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British Equipment


Add British Stuff  

34 members have voted

  1. 1. Add Stalker GB's British Uniforms?

  2. 2. Re-Add the Burnes Armories Chally 2?

  3. 3. Which Nationality of mods next?



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Sup,

 

I've been browsing ArmA 3 mods and I've found these to which I think would fit to EU#3

 

1) StalkerGB's British Uniforms (http://www.armaholic.com/page.php?id=22548)

 

 twos_4.jpg

 

I think that this mod would compliment the SA80 that we get in SMA. I have tested this mod, it has High Quality Textures, and the Vests and Helmets have the correct armor models. It is also relatively low file size, compared to some of our other mods.

 

To those who say we don't need more equipment, I say:

 

TRYK is crap, and its being removed. Instead of adding TFA and TFAx, which is also just reskinned default gear, we could actually get some original content on the Repo, besides RHS

 

2) Burnes Armories - FV4034 Challenger 2 TES (http://www.armaholic.com/page.php?id=27205)

 

ba_fv4034challenger2tes_10_4.jpg

 

OK, so as I understand it, we had this addon previously, but it was removed because it was op. Well, I have tested it, and its not OP anymore! YAY!.

 

I think that this would be a nice alternative to the Abrams, and would complete the 'British Army' feel that I'm going for. And if you're going to say that 'nobody uses the tanks though', that's because people tell them not to. If we ran though tank usage on training night, then you wouldn't need to restrict hammer to times when the server is pretty much full (which, if you've noticed, is only on game night, when half the time we don't even have hammer. Ok, rant over.)

 

 

Alright, thanks for your time!

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Use The Danish Uniform Mod Which Adds The:

 

M/84 Spotcamo from 1984

M/90 Spotcamo from 1990

M/01 Desertspotcamo from 2001

M/11 MTP from 2011 Camo 

 

That'll be in my Danish post, when it happens

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My vote:

 

GB British Gear:

 

Undecided - We already have a crap ton of uniforms but I don't really care if we did get British Gear seeing as I just stick to US Army / USMC.

 

Challenger Tank:

 

No - This has been brought up numurous times the past 1/2 years ever since we left Patrol Ops, this fact of the matter is, the machine is too good and pretty OP to be fighting Russian forces, unless Guantlet/Valiant was actually made difficult and the Russian's had the numbers and tactics and the taliban- well, fighting tali doesn't require vehicles unless you are convoying, then, it may actually be a useful asset, but like I said, the mission is too easy and we simply have no use for support elements, if Alpha can do an entire AO on their own, why have support? Also, before you go saying "No it's fine, we need it blah blah", I've commanded armored units a lot on EU3 since it first game out back in 2014 and I can assure you that I know what i'm saying when I say: The missions are too easy, and if the infantry don't need support, we DEFINITELY don't need this tank. I'm sure my designated gunner, Jochem, can back me up in saying how much of a OverPowered beast this machine is.

 

Which nationality of mods next:

 

Undecided - I don't care, RHS is good enough, and, constantly being worked on to produce new yummy's.

 

Additional:

 

If you want to use tanks, please consider what I just said above and possibly talk to me, I don't want to sound arrogant and that "oh i'm the best" but honestly, I don't want people taking tanks out and using them wrong and getting them taken down, the same happened to sniper crews, it could happen to other roles.

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we need more enemy armor such as t-90s and t-80s.

if there was more challenge and people knew what to do with tanks then we could use them well and the infantry wouldn't be able to complain about tanks cleaning out an ao

 

however mini in burnes had updated the challenger to have massive nerfed damage models

 

also this mod may be nice for resupplying vehicles to the front lines.[when it comes out]

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Personally i prefer the BAF equipment pack as this is really high quality and is still supported by the community that created it. 

 

Tanks are not needed its very rare that we use the tanks we have now so i think it would not be worthwhile to add more. 

 

I do agree that nationality packs would be nice and i would prefer to get mods that focus on individual units uniforms because they are higher quality and more detailed.

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Uniform mods I'm just gonna keep my hands off since I don't really care about what I'm wearing anyway, as long as I can have a camo that suits the environment.

 

The chally on the other hand, and I'm really doing this with a pain in my heart, is gonna get a no from me. Like mini said, the thing is as OP as the 230mm artillery piece is. It destroys everything. Helicopters, infantry, tanks, rabbits, doesn't matter what, it will die. The gun is too good with an insanely short reload time and a quadrillion penetration, and it has HESH (if you don't know what this is just imagine I once accidentally wiped out the whole of alpha with one HESH shell (again, sorry josh)). It was fun while it lasted and I admit I at first supported posts to get it back, but I'm over it know and know it will always have a place in my (virtual) heart. 

 

Wow, that got emotional, time to kill some Russians to forget this.

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As things stand right now, I don't see this happening.

 

Right now, we have about 12 GB worth of MODs to download, and I know there's a concerted effort by staff to reduce that number further, or at least to ensure that the overall size of the MOD package required to play on EU3 is kept as low as possible.  The more stuff people have to download, the more chance of a problem in installation; as well, it's just a pain to download a whack ton of MODs.

 

Next reason is the overall size of our player base.  An average night on Gauntlet produces about 15-20 people; this is not enough for infantry and combined arms.  If we do have a Hammer section it is a rarity.  Adding to the MOD package for such a small eventuality doesn't make sense.  Now, if we get our player base up to the 100+ mark, then it may be that we need to consider the number and types of armor available, in which case we should revisit this conversation.

 

As for British uniforms and gear, on principle I'd like to see a whole bunch of countries represented in this way, but again, the size of the MOD package makes it prohibitive.

 

-R

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Wellp ive been saying the same fairly bias thing since RHS existed. Scrap everything not needed and use RHS as the primary used mod (which is kinda what we do already) so I'm pretty happy with the gear. Main problems on EU3 are associated with the NEW playing style and NEW player base...

 

+ Theres already enough patriots on EU3 as it is, doing something like this will only encourage people to act accordingly.

 

I think people should start prioritising the main focus of EU3 (TEAMWORK) and stop talking about gear changes or edits. Who gives a shit about what were shooting people with or what were wearing while getting shot at, its about how well we can overcome challenges and tasks as a team.

 

THAT IS what is most important, rewarding and fun to do. THAT IS what EU3 hoped to be and WAS for a brief and beautiful period of time which feels so far away.

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Wellp ive been saying the same fairly bias thing since RHS existed. Scrap everything not needed and use RHS as the primary used mod (which is kinda what we do already) so I'm pretty happy with the gear. Main problems on EU3 are associated with the NEW playing style and NEW player base...

 

+ Theres already enough patriots on EU3 as it is, doing something like this will only encourage people to act accordingly.

 

I think people should start prioritising the main focus of EU3 (TEAMWORK) and stop talking about gear changes or edits. Who gives a shit about what were shooting people with or what were wearing while getting shot at, its about how well we can overcome challenges and tasks as a team.

 

THAT IS what is most important, rewarding and fun to do. THAT IS what EU3 hoped to be and WAS for a brief and beautiful period of time which feels so far away.

To be honest, most the time the teamwork works just fine, how does having a different gear change the fact that some people can't work in a team? 

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To be honest, most the time the teamwork works just fine, how does having a different gear change the fact that some people can't work in a team? 

 

Because like he said, people have never complained on gamenights when they have preset loadouts, so they shouldn't need to worry about changing gear in public play, and because they do worry and want to create SEAL Team 52 or something, they end up spending most of their time trying to look cool and get suppressors and shit and not focusing on good teamwork.

 

And to be brutally honest, teamwork on EU3 has been on a serious decline in some areas. In reality, troops respect each other and look after each other like brothers, you don't get that sense of respect on EU3 because most people want to be better than others, it's a sad story really and I've been here long enough to see it evolve.

 

Not implying everyone is like that, there is just a large influx of them.

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Because like he said, people have never complained on gamenights when they have preset loadouts, so they shouldn't need to worry about changing gear in public play, and because they do worry and want to create SEAL Team 52 or something, they end up spending most of their time trying to look cool and get suppressors and shit and not focusing on good teamwork.

 

To be honest Arma is still a game, if people enjoy having a "tacticool" loadout, then that be it. Aslong as they don't spend 30 min in the arsenal on the server, but that could be fixed easily with an arsenal that only allows to load stuff, or atleast limit the uniforms and vest to like 1-2. But i don't see how having bad teamwork is connected to the loadout some people have. 

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...Main problems on EU3 are associated with the NEW playing style and NEW player base...  + Theres already enough patriots on EU3 as it is, doing something like this will only encourage people to act accordingly.

 

I think people should start prioritising the main focus of EU3 (TEAMWORK) and stop talking about gear changes or edits. Who gives a shit about what were shooting people with or what were wearing while getting shot at, its about how well we can overcome challenges and tasks as a team.

 

THAT IS what is most important, rewarding and fun to do. THAT IS what EU3 hoped to be and WAS for a brief and beautiful period of time which feels so far away.

 

Because like he said, people have never complained on gamenights when they have preset loadouts, so they shouldn't need to worry about changing gear in public play, and because they do worry and want to create SEAL Team 52 or something, they end up spending most of their time trying to look cool and get suppressors and shit and not focusing on good teamwork.

 

And to be brutally honest, teamwork on EU3 has been on a serious decline in some areas. In reality, troops respect each other and look after each other like brothers, you don't get that sense of respect on EU3 because most people want to be better than others, it's a sad story really and I've been here long enough to see it evolve.

 

Not implying everyone is like that, there is just a large influx of them.

 

 

I think both of you make really good points about teamwork, however I would also point out that I more often than not observe you both and another already experienced player in a specialist role such as MAT, which is completely detached from the rest of the squad(s).  Whilst I can empathise wanting to play with other players you know will perform and behave in the same manner as yourselves (I feel the same sometimes), perhaps you could try integrating with the other players? - especially the new player base you associate with the main problem on EU3 - to share your knowledge and experience of team play, with a view to educating them.

 

Regards, Alex.

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I think both of you make really good points about teamwork, however I would also point out that I more often than not observe you both and another already experienced player in a specialist role such as MAT, which is completely detached from the rest of the squad(s).  Whilst I can empathise wanting to play with other players you know will perform and behave in the same manner as yourselves (I feel the same sometimes), perhaps you could try integrating with the other players? - especially the new player base you associate with the main problem on EU3 - to share your knowledge and experience of team play, with a view to educating them.

 

Regards, Alex.

 

We always view MAT as an important role when fighting Russian forces, alpha having a force that can destroy vehicles and give them a window is a great force to have.

 

We would be happy to help the new player base, but a lot of the players simply are not being open enough to it, I've said plenty of times that i'm open to help new players with any help that they need but no one steps up.

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We always view MAT as an important role when fighting Russian forces, alpha having a force that can destroy vehicles and give them a window is a great force to have.

I don't disagree but your point is not dependent on you taking the role, others could take this role, or perhaps you could lead the squad and invite a newer player in to coach them? I don't think you'd find many people saying no if the offer was out there.

 

We would be happy to help the new player base, but a lot of the players simply are not being open enough to it, I've said plenty of times that i'm open to help new players with any help that they need but no one steps up.

I know you offered on the training nights which is great, and I don't disagree that some players can be a law unto themselves, but simply giving up on them isn't the answer either and is plainly arrogant. I am reasonable new here and it's been quite clear from the beginning that the success of this place is totally dependent on the players, especially the more experienced like yourself - you can make or break it by either being open and welcoming or shutting the door whilst you do your own thing.

Apologies to Zak for taking this off topic.

Regards, Alex.

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  • 2 weeks later...

On the topic of British equipment, could we look into adding more British Army weaponry? For example the L86 LSW, I love running with the L85 as a rifleman and I think it would be cool to include the LSW as an auto rifleman weapon, it would potentially bridge the gap between rifleman and auto rifleman as its lighter and has smaller mags. There's also other bits like the L123A2 grenade launcher which would allow grenadiers to run with a proper British setup or even the L115 to bring the marskmen in on the action. https://forums.bistudio.com/topic/180966-3cb-baf-weapons/

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