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MidnightRunner

AW Public Moderator (P)
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About MidnightRunner

  • Birthday 05/31/1988

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    Midnight Runner
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  • Gender
    Male
  • Location
    Ireland

ArmA 3

  • ArmA 3 Player Name
    Midnight Runner

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  • TeamSpeak Name
    Midnight Runner

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  1. @DFletcher This is the modset I use.Arma 3 Preset AWE War on Altis.html
  2. Hello, Glad you're enjoying it, always good to have new faces around. See you out there
  3. Welcome, Also, dammit @JANXOL I was just typing that. Vietnam ops tonight: https://forums.ahoyworld.net/topic/14194-unsung-11th-armoured-deployment-week-5-21022020-1830-utc/ War for Altis on sunday: https://forums.ahoyworld.net/topic/14213-war-for-altis-act-1-mission-7-modded-zeus-ops-230220-1730-utc/ And if you have any questions, just ask. See you out there.
  4. Mission Name: Unsung 11th Armoured Deployment Week 5 Server Details: IP: 136.243.150.72: Port: 2302 Mods Required: TFAR_Beta, CBA_A3, Unsung, Ace, AceX HTML preset: Ahoy Unsung.html Recommended Mods: ShackTac User Interface TS address: ts.ahoyworld.net TEAMSPEAK MISSION BRIEFING FOR ALL PLAYERS WILL BEGIN AT 18.30 UTC Expected Mission Length: 120+ minutes (may go over or under expected mission length) Player Slots: 39 (3 Squads of 11, command, and vortex ) Role Descriptions for Platoon and Lead elements: Situation After a successful assault of an enemy logistics station and an devastating strike on the enemy command position friendly A.R.V.N.forces have been able to move in and secure several villages to the North pushing back against the North Vietnamese forces. The local populace are very grateful for our help of late and they seem to be turning in our favour once again. We are seeking to use this new momentum we have gained to push further to the North east. Surveillance has identified several enemy positions near the village of Hoa Hoi. We are tasked with moving East to Hoa Hoi and clearing it out. Along the way you are to perform any task as you see fit to increase security in the area. Friendly Forces: US 11th Armored Cavalry Regiment Army of the Republic of Vietnam (A.R.V.N.) Assets: UH-1D Iroquois (Slick) X 4 UH-1C/M21 X 2 (Armed Huey) CH-47A Chinook X 2 A-7D Corsair II(CAS) X 2 A-1H Skyraider (CAS) X 2 AH-1G Cobra X 1 M-113 ACAV (M2) M-113 ACAV (Transport) M-577 Ambulance Various ground transport and support vehicles Enemy Forces: National Liberation Front (Việt Cộng) People's Army of Vietnam (P.A.V.N.) Civilians: Civilians are concentrated around towns and villages. Mission Patrol out to the East to root out any enemy positions. Clear out Hoa Hoi and the surrounding area of enemy forces. Execution Objectives: Patrol East. Clear Hoa Hoi and the surrounding area. Act on any intel received. Movement Plan: At Commanders discretion Rules of Engagement: Armed personnel may be engaged on sight. Civilians are present in the area so collateral damage is to be kept to a minimum. Only buildings clearly being used for a military purpose may be engaged. Civilian life must be protected (Hearts and minds) Optional Tasks: Provide any necessary support to civilians in the area. Admin & Logistics Resupply: At the commander’s control, assets are available at base to facilitate this. Reinforcements: Unlimited At commanders discretion, transport assets are available. Command & Control Command: Overall command lays with codename "Overlord" who will set objectives and ROE. Operational control on the ground lies with the Platoon Commander. Communication: Radio channels are set for each element and can be viewed as part of the Diary accessible through the map . Platoon has limited discretion for change but structure is to be maintained. Good Morning Vietnam!!
  5. Mission Name: [EU2] Unsung 11th Armoured Deployment Week 4 Server Details: IP: 136.243.150.72: Port: 2302 Mods Required: TFAR_Beta, CBA_A3, Unsung, Ace, AceX HTML preset: Ahoy Unsung.html Recommended Mods: ShackTac User Interface TS address: ts.ahoyworld.net TEAMSPEAK MISSION BRIEFING FOR ALL PLAYERS WILL BEGIN AT 18.30 UTC Expected Mission Length: 120+ minutes (may go over or under expected mission length) Player Slots: 39 (3 Squads of 11, command, and vortex ) Role Descriptions for Platoon and Lead elements: Situation Following the successful defence of the FSB at Nui Dat we had several days of rest and recuperation. We now have been tasked with meeting the village elders from Xa Binh Ba who have requested a meeting with us. This is a good opportunity to improve relations with the local population. Your task is to meet with the elders convince them to share any information they can give us and to then act on that information in whatever way you see fit. Friendly Forces: US 11th Armored Cavalry Regiment Army of the Republic of Vietnam (A.R.V.N.) Assets: UH-1D Iroquois (Slick) X 4 UH-1C/M21 X 2 (Armed Huey) CH-47A Chinook X 2 A-7D Corsair II(CAS) X 2 A-1H Skyraider (CAS) X 2 AH-1G Cobra X 1 M-113 ACAV (M2) M-113 ACAV (Transport) M-577 Ambulance Various ground transport and support vehicles Enemy Forces: National Liberation Front (Việt Cộng) People's Army of Vietnam (P.A.V.N.) Civilians: Civilians are concentrated around towns and villages. Mission Meet with the elders of Xa Binh Ba to gain intel on the local area. Act on that intel in whatever way you see necessary. Execution Objectives: Meet with the Elders Retrieve any available intel Act on any intel received. Movement Plan: At Commanders discretion Rules of Engagement: Armed personnel may be engaged on sight. Civilians are present in the area so collateral damage is to be kept to a minimum. Only buildings clearly being used for a military purpose may be engaged. Civilian life must be protected (Hearts and minds) Optional Tasks: Provide any necessary support to civilians in the area. Admin & Logistics Resupply: At the commander’s control, assets are available at base to facilitate this. Reinforcements: Unlimited At commanders discretion, transport assets are available. Command & Control Command: Overall command lays with codename "Overlord" who will set objectives and ROE. Operational control on the ground lies with the Platoon Commander. Communication: Radio channels are set for each element and can be viewed as part of the Diary accessible through the map . Platoon has limited discretion for change but structure is to be maintained. Good Morning Vietnam!!
  6. Set to ai by default but if we have the numbers then they can be manned by players
  7. Mission Name: [EU2] Unsung 11th Armoured Deployment Week 3 Server Details: IP: 136.243.150.72: Port: 2302 Mods Required: TFAR_Beta, CBA_A3, Unsung, Ace, AceX HTML preset: Ahoy Unsung.html Recommended Mods: ShackTac User Interface TS address: ts.ahoyworld.net TEAMSPEAK MISSION BRIEFING FOR ALL PLAYERS WILL BEGIN AT 18.30 UTC Expected Mission Length: 120+ minutes (may go over or under expected mission length) Player Slots: 39 (3 Squads of 11, command, and vortex ) Situation After a successful patrol as far as FSB Scobie and an uneventful trip to Firebase 1ATF, our platoon was hoping for a well earned rest. Unfortunately as the fog started to roll in on our first night of rest an alarm was sounded. The enemy are using the cover of darkness to try and over run our defences. Our platoon has been assigned with the defence of the Northern section of the perimeter. The perimeter is lined with spotlights to aid with identifying the enemy. The Firebase also has a mortar squad which can provide HE or flares on predesignated positions. Friendly Forces: US 11th Armored Cavalry Regiment Army of the Republic of Vietnam (A.R.V.N.) Assets: UH-1D Iroquois (Slick) X 4 UH-1C/M21 X 2 (Armed Huey) CH-47A Chinook X 2 A-7D Corsair II(CAS) X 2 A-1H Skyraider (CAS) X 2 AH-1G Cobra X 1 M-113 ACAV (M2) M-113 ACAV (Transport) M-577 Ambulance Various ground transport and support vehicles Enemy Forces: National Liberation Front (Việt Cộng) People's Army of Vietnam (P.A.V.N.) Civilians: Civilians are concentrated around towns and villages. Mission Prepare to defend the Northern perimeter of Firebase 1ATF. The enemy are attacking under the cover of night. Be vigilant and protect our light sources without them the enemy may overwhelm our position. Mortar support is available, they have predesignated targets with HE and flare rounds available. Execution Objectives: Defend the Northern flank of Firebase 1ATF at Nui Dat Do not let the base fall to enemy forces Movement Plan: At Commanders discretion Rules of Engagement: Armed personnel may be engaged on sight. Civilians are present in the area so collateral damage is to be kept to a minimum. Only buildings clearly being used for a military purpose may be engaged. Civilian life must be protected (Hearts and minds) Optional Tasks: Provide any necessary support to civilians in the area. Admin & Logistics Resupply: At the commander’s control, assets are available at base to facilitate this. Reinforcements: Unlimited At commanders discretion, transport assets are available. Command & Control Command: Overall command lays with codename "Overlord" who will set objectives and ROE. Operational control on the ground lies with the Platoon Commander. Communication: Radio channels are set for each element and can be viewed as part of the Diary accessible through the map . Platoon has limited discretion for change but structure is to be maintained. Good Morning Vietnam!!
  8. Pic 1: PVT Gravity POW Pic 2 : Dead civs Pic 3 : AA Vic Pic 4 : Spacing
  9. Mission Name: [EU2] Unsung 11th Armoured Deployment Week 2 Server Details: IP: 136.243.150.72: Port: 2302 Mods Required: TFAR_Beta, CBA_A3, Unsung, Ace, AceX HTML preset: Ahoy Unsung.html Recommended Mods: ShackTac User Interface TS address: ts.ahoyworld.net TEAMSPEAK MISSION BRIEFING FOR ALL PLAYERS WILL BEGIN AT 18.30 UTC Expected Mission Length: 120+ minutes (may go over or under expected mission length) Player Slots: 39 (3 Squads of 11, command, and vortex ) Situation Now that the immediate threat to FSB Arrow is over we can continue with our security efforts. Your orders are to patrol along the Eastern side of the province towards FSB Scobie and root out any enemy presence you find along the way. You will leave FSB Arrow and head North along the MSR through the friendly held town of "Dat Do" and several other villages before you reach your destination. Be watchful for enemy ambushes and civilians in need of aid. Friendly Forces: US 11th Armored Cavalry Regiment Army of the Republic of Vietnam (A.R.V.N.) Assets: UH-1D Iroquois (Slick) X 4 UH-1C/M21 X 2 (Armed Huey) CH-47A Chinook X 2 A-7D Corsair II(CAS) X 2 A-1H Skyraider (CAS) X 2 AH-1G Cobra X 1 M-113 ACAV (M2) M-113 ACAV (Transport) M-577 Ambulance Various ground transport and support vehicles Enemy Forces: National Liberation Front (Việt Cộng) People's Army of Vietnam (P.A.V.N.) Civilians: Civilians are concentrated around towns and villages. Mission Launch a patrol from FSB Arrow towards FSB Scobie, our next safe zone. Along the way you will investigate and respond to any enemy presence. The goal is to increase security in the area and break up enemy operations. Execution Objectives: Patrol from FSB Arrow Head North along the MSR to FSB Scobie Investigate any enemy presence Movement Plan: At Commanders discretion Rules of Engagement: Armed personnel may be engaged on sight. Civilians are present in the area so collateral damage is to be kept to a minimum. Only buildings clearly being used for a military purpose may be engaged. Civilian life must be protected (Hearts and minds) Optional Tasks: Provide any necessary support to civilians in the area. Admin & Logistics Resupply: At the commander’s control, assets are available at base to facilitate this. Reinforcements: Unlimited At commanders discretion, transport assets are available. Command & Control Command: Overall command lays with codename "Overlord" who will set objectives and ROE. Operational control on the ground lies with the Platoon Commander. Communication: Radio channels are set for each element and can be viewed as part of the Diary accessible through the map . Platoon has limited discretion for change but structure is to be maintained. Good Morning Vietnam!!
  10. Such benevolence has not been seen in these parts in an age
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