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H0K

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  1. Like
    H0K got a reaction from JANXOL in What is AWE to you   
    Back in the day I spent most of my gametime on AWE/EU#3, and it is one of the servers I've enjoyed the most, in all of the games I've played. As most others here, I came to AW for EU#1, but stayed for EU#3. Thanks to the forced teamplay I felt more involved in the mission, it was not just me firing at some enemy soldiers, it was a whole operation with different people in different roles working together to achive a common goal. The forced teamplay pushed me a little out of my comfort zone, which in turn made playing much more enjoyable. It also made me interact more with the community, which in the end is why I've spent most of my Arma hours on AW servers.
     
    After I started at uni three years ago, I haven't been able to play as often as I used to do. But when I had the time, I would always jump on EU#3 to see if there were anyone on. It saddens me to see that the server has died out, and I hope that a fresh start will bring AWE/EU#3 back to its former glory.
    That beeing said, I sadly will not be able to play for the next year, as I'm going on exchange and leaving my computer at home. But  I'm looking forward to see what will become of AWE.

    In regards to this discussion I voted for the strict relations, as I feel like it is the option that enforces teamplay the most. 
     
  2. Like
    H0K got a reaction from Minipily in What is AWE to you   
    Back in the day I spent most of my gametime on AWE/EU#3, and it is one of the servers I've enjoyed the most, in all of the games I've played. As most others here, I came to AW for EU#1, but stayed for EU#3. Thanks to the forced teamplay I felt more involved in the mission, it was not just me firing at some enemy soldiers, it was a whole operation with different people in different roles working together to achive a common goal. The forced teamplay pushed me a little out of my comfort zone, which in turn made playing much more enjoyable. It also made me interact more with the community, which in the end is why I've spent most of my Arma hours on AW servers.
     
    After I started at uni three years ago, I haven't been able to play as often as I used to do. But when I had the time, I would always jump on EU#3 to see if there were anyone on. It saddens me to see that the server has died out, and I hope that a fresh start will bring AWE/EU#3 back to its former glory.
    That beeing said, I sadly will not be able to play for the next year, as I'm going on exchange and leaving my computer at home. But  I'm looking forward to see what will become of AWE.

    In regards to this discussion I voted for the strict relations, as I feel like it is the option that enforces teamplay the most. 
     
  3. Thanks
    H0K got a reaction from Johnson in What is AWE to you   
    Back in the day I spent most of my gametime on AWE/EU#3, and it is one of the servers I've enjoyed the most, in all of the games I've played. As most others here, I came to AW for EU#1, but stayed for EU#3. Thanks to the forced teamplay I felt more involved in the mission, it was not just me firing at some enemy soldiers, it was a whole operation with different people in different roles working together to achive a common goal. The forced teamplay pushed me a little out of my comfort zone, which in turn made playing much more enjoyable. It also made me interact more with the community, which in the end is why I've spent most of my Arma hours on AW servers.
     
    After I started at uni three years ago, I haven't been able to play as often as I used to do. But when I had the time, I would always jump on EU#3 to see if there were anyone on. It saddens me to see that the server has died out, and I hope that a fresh start will bring AWE/EU#3 back to its former glory.
    That beeing said, I sadly will not be able to play for the next year, as I'm going on exchange and leaving my computer at home. But  I'm looking forward to see what will become of AWE.

    In regards to this discussion I voted for the strict relations, as I feel like it is the option that enforces teamplay the most. 
     
  4. Like
    H0K reacted to Minipily in What is AWE to you   
    This.
     
    Please all remember, you will still have ALL of the gear that you will get with casual limitations, just not all at once. This is good, because rather than be spoilt for choice you will get a chance to try everything in a longer timeframe. Meaning, you are less likely to get bored of the server feeling that you have "tried everything" in 10 minutes opposed to spending a longer time on the server to have a chance to try everything. This keeps the community together, and excited each restart for something NEW.
     
    On the talk of gear, lest we forget.
     
    AWE is not about gear.
     
    AWE is about community and gameplay.
     
    AWE should not revolve around "dress-up warfare." It should revolve around the specific gameplay, teamwork, communication and orchestration of how things are done. I know I may contridict my point about "AWE does not exist, it does not have a preset method" but, dare I say, this method is the most original and the pillar of all things great that the server thrived on and was built upon.
     
    So please, remember. Gear is secondary, gameplay is primary! Please don't see the server as just a quick "5 minute dress up warfare AO" and instead see it as a "long term, large scale fight based upon tactics and communication." See it this way because it is different and challenging, not simple and boring. I believe I speak for everyone when I say that we'd like to see the server last.
  5. Like
    H0K reacted to Johnson in What is AWE to you   
    I can assure you that no one is more aware of EU#1's importance as AW's flagship than myself and Mini, as we have known for years. We're not talking "BS" and we're not attacking EU#1, we're stating how EU#3 needs to be different. No offence, but the irony is that collectively we probably have more experience on EU#1 than yourself and undoubtedly more on EU#3. Again, no offence, but don't assume we're ignorant. We came from EU#1 too you know.
     

    The future of EU#3 is important and NEEDS to be discussed. I relate to your urgency, but if this isn't done right it will end the way it did once more.
     

    Couldn't agree more and it's what I've always said about EU#3. It's also the main reason I think a stricter mindset is a better way to go, since rather than attempt to appease everyone with a casual mindset, a stricter enforcement will be more likely to attract like-minded players. So "everyone" wont be happy, but almost everyone that's playing on the server would be.
     

    Again, can relate to you're urgency, but discussing how the community and the current players want the server to go is imperetive to keeping a good, fair community. Talking especially from experience. "This isn't a democracy." One of the worst AW quotes in my opinion.
     

    Very very true, again, we couldn't agree more and I know that Minipily ESPECIALLY hates this fact. Plus he's been pressing for greater advertising for ages, the staff team are fully aware, including myself. Only the other day did myself and Ghost acknowledge that the YouTube channel could be span up again once EU#3 is back up and running.
     

    Another great point, "rock bottom" is what we specifically said. Again, something I've mentioned before and all the more reason I think we should go for a more specific playstyle.





    Apologies if I'm overlapping with Mini's replies, I haven't yet had the time to read them. Thanks for your 2-cents, but please refrain from assuming anyone's experience on the matter. I know some of us are quite sensitive about it. Both EU#3 and EU#1 mean a lot to us all.
     
  6. Like
    H0K reacted to Minipily in What is AWE to you   
    The replayability rate is great for EU1, but its the community behind it that im concerned about. I too used to play every day on EU1 pre EU3, but I didn't play for the community, I played because it was a server I was used to. This goes against the philosophy of what EU3 was, but if thats all people want to see the server as in the future, so be it.
     
    It isn't my choice to wait for I&A4, if staff had made up their mind we'd have the mission up now, and myself and Johnson would have gladly taken mission development lead. However it's not our prerogative and it is my general understanding that what Ryko wanted, was the wait until his mission was done and used that across the board. If I'm mistaken in this line of thinking then okay I'm mistaken, but why is the server down?
     
    If it was up to me personally, I'd use a simplified version of I&A with minimum script useage or work from scrap upon another mission template.
     
    The mods will be kept simple, if it was up to me I would use ACE, ACRE/TFAR and RHS and leave it at that. Those 3 mods already provide you with hundreds of hours of fresh content, those 3 mods alone got me 3000+ hours out of the game and I'm still not bored. Mainly, because I know the best ways to utilize them, and that is not using everything all the time so that I get bored and throw the toys out the stroller.
     
    And thank you, I didn't mean to insinuate that you had voted, I was just reiterating the points of outside players voting.
     
    I'm not against you, and I'm not slating EU1. EU1 is a workhorse for AhoyWorld. I just feel that AWE and EU1 should be different things, and that AWE should be doing something fresh this time around.
  7. Like
    H0K reacted to Minipily in What is AWE to you   
    To just make things a little more transparent:
     
    Strict limitations would still technically have casual limitations included, as Johnson previously stated, there would also be a "NATO" or "OPFOR" or "GREENFOR" faction that would allow all weapons and equipment within that sector, and this could be a good starting point that would slowly bring the casual players of EU1 to a slightly more strict environment over time, at their own pace. We would never throw people into the deep end, the server at the end of the day is about having fun and we'd still 100% honour that by allowing this faction, and once the players are more comfortable they can be slowly brought into the slightly more strict environment so our forces would be united under one banner. This not only prevents possible teamkilling but also unites the teamplay so that two squads are not completely set apart in capabilities. 
     
    I can understand the concern of starting player numbers and wishing to gather players from EU1, I believe that's the core point of the casual limitation vote. However, do not fear that strict limitations will strip player numbers. Our MSO used a strict limitation system and many of our players, at least 50% in fact were from EU1 and they still enjoyed themselves. Implementing strict limitations is not all about throwing one into the deep end, it is about slowly washing that mindset over them in their own time until they are comfortable with the play style of the server.
     
    A time when strict limitations did have a bit more testing was during some of AWE's last game nights, and it was these game nights that revived the community of the server to a more healthy number. However, this was too little and too late to make a difference.
     
    Don't feel pressured that I am trying to change your vote, I still honour your choice. I am just hoping to shed light on a few of your points from the other perspective.
  8. Like
    H0K reacted to Minipily in What is AWE to you   
    Keep things professional.
     
    I'm well aware that EU1 is a workhorse, but what I am saying is that players alone does not dictate that a community is truly successful. What I am saying, and I'll keep it simple, is that the community should come together that bit more. I don't mind EU1 having the natural essence of players coming and going, doing as they please similar to joining a random server, that is fine. What I would prefer to see however, is people to come together more on AWE and do away with the casual "easy come, easy go" atmosphere and stick around with something original. The gameplay can still be familiar, but would do better to be more original and slower paced compared to the faster paces, less original styles we see on EU1. I'm not slating EU1, it's a fun server but it's almost impossible to see the differences between that and the various other Invade and Annex servers people have to choose from.
     
    Yes, no one will be 100% happy with AWE, that's the entire point we've been making. Cater to specific people with the like mindedness to bring about some originality rather than create a simplistic server with little orchestration. If said people from EU1 would actually like to become regulars of AWE and play together, that would be entirely fine, what myself and others want to see is some community and they can add to that. But, if said people from EU1 are not even interested in AWE, then there's no reason for them to be included.
     
    This entire thread is the start a direction, or at least I hope it is. For a long time AWE lost its direction and tried to constantly change to meet the needs of what little people it had left playing, then it passed away. What myself and others want to see is a specific direction chosen, one which will STICK. Once that direction is chosen and firmly put in place, it will be easier to control what is done with the server to prevent the anarchy that came before. 
     
    Sure, a simplistic casual direction could work and I'd be willing to try. I just don't like walking in circles.
     
    I agree with you, that something should be done and done fast. You are right in that regard, dare I applaud this expert thinking? It seems we're still waiting on the I&A4 mission, I can't think of any other reason why AWE is so delayed. But while we wait for this messiah mission, it can't hurt to talk as a community and choose a direction we all agree on, dare I also suggest a meeting again so parties can express their points and perhaps we can actually choose a good direction? Transparency was one of the recent changes to AW, no?

    Because I am sick. and. FUCKING. tired. Of the amount of witch-hunting, hatred and spite that is being thrown at each other. Myself and "those lot" as we're known, are not trying to rip the server apart for our own agenda. We just want our golden server to be brought back up with its usual original design. Now I am not afraid of a bit of change, and having the server cater to a wider general easy play audience. I just want it to work, and I have seen these casual modded servers before (trust me, the amount of times I've been banned, one desperately looks for what he has sadly lost) and pretty much all of these servers were dead. Now, I can see the thinking here, cater the server to casual play so  that we can try and get a steady flow from EU1. I remember this exact thinking back in 2015 and unfortunately it didn't work, but second time is the charm.
     
    Again, I'm willing to try something new, I'm just afraid it might not work as well. But ignorance is bliss, and perhaps I am completely wrong. I'm willing to accept I'm wrong if it does turn out to be a success, but the success I'm looking for isn't players, it's community.
     
    All me and @Johnson want to do is revive the server in the communities best interest. Again, we are not COMPLETELY AGAINST the idea of a casual limitations server. We are just, simply, seeing the wider picture of community success within a stricter atmosphere rather than a player success through casual. 
     
    And yes, I do partially agree that you can still have a community success through just simply gaining those easy come, easy go players. It just means that there's a wider mindset between players that often means the rules need a bit more enforcement and pushing. I am talking from experience of what I've seen.
     
    Yes, you could say the poll looks a bit like Brexit if you want, I prefer to say the poll looks like the community attempting to make a decision. 
     
    It's hard not to take offence when you call my deep concerns for the community "bullshit" but I can understand if you too are feeling railed about the current goings. Don't claim that I "know nuttin." 
     
    Though, like myself and @Johnson suggested. If you have no reason to get involved with AWE then it may be suggested you refrain from the poll, I can understand if you want to support one side but that doesn't equate to much if you don't plan on playing on the server. This just brings us back to that "Brexit" ordeal like you were saying. I mean this will full respect of course, I just want to see a poll not be biased in any way. I'm not trying to defend my vote out of spite, I just want to make sure we keep a good footing.
     
    I can see now that the vote is slowly tipping in the favour of casual, if that's the direction the majority of the community wants to go that is fine, I just hope the casual limitations are handled out well and for the betterment of the server and its community. Democracy is a funny system.
     
    So again, if casual is chosen in the end then so be it. But, let's get AWE going in the right direction next time. I'd suggest the rules take a good look over, the staff are picked not out of personal preference but experience during the entire field of AWE (it takes someone that has seen what AWE has come from to see where it should be going) and that the mission works well. I don't doubt I&A4, I'm sure it'll be pretty nice, I just hope that it works well for AWE in the modded sense.
     
    Hopefully this all pans out well, I'm not a pessimist. I'm still optimistic that whichever direction is chosen, something good can happen; AWE will be revived.
  9. Like
    H0K reacted to Johnson in What is AWE to you   
    What people should keep in mind is that we CAN still have a faction called something like "PMC" or "NATO" which are generic factions that have everything available.
  10. Like
    H0K reacted to Vlk in What is AWE to you   
    Awe was a good thing. Hope you guys get it back up again.


    Sent from my iPhone using Tapatalk
  11. Like
    H0K reacted to Minipily in What is AWE to you   
    I am glad that this is finally being brought to light though, at the end of the day the Community should at least have a say in what is happening.
     
    I hope that things can be worked out, I do honestly feel that a stricter environment is not only a more original environment but also one that is better for this server and community.
     
    EU3 or AWE was always about Freedom, yes, but too much Freedom leads to utter Anarchy. There's still Freedom with stricter limitations of course! We can even have a PMC faction that caters to a wider scope. Stricter limitations just means that people stay together in a similar gameplay pattern which helps the teamwork bond.
     
    I'm looking forward to seeing where this goes, and I do hope that I&A4 is a turn around for this community.
  12. Thanks
    H0K reacted to Minipily in What is AWE to you   
    I believe with limitations, we get a broader horizon of gameplay as we get to be limited by the very limitations certain militaries get.
     
    This not only enforces better teamwork, the core point of EU3 since I personally witnessed its birth, but also brings about new gameplay that is engaging and exciting compared to having everyone thrown at you at once, which would quickly make the server become stale which is exactly what happened in the first place.
     
    Learning from our mistakes is paramount.
     
    The server should not cater to everyone, but more rather specific individuals that see the benefits of teamwork over casual gameplay where they can do as they please. For example, 77th JSOC cater to specific people yet both of their servers alone see more activity than AhoyWorld, something that was actually really rare back when there was more of a sense of competition between the two.
     
    EU3, or AhoyWorld Enhanced, does not exist right now. So, as a result, we should be able to make it anyway we like. There is no "preset" measure of what the "server is". So, this is a great time to start fresh and get it right this time! Alongside quite a few others, I personally see that making a stricter area that caters to specific players would do much better than a casual environment.
     
    Dare I say, that numbers do not mean community. Just because a server has more people playing does not mean you have a community, it just means you have players on the server, many of whom do not care about said community. Look at EU1 for example.
     
    It's important to build that community we once had back up, I felt deeply disheartened to see what the server was becoming over the years and seeing how we needed to cut the Teamspeak shorter, the AhoyWorld Forums were hardly getting used and the Discord/Telegram is mainly catering to a specific few individuals rather than a large scale community discussion.
     
    MSO was something myself and a few others built, a server to cater to specific individuals rather than anyone, and still that server did really well and dare I say that the community there was larger than that of AWE in its final days. That is actually quite sad.
     
    Make AhoyWorld Enhanced a community server, not a modded EU1. I, among others, would be sad to see something become unoriginal from which was once incredibly original.
     
    Hopefully this post makes a difference, polls amongst literally anything else that happens here seems to be a sensitive matter, which is a shame. I would like to see the community come together. I'm not saying that by making this server cater to specific people that only specific people can join, I'm saying that these people should adopt a specific mindset. Again, having literally everything for free will get boring and the server goes from teamwork to playing for themselves, which is what happened with EU1. For example, people have the freedom to fill up car full of AT and depart on their own, there is no teamwork in this and therefore would no be a fit environment for AWE. Instead, people should be limited as to what they are able to do, so that people are forced to play together and act as a team. Teamwork breeds Cameraderie, Cameraderie breeds Community.
  13. Sad
    H0K reacted to Josh in RIP Oderus. Gone, but never forgotten.   
    So it breaks my heart to have to right this, but sadly ex-moderator and member Oderus has sadly passed away.
     
    All we know for now is that he got really ill but not much more. I’ve spoken with his brother briefly. 
     
    I hope all that knew him and didnt know him will join me in sending him off. 
     
    Oderus was one of the nicest gamers id ever met and I truely will miss him.
     
    o7 to you brother, rest in peace.
  14. Like
    H0K reacted to GhostDragon in AWE media distribution   
  15. Like
    H0K reacted to Jorgensen73 in AWE media distribution   
    Convoy to mission...Getting ready for missionTook some fire during MSO mission...Tactical insert following the riverbed
  16. Like
    H0K got a reaction from Jorgensen73 in AWE media distribution   
    AhoyWorld airlines bringing us to the action
  17. Like
    H0K reacted to Lucas Collision Lights in Media Resources   
    Update:
    The Ahoy World Enhanced Server's motion graphic is now in the drive for all to use!
    Not forgetting EU#1
    And EU#2
    Kind Regards,
    ~Lucas
  18. Like
    H0K reacted to Amentes in [EU#3] [GAMENIGHT]Operation Desert Storm Phase 1   
    Signed up previously, can't do 23rd though, that's basically when Christmas starts for many of us Scandinavians
  19. Like
    H0K reacted to PiranhA in Wacky and Wierd   
    Dear Dai-San...
     
    At first: I completely share you frustration if its about the side mission being wasted/failed by triggerhappy-lookatmeimarambodestroyingeverything-hero's. 
     
    Secondly: 
    - It isnt a 100% members only forum, but the majority reading the forum are the active members im sure. I dont have the exact stats, but im sure the majority of the people wasting the sidemission dont even know theres a ahoy-forum. Let alone visit it, let alone read all the posts (including this one).
     
    At last (in 2 parts):
     
    - I dont represent myself as ahoy spokesman but i do give my opinion as i did here before. The point i want(ed) to make is the following: the majority (you included Dai-San) of the ahoy members are very capable arma players. And with some searching on the forums, you find out the side-mission is the most discussed topic if it comes to invade and annex (together or thanks to the endless discussion about the side rewards). I didnt step up on behalf of ALL Ahoy but im 100% sure everybody on this forum knows how to play the side missions. 
    -About me being a ahoy member: im quite well known in the community i think, most people like me and maybe some people dislike me for sure. Im here for over 2 years, being a member for about 15 months and for about a year a donator. Since David took over ahoy im a field ambassador, something i didnt ask for. My approach, specially if there were new players who had 0 experience is to introduce them to invade & annex and do some training, this includes explaining the side-mission.
     
    In short
    Side mission fails are frustrating.
    Side mission fails are part of the game until the servers become private.
    I had no intention flooring or insulting anyone.
    The forum has a very limited reach if it comes to people who dont know what they are doing.
    I prefer to help people in the game, also explaining the side.
    I think you misinterpeted me or understood me wrong in my intentions.
    My apologies for not being more accurate in my previous post and if any insult was given, my sincere apologies.
  20. Like
    H0K reacted to PiranhA in Psychological Analysis Breakdown of the roles and the players who play them in arma 3, 2016   
    Psychological analysis of arma-players and their squad roles:
     
    Team-lead: Charismatic but power-hungry demagogue. Always a alpha-type male and mostly highly educated. Would be a (bank) manager or lawyer in civilian life. Likes to eat his own cooked food, specially T-bone steaks. Has ferrari as favourite car. Most loved weapon would be a nuke. Favourite movie: Wolf of wallstreet.
     
    Squad-Lead: Power-hungry sadist. Mostly a alpha-type male lacking some self confidence with normal education. Would be a police officer or salesman in civilian life. Likes to eat his own cooked food, specially fish like trout. Has mercedes as favourite car. Most loved weapon would be a Jdam. Favourite movie: The green mile.
     
    Sniper/marksman/spotter: Einzelganger who dosnt express himself when it comes to emotions, medium educated. Would be a IT employee or accountant in civilian life. Likes raw food but isnt a vegetarian. Drives most probably vauxhall. Most loved weapon is M40. Favourite movie: American Sniper
     
    Demolition: Temperamental and dominant type of guy. Mostly non very well education and often dyslectic, only spells the word boom correct. Would be a miner or truck driver in civilian life. Like to drive a ford. Eats spicey food, preferred curry's. Most loved weapon is a grenade. Favourite movie: Sum of all fears.
     
    Rep spec: Manipulating perfectionist with a bad feeling for timing. Educated in physics on a medium level Would be a mechanic or busdriver in civilian life. Likes to drive a pimped caterpillar excavator. Eats his steaks well done, dosnt like vegetables. Most loved weapon: a hammer. Favourite movie: Gone in 60 seconds.
     
    Medic: Over emotional and politicly correct person. Mostly only educated in biology and somethimes chemistry. Would be a politician or nurse in civilian life. Is a strikt vegan. Has a mountainbike as favourite car. Most loved weapon would be love. Favourite movie: My little pony
     
    Machinegunner: Paranoid schizofrenic whom gets over emotional sometimes. No education most of the times. Would be a amateur body builder or construction worker in civilian life. Wants to eat rice with every meal. Prefers to go around with the bus or subway. Most loved weapon: Saw with extended barrel. Favourite movie: the A-team.
     
    Pilot: Addicted to social interaction who never argues, always blames himself if something goes wrong. Educated in history or economics. Would be a airline pilot or test driver in civilian life. Only eats MC Donalds and skips breakfast. Favourite car is most likely a porsche. Most loved weapon: his own hands. Preferred movie: Top gun.
     
    AT/AA Specialist: Clownesque type without a sense for humor. Did many educations but never finished one. Would be stand up comedian or construction worker in civilian life. Prefers a gravy at all times with his food. Has a lada or renault in his garage(edit:) or worse. Most loved weapon: the javelin. Preferred movie: The good, the bad, the ugly.
     
    *Note: the study is still in progress and can be updated. It is not based on any Ahoy member whatsoever. If you disagree, youre in denial or forgot to take your medicine.
    *Note II: the study is based on the dsm IV for professional psychiatric personell but not really.
    *Note III: if you take arma or this post too seriously you should go play a racing game instead.
    *Note IV: all copyrights are reserved to fishbone publishing.
  21. Like
    H0K reacted to Auntystatic in 5./11/'16 | AWE Gamenight - Operation Boom Chute | Prepare For Uranus   
    It twas good fun thank you very much
     
  22. Like
    H0K reacted to Copey in Minutes from AWE Community Meeting 21-10-16   
    Making the recording of what was said during the community meeting available here for you all. 
    Recording available: here.
    Also below is a quick note document made by myself and Ghostdragon as we proceeded through the meeting, with specific answers to questions.
    Quick Notes available: here.
  23. Like
    H0K reacted to Kingfisher in EU#3 Media topic   
    Some images of AWE I got so far



  24. Like
    H0K reacted to Ryko in OPERATION ALIBI - AW Enhanced game night CAMPAIGN - Fridays 1900 GMT   
    Thanks all for attending tonight's game night.  Sorry for the parts of the mission that worked flawlessly in testing but horribly in practice.  Happily, I think this was the most complex phase in the overall mission and everything else should run a bit more smoothly.  We also learned a few things in tonight's mission that should make ensuing missions run a bit more easily.
     
    - R
  25. Like
    H0K reacted to Colsta in OPERATION ALIBI - AW Enhanced game night CAMPAIGN - Fridays 1900 GMT   
    After the lag passed, was excellent. Good job everyone.
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