[EU2] Unsung 1st Cavalry Deployment Week 6
ShackTac User Interface
TS address: ts.ahoyworld.net
TEAMSPEAK MISSION BRIEFING FOR ALL PLAYERS WILL BEGIN AT 18.30 UTC
Expected Mission Length: 120+ minutes (may go over or under expected mission length)
Player Slots: 41 (3 Squads of 11, command, and vortex )
Following our discovery of a large P.A.V.N. presence in the area our military intelligence has been searching for any and all clues as to the location and strength of enemy forces. They have just passed us some intel on the location of the P.A.V.N. forces main garrison, their staging point as well as their resupply point. We with the help of A.R.V.N. forces will be attacking all 3 positions in an early morning raid which if successful will deal a major blow to the enemy in this area. We must however complete all 3 tasks together or risk enough of the enemy escaping to allow them to reform. Our task will be to assault the enemies main barracks centred around the village of Long Duc and their supply port in Vung Tau. The A.R.V.N. will be assaulting Phu Vinh. The have the man power to complete the job but lack any real air assets. We will have to be available to aid them, by way of air power, in case of a counter attack or if they lose momentum.
US 1st Air Cavalry Division
Army of the Republic of Vietnam (A.R.V.N.)
UH-1D Iroquois (Slick) X 4
UH-1C/M21 X 2 (Armed Huey)
CH-47A Chinook X 2
A-7D Corsair II(CAS) X 2
A-1H Skyraider (CAS) X 2
AH-1G Cobra X 1
Various ground transport and support vehicles
National Liberation Front (Việt Cộng)
People's Army of Vietnam (P.A.V.N.)
Civilians are concentrated around towns and villages.
Insert by helo into the AO, assault both targets (attack order is at commanders discretion). Provide air support to A.R.V.N. if requested. Destroy the P.A.V.N.s
Insert by helicopter
Assault Long Duc, the P.A.V.N. assembly area, to disrupt the organisation of their forces
Assault Vung Tau, the P.A.V.N. supply port, to cut off their source of resupply
Capture any enemy documents which are available
Extract once objectives are complete
At Commanders discretion
Rules of Engagement:
Armed personnel may be engaged on sight.
Civilians are present in the area so collateral damage is to be kept to a minimum.
Only buildings clearly being used for a military purpose may be engaged.
Civilian life must be protected (Hearts and minds)
Provide air assistance to the ARVN forces in the village of Phu Vinh when required/requested.
Admin & Logistics
At the commander’s control, assets are available at base to facilitate this.
At commanders discretion, transport assets are available.
Command & Control
Overall command lays with codename "Overlord" who will set objectives and ROE.
Operational control on the ground lies with the Platoon Commander.
Radio channels are set for each element and can be viewed on the map in game. Platoon has limited discretion for change but structure is to be maintained.
Good Morning Vietnam!!