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razgriz33

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  1. Like
    razgriz33 got a reaction from Xwatt in Flagship moors up.   
    Ahoy,
     
    Those of you that have been with the crew for a long time will know our beloved server, the mighty "Flagship". It's only fitting that tribute be paid to her as she has served us well over the years.
     
    She's seen 3 captains in her days on operations and many different staff have manned her gun ports (giggedy), Hosting things like ArmA, Teamspeak, Squad, Kerbal space program, Farm sim, various racing titles, and probably more titles. It's fair to say that many people have enjoyed her service (how many innuendos?). However there comes a time when you need the Germans to build us a new one.
     
    And so, she has been laid up in dry dock and the new Flagship'o the line is setting sail out of port, her sea trials went well and we're happy that she's going to be available for all you scurvy dogs for all of your future adventures! (Special thanks to Soziopath for his hard work in this). That said, never forget the great times you had on our beloved Flagship, those memories are priceless.
     
    Lads, charge your glasses and raise them high!
    To flagship!
  2. Like
    razgriz33 got a reaction from fir_nev in Flagship moors up.   
    Ahoy,
     
    Those of you that have been with the crew for a long time will know our beloved server, the mighty "Flagship". It's only fitting that tribute be paid to her as she has served us well over the years.
     
    She's seen 3 captains in her days on operations and many different staff have manned her gun ports (giggedy), Hosting things like ArmA, Teamspeak, Squad, Kerbal space program, Farm sim, various racing titles, and probably more titles. It's fair to say that many people have enjoyed her service (how many innuendos?). However there comes a time when you need the Germans to build us a new one.
     
    And so, she has been laid up in dry dock and the new Flagship'o the line is setting sail out of port, her sea trials went well and we're happy that she's going to be available for all you scurvy dogs for all of your future adventures! (Special thanks to Soziopath for his hard work in this). That said, never forget the great times you had on our beloved Flagship, those memories are priceless.
     
    Lads, charge your glasses and raise them high!
    To flagship!
  3. Like
    razgriz33 got a reaction from D34TH in Flagship moors up.   
    Ahoy,
     
    Those of you that have been with the crew for a long time will know our beloved server, the mighty "Flagship". It's only fitting that tribute be paid to her as she has served us well over the years.
     
    She's seen 3 captains in her days on operations and many different staff have manned her gun ports (giggedy), Hosting things like ArmA, Teamspeak, Squad, Kerbal space program, Farm sim, various racing titles, and probably more titles. It's fair to say that many people have enjoyed her service (how many innuendos?). However there comes a time when you need the Germans to build us a new one.
     
    And so, she has been laid up in dry dock and the new Flagship'o the line is setting sail out of port, her sea trials went well and we're happy that she's going to be available for all you scurvy dogs for all of your future adventures! (Special thanks to Soziopath for his hard work in this). That said, never forget the great times you had on our beloved Flagship, those memories are priceless.
     
    Lads, charge your glasses and raise them high!
    To flagship!
  4. Like
    razgriz33 got a reaction from Jorgensen73 in Flagship moors up.   
    Ahoy,
     
    Those of you that have been with the crew for a long time will know our beloved server, the mighty "Flagship". It's only fitting that tribute be paid to her as she has served us well over the years.
     
    She's seen 3 captains in her days on operations and many different staff have manned her gun ports (giggedy), Hosting things like ArmA, Teamspeak, Squad, Kerbal space program, Farm sim, various racing titles, and probably more titles. It's fair to say that many people have enjoyed her service (how many innuendos?). However there comes a time when you need the Germans to build us a new one.
     
    And so, she has been laid up in dry dock and the new Flagship'o the line is setting sail out of port, her sea trials went well and we're happy that she's going to be available for all you scurvy dogs for all of your future adventures! (Special thanks to Soziopath for his hard work in this). That said, never forget the great times you had on our beloved Flagship, those memories are priceless.
     
    Lads, charge your glasses and raise them high!
    To flagship!
  5. Like
    razgriz33 got a reaction from Amentes in Flagship moors up.   
    Ahoy,
     
    Those of you that have been with the crew for a long time will know our beloved server, the mighty "Flagship". It's only fitting that tribute be paid to her as she has served us well over the years.
     
    She's seen 3 captains in her days on operations and many different staff have manned her gun ports (giggedy), Hosting things like ArmA, Teamspeak, Squad, Kerbal space program, Farm sim, various racing titles, and probably more titles. It's fair to say that many people have enjoyed her service (how many innuendos?). However there comes a time when you need the Germans to build us a new one.
     
    And so, she has been laid up in dry dock and the new Flagship'o the line is setting sail out of port, her sea trials went well and we're happy that she's going to be available for all you scurvy dogs for all of your future adventures! (Special thanks to Soziopath for his hard work in this). That said, never forget the great times you had on our beloved Flagship, those memories are priceless.
     
    Lads, charge your glasses and raise them high!
    To flagship!
  6. Like
    razgriz33 got a reaction from Ryko in Flagship moors up.   
    Ahoy,
     
    Those of you that have been with the crew for a long time will know our beloved server, the mighty "Flagship". It's only fitting that tribute be paid to her as she has served us well over the years.
     
    She's seen 3 captains in her days on operations and many different staff have manned her gun ports (giggedy), Hosting things like ArmA, Teamspeak, Squad, Kerbal space program, Farm sim, various racing titles, and probably more titles. It's fair to say that many people have enjoyed her service (how many innuendos?). However there comes a time when you need the Germans to build us a new one.
     
    And so, she has been laid up in dry dock and the new Flagship'o the line is setting sail out of port, her sea trials went well and we're happy that she's going to be available for all you scurvy dogs for all of your future adventures! (Special thanks to Soziopath for his hard work in this). That said, never forget the great times you had on our beloved Flagship, those memories are priceless.
     
    Lads, charge your glasses and raise them high!
    To flagship!
  7. Like
    razgriz33 got a reaction from Fabs in Flagship moors up.   
    Ahoy,
     
    Those of you that have been with the crew for a long time will know our beloved server, the mighty "Flagship". It's only fitting that tribute be paid to her as she has served us well over the years.
     
    She's seen 3 captains in her days on operations and many different staff have manned her gun ports (giggedy), Hosting things like ArmA, Teamspeak, Squad, Kerbal space program, Farm sim, various racing titles, and probably more titles. It's fair to say that many people have enjoyed her service (how many innuendos?). However there comes a time when you need the Germans to build us a new one.
     
    And so, she has been laid up in dry dock and the new Flagship'o the line is setting sail out of port, her sea trials went well and we're happy that she's going to be available for all you scurvy dogs for all of your future adventures! (Special thanks to Soziopath for his hard work in this). That said, never forget the great times you had on our beloved Flagship, those memories are priceless.
     
    Lads, charge your glasses and raise them high!
    To flagship!
  8. Like
    razgriz33 got a reaction from SkullCollector in Flagship moors up.   
    Ahoy,
     
    Those of you that have been with the crew for a long time will know our beloved server, the mighty "Flagship". It's only fitting that tribute be paid to her as she has served us well over the years.
     
    She's seen 3 captains in her days on operations and many different staff have manned her gun ports (giggedy), Hosting things like ArmA, Teamspeak, Squad, Kerbal space program, Farm sim, various racing titles, and probably more titles. It's fair to say that many people have enjoyed her service (how many innuendos?). However there comes a time when you need the Germans to build us a new one.
     
    And so, she has been laid up in dry dock and the new Flagship'o the line is setting sail out of port, her sea trials went well and we're happy that she's going to be available for all you scurvy dogs for all of your future adventures! (Special thanks to Soziopath for his hard work in this). That said, never forget the great times you had on our beloved Flagship, those memories are priceless.
     
    Lads, charge your glasses and raise them high!
    To flagship!
  9. Like
    razgriz33 got a reaction from Noah_Hero in Flagship moors up.   
    Ahoy,
     
    Those of you that have been with the crew for a long time will know our beloved server, the mighty "Flagship". It's only fitting that tribute be paid to her as she has served us well over the years.
     
    She's seen 3 captains in her days on operations and many different staff have manned her gun ports (giggedy), Hosting things like ArmA, Teamspeak, Squad, Kerbal space program, Farm sim, various racing titles, and probably more titles. It's fair to say that many people have enjoyed her service (how many innuendos?). However there comes a time when you need the Germans to build us a new one.
     
    And so, she has been laid up in dry dock and the new Flagship'o the line is setting sail out of port, her sea trials went well and we're happy that she's going to be available for all you scurvy dogs for all of your future adventures! (Special thanks to Soziopath for his hard work in this). That said, never forget the great times you had on our beloved Flagship, those memories are priceless.
     
    Lads, charge your glasses and raise them high!
    To flagship!
  10. Like
    razgriz33 got a reaction from Stanhope in Flagship moors up.   
    Ahoy,
     
    Those of you that have been with the crew for a long time will know our beloved server, the mighty "Flagship". It's only fitting that tribute be paid to her as she has served us well over the years.
     
    She's seen 3 captains in her days on operations and many different staff have manned her gun ports (giggedy), Hosting things like ArmA, Teamspeak, Squad, Kerbal space program, Farm sim, various racing titles, and probably more titles. It's fair to say that many people have enjoyed her service (how many innuendos?). However there comes a time when you need the Germans to build us a new one.
     
    And so, she has been laid up in dry dock and the new Flagship'o the line is setting sail out of port, her sea trials went well and we're happy that she's going to be available for all you scurvy dogs for all of your future adventures! (Special thanks to Soziopath for his hard work in this). That said, never forget the great times you had on our beloved Flagship, those memories are priceless.
     
    Lads, charge your glasses and raise them high!
    To flagship!
  11. Like
    razgriz33 got a reaction from BenjaminHL in Flagship moors up.   
    Ahoy,
     
    Those of you that have been with the crew for a long time will know our beloved server, the mighty "Flagship". It's only fitting that tribute be paid to her as she has served us well over the years.
     
    She's seen 3 captains in her days on operations and many different staff have manned her gun ports (giggedy), Hosting things like ArmA, Teamspeak, Squad, Kerbal space program, Farm sim, various racing titles, and probably more titles. It's fair to say that many people have enjoyed her service (how many innuendos?). However there comes a time when you need the Germans to build us a new one.
     
    And so, she has been laid up in dry dock and the new Flagship'o the line is setting sail out of port, her sea trials went well and we're happy that she's going to be available for all you scurvy dogs for all of your future adventures! (Special thanks to Soziopath for his hard work in this). That said, never forget the great times you had on our beloved Flagship, those memories are priceless.
     
    Lads, charge your glasses and raise them high!
    To flagship!
  12. Like
    razgriz33 reacted to Ryko in Squad Leaders - your ten cents   
    I'll re-iterate here what I've said in practice and in other places.
     
    I believe the following illustrates how leadship on AWE "should" work: imagine the objective is to destroy an enemy radar installation.
     
    1) at the Platoon Commander level:
    a) before the operation begins, the PC organizes the rough plan of how all the squads are meant to carry out the overall objective. How infantry is to be inserted and extracted, what the heavy asset teams will be doing to support the infantry, and who is responsible for what level of the overall plan.  If players need to re-slot to take on different roles, it's coordinated by the PC.
    b )  during the operation, the PC serves as a traffic coordinator - managing the flow of information and requests from one squad to another.
     
    2) at the Squad Leader level:
    a) before the operation begins, the SL coordinates with PC to determine best how they will be used in the mission. The SL can offer suggestions and debate heatedly over proposed landing zones, avenues of attack and so forth, but ultimately the PC has final say on what will happen.
    b ) during the operation, the SL implements the plan on a strategic level, making adjustments based on developments that arise in the field. A pilot may choose a different LZ because the intended LZ has enemy units on it; an infantry squad leader my choose to send the squad in a different direction due to terrain; a HAT team may choose a different overwatch point based on limited visibility.
     
    3) at the Team Leader level:
    a) before the operation begins, the TL receives the mission plan from the SL and ensures that his team has the proper resources to accomplish their part of the mission: for example, in the radar installation objective, if their infantry squad has an engineer, ensuring that that soldier has adequate explosives to do the job. Ensuring that there is a backup in place. Ensuring that autorifleman assistants carry the right type of ammo for the autorifleman. That sort of thing.
    b ) during the operation, the TL implements their part of the plan on a tactical level, making adjustments based on developments that arise in the field. For example, the Squad Leader of an infantry squad may push the part of the plan that has the fire teams pushing up a hill, but if the fire teams are taking major fire from entrenched positions, the FTL has the tactical authority to choose another path, or pull back to avoid taking losses, perhaps suggesting the help of a support team.
     
    I find AWE works best when leaders at all levels avoid micromanaging the level beneath them; there is a real attraction to do so, but ultimately it makes your own job harder and takes away the job of the person beneath you. Yes, they may not appear to be doing what you've told them ("I have told Alpha 1 to move up onto that ridge, and they are still there in the valley. What are they doing?") but usually there is a good reason, and if there isn't, that's when you may need to investigate further.
     
    In all of this it should be stressed that the leader at the particular level is ultimately responsible for the well being of the units under their direct command. Players must follow the chain of command, but they do so to the best of their ability and in a way which doesn't violate other rules - so if ASL is telling you to charge across a field that's being pounded by artillery shells, this could be interpreted as inciting to teamkill.
     
    - R
  13. Like
    razgriz33 got a reaction from Copey in Spawn snipers in response to vip   
    Stay on topic, leave policing of English literature to Oxford please.
     
    All leadership ideas go here: 
     
  14. Like
    razgriz33 got a reaction from D34TH in Squad Leaders - your ten cents   
    I see a bit of drift from OP's threads, I've spotted a roll towards squad leading, how to do it and how not to do it. Those of you that know me well know that I did a lot of leading, before I get on my high horse and tell you how great I am I'll invite you all to include your input(Ask Danny, I sent our squad's medic across an open field in a firefight). One great trait of a good leader is to become good at figuring out human performance and more importantly, combined resource management so to follow the latter of these, it's time to create a thread and gather inputs from all...
     
    It's a place to put your $0.10 into this topic, go forth and discuss....Well go on, write a reply
  15. Like
    razgriz33 reacted to D34TH in Spawn snipers in response to vip   
    just some thoughts:
    1) spawn on high ground at a random distance from the AO center or the LR radio detected location
    2) force prone or get in cover (spawning on high ground gives them some advantage), it wouldn't be more of a sitting duck than the rest of the AI i think
    3) definition could be using LR radio with a high frequency of transmissions / minute (not ref to the the freq at which the radio is tuned at  ) for x minutes from approx the same spot, similar to mortar detection script; as far as detecting/locating the chatter source ... that is the most interesting challenge i think (if you want to code true AI triangulation abilities and not just get the position of the SL player or the radio object itself  )
    4)spawning at a high ground will solve the not being in play issue as it would be in a position to spot a major part of the AO
     
    if it is worth it in terms of time/energy spent to do it this is of course entirely up to you to decide
  16. Like
    razgriz33 reacted to Ryko in Spawn snipers in response to vip   
    There are a variety of coding problems with this idea.
     
    1) Where do you spawn the sniper(s)? You'll need to find a suitable spot that has overwatch, cover, etc., which may involve spawning your sniper in a building they can't get out of, or in a tree, boulder or something else.
    2) How do you encourage the sniper to stay put? You can forceSpeed them to 0, but that means that they're a sitting duck for players.
    3) Detecting the amount of LR chatter will be problematic at best, and defining what this means
    4) Classic problem of investing a lot of code to produce a result that the players never see.  Gauntlet puts enemies on patrol so their is a chance they will encounter the players. Embedding units in a particular position means the players can get in a position where they are never engaged, putting extra load on the server for no net benefit to players.
     
    But, it's a neat idea.
  17. Like
    razgriz33 got a reaction from Colsta in [AWE] 111 / 112 Fireteam & Squad Leadership -- 11/05/2017   
    I like the idea of this event, particularly note the "how not to micromanage" part. Historically we've struggled for leaders, either not enough of them or they're not quite sure how not to sound like a drill sergeant  Good luck boys!  
  18. Like
    razgriz33 got a reaction from KingFronXos in [AWE] 111 / 112 Fireteam & Squad Leadership -- 11/05/2017   
    I like the idea of this event, particularly note the "how not to micromanage" part. Historically we've struggled for leaders, either not enough of them or they're not quite sure how not to sound like a drill sergeant  Good luck boys!  
  19. Like
    razgriz33 got a reaction from Amentes in Arma Aircraft Carrier (Jets DLC) CVN-87   
    Looking forward to seeing the Air-Air side, although @Amentes didn't give it a great review I'm sure it'll work out eventually.
     
    I can already see some silly things happening like an overwhelming air to ground loadout, mavericks are heavy bruh, I hope weapon mass contributes to the aircraft's total mass... Missile physics and tracking in ArmA have always had me concerned so it'd be interesting to see how this DLC works out.
     
    fingers crossed it's casual enough to play with (looks like it is) and serious enough to satisfy the needs of simulation enthusiasts (looks like it might not be), I understand there's a balance to be struck in ArmA.
  20. Like
    razgriz33 got a reaction from Xwatt in Arma Aircraft Carrier (Jets DLC) CVN-87   
    Looking forward to seeing the Air-Air side, although @Amentes didn't give it a great review I'm sure it'll work out eventually.
     
    I can already see some silly things happening like an overwhelming air to ground loadout, mavericks are heavy bruh, I hope weapon mass contributes to the aircraft's total mass... Missile physics and tracking in ArmA have always had me concerned so it'd be interesting to see how this DLC works out.
     
    fingers crossed it's casual enough to play with (looks like it is) and serious enough to satisfy the needs of simulation enthusiasts (looks like it might not be), I understand there's a balance to be struck in ArmA.
  21. Like
    razgriz33 got a reaction from GhostDragon in [AWE] 111 / 112 Fireteam & Squad Leadership -- 11/05/2017   
    I like the idea of this event, particularly note the "how not to micromanage" part. Historically we've struggled for leaders, either not enough of them or they're not quite sure how not to sound like a drill sergeant  Good luck boys!  
  22. Like
    razgriz33 reacted to S0zi0p4th in Revive bug tracking   
    Because off gear saving
  23. Like
    razgriz33 got a reaction from Josh in How the sausage is made (or - what's happened / is happening with TS Tags)   
    Read and I approve. Something that we may see as rather trivial on first glance may actually be meaningful to others, so in that respect I'm happy to put it to a vote, as long as you reserve the right to veto it.
  24. Like
    razgriz33 got a reaction from SkullCollector in How the sausage is made (or - what's happened / is happening with TS Tags)   
    Read and I approve. Something that we may see as rather trivial on first glance may actually be meaningful to others, so in that respect I'm happy to put it to a vote, as long as you reserve the right to veto it.
  25. Like
    razgriz33 got a reaction from Copey in How the sausage is made (or - what's happened / is happening with TS Tags)   
    Read and I approve. Something that we may see as rather trivial on first glance may actually be meaningful to others, so in that respect I'm happy to put it to a vote, as long as you reserve the right to veto it.
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