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Kingfisher's Achievements
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SkullCollector reacted to a post in a topic: AWE media distribution
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Kingfisher reacted to a post in a topic: An Open Letter of Resignation to AhoyWorld
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Kingfisher reacted to a gallery image: Swift Strike WIP CVN Night
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AWE Training Polls
Kingfisher replied to BloodInTheSand's topic in Enhanced Server Information And Discussion
All for doing some smaller scale side training sessions on basic and advanced piloting for those who want it. Obviously an entire server training session for piloting doesn't need to be devoted with the turnout the past training sessions have had (ie 15-20+ players) -
Kingfisher reacted to a post in a topic: Pilot/Player Competence
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Pilot/Player Competence
Kingfisher replied to ShadowAce11's topic in Enhanced Server Information And Discussion
Share names of players? No. I don't think spreading around someone's inabilities to everyone is right, and making people feel paranoid to try out roles if they are new. I feel we have it in a good state where a brand new/newer player to AWE can slot into a role without feeling like everyone on the server has their eyes on them for any slip up or error they make. You can always mention it to other players that someone may be inexperienced, but how you mentioned it sounded a bit more organised than that. Politely, I disagree with you there @Noah_Hero. I completely understand that when someone has a lack of understanding of their role and is proving detrimental to the mission, it is frustrating. But locking AWE behind training sessions or refusing players from selecting specific roles turns it into a private milsim community. AWE IS a public server. There isn't - and there shouldn't - be something stopping anyone taking what they choose. Although we are more 'closed' than I&A through the TS, modset/repo, etc etc, we aren't private, and we don't vet our players. New dude is doing a poor job of their role? Frequent player is doing a poor job of their role? So. What. It isn't a requirement to know your shit. We actively promote and seek to help people learn on this server, but we never tell someone they have to attend a meeting or training session before they can begin playing. Quality shouldn't always be above Quantity. Save that for other Milsim groups, or push that behaviour and ruling for the MSO, I don't know. I get it that a dude crashing a heli or wasting resources is annoying when you're playing. But ultimately, it's a mission that will last about 30 mins, then there is a new one, or the map changes. There is no permanent repercussion for them not playing right. You tell them if they're doing something wrong, offer help, potentially advise them to take a different role, or you inform an admin if they're pissing around. I feel we do a good job of helping people improve, but blocking players from roles because they're not good at it is not what this server is about. -
Kingfisher reacted to a post in a topic: Pilot/Player Competence
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"Play your Role"
Kingfisher replied to Amentes's topic in Enhanced Server Information And Discussion
Usage of the core weaponry, assets or tools, and/or performing actions which are specific to the slot you entered with. -
Snogers Kowalski reacted to a post in a topic: AhoyWorld Enhanced - Moving Forward
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AhoyWorld Enhanced - Moving Forward
Kingfisher replied to Copey's topic in Enhanced Server Information And Discussion
RIP to Chernarus and Abramia, but defo a great decision to reduce the modset size. Looking forward to the next maps and I hope this will make a few people decide to give AWE a shot. -
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AWE media distribution
Kingfisher replied to Vlk's topic in Enhanced Server Information And Discussion