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kennychr

AW Core Staff
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Everything posted by kennychr

  1. So basically, Blufor has to enter Zargabad to extract 4 insurgents that are working against the russians cause they have valuable intel. Blufor has to assault the town and try to find the insurgents that are holed up somewhere inside Zargabad. Il be in zeus to make sure its not too easy or too hard and hopefully we will get some proper cqb chaos on.
  2. Soo thia has been one of my pet-projects inbetween devving the new mission for eu#3 so some clips are oooold(AhoySec old) Enjoy We Are Ahoyworld: http://youtu.be/FdTm9_7GKYM
  3. I im the planning stage of some group\player training for those who are interested, as in : radio comms,squad movement,contact drills,convoy movement, FAC trainging etc.
  4. Frozt, you need to run dragonfyre OR jsrs you cant run both at the same time
  5. Time i shared my setup Motherboard: Gigabyte GA-X99-Gaming 5 Cpu : Intel I7 5820K @ 4.3GHZ w/ Closed Loop Liquid Cooling courtesy of Cooler Master Ram: Corsair Vengance DDR4 2800Mhz 16GB Storage: 1xSamsung 840Evo 250GB 1x WD Green 1TB GPU: MSI GTX 980 4GB Screen(s): 2x ASUS PB278Q 2560x1440 Res Keyboard\Mouse etc. : Razer BlackWidow 2013, Logitech G502, Logitech G35, TrackIR 5. Some bad cell-phone pictures
  6. kennychr

    EU 2

    Mist = get closer =), i find that running thermals\nightstalker to be to easy, almost feels like im cheating. And engaging from 600metres away takes the fun\danger out of it, tho this is just my opinion.
  7. I would summarize that the HC acts as a "player" that is also a server, so it would use the initPlayerLocal, workaround would be to use the init.sqf if that doesnt give any wonky errors
  8. 4/08/2014 -- US Navy tests electromagnetic Railgu…: http://youtu.be/h6sAUHwTP4A Also i think arma has a fine blend of current/future weapons. The zafir has been present since 1997(IMI Negev). The Katiba has been in use by the Iranians since 2004. The only gun that is fictional is the MX and tht was designed for BIS by a US Gunsmithy. The vehicles for blufor are currently in use.Hunter being fazed in replacing the hmmws and Israel have been fielding the Slammer (Merkava MK4) since 2004. That being said who dosnt like driving around and fielding the same gear as from movies/pictures/series etc.
  9. kennychr

    Hi All

    Welcome to the forums and our community hope you enjoy your stay
  10. Hench that isnt CSE, that is Alive, as in their persistancy options, we are not running persistancy on our mission currently and dont see the need for it atm. In regards to the MREs etc. this is tweakable in time span, but who would like to drink\eat every 15minutes?
  11. Yeah we do get alot of fun out of our homemade missions when we do get people to play them, i only wish that nVidias shadowplay had support for mouse PTT and multiple PTT keys... Im switching to OBS and streaming to twitch+exporting to YT next time to actually get my voice in the clip too
  12. Heres my POV from the event the other day. I think i stained our hmmwe with alot of blood the last half hour or so.
  13. I did some tinkering in dev mode yesterday making a "drop pod" of the taru transportpod and some large cargochutes, looked totally ridiculous
  14. Mission 5 is a go! Read up on the "lore" HERE Slots Alfa -FTleader -Marksman Alganthe -Rifleman Pancake -Medic Stuffedsheep Bravo -FTleader -Marksman -Rifleman -Medic Reaper -Pilot Baconmop -Gunner Christiansen Time: TBA
  15. I have some too, but they are of my squad manuvering for 8minutes then i get shot in the face(i need to work on finding proper cover first) Nice videos =)
  16. Mission 5 info is up, tho im yet to make it all, its in the works. Mission 4 was harder than i would have liked since 80percent got murdered, this was cause of all the players joining after the mission had started so the 4 groups that was in the first task multiplied. This will be circumvented in mission 5 by locking the server when all the signups and people that join at mission start.
  17. New gear arrived by airdrop at the base Mission 4 is a go http://www.ahoyworld.co.uk/topic/3192-ahosec-infoeventmission-logging/ Comrades Camp X is under imminent attack, you have been tasked by NATO to reinforce the ghost installation and defend it until enemy forces are repelled. Intel provided says that the installation was unmanned but had some automated defenses, but they may be offline, knocked out by OPFOR, pending the imminent ground assault. You are to defend the installation and repel the forces attacking the installation, after this is done await further tasking. Slots Angel -Pilot Razgriz33 -Pilot Baconmop Alpha -FTlead Christiansen -Rifleman Pancake -Rifleman Danny -Asst.AR Alganthe -AR Cain -Medic Miksi Bravo -FTlead BlooFlar3 -Rifleman Mass1234 -Rifleman Clark -Asst.AR -AR -Medic PsychoOrange Saturday 11OCT 1730BST
  18. So I thought since I know a couple of you play SpaceEngineers we could have a thread were we share some of our creations via screenshots! Ill start off with my miningship and portable refinery(It folds away. Landed the mining ship and started to fold out the ship. Folded Out. Everything is connected up by conveyor system etc.
  19. Sheeps list sums it up, love the destruction aspect of Siege and division will be extreemely good if all that the demonstration promised makes it to the game and that it will actually have alot of content
  20. https://www.youtube.com/watch?v=97IV61rzD3M https://www.youtube.com/watch?v=8ujED2t0cjM
  21. Soo.. does anyone have this game on PS4 and is interested in making a fireteam ?
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