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ArmA 3

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  1. Welcome to the community John! We have a quite a few regular members and staff that play on the #EU1 server, so if you ever have any questions or wish to team-up, just ask! (There is also a teamspeak and discord server available to the public, should you wish join) AhoyWorld occasionally hosts public (lightly-modded) operations on the #EU2 server on the weekends, so be sure to keep an eye on the "events" sub-forum if you would like to check that out. Additionally, we also have a team of lads that run "Multi-Session Operations" (MSO), which has a more "Serious Fun" approach to gameplay and utilizes a larger collection of mods. All the information regarding the different servers can be found on this forum: List of Official Servers
  2. AW’s MVP 2019: @Ryko AW’s Most Friendly Admin/Moderator/Spartan 2019: @Norris AW’s Most Helpful Admin/Moderator/Spartan 2019: @MidnightRunner AW’s most Active Staff Member 2019: @LH5 AW’s Most Helpful User *Non-Staff* 2019: @ansin11 AW’s Most Friendliest User *Non-Staff* 2019: @Walk'N AW’s Strictest Admin/Moderator 2019: @Admiralbumfluff AW’s Most Tacti-Cool ARMA player 2019: @WinterMute AW’s Best Teamplayer 2019: @Murph AW’s Most Underrated User 2019: @Stanhope AW’s Most Incoherent ARMA Player 2019: @itsmemario (His singing makes my speakers bleed) AW’s Best ARMA pilot 2019: @Whigital AW’s Worst ARMA pilot 2019: @Wookz () AW’s Funniest Person On Teamspeak 2019: @Kacper AW’s Best Voice 2019: @BruceLee AW’s Best Drunk Member 2019: @Lindi AW’s Worst Joke 2019: @Jenkins AW’s Best Moment 2019 (can be in any game or on teamspeak/forum): @GhostDragon AW’s Best Forum Post 2019: (please put url in): AW’s Best Driver 2019: @applechaser AW’s Worst Driver 2019: @Xwatt (You knew this award was coming as soon as ''The Incident'' happened) AW’s Best Fail 2019: @Toast (For blowing up the entire platoon that one op on Malden) AW’s Best Banned Member 2019: @Gambit AW’s best TeamSpeak Channel of 2019: Zeus Ops Channel
  3. Jenkins


    A flight of two A-164s providing Close Air Support above the town of La Trinité during the prelude to Operation Stepping Stone. Island of Malden The Gibraltar Straits, 2035.
  4. Jenkins

    Containment Breach

    ..... Unknown Research Base Somewhere in the Mediterranean, 2038.
  5. *@Norris watches on as valiant NATO forces are slaughtered on first approach* P.S Welcome to the forums @Koohk
  6. I've tested this numerous times since the jets DLC overhauled the way radar guidance works. I've found that DAGRs can only lock onto vehicles that are "hot" (emitting thermal radiation) or picked up by an ACTIVE radar. (Hellcat only has passive radar) As @ansin11 said, the DAGRs have no LOAL ability and cannot be guided by a laser designation unlike the Scalpel/Macer missiles or GBUs, they must have direct line-of-sight onto the target and that target must have a hot thermal signature. My suggestion would be to provide Vortex with two separate variants; 1 x WY-55 Hellcat w/ 20mm Autocannon and Scalpel (x4) missile pod. 1 x WY-55 Hellcat w/ 2 x DAR pods. However, that is down to @Xwatt to decide.
  7. Did somebody say C O L L A T E R A L D A M A G E Liking the new layout chief @MidnightRunner
  8. When it comes to incomplete squads, as long as each fire team has a Team Leader, this shouldn't really be an issue as the FTL can be asked to carry a LR radio temporarily until a Squad Leader is present. (Not sure how well this will work though as we no longer have an arsenal to get radios from.) I personally much prefer the British rifle section layout that we use currently due to it's simplicity and smaller size, but like I said before; for the sake of introducing more people into leadership roles, the new structure MAY perhaps be useful in that regard. I do think this will require a trial period though, so that we can determine if it's actually beneficial in the long-run.
  9. I believe the squad structure we use currently is the same as Arma 3's vanilla setup, which is very similiar to how the British Army operates infantry sections. (Strange considering NATO is mostly American in A3.) Which you can see in the following picture; Obviously subsiding the Section Commander for SL and 2iC for FTL. I do agree that squad leading can be quite taxing, however in my opinion I believe that squad lead is a role that just requires practice and some basic radio discipline within the squad. Whether this is done pre-mission or established hastily in the field shouldn't make much of a difference in terms of workload. For the sake of easing people into leadership roles and making the scenarios less mentally taxing, it could be worth while adopting the American rifle squad structure. (Identical to the setup you mentioned.) As seen here; +Adding a CLS to accompany the squad leader. As you said, it would allow the SL to focus more on Platoon orders/communication between fireteams, rather than have to worry about the rogue rifleman disappearing mid-op to eat noodles (@Wookz). This would also allow the FTL to practice their leadership ability. However, this is down to the staff to decide.
  10. I'd say @Minipily gave a pretty solid answer to your question. Unfortunately, a lot of different Arma 3 communities are experiencing similiar dry spell situations, it isn't purely reserved to Ahoyworld. The main contributing factor is that Arma 3 is becoming dated, and naturally, players will move on to other games. Ahoyworld is recovering though, thanks to the re-introduction of EU2 and the MSO missions ran by the Enhanced team. Hopefully once I&A4 is pushed out, full focus can be put into the release of AWE which I'm sure a lot of the oldies and newcomers will enjoy. You can check out highlights from MSO missions on @Johnson's channel: Multiple Sesson Operations Along with the EU2 gamenights on the Ahoyworld channel (and @Xwatt's Twitch highlights): EU2 Weekend Gamenights AhoyWorld Twitch
  11. Jenkins

    Know Your Enemy

    Tanoan Emergency Services and NATO responding to the scene of a car bomb attack, orchestrated by the Syndikat rebels in response to increased foreign and local government aggression. Georgetown Island of Tanoa, 2034.
  12. Thanks a lot @Xwatt! How will I steal @TheScar's reward Kuma now?
  13. Jenkins

    Status: Freedom Delivered.

    Personal highlight; After guiding a MAAWS HEAT rocket into the cockpit of an attacking AAF Hellcat, a poor un-suspecting @ansin11 gets a rude surprise. Hellcat Crushes Ansin
  14. Jenkins

    Status: Freedom Delivered.

    After a hard-fought push by NATO forces to secure Mike 2-6, the town of Agia Marina and the Military Airbase. The island of Stratis was finally returned to Altian government after the short-lived military coup. Well done to everyone that took part across the three-week campaign! (And to the staff that put up with our sh--)
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