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Stanhope

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  1. Like
    Stanhope got a reaction from Snogers Kowalski in [AWE] Liberation SUNDAY 24/1/21 @ 18:30 UTC   
    Mission Summary
     
    This Sunday, we turn a regular bout of Liberation around to show off what we can do when we put our minds to it. Expect a solid experience with high emphasis on teamwork and structure, with an established Chain of Command.  These are the days when we push for harder objectives or complex operations in combined arms, or try things we normally would not.
     
    Modset Required
    The modset, as well as a full explanation on how to join, can be found here:
     
     
    Mission Runtime
    Roughly 2 hours with a chance to carry on open-ended
     
    Friendly Forces
    Dutch armed Forces
    Opposing Forces
    Serbian armed Forces
     
    Mission
    Clear the region of insurgent forces. Capture strategic objectives. Establish favourable relations with the local populace.
     
    Objective
    TBD by Acting Command on Sunday
     

  2. Like
    Stanhope got a reaction from RiverWolf in [AWE] Liberation SUNDAY 24/1/21 @ 18:30 UTC   
    Mission Summary
     
    This Sunday, we turn a regular bout of Liberation around to show off what we can do when we put our minds to it. Expect a solid experience with high emphasis on teamwork and structure, with an established Chain of Command.  These are the days when we push for harder objectives or complex operations in combined arms, or try things we normally would not.
     
    Modset Required
    The modset, as well as a full explanation on how to join, can be found here:
     
     
    Mission Runtime
    Roughly 2 hours with a chance to carry on open-ended
     
    Friendly Forces
    Dutch armed Forces
    Opposing Forces
    Serbian armed Forces
     
    Mission
    Clear the region of insurgent forces. Capture strategic objectives. Establish favourable relations with the local populace.
     
    Objective
    TBD by Acting Command on Sunday
     

  3. Haha
    Stanhope got a reaction from Guard81 in I+A 3.5x >> class restriction is off   
    And what makes you think you can demand anything from me? 
  4. Like
    Stanhope got a reaction from Schubz in [AWE] Liberation SUNDAY 24/1/21 @ 18:30 UTC   
    Mission Summary
     
    This Sunday, we turn a regular bout of Liberation around to show off what we can do when we put our minds to it. Expect a solid experience with high emphasis on teamwork and structure, with an established Chain of Command.  These are the days when we push for harder objectives or complex operations in combined arms, or try things we normally would not.
     
    Modset Required
    The modset, as well as a full explanation on how to join, can be found here:
     
     
    Mission Runtime
    Roughly 2 hours with a chance to carry on open-ended
     
    Friendly Forces
    Dutch armed Forces
    Opposing Forces
    Serbian armed Forces
     
    Mission
    Clear the region of insurgent forces. Capture strategic objectives. Establish favourable relations with the local populace.
     
    Objective
    TBD by Acting Command on Sunday
     

  5. Like
    Stanhope got a reaction from Lindi in [AWE] Liberation SUNDAY 24/1/21 @ 18:30 UTC   
    Mission Summary
     
    This Sunday, we turn a regular bout of Liberation around to show off what we can do when we put our minds to it. Expect a solid experience with high emphasis on teamwork and structure, with an established Chain of Command.  These are the days when we push for harder objectives or complex operations in combined arms, or try things we normally would not.
     
    Modset Required
    The modset, as well as a full explanation on how to join, can be found here:
     
     
    Mission Runtime
    Roughly 2 hours with a chance to carry on open-ended
     
    Friendly Forces
    Dutch armed Forces
    Opposing Forces
    Serbian armed Forces
     
    Mission
    Clear the region of insurgent forces. Capture strategic objectives. Establish favourable relations with the local populace.
     
    Objective
    TBD by Acting Command on Sunday
     

  6. Like
    Stanhope reacted to MidnightRunner in PMC Ops WAR Week 7 22/01/2021 @ 19:00 UTC   
    Mission Name:
    PMC Ops WAR Week 7
     
    Server Details: 
    IP: 116.202.224.207
    Port: 2302
     
    Mods Required:
    AW_PMC_WAR.html
     
     
     
    TS address: ts.ahoyworld.net
    TEAMSPEAK MISSION BRIEFING FOR ALL PLAYERS WILL BEGIN AT 19:00 UTC
    Expected Mission Length: 120+ minutes (may go over or under expected mission length)
     
    Player Slots: 39 (3 Squads of 11, Vortex and a 3 man command element)
     
     
    Situation
    With only one refuge left the loyalist forces have withdrawn to Mangomak island. There they will make their last stand. There this civil war will end. We have intercepted transmissions that Joseph Lumumba is set to flee the island to be taken in by a sympathetic neighbour. We must not let this happen or he will be able to regain some of the power which we have taken from him.
     
     
    Assets:
    3 x BTR80 (Usable only when a full crew is available)
    2 x Mi-24G
    1 x L-159 CAP loadout
    Various ground support vehicles
     
     
    Friendly Forces:
    Army of the Western African Republic 
     
    Enemy Forces:
    Loyalist forces controlled by the government of Joseph Lumumba
     
    Neutral Forces:
    A coalition of UN troops 
     
    Civilians:
    Civilian presence to be expected, concentrated in built up areas.
     
    Mission
    Defeat the loyalists on Mangomak island and end the civil war. If possible Joseph Lamumba is to be captured alive. Do not let him escape. We have secured the use of an L-159 aircraft fitted out for CAP. This should allow us to have air superiority and prevent his escape.
     
     
    Execution
    Objectives:
    1. Push loyalist force off of Mangomak island
    2. Prevent Joseph Lumumba from escaping the island..
    3. Engage and neutralise any loyalist forces or equipment encountered
     
    Movement Plan:
    At Commanders discretion
     
    Rules of Engagement:
    Enemies may be engaged on sight based on current squad orders
    Civilians are present in the area so collateral damage is to be kept to a minimum.
     
     
    Admin & Logistics
     
    Equipment & Resupply:
    At the commander’s control, assets are available at base to facilitate this.
     
    Reinforcements:
    Unlimited
    At commanders discretion, transport assets are available.
     
     
    Command & Control
     
    Command:
    Overall command lays with codename "Overlord" who will set objectives and ROE.
    Operational control on the ground lies with the Platoon Commander.
     
    Communication:
    Radio channels are set for each element and can be viewed as part of the Diary accessible through the map. Platoon has limited discretion for change but structure is to be maintained.

  7. Like
    Stanhope got a reaction from RiverWolf in [AWE] Liberation SUNDAY 17/1/21 @ 18:30 UTC   
    Mission Summary
     
    This Sunday, we turn a regular bout of Liberation around to show off what we can do when we put our minds to it. Expect a solid experience with high emphasis on teamwork and structure, with an established Chain of Command.  These are the days when we push for harder objectives or complex operations in combined arms, or try things we normally would not.
     
    Modset Required
    The modset, as well as a full explanation on how to join, can be found here:
     
     
    Mission Runtime
    Roughly 2 hours with a chance to carry on open-ended
     
    Friendly Forces
    SAF
    Opposing Forces
    Middle Eastern Militia
     
    Mission
    Clear the region of insurgent forces. Capture strategic objectives. Establish favourable relations with the local populace.
     
    Objective
    TBD by Acting Command on Sunday
     

  8. Like
    Stanhope got a reaction from RiverWolf in Invade & Annex 3 Version History And Feedback Thread   
    Noted and will be fixed in one of the upcoming versions
  9. Haha
    Stanhope got a reaction from Schubz in [AWE] Liberation SUNDAY 17/1/21 @ 18:30 UTC   
    Lies, I was first
  10. Like
    Stanhope got a reaction from Schubz in [AWE] Liberation SUNDAY 17/1/21 @ 18:30 UTC   
    Mission Summary
     
    This Sunday, we turn a regular bout of Liberation around to show off what we can do when we put our minds to it. Expect a solid experience with high emphasis on teamwork and structure, with an established Chain of Command.  These are the days when we push for harder objectives or complex operations in combined arms, or try things we normally would not.
     
    Modset Required
    The modset, as well as a full explanation on how to join, can be found here:
     
     
    Mission Runtime
    Roughly 2 hours with a chance to carry on open-ended
     
    Friendly Forces
    SAF
    Opposing Forces
    Middle Eastern Militia
     
    Mission
    Clear the region of insurgent forces. Capture strategic objectives. Establish favourable relations with the local populace.
     
    Objective
    TBD by Acting Command on Sunday
     

  11. Haha
    Stanhope got a reaction from Noah_Hero in [AWE] Liberation SUNDAY 17/1/21 @ 18:30 UTC   
    Lies, I was first
  12. Like
    Stanhope got a reaction from LH5 in [AWE] Liberation SUNDAY 17/1/21 @ 18:30 UTC   
    Mission Summary
     
    This Sunday, we turn a regular bout of Liberation around to show off what we can do when we put our minds to it. Expect a solid experience with high emphasis on teamwork and structure, with an established Chain of Command.  These are the days when we push for harder objectives or complex operations in combined arms, or try things we normally would not.
     
    Modset Required
    The modset, as well as a full explanation on how to join, can be found here:
     
     
    Mission Runtime
    Roughly 2 hours with a chance to carry on open-ended
     
    Friendly Forces
    SAF
    Opposing Forces
    Middle Eastern Militia
     
    Mission
    Clear the region of insurgent forces. Capture strategic objectives. Establish favourable relations with the local populace.
     
    Objective
    TBD by Acting Command on Sunday
     

  13. Like
    Stanhope reacted to MidnightRunner in PMC Ops WAR Week 6 15/01/2021 @ 19:00 UTC   
    Mission Name:
    PMC Ops WAR Week 6
     
    Server Details: 
    IP: 116.202.224.207
    Port: 2302
     
    Mods Required:
    AW_Liberation.html
     
     
    TS address: ts.ahoyworld.net
    TEAMSPEAK MISSION BRIEFING FOR ALL PLAYERS WILL BEGIN AT 19:00 UTC
    Expected Mission Length: 120+ minutes (may go over or under expected mission length)
     
    Player Slots: 38 (3 Squads of 11, Vortex and a 3 man command element)
     
     
    Situation
    Following the reaction our incursion on Taris Island it was determined that there must be a significant enemy presence there. Command have decided to make the island our next priority. No doubt the enemy will have anticipated this and set up defenses. The defector has also provided some important intel regarding the island along with a possible location for the enemy leader Joseph Lumumba.
     
     
    Assets:
    3 x BTR80 (Usable only when a full crew is available)
    2 x Mi-24G
    Various ground support vehicles
     
     
    Friendly Forces:
    Army of the Western African Republic 
     
    Enemy Forces:
    Loyalist forces controlled by the government of Joseph Lumumba
     
    Neutral Forces:
    A coalition of UN troops 
     
    Civilians:
    Civilian presence to be expected, concentrated in built up areas.
     
    Mission
    Liberate Taris island from loyalists forces. If possible act on the intel regarding the location of Joseph Lumumba. 
     
     
    Execution
    Objectives:
    1. Push loyalist force off of Taris island
    2. Search the marked locations for signs of Joseph Lumumba or his location.
    3. Engage and neutralise any loyalist forces or equipment encountered
     
    Movement Plan:
    At Commanders discretion
     
    Rules of Engagement:
    Enemies may be engaged on sight based on current squad orders
    Civilians are present in the area so collateral damage is to be kept to a minimum.
     
     
    Admin & Logistics
     
    Equipment & Resupply:
    At the commander’s control, assets are available at base to facilitate this.
     
    Reinforcements:
    Unlimited
    At commanders discretion, transport assets are available.
     
     
    Command & Control
     
    Command:
    Overall command lays with codename "Overlord" who will set objectives and ROE.
    Operational control on the ground lies with the Platoon Commander.
     
    Communication:
    Radio channels are set for each element and can be viewed as part of the Diary accessible through the map. Platoon has limited discretion for change but structure is to be maintained.

     
  14. Like
    Stanhope got a reaction from Schubz in [AWE] Liberation SUNDAY 10/1/21 @ 18:30 UTC   
    Mission Summary
     
    This Sunday, we turn a regular bout of Liberation around to show off what we can do when we put our minds to it. Expect a solid experience with high emphasis on teamwork and structure, with an established Chain of Command.  These are the days when we push for harder objectives or complex operations in combined arms, or try things we normally would not.
     
    Modset Required
    The modset, as well as a full explanation on how to join, can be found here:
     
     
    Mission Runtime
    Roughly 2 hours with a chance to carry on open-ended
     
    Friendly Forces
    SAF
    Opposing Forces
    Middle Eastern Militia
     
    Mission
    Clear the region of insurgent forces. Capture strategic objectives. Establish favourable relations with the local populace.
     
    Objective
    TBD by Acting Command on Sunday
     

     
  15. Like
    Stanhope got a reaction from LH5 in [AWE] Liberation SUNDAY 10/1/21 @ 18:30 UTC   
    Mission Summary
     
    This Sunday, we turn a regular bout of Liberation around to show off what we can do when we put our minds to it. Expect a solid experience with high emphasis on teamwork and structure, with an established Chain of Command.  These are the days when we push for harder objectives or complex operations in combined arms, or try things we normally would not.
     
    Modset Required
    The modset, as well as a full explanation on how to join, can be found here:
     
     
    Mission Runtime
    Roughly 2 hours with a chance to carry on open-ended
     
    Friendly Forces
    SAF
    Opposing Forces
    Middle Eastern Militia
     
    Mission
    Clear the region of insurgent forces. Capture strategic objectives. Establish favourable relations with the local populace.
     
    Objective
    TBD by Acting Command on Sunday
     

     
  16. Like
    Stanhope reacted to MidnightRunner in PMC Ops WAR Week 5 08/01/2021 @ 19:00 UTC   
    Mission Name:
    PMC Ops WAR Week 5
     
    Server Details: 
    IP: 116.202.224.207
    Port: 2302
     
    Mods Required:
    AW_Liberation.html
     
     
    TS address: ts.ahoyworld.net
    TEAMSPEAK MISSION BRIEFING FOR ALL PLAYERS WILL BEGIN AT 19:00 UTC
    Expected Mission Length: 120+ minutes (may go over or under expected mission length)
     
    Player Slots: 38 (3 Squads of 11, Vortex and a 3 man command element)
     
     
    Situation
    For the last 3 years there has been an unofficial cease fire during religious holidays. That is until today. While the majority of our forces are on leave for this holiday or are using the time for maintenance the enemy have attacked. In an overnight assault they have attacked and seized the capital of Bolabongo and many of its residents. Caught off guard they were also able to capture several senior government officials who are believed to be being held as bargaining chips. Having moved North during the holiday cease fire, the CHADS seem to be the force best placed to respond. 
     
     
    Assets:
    3 x BTR80 (Usable only when a full crew is available)
    2 x Mi-24G
    Various ground support vehicles
     
     
    Friendly Forces:
    Army of the Western African Republic 
     
    Enemy Forces:
    Loyalist forces controlled by the government of Joseph Lumumba
     
    Neutral Forces:
    A coalition of UN troops 
     
    Civilians:
    Civilian presence to be expected, concentrated in built up areas.
     
    Mission
    Respond to the assault on the capital city. Repel the loyalist forces and reclaim the city. Find and free the government officials so they cannot be used as pawns.
     
     
    Execution
    Objectives:
    1. Mobilise against the Loyalist offensive
    2. Liberate the city of Bolabongo
    3. Find and free the government officials
    4. Engage and neutralise any loyalist forces or equipment encountered
     
    Movement Plan:
    At Commanders discretion
     
    Rules of Engagement:
    Enemies may be engaged on sight based on current squad orders
    Civilians are present in the area so collateral damage is to be kept to a minimum.
     
     
    Admin & Logistics
     
    Equipment & Resupply:
    At the commander’s control, assets are available at base to facilitate this.
     
    Reinforcements:
    Unlimited
    At commanders discretion, transport assets are available.
     
     
    Command & Control
     
    Command:
    Overall command lays with codename "Overlord" who will set objectives and ROE.
    Operational control on the ground lies with the Platoon Commander.
     
    Communication:
    Radio channels are set for each element and can be viewed as part of the Diary accessible through the map. Platoon has limited discretion for change but structure is to be maintained.

  17. Like
    Stanhope got a reaction from RiverWolf in [AWE] Liberation SUNDAY 20/12/20 @ 18:30 UTC   
    Mission Summary
     
    This Sunday, we turn a regular bout of Liberation around to show off what we can do when we put our minds to it. Expect a solid experience with high emphasis on teamwork and structure, with an established Chain of Command.  These are the days when we push for harder objectives or complex operations in combined arms, or try things we normally would not.
     
    Modset Required
    The modset, as well as a full explanation on how to join, can be found here:
     
     
    Mission Runtime
    Roughly 2 hours with a chance to carry on open-ended
     
    Friendly Forces
    SAF
    Opposing Forces
    Middle Eastern Militia
     
    Mission
    Clear the region of insurgent forces. Capture strategic objectives. Establish favourable relations with the local populace.
     
    Objective
    TBD by Acting Command on Sunday
     

     
  18. Like
    Stanhope got a reaction from Jenkins in [AWE] Liberation SUNDAY 20/12/20 @ 18:30 UTC   
    Mission Summary
     
    This Sunday, we turn a regular bout of Liberation around to show off what we can do when we put our minds to it. Expect a solid experience with high emphasis on teamwork and structure, with an established Chain of Command.  These are the days when we push for harder objectives or complex operations in combined arms, or try things we normally would not.
     
    Modset Required
    The modset, as well as a full explanation on how to join, can be found here:
     
     
    Mission Runtime
    Roughly 2 hours with a chance to carry on open-ended
     
    Friendly Forces
    SAF
    Opposing Forces
    Middle Eastern Militia
     
    Mission
    Clear the region of insurgent forces. Capture strategic objectives. Establish favourable relations with the local populace.
     
    Objective
    TBD by Acting Command on Sunday
     

     
  19. Like
    Stanhope got a reaction from Schubz in [AWE] Liberation SUNDAY 20/12/20 @ 18:30 UTC   
    Mission Summary
     
    This Sunday, we turn a regular bout of Liberation around to show off what we can do when we put our minds to it. Expect a solid experience with high emphasis on teamwork and structure, with an established Chain of Command.  These are the days when we push for harder objectives or complex operations in combined arms, or try things we normally would not.
     
    Modset Required
    The modset, as well as a full explanation on how to join, can be found here:
     
     
    Mission Runtime
    Roughly 2 hours with a chance to carry on open-ended
     
    Friendly Forces
    SAF
    Opposing Forces
    Middle Eastern Militia
     
    Mission
    Clear the region of insurgent forces. Capture strategic objectives. Establish favourable relations with the local populace.
     
    Objective
    TBD by Acting Command on Sunday
     

     
  20. Like
    Stanhope reacted to MidnightRunner in Operation Sidestep 18/12/2020 @ 19:00 UTC   
    Mission Name:
    Sidestep
     
    Server Details: 
    IP: 116.202.224.207
    Port: 2302
     
    Mods Required:
    Arma 3 Preset OP Sidestep.html
     
    TS address: ts.ahoyworld.net
    TEAMSPEAK MISSION BRIEFING FOR ALL PLAYERS WILL BEGIN AT 19:00 UTC
    Expected Mission Length: 120+ minutes (may go over or under expected mission length)
     
    Player Slots: 36 (5 Squads of 6, 2 Vortex and a 4 man command element)
     
     
    Situation
    The CHADS are tied down in Finland, they reported and NATO forces have confirmed the detection of some strange signals and even more concerning electrical surges originating from the island of Gogland (Suursaari in finnish) (loc: Gulf of Finland between Finland, Estonia and Russia). SAT imagery is blocked by interference, drone coverage is zero, for unknown reasons our drones went haywire as soon as they approached the island, civilian communication seized to exist. Something is happening on that island, and your job is to find out what. Under the cover of night and with the help on an oil tanker ship your company set up a temporary resupply and command point near the main island, and your job today will be to investigate the sources of the strange signals, approx origin points have been marked on your map. Don't linger around for too long, our presence may be interpreted as an act of war.
     
     
    Assets:
    3 x MH-6
    Various ground support vehicles
     
     
    Friendly Forces:
    BLUFOR
     
    Enemy Forces:
    Unknown
     

    Civilians:
    Civilian presence unknown
     
    Mission
    Infiltrate the island of Suursaari, investigate the origins of the strange signals and electrical interference in order to reestablish SAT and Drone coverage. Re-establish military communication relay between Finland and NATO forces, if possible, confirm civilian presence and investigate the cause of civilian communication disappearance. The operation is covert, be as silent as possible, direct contact with civilians is to be avoided if possible.
     
     
    Execution
    Objectives:
    1. Infiltrate the island
    2. Investigate the source of the strange signals and report
    3. Re-establish civilian and military communication (possible signal jamming device must be destroyed or deactivated)
    4. Exfil
     
    Movement Plan:
    At Commanders discretion
     
    Rules of Engagement:
    Covert operation(!!!), avoid contact engage only if being engaged upon, based on current squad orders, may change if the situation develops
    Civilians are present in the area so collateral damage and civilian visual contact is to be kept to a minimum.
     
     
    Admin & Logistics
     
    Equipment & Resupply:
    At the commander’s control, assets are available at base to facilitate this.
     
    Reinforcements:
    Unlimited
    At commanders discretion, transport assets are available.
     
     
    Command & Control
     
    Command:
    Overall command lays with codename "Overlord" who will set objectives and ROE.
    Operational control on the ground lies with the Platoon Commander.
     
    Communication:
    Radio channels are set for each element and can be viewed as part of the Diary accessible through the map . Platoon has limited discretion for change but structure is to be maintained. 

     
  21. Thanks
    Stanhope reacted to Norris in Ahoyworld End of the Year 2020 RESULTS   
    Congratulations to the members below, you earned it!
     
    AW MVP 2020: @Stanhope
     
    AW Most Friendly Admin/Moderator/Spartan 2020: @Lindi
     
    AW Most Helpful Admin/Moderator/Spartan 2020: @Stanhope
     
    AW Most Active Staff Member 2020: @MidnightRunner
     
    AW Strictest Staff Member 2020: @LH5
     
    AW Best Team Player 2020: @Bomer
     
    AW Most Helpful Member *Non Staff* 2020: @Gambit
     
    AW Most Friendly Member 2020: @Art3misZA
     
    AW Tacti-cool member 2020: @Minipily's moustache
     
    AW Underrated Member 2020: @RiverWolf
     
    AW Most Incoherent Member 2020: @RiverWolf
     
    AW DAAASSS BOOOOT (formerly Drunkest member) 2020: @RiverWolf
     
    AW Best Pilot 2020: @Gambit
     
    AW Worst Pilot 2020: @Toasted_Bread_Slice
     
    AW Best Voice 2020: @Murph He's Batman
     
    AW Funniest Person on Team Speak 2020: @WinterMute
     
    AW Worst Joke 2020: @LH5 the shear amount of "Hi back" among other jokes was...well you earned it!  
     
    AW Best Moment 2020 (can be in-game, on Team Speak or Forum): @MidnightRunner rendition of "Sick note" 
     
    AW Best Forum Post (please put URL in): 
     
     
    AW Dankest Meme Post In Discord 2020: N/A
     
    AW Best Driver 2020: @Minipily
     
    AW Worst Driver 2020: @Xwatt 
     
    AW Best Fail 2020: @Jochem, there were many different situations you were in to get you this. ACRE was second
     
    AW Best Ban of 2020: 
     
     
    AW Team Speak Channel 2020: Setup room
     
    AW Best Screen Shot 2020: 
     
     
    AW Best/Worst Call-out 2020: @Stryker990, many different situations here.
     
    AW Candidate for the Hague 2020: @Sho_Iwaizumi
     
    AW Role Model 2020: @MidnightRunner
     
     
    Thank you all for participating. Next year we will have a new format for you to fill so it should be easier. Once again congratulations to the winners and we will see you next year.
  22. Haha
    Stanhope reacted to Lindi in Chubbs   
    Hello @ChubboSlav
     
    I have reviewed you most recent ban and it seems to be inline with the previous ban, you have conducted yourself in a manner that has been seen as a violation of rule 1.1.1:
     
     
    I have personally unbanned you once, against recommendations against doing so. I've given you a second chance but here we are repeating the process that has been going on for too long. 
     
    BAN APPEAL UNSUCCSESSFULL.
  23. Thanks
    Stanhope reacted to Jenkins in Ahoyworld End of the Year Awards 2020 [Closed}   
    AW MVP 2020: @Stanhope (For his "big brain" technical contribution behind the scenes, seriously, this guy needs paid)
    AW Most Friendly Admin/Moderator/Spartan 2020: @Norris (The friendliest Canadian abooot)
    AW Most Helpful Admin/Moderator/Spartan 2020: @MidnightRunner (Oh merciful overlord)
    AW Most Active Staff Member 2020: @LH5 (AW's very own big brother - forever watching chatlogs)
    AW Strictest Staff Member 2020: @Admiralbumfluff (For fighting the ever-lasting battle against EU1 trolls)
    AW Best Team Player 2020: @Johnson (Squad leading ability second-to-none, absolute meme lord behind the scenes... love it)
    AW Most Helpful Member *Non Staff* 2020: @SiegeSix (For helping break-in the newbloods during the early days)
    AW Most Friendly Member 2020: @Sack (, Sergeant.)
    AW Tacti-cool member 2020: @Minipily (Drip on point, Steve would be proud.)
    AW Underrated Member 2020: @FrOzT (Friendly Nord chap, always appreciated being able to watch stream highlights from your POV, that goes for @Walk'N too!)
    AW Most Incoherent Member 2020: @Walk'N  (Absolutely stellar French fella, listening to his callouts always make me chuckle)
    AW DAAASSS BOOOOT 2020: N/A
    AW Best Pilot 2020: @Gambit (Up there alongside the best pilots I know, zero-tolerance for smart-assery)
    AW Worst Pilot 2020: @Xwatt (Best you stay boots on the ground 'ol friend)
    AW Best Voice 2020: @Jochem (Confident leader, crystal clear commands, voice of an angel)
    AW Funniest Person on Team Speak 2020: @SkullCollector (Fastest one-liners in the west)
    AW Worst Joke 2020: (Truly ban worthy)
    AW Best Moment 2020 (can be in-game, on Team Speak or Forum): (I still hear that guitar playing whenever I close my eyes... never again.)
    AW Best Forum Post (please put URL in): (Glad to see the community expand its reach to new platforms, hopefully we can see more of this in the future)
    AW Dankest Meme Post In Discord 2020: (I honestly couldn't pick one, the meme channel just keeps producing the goods)
    AW Best Driver 2020:  @WinterMute (You can always count on 'ol willy to safely get you to your destination!)
    AW Worst Driver 2020:  @Jenkins (I know @Xwatt tends to get a lot of flak for his driving abilities, but I'd seriously consider myself a strong contender this time around)
    AW Best Fail 2020: @kennychr (Bet you thought you had escaped this one huh, but honestly though, I DESERVE IT.)
    AW Best Ban of 2020: @MoonFire
    AW Team Speak Channel 2020:  SETUP ROOM - AWE  (A true emotional rollercoaster and home to the best memes outside Discord)
    AW Best Screen Shot 2020: (Credit to @Johnson and @Karate Pyjamas - Liberation in a nutshell)
    AW Best/Worst Call-out 2020:  -REDACTED- / Helmet Cam of Cpl. Xwatt - Alpha Squad / Operation CHADS / Hellanmaa Province West / -REDACTED-
    AW Candidate for the Hague 2020: @Sho_Iwaizumi (Every commanders headache, but always in good humour. Pizza connoisseur.)
    AW Role Model 2020: @Whigital (Top quality player, rarely ventures outside EU1 but is very friendly and helpful with guiding new players, keep it up dude!)
  24. Like
    Stanhope got a reaction from Schubz in [AWE] Liberation SUNDAY 13/12/20 @ 18:30 UTC   
    Mission Summary
     
    This Sunday, we turn a regular bout of Liberation around to show off what we can do when we put our minds to it. Expect a solid experience with high emphasis on teamwork and structure, with an established Chain of Command.  These are the days when we push for harder objectives or complex operations in combined arms, or try things we normally would not.
     
    Modset Required
    The modset, as well as a full explanation on how to join, can be found here:
     
    https://forums.ahoyworld.net/topic/15470-how-to-join-awe-liberation/
     
    Mission Runtime
    Roughly 2 hours with a chance to carry on open-ended
     
    Friendly Forces
    SAF
    Opposing Forces
    Middle Eastern Militia
     
    Mission
    Clear the region of insurgent forces. Capture strategic objectives. Establish favourable relations with the local populace.
    Objective
     
    TBD by Acting Command on Sunday
     

     
  25. Like
    Stanhope got a reaction from GhostDragon in Removing any kinds of explosives from "Free IDAP" side mission's tent guards.   
    An issue has been made in our system so when one of our devs has some time this will be implemented.  It's scheduled to be put in the next version but no promises. 
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