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razgriz33

AW Core Staff
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About razgriz33

  • Rank
    Retired Site Owner
  • Birthday 07/20/1991

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ArmA 3

  • ArmA 3 Player Name
    razgriz33
  1. rant

    Stan's made valid points, Let's read what's here and try to self reflect on it.
  2. In theory, The ASL shouldn't have to work as hard as he does, but our system does not allow a platoon command to take control until there's enough members to make a full Alpha (Something that I disagree with). The Plat co should talk to his Alpha, Bravo, Charlie elements using VHF. The Joint Terminal Attack not air Controller - JTAC should control supporting/attacking assets such as armour, artillery and air. I understand at the moment we support a Forward Air Command (outdated) role. This leaves Alpha actual to concentrate on achieving the objective that the platco set him on his UHF channels to his fire team leaders, who in turn should be within shouting distance typically (but not always) This is mostly my opinion and some of it how it's designed to work. (understand that this post is hidden at the moment)
  3. whoops

    Or draining the oil?
  4. I'm sure many of us learnt many lessons from this event. Now we just have to reflect on our feedback and apply what's relevant.
  5. What a great game night! Thanks for organising it.
  6. Plat-co Best-Co.

    touché my good man
  7. Plat-co Best-Co.

    Told old war stories or listened to old war stories?
  8. Q1: Your team will have range fingers amongst them (most likely) and if you have a great spotter he might be able to give you scope corrections. you just stay on target and let the team pull together. If they don't help you, or are alone then you will obviously find it harder, as anyone would. Q2: Flying is flying, be proficient but don't showboat. If you can make smart decisions like performing a go around in bad situations (Hot LZ, bad approach etc) you'll be fine.
  9. Plat-co Best-Co.

    Awww all sat there like it's story time.
  10. Arma Aircraft Carrier (Jets DLC) CVN-87

    Have the CV in all of it's glory and spawn there indeed. However find an appropriate zone on the carrier (If it has one of those amphibious bays that would be perfect). In this zone have boats/landing craft but also have a teleport addaction that when executed, fades the screen to black and teleports the player onto a makeshift amphibious landing site/base. This will therefore retain the ability to drive into the AO vs Fly and provide an appropriate level of immersion. Easy to set up too.
  11. wrong time wrong place

    "Requesting permission to sit on the tower" "negative ghost rider, the pattern is full"
  12. Arma Aircraft Carrier (Jets DLC) CVN-87

    Why not draft an edit up for the community? (editing mission files i mean) If it works out well and is in line with the plan then it should get incorporated into the mission. I'm not sure at this stage.
  13. How Not To Vortex

    That's how helicopters scratch their bellies
  14. Flagship moors up.

    Ahoy, Those of you that have been with the crew for a long time will know our beloved server, the mighty "Flagship". It's only fitting that tribute be paid to her as she has served us well over the years. She's seen 3 captains in her days on operations and many different staff have manned her gun ports (giggedy), Hosting things like ArmA, Teamspeak, Squad, Kerbal space program, Farm sim, various racing titles, and probably more titles. It's fair to say that many people have enjoyed her service (how many innuendos?). However there comes a time when you need the Germans to build us a new one. And so, she has been laid up in dry dock and the new Flagship'o the line is setting sail out of port, her sea trials went well and we're happy that she's going to be available for all you scurvy dogs for all of your future adventures! (Special thanks to Soziopath for his hard work in this). That said, never forget the great times you had on our beloved Flagship, those memories are priceless. Lads, charge your glasses and raise them high! To flagship!
  15. Perhaps this is a good idea to post onto whatever mod controls ambient AI? ALIVE is it?
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