Jump to content

razgriz33

Donator
  • Posts

    1,778
  • Joined

  • Last visited

  • Donations

    0.00 GBP 

Everything posted by razgriz33

  1. We've shared so many memories with Ody, If you didn't know him, he's the kinda guy to bring people together buying gaming bundles for his friends to join him in whatever crazy adventure he could find next, payday, life is feudal, red solstice, dayZ, Mount+Blade.... this list goes on. We'd joke about him rage quitting but that feisty personality that always fought for what was fair for the people is the oderous I love. Equally he's a chap you could sit down and chill with, watch some youtube playlists (including who killed captain alex, world star, failarmy!) and I'm sure a few of you reading this have fond memories of that! Our inside joke was that we'd share "sea chanties" with each other (which were actually just grime, hip hop and similar tunes!). I'm gonna miss you Jeff... all of our crew will... Peace...
  2. Stan's made valid points, Let's read what's here and try to self reflect on it.
  3. razgriz33

    whoops

    Or draining the oil?
  4. I'm sure many of us learnt many lessons from this event. Now we just have to reflect on our feedback and apply what's relevant.
  5. What a great game night! Thanks for organising it.
  6. razgriz33

    Plat-co Best-Co.

    touché my good man
  7. razgriz33

    Plat-co Best-Co.

    Told old war stories or listened to old war stories?
  8. Q1: Your team will have range fingers amongst them (most likely) and if you have a great spotter he might be able to give you scope corrections. you just stay on target and let the team pull together. If they don't help you, or are alone then you will obviously find it harder, as anyone would. Q2: Flying is flying, be proficient but don't showboat. If you can make smart decisions like performing a go around in bad situations (Hot LZ, bad approach etc) you'll be fine.
  9. razgriz33

    Plat-co Best-Co.

    Awww all sat there like it's story time.
  10. Have the CV in all of it's glory and spawn there indeed. However find an appropriate zone on the carrier (If it has one of those amphibious bays that would be perfect). In this zone have boats/landing craft but also have a teleport addaction that when executed, fades the screen to black and teleports the player onto a makeshift amphibious landing site/base. This will therefore retain the ability to drive into the AO vs Fly and provide an appropriate level of immersion. Easy to set up too.
  11. razgriz33

    wrong time wrong place

    "Requesting permission to sit on the tower" "negative ghost rider, the pattern is full"
  12. Why not draft an edit up for the community? (editing mission files i mean) If it works out well and is in line with the plan then it should get incorporated into the mission. I'm not sure at this stage.
  13. razgriz33

    How Not To Vortex

    That's how helicopters scratch their bellies
  14. Ahoy, Those of you that have been with the crew for a long time will know our beloved server, the mighty "Flagship". It's only fitting that tribute be paid to her as she has served us well over the years. She's seen 3 captains in her days on operations and many different staff have manned her gun ports (giggedy), Hosting things like ArmA, Teamspeak, Squad, Kerbal space program, Farm sim, various racing titles, and probably more titles. It's fair to say that many people have enjoyed her service (how many innuendos?). However there comes a time when you need the Germans to build us a new one. And so, she has been laid up in dry dock and the new Flagship'o the line is setting sail out of port, her sea trials went well and we're happy that she's going to be available for all you scurvy dogs for all of your future adventures! (Special thanks to Soziopath for his hard work in this). That said, never forget the great times you had on our beloved Flagship, those memories are priceless. Lads, charge your glasses and raise them high! To flagship!
  15. Perhaps this is a good idea to post onto whatever mod controls ambient AI? ALIVE is it?
  16. I see a bit of drift from OP's threads, I've spotted a roll towards squad leading, how to do it and how not to do it. Those of you that know me well know that I did a lot of leading, before I get on my high horse and tell you how great I am I'll invite you all to include your input(Ask Danny, I sent our squad's medic across an open field in a firefight). One great trait of a good leader is to become good at figuring out human performance and more importantly, combined resource management so to follow the latter of these, it's time to create a thread and gather inputs from all... It's a place to put your $0.10 into this topic, go forth and discuss....Well go on, write a reply
  17. Stay on topic, leave policing of English literature to Oxford please. All leadership ideas go here:
  18. Hi Lord, try this section of our forums: https://forums.ahoyworld.net/forum/86-enhanced-server-information-and-discussion/ note that EU3 was rebranded to AhoyWorld Enhanced or AWE for short.
  19. razgriz33

    Ready for battle

    One torpedo could, they are wayyyy too close
  20. I like the idea of this event, particularly note the "how not to micromanage" part. Historically we've struggled for leaders, either not enough of them or they're not quite sure how not to sound like a drill sergeant Good luck boys!
  21. Looking forward to seeing the Air-Air side, although @Amentes didn't give it a great review I'm sure it'll work out eventually. I can already see some silly things happening like an overwhelming air to ground loadout, mavericks are heavy bruh, I hope weapon mass contributes to the aircraft's total mass... Missile physics and tracking in ArmA have always had me concerned so it'd be interesting to see how this DLC works out. fingers crossed it's casual enough to play with (looks like it is) and serious enough to satisfy the needs of simulation enthusiasts (looks like it might not be), I understand there's a balance to be struck in ArmA.
  22. razgriz33

    You guys tired yet?

    Dammit! That funny moment when @Origins was trying to steal it too
  23. An update has been applied, lets see if this helps
  24. I tested it months ago and it was pretty good, a few limitations regarding gear saving and such but it's actually on the whole pretty good i think. Why re-invent the wheel?
  25. Bonjour lovelies Would you mind posting what is broken from your experience in the revive system please? so far it's understood there's possibly a UI issue amongst a couple other things. Be as specific as possible and know that this is not necessarily a suggestion thread, more of a bug report. Thank you!
×
×
  • Create New...