     
    The report itself has been discussed at length in the thread. I don't know its contents or what incident it refers to.
     
    For me, none of this was ever a personal matter. It still isn't. The report was made with the right intentions and I will support it, because I have all faith that it was made from genuine concern.
     
    The report simply enabled a pervasive grudge working its way through the backstage to be brought to the foreground.
     
    When I resigned, I left an open letter to staff and in it mentioned in what light I came to see AhoyWorld. It's a place of mates. It's a place to meet new people, hear new voices and the stories they tell when you otherwise wouldn't. Most gaming communities get their people through active recruiting. Very few places live off their innate draw, yet AW does. You want to stay for the people, because AW is not competing as the best. It doesn't pretend to be either.
     
    When I realised I am serving as a wedge to drive people apart, I chose to leave. If there's a regret I have about this, it's that my wedge-like state wasn't communicated to me earlier for me to leave earlier.
     
    In the end, I would like to echo a sentiment from my resignation and I wouldn't be surprised if it ends up verbatim.
     
    When I first came back last year, could you imagine my delight when everyone stayed for the gamenight debrief? There was feedback, criticism, praise. Every single game turned into an opportunity to be better than the one before.
    If nothing else, I would ask to carry that spirit forward into more of what you do. Talk. Find common ground and define boundaries. Lift each other up through adversity and confrontation by knowing you will get through it when you realise you're rigging the same ship.
     
    There's my naval pun in an otherwise far too dry post.
  12. Like
    Minipily got a reaction from Jenkins in An Open, Constructive Platform Discussing The Current Issues Within Ahoyworld   
    Been here since 2012/2013 ish and seen more than enough quarrels and problems that tear the community apart. Hell, I've been involved in more than enough of them.
     
    I tire of getting involved now though. For good or worse, I've seen the damage.
     
    I can't really say for sure as I have not a full clue what has been happening. However, this seems reminiscent of the 2015(ish) dillema where a metric crap ton of staff and community members left over possibly the biggest divide I have seen in this community. It seems clear to me that there has been one hell of a disagreement of sorts between group A and group B, but again, I don't understand what has happened fully. I just hope that we get a good end result from all this as we did from the old divide so to speak.
     
    Things'll pick up then probably fall again. I feel it's a natural progression at this point and the staff are not really all to blame, nor are the players. I just feel that ArmA is a dying game and it's hard to build a popular community from it. You've just got to hope that you keep the people that you got and maintain numbers but naturally things can either become boring or disagreements are made and people leave.
     
    I don't have any problems if players or staff wanna leave to find new places to play. If they wanna bring people with them then hey, whatever makes them happy. The thing that's always kept AhoyWorld together though is that there will always be someone here who remains fiercely loyal to keeping it afloat. I respect those that manage that because I doubt I'd handle the heat.
     
    Many-a-times I've considered leaving this community. From one shit show to another or one disagreement to the next. However I've never really managed it, I've looked around and never found a community that has what this has. I have good friends within this community and without it, I never would have met them. As I'm sure many others have. So long as there are great people to hang out with here, I don't see any major problems.
     
    Either way, I'm on this ship whether it sinks or gets tugged to brighter waters.
     
    Obligatory naval pun completed
  13. Like
    Minipily got a reaction from Xwatt in An Open, Constructive Platform Discussing The Current Issues Within Ahoyworld   
    Been here since 2012/2013 ish and seen more than enough quarrels and problems that tear the community apart. Hell, I've been involved in more than enough of them.
     
    I tire of getting involved now though. For good or worse, I've seen the damage.
     
    I can't really say for sure as I have not a full clue what has been happening. However, this seems reminiscent of the 2015(ish) dillema where a metric crap ton of staff and community members left over possibly the biggest divide I have seen in this community. It seems clear to me that there has been one hell of a disagreement of sorts between group A and group B, but again, I don't understand what has happened fully. I just hope that we get a good end result from all this as we did from the old divide so to speak.
     
    Things'll pick up then probably fall again. I feel it's a natural progression at this point and the staff are not really all to blame, nor are the players. I just feel that ArmA is a dying game and it's hard to build a popular community from it. You've just got to hope that you keep the people that you got and maintain numbers but naturally things can either become boring or disagreements are made and people leave.
     
    I don't have any problems if players or staff wanna leave to find new places to play. If they wanna bring people with them then hey, whatever makes them happy. The thing that's always kept AhoyWorld together though is that there will always be someone here who remains fiercely loyal to keeping it afloat. I respect those that manage that because I doubt I'd handle the heat.
     
    Many-a-times I've considered leaving this community. From one shit show to another or one disagreement to the next. However I've never really managed it, I've looked around and never found a community that has what this has. I have good friends within this community and without it, I never would have met them. As I'm sure many others have. So long as there are great people to hang out with here, I don't see any major problems.
     
    Either way, I'm on this ship whether it sinks or gets tugged to brighter waters.
     
    Obligatory naval pun completed
  14. Haha
    Minipily got a reaction from Mikael in An Open, Constructive Platform Discussing The Current Issues Within Ahoyworld   
    Xwatt been gone all of 5 minutes and he's already becoming the father figure of the community.
  15. Thanks
    Minipily reacted to Lindi in An Open, Constructive Platform Discussing The Current Issues Within Ahoyworld   
    I had to step down. All the information I have had access to indicates very strongly that things were and are not ok, rules have in fact been broken by staff. I cannot pass Judgement on people for say simply sharing an discord link on EU1 if AWE staff are allowed to advertise and recruit for another communitiy.
     
    It is a shame that stepping down was the only option left to many admins since discussing the issue with core staff became impossible. Even core staff were divided so badly that Norris just left.
     
    At this point I believe everything is said and done for my part, my decision was not hasty, I researched a lot, I have discussed the situation with many people, I have also had access to the admin report submitted for quite some time now. The same report was shared with me from more than one source and I consider these sources trust worthy. The situation is worse than it has been for a long time on Ahoy. I hope @Minipily is right, I hope Ahoy can rise from the ashes yet again. Though sadly I think it becomes a little harder every time. It takes a lot of work and very special leader ship and I am not quite sure we have what it takes right now.

    In-spite off all of this I look fondly back at my time as staff on Ahoy World. It's been an incredible journey filled with a lot of action, fun and friendship. There has obviously been a few bumps along the way but all in all a most excellent experience. Thank you everyone.
  16. Haha
    Minipily reacted to Lindi in An Open, Constructive Platform Discussing The Current Issues Within Ahoyworld   
    Oh god I miss you Xwatt.
  17. Thanks
    Minipily reacted to Xwatt in An Open, Constructive Platform Discussing The Current Issues Within Ahoyworld   
    The following is a statement about the current affairs within AW, and the opportunity to provide, an open, constructive platform raising issues currently present within AW. Whilst I understand the decision to lock the other thread due to fears of exacerbating the situation, AW is a community ran by the players, and one that provides complete transparency and a space to openly discuss differing opinions. This is the way Mark T originally set out to run the community, and one that I followed up on myself, and therefore I ask for Core Staff to respect the right to openly discuss, without having to delve into private discussion. The following replies to this thread (If I get any) will be from members who wholly care about AW, and therefore CS should see this thread as a foundation to build on, and to read the criticisms provided and use it as an opportunity to shape the future of Ahoyworld.
     
     In an ideal world, members of the community can openly play within other communities, and there should be no repercussion in doing so. Perhaps, they seeked out other communities due a lack of what AW is offering. Other players want to be in communities that have operations on a massive scale, with a playerbase that provides that. Some people want operations that are more tuned to the milsim aspect, and again I see no issue in that. People have different wants and needs, and therefore they can seek out other communities if they cannot find that here at AW.
     
    The issue comes when it is from a community that openly incentivises and rewards players for recruiting within their own, and other communities. In this, they create a discourse and divide in other communities, and as a result gain a healthy boost within their own playerbase, without any repercussions or remorse about the divide they create in other communities. And we see this clearly now, said community has managed to create an argument within Core Staff about how the situation should be handled, as such this has then leaked down into the staff team, creating further arguments, and ultimately leading to the loss of some of the most senior staff, setting AW back again into a dire state that we found ourselves in not too long ago. So, in conclusion, who got the last laugh? Ahoyworld, or the other community that managed to create such a discourse within the highest ranks of staff, that ultimately, they benefitted themselves a lot more than it benefitted us.
     
    I love Ahoyworld, but once again there are blaring issues that will lead once again to the downfall of the community. The first comes from the lack of unity within Core Staff, and the lack of swift action to reduce the impact created. If CS were united from the start, do you really think this many staff would of left, or if the member of CS who stepped down was so wrong, why did half the staff team leave with him?  While I understand there were guidelines to follow in how a report should be handled, the lack of input from the other members of staff and the wider community in general, made the final decision seem like it benefitted the bias of CS rather than what the community themselves felt was the right decision to make. Ahoyworld is not, and will never be a monocracy, the lack of transparency and willingness to hold open, public discussion has once again led to the downfall of the community.
     
    And then after all that, leaves the AW we have today. Many others and I involved have spent the last however many years building up a solid, dedicated playerbase once again after AWE had originally fell apart. It was a long, gruesome process, and it was a struggle finding new players as the ARMA community is extremely aged, and therefore there is not a constant flow of new players or talent anymore. This is a concern, because it means that rebuilding the staff team is a hefty feat, as there isn’t a flow of fresh blood to promote, but more importantly, it means you’re struggling now to get the large scale, combined operations that AW has always loved, with the 25-30+ people that we all desire. It’s evident from Sieges and many other people’s operations, where he now has to scale his operations down to accommodate for the lack of players, rather than creating these massive, expansive operations. I just wonder, how many “rebuilds” will it take for Ahoyworld to finally flourish or is it’s “golden era” limited to the memories some of the more senior members have about the past of the community.
     
    To conclude, I want this thread to be a civilised, open platform for Ahoyworld. Respect the privacy of others, and more importantly keep it constructive and make it somewhere where we can state our desires for the community moving forward, what it is doing wrong currently, and how it can be improved in the future. Staff have every right to remove abusive comments and directed hate, so I ask you to keep it civil and behaved.
  18. Like
    Minipily got a reaction from WinterMute in Attaching Tarupods to a Lift-Taru   
    That's kind of the intention of the Taru. The idea that it should just sling a passenger section or even worse, a medical section loosely on the sling is just bizzare. No idea why Bohemia didn't finalise it by allowing it to clip the pod to the airframe properly.
     
    I think that's a pretty neat idea, it's a pretty neat bird, especially if it's actually used properly.
  19. Like
    Minipily got a reaction from Bomer in Task Force Aegis - Matterhorn 22/05/2021   
    Oh yes, I've been aching for lightly modded vanilla content. It's so refreshing and well made.
     
    Looks quite interesting, I sure would love to be a member of the Nyx or Air crew! It'll be like Black Friday for the roles no doubt.
     
    In other news, that soldier posting that Facebook information is gunna get chewed the fuck out by his superiors then sent home for posting that information online. God speed to him.
  20. Like
    Minipily got a reaction from pmcrugby in Enhanced Map   
    +1 to this.
     
    It's a Client Side mod so (theoretically) it should be fine to throw into both AWE and EU1 modsets I would have imagined. As Anthony put it, it's an amazing tool that greatly benefits planning. These sort of maps should be a default thing to be honest, but Bohemia decided to lock them to Editor only for some reason.
  21. Thanks
    Minipily reacted to pmcrugby in Enhanced Map   
    1. Enhanced Map Ace Version
     
    2. This mod creates a more contrasted map allowing for easier identification of paths and roads, whilst also adding a true satellite imagery texture. It is client-side and so could be optional. It is a simple plug and play mod that claims to work on all modded maps (i have tried most of the Frontlines maps and it works perfectly). At 0.7MB it is extremely small. Whilst Frontlines doesn't use Cam Lao Nam I have found myself struggling to see the trail through such dense foliage, and the bolder lines help with locating positions.
     
    3. https://steamcommunity.com/sharedfiles/filedetails/?id=2467590475
     
    4. Frontlines is about planning and any tool to aid in that would be great. Because it is client-side if it isn't someone's cup of tea then they don't need to load it in. 
  22. Like
    Minipily got a reaction from pmcrugby in [Mod] BoxLoader   
    +1 this.
     
    Always been a fan of physical inventories.
  23. Like
    Minipily got a reaction from Guard81 in Mike Force - SOG Prairie Fire.   
    I believe really it's Kenny's decision on whether or not to host one on the MSO. However, given having spoke with Johnson, I believe he wants to use AlivE instead.
     
    But I for one would certainly like to see a server up for it. I also imagine the vast majority of the community would love to jump on it. If Kenny doesn't want to host one then I don't see why we can't get it up on another server. I may be mistaken but I believe EU2 should be free to host?
  24. Like
    Minipily got a reaction from Jenkins in Frontlines Feedback Thread   
    Playercap on the Mobile Respawn not working.
     
    I'm still seeing it being used when we have a full squad or more of players, essentially relegating pilots to 24/7 CAS.
  25. Like
    Minipily reacted to Mikael in Frontlines Feedback Thread   
    Hello beautiful people! 😄
    The descriptions in the various teamspeak channels needs to be updated to reflect the new name, aswell as point to new threads to get the modsets and how to join etc.

     
    Edit:
    Ahoyworld.net frontpage should also be updated to reflect the new gamemode (Everything in the enhanced menu)
    https://www.ahoyworld.net/enhanced/how-to-join-awe/
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