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About Art3misZA

  • Birthday 06/18/1984

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ArmA 3

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  1. Well this scenario basically happened tonight with getting to a recently spawned side mission only to have a single player clear it so this point is moot. Players will find ways to get kills and points, especially as in the current iteration anyone can use anything they collect in the field regardless of role. Another point. I wanted to join another squad as a sniper. But in order for me to do this, well I can't. Whereas in I&A3, I could just take the sniper slot of which there are 2 anyway, not upsetting the server balance, and therefore then create a new squad with others in
  2. If I join the armor crew in I&A4 and use my points to get, say, a Varsuk, I am then forced to share that vehicle with whomever else is in my crew because I cannot lock it for just me nor can I leave the squad and still be able to use it. I don’t want other random people in a vehicle I have earned as I simply do not trust just anyone to be competent enough to keep the thing alive. Others are also in the habit of sitting in the commander seat and stealing kills. My killcount is mine and I don’t want someone just sitting there and taking the points. Or someone driving the thing right into ao
  3. I am going to be frank and hope that you see my honesty as constructive and not complaining for the sake of it. If you keep I&A 4 in it’s current iteration, it will change the climate of EU1. I started playing Arma on EU1 and stayed because I enjoyed the relative freedom it gave me to pick and learn a role and also squad up with whomever I wanted to and have my friends in roles that they wanted to play as well. I enjoyed being able to earn reward vehicles and drove them without needing to change slots to do so. It was also simple and fairly idiot-proof. A great place
  4. True Combat Medics treat their waambulance like a Swiss Army knife.
  5. Might as well revive this thread.
  6. Thanks so much everyone! I am actually considering a joystick because as much as I suck right now, I do enjoy it and think it will be good to have for other games. Also my weak wrist won’t let me down as I have a terrible tendency to drift left when I descend. I had surgery two years back and have some muscle weakness which I have realized affects my flying.
  7. AW MVP 2020: @Stanhope AW Most Friendly Admin/Moderator/Spartan 2020: @Norris AW Most Helpful Admin/Moderator/Spartan 2020: @Stanhope AW Most Active Staff Member 2020: @chicken_no6 AW Strictest Staff Member 2020: @LH5 AW Best Team Player 2020: @Bomer AW Most Helpful Member *Non Staff* 2020: @Gambit AW Most Friendly Member 2020: @Pickle (he has no tag?) AW Tacti-cool member 2020: @TheScar AW Underrated Member 2020: @RiverWolf AW Most Incoherent Member 2020: @Toasted_Bread_Slice AW DAAASSS BOOOOT 2020: AW Best Pilot 2020: @Gambit
  8. Thank you! I want to do a good job and help out, and I believe being a dependable pilot will add value. This document is awesome and will help a lot! I am using a keyboard and mouse and won’t ever have a full setup sadly as this is just for fun. Though I did want to be a pilot as a kid and have logged my time in flight sims (with fixed wing aircraft - choppers are a whole new game).
  9. So I have been a good Arti and practicing my flying in Editor. I can do the basics ok now I think. I am just battling getting the chopper to land exactly how I want it to. How do I get it to land consistently on the pad each time? Or exactly on the LZ I want? Unless I am basically touching it, it’s out my field of view when I hover. Also, someone did mention some tricks earlier in TS but I forgot to take you up on that offer! I am sorry. I got distracted with pew pew and gorgons.
  10. Favorite Female Player I jest. What about Carpocalypse Now: Player who wrecks the most enemy vehicles in a non-pilot / UAV role. There is also Saving Private Cryin’: The Player who makes the most Zeus requests. “But you ain’t got no legs, Lieutenant Dan”: The player who states the obvious constantly, either in TS or in-game.
  11. Thanks for your time in answering me, Ryko!
  12. Ah one more thing. When running. Betas, you should see how long players stick around. Do they log in for half an hour and then leave or do they stay? How does this compare to the same time period running version 3? This will give the best indication if players are having a good time.
  13. Can you have the markers for all active objectives show like the previous version and not only show when it’s been assigned? I get that we need map awareness and all that but while traveling, if one stumbles across the side mission or something and dies it wastes time and resources. This also helps in objectives being completed more effectively as all players are aware of active tasks at all times. Also I am not a fan of how the map currently works in terms of markers for vehicles and infantry. The previous one feels a lot a cleaner and easier to use. I didn’t even use th
  14. Netherlands has also tightened up things here again. This is not ideal as we have only been in the country a year and I am basically struggling to find any sort of work due to this stupid virus. But hey.
  15. Marksman (woman :P) for me. I want to try other roles but I don’t like failure so I stick with what I know.
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