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ArmA 3

  • ArmA 3 Player Name

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  1. Good work, @Xwatt I'm all to familiar with having a busy work schedule so I can sympathise, thank you for the time and effort you put into helping the community grow! Hopefully you'll show face at game-nights in the future and we can trade insults like old times. Don't forget to pick up your AW Worst Driver™ award on your way out!
  2. No need to apologize, these gamenights are a luxury not a right. Hope its nothing serious, get well soon fella!
  3. Steam collection updated for anyone having issues with the .html file or for those without a forum account. https://steamcommunity.com/sharedfiles/filedetails/?edit=true&id=2072866482 List of optional clientside mods available can be found here:
  4. I kinda get the point you are trying to make @Sho_Iwaizumi but here is my understanding; If three players join the mission and none of them slot into a leadership role then decide among themselves to go out and do objectives or logistics, then it is generally advisable that at least one of they three players should nominate themselves as an acting commander (generally by re-slotting to the appropriate role) to avoid the situation you described. This should be done regardless if player count is below 5. If none of they players decide to re-slot into a SL/TL role and a pl
  5. Appreciate the work you're putting into Liberation @Stanhope, been playing the hell out of it during the lock down to pass time. I see most of the issues I've come across have already been reported but here is some additional feedback; [Issues] - I've only ever done this twice but on both occasions the civilian informant doesn't seem to do anything after being brought back to base. The civilian will disappear upon being brought back to an FOB but no intel points or additional objectives seem to pop-up. Not sure if I'm doing it wrong or if this is in fact a bug.
  6. Jenkins

    UAV lasers

    This is unfortunately one of the gripes of playing on a public server, the Invade and Annex mission is designed in a way that gives players freedom to do their own thing, whether it be lone-wolfing a side objective, storming buildings at the AO with a friend or working as part of a larger team during a Zeus created mission. This is what I believe gives I&A it's charm... Teamwork is only encouraged, NOT enforced. The only suggestion I can make is to ensure you continue to announce your presence over side channel or jump onto the Teamspeak server during the busier hours for a mor
  7. Welcome to the community John! We have a quite a few regular members and staff that play on the #EU1 server, so if you ever have any questions or wish to team-up, just ask! (There is also a teamspeak and discord server available to the public, should you wish join) AhoyWorld occasionally hosts public (lightly-modded) operations on the #EU2 server on the weekends, so be sure to keep an eye on the "events" sub-forum if you would like to check that out. Additionally, we also have a team of lads that run "Multi-Session Operations" (MSO), which has a more "Serious Fun" approach
  8. AW’s MVP 2019: @Ryko AW’s Most Friendly Admin/Moderator/Spartan 2019: @Norris AW’s Most Helpful Admin/Moderator/Spartan 2019: @MidnightRunner AW’s most Active Staff Member 2019: @LH5 AW’s Most Helpful User *Non-Staff* 2019: @ansin11 AW’s Most Friendliest User *Non-Staff* 2019: @Walk'N AW’s Strictest Admin/Moderator 2019: @Admiralbumfluff AW’s Most Tacti-Cool ARMA player 2019: @WinterMute AW’s Best Teamplayer 2019: @Murph AW’s Most Underrated User 2019: @Stanhope AW’s Most Incoherent ARMA Player 2019: @itsmemario (His singing makes my speakers b
  9. Jenkins


    A flight of two A-164s providing Close Air Support above the town of La Trinité during the prelude to Operation Stepping Stone. Island of Malden The Gibraltar Straits, 2035.
  10. Jenkins

    Containment Breach

    ..... Unknown Research Base Somewhere in the Mediterranean, 2038.
  11. *@Norris watches on as valiant NATO forces are slaughtered on first approach* P.S Welcome to the forums @Koohk
  12. I've tested this numerous times since the jets DLC overhauled the way radar guidance works. I've found that DAGRs can only lock onto vehicles that are "hot" (emitting thermal radiation) or picked up by an ACTIVE radar. (Hellcat only has passive radar) As @ansin11 said, the DAGRs have no LOAL ability and cannot be guided by a laser designation unlike the Scalpel/Macer missiles or GBUs, they must have direct line-of-sight onto the target and that target must have a hot thermal signature. My suggestion would be to provide Vortex with two separate variants;
  13. Did somebody say C O L L A T E R A L D A M A G E Liking the new layout chief @MidnightRunner
  14. When it comes to incomplete squads, as long as each fire team has a Team Leader, this shouldn't really be an issue as the FTL can be asked to carry a LR radio temporarily until a Squad Leader is present. (Not sure how well this will work though as we no longer have an arsenal to get radios from.) I personally much prefer the British rifle section layout that we use currently due to it's simplicity and smaller size, but like I said before; for the sake of introducing more people into leadership roles, the new structure MAY perhaps be useful in that regard. I do think thi
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