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Nibbs

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  1. Like
    Nibbs got a reaction from Schubz in Prairie Fire I&A   
    Firstly, I'm loving the Prairie fire, I&A, thanks so much for making it for us.
    I'm not sure if the current utilisation you guys see on it, is enough for you to want to invest much time into it currently, but thought I'd make a suggestion.

    Problem 1:
    The F4C Phantom requires (Skill + a good server ping + the server to decide to play nice + luck) to land on the carrier, people have been complaining they trap the wire, but the plane doesn't decelerate fast enough

    Problem 2:
    The FSG gunner needs to spend an extremely large amount of time driving all the backroads (likely in the slow ammo truck) to be able to set up in range (4km max) of a AO. Which is extremely frustrating, when you know on top of all that work, you still need someone to request mortar support for you to be able to be put to work. This is especially problematic at night when you're the most crucial support asset for providing illumination
     
    Proposed solution:
    Move the Hueys to spawn at the main base  (near Lac My)
    Remove the carrier, and turn Maxwell field into the spawn point for CAS assets
    Add a M101 105mm Howitzer and Ammunition container near the airstrip, but just outside of base protection range of the support base

  2. Thanks
    Nibbs got a reaction from Lindi in Prairie Fire I&A   
    Firstly, I'm loving the Prairie fire, I&A, thanks so much for making it for us.
    I'm not sure if the current utilisation you guys see on it, is enough for you to want to invest much time into it currently, but thought I'd make a suggestion.

    Problem 1:
    The F4C Phantom requires (Skill + a good server ping + the server to decide to play nice + luck) to land on the carrier, people have been complaining they trap the wire, but the plane doesn't decelerate fast enough

    Problem 2:
    The FSG gunner needs to spend an extremely large amount of time driving all the backroads (likely in the slow ammo truck) to be able to set up in range (4km max) of a AO. Which is extremely frustrating, when you know on top of all that work, you still need someone to request mortar support for you to be able to be put to work. This is especially problematic at night when you're the most crucial support asset for providing illumination
     
    Proposed solution:
    Move the Hueys to spawn at the main base  (near Lac My)
    Remove the carrier, and turn Maxwell field into the spawn point for CAS assets
    Add a M101 105mm Howitzer and Ammunition container near the airstrip, but just outside of base protection range of the support base

  3. Thanks
    Nibbs reacted to Whigital in EU1 fuel truck despawning too quickly   
    Yes, this probably happens because you're in the vehicle for less than 60 seconds, and the respawn script doesn't register that the vehicle has been used, and despawns it. It's a defect we were aware of, but thought it would only affect edge cases. We might get a fix in with an EH that tracks when the vehicles aren't in use anymore, instead of relying on the respawn script to register it within it's 60 sec. interval.
  4. Like
    Nibbs got a reaction from Pukamafin in Guide UAVs   
    This one is a lot more chaotic than the Blackfish guide, but I decided to keep it that way as it impresses the need to multitask on UAV, rather than editing it up into self contained chunks. This is purely a functional guide, so it does not describe the expected communication between players, I felt that is something best left to the individual, to learn with, and also does not describe the full extent of the UAV tricks. (such as abusing Darters and datalink to your squad) I was tempted to add them but I already knew this was gonna be a long vid as it was...
     
    I know this is going to be out of date real quick with I&A4, but I also got the impression that this may give some of the guys who are less familiar with the UAVs an idea of how the role works, and the multitasking nature of it, which maybe helps with balancing/testing whatever comes out of the role in I&A4.
     
     
  5. Like
    Nibbs got a reaction from MidnightRunner in Guide - Blackfish   
    I got bored of watching terrible Blackfish pilots, so thought I'd make a quick video (including mistakes) of how to fly it on the server...
     
  6. Like
    Nibbs got a reaction from MidnightRunner in Guide UAVs   
    This one is a lot more chaotic than the Blackfish guide, but I decided to keep it that way as it impresses the need to multitask on UAV, rather than editing it up into self contained chunks. This is purely a functional guide, so it does not describe the expected communication between players, I felt that is something best left to the individual, to learn with, and also does not describe the full extent of the UAV tricks. (such as abusing Darters and datalink to your squad) I was tempted to add them but I already knew this was gonna be a long vid as it was...
     
    I know this is going to be out of date real quick with I&A4, but I also got the impression that this may give some of the guys who are less familiar with the UAVs an idea of how the role works, and the multitasking nature of it, which maybe helps with balancing/testing whatever comes out of the role in I&A4.
     
     
  7. Like
    Nibbs got a reaction from WinterMute in Guide - Blackfish   
    I got bored of watching terrible Blackfish pilots, so thought I'd make a quick video (including mistakes) of how to fly it on the server...
     
  8. Like
    Nibbs got a reaction from RiverWolf in Guide - Blackfish   
    I got bored of watching terrible Blackfish pilots, so thought I'd make a quick video (including mistakes) of how to fly it on the server...
     
  9. Like
    Nibbs got a reaction from RiverWolf in Guide UAVs   
    This one is a lot more chaotic than the Blackfish guide, but I decided to keep it that way as it impresses the need to multitask on UAV, rather than editing it up into self contained chunks. This is purely a functional guide, so it does not describe the expected communication between players, I felt that is something best left to the individual, to learn with, and also does not describe the full extent of the UAV tricks. (such as abusing Darters and datalink to your squad) I was tempted to add them but I already knew this was gonna be a long vid as it was...
     
    I know this is going to be out of date real quick with I&A4, but I also got the impression that this may give some of the guys who are less familiar with the UAVs an idea of how the role works, and the multitasking nature of it, which maybe helps with balancing/testing whatever comes out of the role in I&A4.
     
     
  10. Like
    Nibbs got a reaction from Lindi in Invade & Annex 3 Version History And Feedback Thread   
    Just a minor one, been trying out the autonomous GMG and MG backpacks.
    They might be a little over the top as available assets.

    With a Prowler I was able to bring 4 of them to an AO, Despite them being a UAV asset, they automatically engage any enemy they see, so don't really need a UAV guy to be effective. (they correctly ID friendly/enemies, so you can place them without giving a damn)
    Additionally the GMG has quite a large ammo load out, and can level most buildings in 3-5 shots. (essentially you have enough ammo to flatten ~20 buildings)
     
    Thankfully it seems no-one's noticed that as (for example) a sniper they could take a couple of these to watch their backs on a hillside.
    Or just set up a bunch overlooking a city to annihilate any enemy that becomes visible for a millisecond.

    They seem a bit too potent for I&A3
  11. Like
    Nibbs got a reaction from GamerbugUK in Guide UAVs   
    This one is a lot more chaotic than the Blackfish guide, but I decided to keep it that way as it impresses the need to multitask on UAV, rather than editing it up into self contained chunks. This is purely a functional guide, so it does not describe the expected communication between players, I felt that is something best left to the individual, to learn with, and also does not describe the full extent of the UAV tricks. (such as abusing Darters and datalink to your squad) I was tempted to add them but I already knew this was gonna be a long vid as it was...
     
    I know this is going to be out of date real quick with I&A4, but I also got the impression that this may give some of the guys who are less familiar with the UAVs an idea of how the role works, and the multitasking nature of it, which maybe helps with balancing/testing whatever comes out of the role in I&A4.
     
     
  12. Like
    Nibbs got a reaction from Lindi in Guide UAVs   
    This one is a lot more chaotic than the Blackfish guide, but I decided to keep it that way as it impresses the need to multitask on UAV, rather than editing it up into self contained chunks. This is purely a functional guide, so it does not describe the expected communication between players, I felt that is something best left to the individual, to learn with, and also does not describe the full extent of the UAV tricks. (such as abusing Darters and datalink to your squad) I was tempted to add them but I already knew this was gonna be a long vid as it was...
     
    I know this is going to be out of date real quick with I&A4, but I also got the impression that this may give some of the guys who are less familiar with the UAVs an idea of how the role works, and the multitasking nature of it, which maybe helps with balancing/testing whatever comes out of the role in I&A4.
     
     
  13. Like
    Nibbs got a reaction from Colby in Guide UAVs   
    This one is a lot more chaotic than the Blackfish guide, but I decided to keep it that way as it impresses the need to multitask on UAV, rather than editing it up into self contained chunks. This is purely a functional guide, so it does not describe the expected communication between players, I felt that is something best left to the individual, to learn with, and also does not describe the full extent of the UAV tricks. (such as abusing Darters and datalink to your squad) I was tempted to add them but I already knew this was gonna be a long vid as it was...
     
    I know this is going to be out of date real quick with I&A4, but I also got the impression that this may give some of the guys who are less familiar with the UAVs an idea of how the role works, and the multitasking nature of it, which maybe helps with balancing/testing whatever comes out of the role in I&A4.
     
     
  14. Like
    Nibbs got a reaction from Kacper in Guide UAVs   
    This one is a lot more chaotic than the Blackfish guide, but I decided to keep it that way as it impresses the need to multitask on UAV, rather than editing it up into self contained chunks. This is purely a functional guide, so it does not describe the expected communication between players, I felt that is something best left to the individual, to learn with, and also does not describe the full extent of the UAV tricks. (such as abusing Darters and datalink to your squad) I was tempted to add them but I already knew this was gonna be a long vid as it was...
     
    I know this is going to be out of date real quick with I&A4, but I also got the impression that this may give some of the guys who are less familiar with the UAVs an idea of how the role works, and the multitasking nature of it, which maybe helps with balancing/testing whatever comes out of the role in I&A4.
     
     
  15. Like
    Nibbs got a reaction from Stanhope in Guide UAVs   
    This one is a lot more chaotic than the Blackfish guide, but I decided to keep it that way as it impresses the need to multitask on UAV, rather than editing it up into self contained chunks. This is purely a functional guide, so it does not describe the expected communication between players, I felt that is something best left to the individual, to learn with, and also does not describe the full extent of the UAV tricks. (such as abusing Darters and datalink to your squad) I was tempted to add them but I already knew this was gonna be a long vid as it was...
     
    I know this is going to be out of date real quick with I&A4, but I also got the impression that this may give some of the guys who are less familiar with the UAVs an idea of how the role works, and the multitasking nature of it, which maybe helps with balancing/testing whatever comes out of the role in I&A4.
     
     
  16. Like
    Nibbs got a reaction from Colby in Invade & Annex 3 Version History And Feedback Thread   
    Make Eu2 a server where everyone spawns as a pilot and everyone gets a wipeout, and EU1 will hopefully become free of people standing waiting for the Blackwasp to spawn 

    I'm just kidding, I miss EU2 as Tanoa too but the issue with not everyone having Apex, and not everyone's PCs handling Tanoa gracefully meant it was always low population whenever I checked it  Looking forwards to seeing what it becomes with I&A 4 then
  17. Thanks
    Nibbs got a reaction from Kacper in Guide - Blackfish   
    I got bored of watching terrible Blackfish pilots, so thought I'd make a quick video (including mistakes) of how to fly it on the server...
     
  18. Like
    Nibbs got a reaction from GamerbugUK in Guide - Blackfish   
    Errr I'll go with that excuse...

    To be honest I don't really make vids, so a few mistakes due to me trying to think and fly at the same time.

     
     
    Yeah I usually do, that was the whole point of drawing on the map... just too focused on multiple things at the same time. (hence why I after the event added the note that drawn lines are visible on the map)
  19. Haha
    Nibbs got a reaction from Stanhope in Guide - Blackfish   
    Errr I'll go with that excuse...

    To be honest I don't really make vids, so a few mistakes due to me trying to think and fly at the same time.

     
     
    Yeah I usually do, that was the whole point of drawing on the map... just too focused on multiple things at the same time. (hence why I after the event added the note that drawn lines are visible on the map)
  20. Like
    Nibbs reacted to GamerbugUK in Guide - Blackfish   
    It was dark and it all looked the same ? That's how bad that fancy NV is needed.
  21. Like
    Nibbs reacted to Stanhope in Guide - Blackfish   
    1:39 "the armed prowlers with the guns on top will not fit" while you're pointing at armed hunter :)
    8:12: ctrl + shift + click to draw straight lines
    In addition, when dropping I suggest having your GPS open in one of the side panels.
     
    Great guide indeed :)
     
  22. Like
    Nibbs got a reaction from Xwatt in Guide - Blackfish   
    I got bored of watching terrible Blackfish pilots, so thought I'd make a quick video (including mistakes) of how to fly it on the server...
     
  23. Like
    Nibbs got a reaction from Stanhope in Guide - Blackfish   
    I got bored of watching terrible Blackfish pilots, so thought I'd make a quick video (including mistakes) of how to fly it on the server...
     
  24. Like
    Nibbs got a reaction from TheScar in Guide - Blackfish   
    I got bored of watching terrible Blackfish pilots, so thought I'd make a quick video (including mistakes) of how to fly it on the server...
     
  25. Like
    Nibbs got a reaction from Lindi in Guide - Blackfish   
    I got bored of watching terrible Blackfish pilots, so thought I'd make a quick video (including mistakes) of how to fly it on the server...
     
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