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Lindi got a reaction from WinterMute in Next Friday Night Campaign: What will it be?
Must say I'd voted for both contemporary and WW2 if that were allowed. The rest I would maybe recommend for special events, maybe not an entire campaign?
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Lindi got a reaction from Minipily in Next Friday Night Campaign: What will it be?
Must say I'd voted for both contemporary and WW2 if that were allowed. The rest I would maybe recommend for special events, maybe not an entire campaign?
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Lindi got a reaction from Schubz in Next Friday Night Campaign: What will it be?
Must say I'd voted for both contemporary and WW2 if that were allowed. The rest I would maybe recommend for special events, maybe not an entire campaign?
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Lindi reacted to MidnightRunner in Next Friday Night Campaign: What will it be?
@Walk'N between you wanting French units and others wanting BAF units I have a lot to include haha
@Lindi Good shout, I'll keep that in mind, we can always do a WW2 campaign at a later date.
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Lindi got a reaction from SkullCollector in Next Friday Night Campaign: What will it be?
Must say I'd voted for both contemporary and WW2 if that were allowed. The rest I would maybe recommend for special events, maybe not an entire campaign?
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Lindi reacted to MidnightRunner in Next Friday Night Campaign: What will it be?
Hey All,
Since we have just 4-5 weeks left in Vietnam, it is time to start looking at what will be our next campaign.
I have been looking at several options some of which I have done a bit of work creating templates & campaign ideas.
That said I want to know what you guys want to play.
Before I give the options in the poll I want to list some obvious exclusions from the options and the reasons for this.
1. Iron Front A3, the WW2 mod. I left this out as we are currently running a historical campaign and I didn't think going straight into another was a great idea
2. Star Wars: Opposition. Mod is not available on steam, the mouse don't play games with copyright, which would require players to source it online or AW to host it, which is just asking for trouble. Obviously neither option is ideal. I will revisit this option if a better solution becomes available.
Links to the main mod for each option:
HALO: Operation Trebuchet
Starship Troopers: Opposition
Mass Effect: Opposition
Aftermath: The Fallout mod
Warhammer 40k: There is Only War
For anything I've missed or any comments please leave them below or send to me directly.
Thanks,
Midnight
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Lindi reacted to gurudoor in Hello from Denmark
Hello
I'm Michael (gurudoor) from Denmark
I'm a casual pc gamer. Mostly play fps-shooters.
Now i'm trying to get better and play more Arma 3 multiplay games.
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Lindi reacted to StormForce in Hey everyone!
Hey guys!
Been on the I&A server the last week or so, after enjoying it so much decided to sign up and say Hi!
I have been playing ArmA on a off for years, Milsimed in the past with 16AA (and @DFletcher) and lately decided I wanted to play ArmA again and found the server still in my recent list.
So Hi!
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Lindi reacted to JANXOL in War for Altis - Act 2 Mission 1 Modded Zeus ops 1.03.20 @ 17:30 UTC
Date:
1.03.2020
17:30 UTC
Expected mission length: 120+ min (might be over or under)
Ending of Act 1:
Act 2 - Might of the Bear
Part 1
As the sun rises on the first day of war, the fighting that started in the night continues, maybe even gets fiercer. The Russian invasion was well prepared, well coordinated and well executed, but it is clear they counted on the Altian communications and radars being disabled for longer than they were. Regardless, while NATO-Altian forces managed to restore communications and organize themselves in record speed, the Russians had no intention of stopping the offensive. They gained a foothold on the island and they decided to use the momentum they have gained to its maximum potential. While not all Russian landings succeeded, the forces that landed in the south of the island made terrifying progress in just 3 hours. The frontline is still not stable and situation changes by the minute. With several reports of insurgent and Freedom forces engaging the Russians and the northern invasion being repelled by Templar's forces, it seems that this is going to be a three-way war for the island.
One of the less successful landings happened in Kavala. A Russian airborne force landed in the city and secured a foothold on the island. It was their intention to extend south and push towards the south-western invasion force, but they failed to break through. Now they are contained to the urban area, but as long as they hold this area they remain a threat. They are encircled and - hopefully - tired, having fought through the night. They have received air-dropped supplies under cover of the night and the Altian command suspects they intend to hold the foothold until they receive more reinforcements through air or sea. It is imperative that the city is retaken before the enemy has a chance to dig in and before the imminent arrival of their reinforcements.
The Assets
Player faction: Altian military
Player slots: 30
- PLATCO - 4 man command element + BRDM-2UM command vehicle
- 3 Infantry Squads - Alpha, Bravo, Charlie - 8-man each (4-man fireteam, 3-man maneuver team + engineer - effectively two 4-man fireteams)
- Vortex - 2-man helicopter pilot team (pilot and co-pilot) - will have access to both Altian helicopters and helicopters provided by the Americans
- Various wheeled transport vehicles
The mission
Russian airborne forces have secured a foothold in the city of Kavala. The city must be retaken before the enemy receives reinforcements. Retake the city, assist friendly forces if possible and do not allow the enemy to break encirclement. Avoid civilian casualties.
The modset:
The modset didn't change, but I'm putting it here for anyone who might need it: https://steamcommunity.com/sharedfiles/filedetails/?id=1944287184
For anyone unfamiliar with ACE who wishes to join, I recommend you check out the ACE basic handbook:
Hope to see you there!
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Lindi got a reaction from SkullCollector in Unsung 11th Armoured Deployment Week 5 21/02/2020 @ 18:30 UTC
Ditto, gotta work Friday evening!
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Lindi reacted to DFletcher in Saying Hi
Hi all,
After several great games on the public server i thought i would sign up. I'm a long term arma player right back from the days of operation flash point. Ex member of the 16AA milsim group where i served most of my time as a pilot as well as working on the mod pack fixing the odd bug etc (really need to re-setup my arma tools etc again been a while since i did any modding) Hopefully after a bit of practice again i can fly here too. Currently use a Warthog joystick with throttles. I'm an older person so sensible at the grand age of 47 and really enjoy to team play of any game.
You might have seen me about on the server as Fletcher (been playing sniper as over watch and laser armour targets
Cya on the field
Fletcher, out
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Lindi reacted to Moto in War for Altis - Act 1 Mission 7 Modded Zeus Ops 23.02.20 @ 17:30 UTC
Jesus christ the lore is so cool
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Lindi reacted to JANXOL in War for Altis - Act 1 Mission 7 Modded Zeus Ops 23.02.20 @ 17:30 UTC
Date:
23.02.2020
17:30 UTC
Expected mission length: 120+ min (might be over or under)
Act 1 - Prelude to a Nightmare
Finale
It is now clear that the signal we have uncovered was a ploy by The Templar, who wished to test the skill and determination of his enemy. While the original objectives of the mission couldn't be completed, Altian armed forces managed to rescue several officers captured by Freedom or insurgents during last weeks. The engagement has proven that The Templar and his forces will not be an easy enemy to beat. Regardless, while their threat remains serious, there is an even greater danger looming over the islands now.
With the Russian ultimatum and absolute refusal of US forces to comply with it, war is now almost certain. NATO forces cooperate with Altian government and high command in an effort to put together a plan of defense for the archipelago, but time is short and resources are scarce. The presence of insurgents on the island is not making things easier either. As days pass and Russian and Gatekeeper forces circle the archipelago in a standoff with American task force, diplomats on both sides still attempt to avoid the escalation of the crisis. Their efforts bring no fruit however. Diplomacy failed, and so it seems war is inevitable. As the time set by Russian ultimatum draws ever closer, fear can be felt across the archipelago. Fear amongst the populace, and amongst the soldiers who will soon stand against the might of the bear.
As sun sets on the final day of peace, a sudden large scale cyber-attack cripples the Altian defense net. Radars, communications and CICs across the archipelago are affected. While it is originally suspected that Freedom and insurgent forces are involved, it quickly became apparent they would be unable to conduct an electronic warfare operation of this magnitude. It appears that Gatekeeper's shiny tech is involved, which can only mean one thing: Altis was infiltrated by enemy forces and the cyber-attack is a preparation for imminent invasion when the ultimatum ends. With merely an hour left before the time set by the Russians, a group of Altian soldiers ventures out in a desperate attempt to restore communications before it is too late. The prelude has ended - nightmare is now upon us.
The Altian doomsday clock is showing midnight...
The Assets
Player faction: Altian military (with US support)
Player slots: 31
- PLATCO - 4 man command element + BRDM-2UM command vehicle
- 3 Infantry Squads - Alpha, Bravo, Charlie - 8-man each (4-man fireteam, 3-man maneuver team + engineer - effectively two 4-man fireteams)
- Hammer - 3-man US vehicle crew operating Bradley IFV
- 2xM2A3
- 1xM117
- Various wheeled transport vehicles
The mission
You must find and destroy the enemy equipment used to jam our communications and facilitate the cyber-attack. Time is short and the invasion imminent. We have merely an hour before the end of the ultimatum. It is all up to you.
The modset:
The modset didn't change, but I'm putting it here for anyone who might need it: https://steamcommunity.com/sharedfiles/filedetails/?id=1944287184
Hope to see you there!
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Lindi got a reaction from Schubz in Unsung 11th Armoured Deployment Week 5 21/02/2020 @ 18:30 UTC
Ditto, gotta work Friday evening!
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Lindi reacted to MidnightRunner in Unsung 11th Armoured Deployment Week 5 21/02/2020 @ 18:30 UTC
Boo! Down with this sorta thing!
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Lindi got a reaction from MidnightRunner in Unsung 11th Armoured Deployment Week 5 21/02/2020 @ 18:30 UTC
Ditto, gotta work Friday evening!
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Lindi got a reaction from Xwatt in Aledged Recruiting/Advertising (perma ban)
Hello Metallboy.
In my eyes you are pretty accurately describing recruiting. You mention that you are in a clan outside Ahoy, you mention inviting people to Discord channels outside Ahoy and you mention inviting players to play your Liberation server while playing on Ahoy. That very much IS recruiting, regardless your intent of harm or no.
We suspected recruitment for a while since Discord names were the only thing shared in text chat on server. We looked into it, but we did not take any action due to only Discord names. In the end got confirmation in the form of a player report of actual recruiting.
AhoyWorld does provide open servers, modded game nights, Forums, TS, Discord. We even give players the option to submit game nights of their own design. We put a lot of effort into making sure we provide extensive services for our player base. This is one of the reasons I find recruiting on our server a low blow.
In the case of permanent bans the offence is serious, I see nothing in the appeal to dispute the evidence of recruiting and I do not detect any real remorse, I will let the ban stand. Permanent bans can be appealed in approximately 6 months.
BAN APPEAL UNSUCCESSFUL
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Lindi got a reaction from LH5 in Aledged Recruiting/Advertising (perma ban)
Hello Metallboy.
In my eyes you are pretty accurately describing recruiting. You mention that you are in a clan outside Ahoy, you mention inviting people to Discord channels outside Ahoy and you mention inviting players to play your Liberation server while playing on Ahoy. That very much IS recruiting, regardless your intent of harm or no.
We suspected recruitment for a while since Discord names were the only thing shared in text chat on server. We looked into it, but we did not take any action due to only Discord names. In the end got confirmation in the form of a player report of actual recruiting.
AhoyWorld does provide open servers, modded game nights, Forums, TS, Discord. We even give players the option to submit game nights of their own design. We put a lot of effort into making sure we provide extensive services for our player base. This is one of the reasons I find recruiting on our server a low blow.
In the case of permanent bans the offence is serious, I see nothing in the appeal to dispute the evidence of recruiting and I do not detect any real remorse, I will let the ban stand. Permanent bans can be appealed in approximately 6 months.
BAN APPEAL UNSUCCESSFUL
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Lindi got a reaction from Stanhope in Aledged Recruiting/Advertising (perma ban)
Hello Metallboy.
In my eyes you are pretty accurately describing recruiting. You mention that you are in a clan outside Ahoy, you mention inviting people to Discord channels outside Ahoy and you mention inviting players to play your Liberation server while playing on Ahoy. That very much IS recruiting, regardless your intent of harm or no.
We suspected recruitment for a while since Discord names were the only thing shared in text chat on server. We looked into it, but we did not take any action due to only Discord names. In the end got confirmation in the form of a player report of actual recruiting.
AhoyWorld does provide open servers, modded game nights, Forums, TS, Discord. We even give players the option to submit game nights of their own design. We put a lot of effort into making sure we provide extensive services for our player base. This is one of the reasons I find recruiting on our server a low blow.
In the case of permanent bans the offence is serious, I see nothing in the appeal to dispute the evidence of recruiting and I do not detect any real remorse, I will let the ban stand. Permanent bans can be appealed in approximately 6 months.
BAN APPEAL UNSUCCESSFUL
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Lindi reacted to JANXOL in AW Staff Racial/Ethnic discrimination
If you feel that your ban was unjust and you are absolutely certain you did nothing that would go against the rules, the proper channel to voice your side of the story and attempt to get unbanned is to make a ban appeal, which you can find here:
https://forums.ahoyworld.net/forms/4-ban-appeal/
I, for one, can tell you that I don't see any admin or moderator jumping to conclusions, let alone based on your name, accent or ethnicity.
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Lindi reacted to TheScar in Free Weekender Roundhouse Call
Hear ye,hear ye !
All loyal subjects of the Altian hemisphere
are herby noticed
by royal proclamation
of the selection of a winner
to thee Free Weekenders DLC competition
this very day
in his honor
Prince XxHamzaASxX
being awarded the chance
of taking ma muney
and spend it on his benefit
on thee CONTACTS DLC
for he shall be a loyal follower of the ARMAverse
Your humble servant
the Grand Scar
excelsior,excelsior
👑👑👑
also,moderators :
#lock topic pls
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Lindi reacted to Stanhope in ACE Medical flowcharts (Quickstart for new players)
Here are a few flowcharts I made that could help new players or people unfamiliar with ace medical. These flowcharts are not the only correct way of doing it. They probably aren't even the best way of doing things. They are intended to be a guide for new people. Once you become familiar enough with ace you'll figure out how to do this better.
Here's a guide on which bandage to use:
Here's a guide on what to do as a rifleman when you get shot:
And here's a guide on what to do as medic when someone gets shot:
And this is a backup link in case these pictures disappear. They'll probably be outdated before that but just in case.