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Minipily

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Everything posted by Minipily

  1. Minipily

    A Flight to Remember

    That helicopter was actually carrying some extra FPS to base before we put an end to it and crashed the mission. RIP Guantlet.
  2. Funny though. - Johnson whenever something bad happens to me. How does it feel now l00ser.
  3. Thank you Shadow for being easily one of the best staff members I've seen in Ahoyworld to date since my arrival in 2013. You've been a big help and influence in the enjoyment on the server. Atleast when Zues doesnt go full on SUCC mode Good luck with your Bootcamp, I always thought the Navy just practised polishing the deck of the ship before polishing their fellow seamen's smooth chests all day. Regardless, I'm sure it'll be a great experience. Hope to see you return once you have the chance as I'm sure many like myself will miss your presence. (Provided AW doesn't fall into an abyss without you in the next 3 years.) Try not to get hit in the gut during a live fire training, that's my job, everyone knows the authentic OUURGHHH. Kind Regards, - Mini
  4. I went through so many magazines, 40mm's and grenades in that defense... They... They just kept coming...
  5. I believe we went over this a long time ago. The main issues is that the way Patrol Ops/Gauntlet/Stiletto works doesn't quite work for an old environment like that. I mean, I personally could see it working in some ways, but for the average player it may become a strong learning curve that they may not even want to go through. Regardless, if you wanted to make some form of gamenight for something like this, I'm sure it could be hosted somewhere, Christiansen may be able to host it for you.
  6. Not really sure why Don't Care needs to be an option. If someone is just going to click on a Poll purely to post "Don't Care" then wander off just baffles me, why even vote in the first place?
  7. It'd certainly provide a sense of playstyle and overall freedom of choice that not a single other faction has available all at once. Of course there are some issues that people will want to address: Confusion - People will be hearing both 5.56 calibre shots from M4's and 7.62 calibre shots from Kalashnikov weaponry to mention a couple, weapons that have very distinct sounds and are an easy way to identify friend or foe with any other faction. Teamkilling - This is of course an issue, but I wouldn't label it as a huge issue because I feel that people that play AWE for a little while will know better. Sure, accidents do happen, however I feel that the average player knows to PID their targets before firing blindly. In the end, I doubt that teamkilling incidents will be as bad as people list it out to be when Serbian Armed Forces is mentioned. Further Confusion - Apart from the weapons, the vehicles used by the SAF are a mixture of Western designs and Soviet Era and Russian machinery. Because of this, people may face confusion when seeing these vehicles used together and may experience issues understanding friend from foe. I mention these points because I want to keep my post unbiased, I do clearly understand the issues behind implementing this faction. However, I strongly feel that the average AWE player is smart enough to overlook these issues and carry out their tasks effectively. After all, "confusion" warrants more communication, and with more communication comes better gameplay and camaraderie with players on AWE. Overall, I find that adding the Serbian Armed Forces will give us an incredibly large amount of freedom of choice as well as a sense of gameplay we don't even really experience when playing as an "Opfor" faction. Again, I can understand its faults and issues, but again I know that the average player should not make a huge fuss about this and will know better than to allow confusion disallow them from experiencing a completely new experience on AhoyWorld Enhanced. Looking forward to hearing other peoples pointers, again, criticisms can be good but please try to keep them factual and unbiased rather than heavily opinionated and selfish.
  8. Possibly look into locking the spare barrel to Autoriflemen only? I see no reason why someone would even want to take a spare barrel if they are using anything other than a machine gun.
  9. Feature Request Reintroduce the "Spare Barrel" into the Arsenal. I'm requesting this because I'm often finding myself in situations where I'm ordered to lay down large amounts of surpressive fire or otherwise eliminate high amounts of hostile AI, but after so long of shooting at a hostile platoon, my weapon begins to overheat causing huge weapon dispersion and jamming. Overall, that meant I was less effective in my duties, which are to lay down a absolute ass ton of fire. Unsure as to why the spare barrel was removed in the first place, but word of mouth seems to have told me that it was because it slowed down the gameplay, which makes little to no sense considering that it takes longer for me to wait for my barrel to cool down before firing again than it does to quickly swap it out in the field. Again, would appreciate its return as I understand its use and can clearly see the appeal of using it, I certainly have been needing it lately.
  10. Minipily

    Excellent Spacing

    It's important to stay close in Rural Afghanistan, it get's very very cold.
  11. Still waiting on Serbian Armed Forces being a playable faction. The idea of being able to use both Soviet Kalashnikov weaponry as well as Western AR-15 platforms gives a nice playable faction with more freedom of choice than any other current force. Vehicle wise it'd be pretty interesting as well, with old Humvee's and BTR's.
  12. I'm glad to hear that such long standing community members such as @Amentes and @Noah_Hero share similar interests for the betterment of AhoyWorld Enhanced. I could not agree more that less is more, of course all of this is not about shrinking the mod pack as technically, getting rid of mods and getting new ones is making it larger. All of this was just to see what people's thoughts are as well as discuss how getting rid of some mods to either replace or keep standard in RHS can keep things simple yet detailed. If CUP is going to be discussed then I'd like to listen to the pointers, as people are aware I am an RHS man, but I am aware of the pro's that CUP delivers. After all, sometimes quantity can be a quality all its own. Thank you @J0hnson for keeping the topic unbiased and factually sound, professional behaviour regarded AWE is what she deserves.
  13. Certainly a lot of mods that could be removed and otherwise replaced. I find DAR Humvee's to be a novelty. RHS is adding a TOW Humvee into it's modpack, rendering DAR even more useless than it already is. Gorgona should've been removed a while ago, why it still remains baffles me. MNP is again, a novelty at best. It's a fairly large mod that at best, adds a couple uniforms that I see people occasionally use. These uniforms are just retextures of the Vanilla and there are better alternatives that we already have or could replace with. Kunduz is a broken map that lacks updates, an abandoned project. It is not built for Stiletto and never will be, Stiletto is purely too big of a mission for a map that was designed to be a Foot Patrol map for training. LAV-25's can be penetrated by trees and lamp posts, though it adds something new to the modpack that we do not have anywhere else, it sadly does not work as intended. Again, much like DAR, it will soon have a replacement in RHS when the team eventually get around to bringing it out. Middle Eastern Factions is a decent mod, however it is fairly large and is not necessarily required. RHS itself adds plenty of different factions to fight against as well as the Vanilla game having a few we could probably fight, such as the FIA or Syndikat PLA are a retextured CSAT using weapons that are just a varied bunch from Vanilla and RHS. I would strongly suggest getting rid of this mod and replacing the PLA faction with CSAT. SMA is a 1gb mod that adds in mostly duplicates to what we already have. The weapons are nicely detailed but poorly delivered, with ridiculous recoil mechanics and terrible outdated sound effects. The mod itself was last updated in 2016, a testament to it's cons. Essentially, this is a 1gb mod that gives us the SCAR rifles, rifles that I believe will be added to RHS in the future. Out of the mods that have been discussed about removing, SMA remains the only mod that actually shares any form of detail and thus may be a tough decision. However, using facts over opinions, it's 1gb large for iterations of rifles we can get in better detail and updated form in smaller mod packs. Stryker pack is much like the LAV-25's, even though they have added something fresh that we do not have in any other current mod, they sadly do not work as intended and have too many bugs to warrant them being used in the first place. Ryko did attempt to fix them, and I praise him for his work in that sector, but you can't tell a dead dog to bark. I share my pointers in the most unbiased form I can. I understand that people may feel that I am just taking Johnson's side, but frankly I can see where his points come from and AhoyWorld Enhanced does deserve a modpack facelift she so desperately requires. We've been given the golden child of missions that is Stiletto in a free server such as AWE, we may as well look after it and move it forward. Instead, focusing on bundling both Quality and Quantity rather than purely going for the latter in hopes that more equipment to chose from will make us enjoy ourselves more rather than focusing on the gameplay. I look forward to hearing people's pointers, stuff like this is of course a controversial topic at best, but controversy is sometimes the best way to get people to talk from the heart.
  14. Also don't be worried about Ahoyworld Enhanced, it's a little more advanced than Eu1 and Eu2 because it's a modded server but it still remains as a public server.
  15. There's so many things here that just don't add up. What is going on? Where am I?
  16. Minipily

    seadragon.jpg

    There are no Scots, only Englishman!
  17. Minipily

    seadragon.jpg

    Holy crap, how did the Loch Ness Monster get out of Loch Ness Lake?! Alert the Coast Guar- can't say that with a straight face- nah just get the Navy and tell them.
  18. Minipily

    ONLY IN STRATIS

    This + Nightmare difficulty = Unplug computer for fear of Russian uprising inside hard-drive.
  19. Minipily

    A normal day

    His name is Smith, a striking fearful name. A name to match his life, forged and smithed in the forges of Valhalla.
  20. My deepest condolences to those closest to him. I didn't know Oderus as well as others, but regardless I do remember some guy coming on EU3 back in the good ol' days, joining in on the banter and combat with some hilarious lines while he was completely stoned. Needless to say, we all know who it was. Nobody else was like that back then and never has been even til now, a true one of a kind laugh. Rest easy Jeff.
  21. I'd strongly advice using the dialog menu that this jet has to offer. The purple dialog option, provided you're close to an ammo vehicle or certain hangar, will allow you to rearm, refuel and change skin of the vehicle. I understand that the change pylon has been having an issue lately, a thing I've noticed however is that if you try to refit the vehicle from that sign, it may just refit it to its default loadout rather than the certain pylons you chose.
  22. Minipily

    Man vs Tigris

    If there was ever a moment where a man comes to terms with the fact that he is screwed, this would be this moment.
  23. He attak, he protek but most importantly he get shot in ed. Can't wait for this to go wrong.
  24. I know we haven't always seen eye to eye on some things Stan but I always respected you for being a good staff member. Good luck in your future endeavors and thanks for the generous work on I&A to keep AhoyWorld's most popular server alive.
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