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Everything posted by Amentes
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Looking for travel partner to Chernobyl/Kiev
Amentes replied to PiranhA's topic in General Discussion
Wouldn't recommend it, your ass might literally fall off before you leave the room again. -
Looking for travel partner to Chernobyl/Kiev
Amentes replied to PiranhA's topic in General Discussion
I guarantee you're gonna love it, and not having to drag along a bunch of other tourists is gonna be great You might see some armed uniforms around, after Crimea, so be prepared for that. If you find an apple on a tree, chances are you can eat it with no ill effects. Don't put anything on the ground. Anywhere. Ever. There are actual mutant fish in the outdoor pool previously used for the reactor cooling systems. Beg anyone you can to be allowed into one of the reactor buildings. No, it's not dangerous, but it's mostly students and others with professional interests who get allowed in. Have a good trip Oh, and I'll leave this link here for anyone who wants more Zone: https://www.youtube.com/bionerd23 -
Does anyone really want to pretend that no inspiration was or should be drawn from other successful ArmA 3 scenarios?
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Invade & Annex 4 Alpha Test Feedback
Amentes replied to Ryko's topic in AW Invade & Annex Development
I'm guessing Ryko's got a timer on it, despawn enemies and complete. -
Well flown Nibblet. First-person all the way
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Stiletto Feedback Thread
Amentes replied to Ryko's topic in Enhanced Server Information And Discussion
Sneaky. -
Stiletto Feedback Thread
Amentes replied to Ryko's topic in Enhanced Server Information And Discussion
Which is likely to be underwater. Bring an SDV. -
Invade & Annex 4 Alpha Test Feedback
Amentes replied to Ryko's topic in AW Invade & Annex Development
Mk45 requires Arty Computer, indeed. Useless without it. Technically, it can be used in Direct Fire mode, but it's not like the Sochor where you can kinda sorta point the barrel at something and expect to get a hit. It's finicky. Might be worth looking into what kind of units Ambient will spawn. If it spawns a bunch of high-level threats to aircraft, it could get overly problematic for players getting out of the AO, as in evacuation helicopters getting shot down anytime they try to land near infantry. Otherwise your words make me very hopeful as well. It's high time AW I&A steps it up a notch and provides a challenge, and you sure make it sound like that's happening. Well done Devs on this. All hail Ryko I guess -
Are you doing Side because you want a specific reward vehicle, or do you choose to do it because you find it fun?
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Invade & Annex 4 Alpha Test Feedback
Amentes replied to Ryko's topic in AW Invade & Annex Development
AFAIK, that came about mostly because of the (current?) intentions for EU#2, namely that squad structure would be enforced along with an expectation of teamwork. Given that, it would be considered an improvement to not be required to Lobby when switching slot. I don't consider it inferior or more than marginally more complex myself, and it might cut down on lobby idling too. -
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Start one, see what happens from there. If you start it yourself, you can simply remove anyone who spams it, as Chuck suggests.
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Stiletto Feedback Thread
Amentes replied to Ryko's topic in Enhanced Server Information And Discussion
Could be the case. -
Stiletto Feedback Thread
Amentes replied to Ryko's topic in Enhanced Server Information And Discussion
Suggestion: 1.0) Add the USS Liberty to all maps already featuring the USS Freedom. 1.1) Replace the current M4 Scorcher Self-propelled Arty with the new Mk45 Hammer 120mm Naval Arty, as mounted on the USS Liberty. Same ordnance types, slower rate of fire, significantly more precise. Controlled by script or UAV Operator. Arty Computer. 1.2) Add the Mk41 VLS, as mounted on the USS Liberty. Cluster or HE, laser guided. Controlled by UAV Operator. Requires Datalink laser, no handhelds. 1.3) Whitelist the Remote Designator (NATO) Backpack for Platoon UAV Operator. Datalink-enabled, for use with VLS. 2.0) Whitelist M27 IAR for all US Marine Infantry units. Marines are now intent on issuing this to full squads. 2.1) Blacklist magazine PMAG D-60 and its variants for all non-Autorifleman units. Autorifleman still needs something to differentiate himself, even though the D-60's 20 extra rounds over the PMAG 40 comes at a weight premium per round. -
Invade & Annex 3 Version History And Feedback Thread
Amentes replied to AhoyWorld Outreach's topic in Invade & Annex
CLS team has always been pointless, yes. More than enough medics without it, and if everyone followed lobby structure they'd still not be used as they can't do anything the squad medics can't. -
Stiletto Feedback Thread
Amentes replied to Ryko's topic in Enhanced Server Information And Discussion
Personally think it should stay off of it, as it doesn't really have a use on server -
Invade & Annex 3 Version History And Feedback Thread
Amentes replied to AhoyWorld Outreach's topic in Invade & Annex
Launchers like the RPG-42 and MAAWS are far lighter, as is their ammo. when compared to the Titan and Vorona. As such, none of them are bad, they're simply providing different capabilities. That said, personally I'm all for limiting the Titan and Vorona launchers, possibly by dividing the Rifleman AT into two different classes, with the balance toward the lighter launchers. -
Allright, so the Hammer is "just" a ludicrous range Arty, 120mm, with the same ordnance types as the existing 155s. Rate of fire is massively disappointing, I assumed it'd be on par with the 155s at least, though I might have expected faster. It isn't. The VLS is laser-guided, and so far I've had no luck hitting anything without getting a good and proper lock prior to weapon release. Datalink is absolutely required, but then it does seem to shoot over mountains or whatever else might be in the way. Also this is absolutely the most devastating single explosion in Vanilla. Again the rate of fire leaves something to be desired though.
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It fires star destroyers? Count me in.
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ACE interact menus not working
Amentes replied to JaSmAn's topic in Enhanced Server Information And Discussion
Yeah, could be the case. Some keyboards lock the Windows key when gaming. Try rebinding your ACE keys, see if that changes anything. -
Try the following: Driver Engine on Throttle up Gunner, wait 10 seconds Driver Engine on Throttle up If that fails, try giving it a move waypoint on the terminal, and take control if it moves.
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Leutin has not been affiliated with AW for a long time.
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To discourage UAV Operators dropping ordnance without assistance from infantry.
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Forcing Pilots on TeamSpeak won't solve any problems, it'll simply mean more Admin actions taken against pilots who aren't on TS. For that to work, it would also requite a major culture change on the server(s) as a whole.
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Encouraging people to learn off-line is fine, but yeah, there's no need to remind people that they may be kicked if they can't do the job, that's the case for any and all roles. Only makes sense if the punishment for being a shit pilot is more than a kick, which currently it isn't.