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MidnightRunner

AW Public Moderator (P)
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About MidnightRunner

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    Midnight Runner
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    Male
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    Ireland

ArmA 3

  • ArmA 3 Player Name
    Midnight Runner

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  • TeamSpeak Name
    Midnight Runner

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  1. Hey all! So as some of you know already I am planning a lightly modded Vietnam campaign for the Friday night mission slot. To do this we will be using just 3 mods to make it as accessible as possible to the entire community. For anyone who currently plays on our EU2 Zeus ops has just 1 more mod to download. I'm looking at starting this on Friday 15th November, but will confirm closer to the date. The required mods are: CBA_A3: https://steamcommunity.com/sharedfiles/filedetails/?id=450814997&searchtext=cba Unsung Vietnam: https://steamcommunity.com/workshop/filedetails/?id=943001311 (Unsung is approx 10GB) TFAR_BETA: https://steamcommunity.com/sharedfiles/filedetails/?id=894678801&searchtext=task+force+radio For CBA and Unsung just hit subscribe and you're good to go once it downloads. TFAR has an extra step, LH5's TFAR Guide. Looking forward to seeing you there, if you have any questions or requests post them here. Midnight
  2. Loving the latest version and some of the changes. Lots of quality of life improvements. The chance to revive yourself is also quite nice but it may be a little too strong. Several times I was downed and woke up instantly without any delay and I often revived several times in a row. I really like the feature but suggest reducing the chance of it happening and also maybe put a wait on it so that you will be down for at least 10-20 seconds
  3. Mission Name: [EU2] Guerrilla Ops Livonia Week 8 17:30 UTC (Contact DLC Required) Server Details: IP: 136.243.150.72: Port: 2302 Mods Required: TFAR_Beta Installation Guide CBA_A3 TS address: ts.ahoyworld.net TEAMSPEAK MISSION BRIEFING FOR ALL PLAYERS WILL BEGIN AT 17.30 UTC Expected Mission Length: 120+ minutes (may go over or under expected mission length) Player Slots: 32 (3 cells of 9, command, FSG and vortex ) Situation We continue our push South to liberate our homeland. We have learned that NATO comms for the area are being routed through a single array. Our task is to access this array to gain any intel available and then to destroy the array to cover our tracks. Secondly since we will be behind enemy lines we will free the town of Gieraltow as we will have bypassed the towns defences. Friendly Forces: The New Livonian Army Assets: WY-55 Czapla x 2 WY-55 Czapla (unarmed) x 2 MH-9 Hummingbird X 2 A-149 Gryphon AA X 1 A-149 Gryphon CAS X 1 Zamak MRL X 1 Various ground transport and support vehicles Any assets recovered on the ground Enemy Forces: NATO Civilians: Large civilian presence in urban areas, sparse population elsewhere Mission Infiltrate behind enemy lines to raid and destroy NATO comms array then push the front line beyond Gieraltow. Execution Objectives: Infiltrate by chopper behind enemy lines Hack NATO comms array and gather any available intel Destroy the comms array to 1. mask our hack and 2. cripple NATO communications in the area. Take back Gieraltow from NATO hands Movement Plan: At Commanders discretion Rules of Engagement: Armed NATO personnel may be engaged on sight. A large civilian presence is expected in the area so collateral damage is to be kept to a minimum. Only buildings clearly being used for a military purpose may be engaged. Civilian life must be protected at all costs Optional Tasks: None Admin & Logistics Resupply: At the commander’s control, assets are available at base to facilitate this. Reinforcements: Unlimited At commanders discretion, transport assets are available. Command & Control Command: Overall command lays with codename "Overlord" who will set objectives and ROE. Operational control on the ground lays with the Platoon Commander. Communication: Radio channels are set for each element and can be viewed on the map in game. Platoon has limited discretion for change but structure is to be maintained. niech żyje livonia Long live Livonia A proud Livonian rifleman prepares to push the invaders from our land.
  4. Mission Name: [EU2] Guerrilla Ops Livonia Week 7 17:30 UTC (Contact DLC Required) Server Details: IP: 136.243.150.72: Port: 2302 Mods Required: TFAR_Beta Installation Guide CBA_A3 TS address: ts.ahoyworld.net TEAMSPEAK MISSION BRIEFING FOR ALL PLAYERS WILL BEGIN AT 17.30 UTC Expected Mission Length: 120+ minutes (may go over or under expected mission length) Player Slots: 32 (3 cells of 9, command, FSG and vortex ) Situation Following our successful liberation of Sitnik and the assault on the NATO heli base, we are ready to continue our push against these invaders.Our next move is to liberate the power plant from NATO hands. However, our advance has been hampered by heavy and accurate artillery fire coming from somewhere South of our position. They appear to have pre-designated the area just South of Sitnik. We will need to move West to Borek and move South in order to find and neutralise the Artillery position. We will then be able to move on the power plant complex and clear it of NATO forces. Friendly Forces: The New Livonian Army Assets: WY-55 Czapla x 2 WY-55 Czapla (unarmed) x 2 MH-9 Hummingbird X 2 A-149 Gryphon AA X 1 A-149 Gryphon CAS X 1 Zamak MRL X 1 Various ground transport and support vehicles Any assets recovered on the ground Enemy Forces: NATO Civilians: Large civilian presence in urban areas, sparse population elsewhere Mission Move out from Sitnik avoiding the pre-designated arty targets, find and destroy the Artillery and clear the Power plant complex. Execution Objectives: Avoid Artillery target zone Find and destroy Arty position Clear Power Plant Complex Movement Plan: At Commanders discretion Rules of Engagement: Armed NATO personnel may be engaged on sight. A large civilian presence is expected in the area so collateral damage is to be kept to a minimum. Only buildings clearly being used for a military purpose may be engaged. Civilian life must be protected at all costs Optional Tasks: None Admin & Logistics Resupply: At the commander’s control, assets are available at base to facilitate this. Reinforcements: Unlimited At commanders discretion, transport assets are available. Command & Control Command: Overall command lays with codename "Overlord" who will set objectives and ROE. Operational control on the ground lays with the Platoon Commander. Communication: Radio channels are set for each element and can be viewed on the map in game. Platoon has limited discretion for change but structure is to be maintained. niech żyje livonia Long live Livonia Engineers working hard to get the recovered MLR systems operational:
  5. Welcome, hope you are enjoying it so far. One of our community members created a very useful guide for new pilots. Check it out it will give you an insight on what you should be focusing on once you are comfortable with the basic controls and flying. As always if you have any questions or need help you can get us here on discord or in ts. https://forums.ahoyworld.net/topic/11950-guide-transport-helicopter-guide/ See you in game.
  6. Appreciate the behind the scenes look at the process.
  7. A more detailed brief was requested last week. Hope you guys like the new look.
  8. Mission Name: [EU2] Guerrilla Ops Livonia Week 6 17:30 UTC (Contact DLC Required) Server Details: IP: 136.243.150.72: Port: 2302 Mods Required: TFAR_Beta Installation Guide CBA_A3 TS address: ts.ahoyworld.net TEAMSPEAK MISSION BRIEFING FOR ALL PLAYERS WILL BEGIN AT 17.30 UTC Expected Mission Length: 120+ minutes (may go over or under expected mission length) Player Slots: 32 (3 cells of 9, command, FSG and vortex ) Situation The NATO campaign in Livonia is falling apart before our eyes. Following our successful defense and counter attack against NATO forces we now have the momentum to keep moving forward. We will push South and drive them out of the areas that they have occupied. We have intel that Livonian rebels have occupied an area once under the control of the now defunct LDF. There are rumours that they have had access to a number of what have been described as "Katyusha" launchers. These rumours may be worth looking into. Friendly Forces: The New Livonian Army Assets: FV-720 Odyniec "Mora" x 2 WY-55 Czapla x 2 WY-55 Czapla (unarmed) x 2 MH-9 Hummingbird X 2 A-149 Gryphon multi role x 2 Various ground transport and support vehicles Any assets recovered on the ground Enemy Forces: NATO Livonian Rebels Civilians: Large civilian presence in urban areas, sparse population elsewhere Mission The New Livonian Army continue their push back against the NATO invaders by pushing South of Grabin to liberate Sitnik and the surrounding area. Execution Objectives: Liberate Sitnik Identify NATO operations in the area clear out NATO forces Movement Plan: At Commanders discretion Rules of Engagement: Armed NATO personnel may be engaged on sight. A large civilian presence is expected in the area so collateral damage is to be kept to a minimum. Only buildings clearly being used for a military purpose may be engaged. Civilian life must be protected at all costs Optional Tasks: Investigate rumours of "Katyusha" launchers near Tarnow and assess if we may be able to use them now or in future engagements. Admin & Logistics Resupply: At the commander’s control, assets are available at base to facilitate this. Reinforcements: Unlimited At commanders discretion, transport assets are available. Command & Control Command: Overall command lays with codename "Overlord" who will set objectives and ROE. Operational control on the ground lays with the Platoon Commander. Communication: Radio channels are set for each element and can be viewed on the map in game. Platoon has limited discretion for change but structure is to be maintained. niech żyje livonia Long live Livonia
  9. Hey when has propaganda ever been perfect, it's about getting people to your side not about being correct Also, Brexit? Wrong country, mine is staying in the EU.
  10. Mission Name: [EU3] Guerrilla Ops Livonia Week 5 17:30 UTC (Contact DLC Required) Server Details: IP: 136.243.150.72: Port: 2302 Mods Required: TFAR_Beta Installation Guide CBA_A3 TS address: ts.ahoyworld.net TEAMSPEAK MISSION BRIEFING FOR ALL PLAYERS WILL BEGIN AT 17.30 UTC Expected Mission Length: 120+ minutes (may go over or under expected mission length) Player Slots: 32 (3 cells of 9, command, FSG and vortex ) Brief Summary: Victory! Countrymen of Livonia, we stand victorious over the corrupt LDF and puppet government of the West. The transition to a people’s democracy will begin over the next few days. We have seized control of all LDF assets and locations! We are the army of Livonia! Still our future lies threatened! Terrorists have begun attacking our positions, in futile efforts these lapdogs seek to preserve the decaying corpse of corruption that, you, the people! have overthrown. We must not allow these traitors to derail all that we have acheived! Against adversity! Against oppression! Against brutality! We will not surrender! We will not abandon our liberty! We Must wipe these men out, like the rabid wolves that they are. Search far and wide, through the forest and hills, along rivers and streams, hunt them down and end their malicious discontent, end the suffering they inflict on the Motherland! In this new era, one of freedom and prosperity for all, we embrace our eastern allies as brothers and sisters! Never again shell we be pawns in NATOs schemes, a colony whose youth is to be mined dry in their warmongering with the East. niech żyje livonia Long live Livonia
  11. Thanks @Jenkins, now I want a campaign using the BAF stuff on Lythium. Good times. but, well said to you and @Gambit. Both structures work for our purpose and both have positive and negative aspects. I think it will come down to community preference and experience.
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