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AhoyWorld Outreach

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About AhoyWorld Outreach

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    AhoyworldOutreach
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    @ahoyworld

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    AhoyWorld

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  1. I&A 3.3.39 Is Now Live On Our Servers With The Following Changes: - [Fixed] Units From Sub Objectives Not Being Cleaned Up - [Fixed] Side Mission Rewards Sometimes Spawning Locked - [Fixed] Main AO Not Spawning On Server Start (Attempt 4) - [Tweaked] Reduced Amount Of Jets On AO Spawn Slightly - [Tweaked] Side Mission Rewards Spawning Further Away To Prevent Exploding On Spawn - [Tweaked] Partially Reverted Changes To Secure Intel (Officer) Side Mission From 3.3.38 If You Have Any Feedback/Questions/Bug Reports/Inquiries, Please Leave Them In The Thread Below
  2. I&A 3.3.38 Is Now Live On Our Servers With The Current Changes: - [Fixed] Minor Bug In Admin/Zeus Tools - [Fixed] Minor Bug In Side Mission Reward Spawn - [Fixed] Mines At HQ Sub Objective Being Undetectable - [Fixed] Main AO Not Respawning On Server Start (Attempt 3) - [Fixed] Lush Bipod Not Being In The Arsenal Due To Incorrect Class Name - [Tweaked] Jet And Helicopter Spawn Figures For The Main AO - [Tweaked] Officer At Secure Intel Mission Is Now Weighed Down - [Tweaked] Checks To Prevent Goalkeeper Spawning As BLUFOR - [Tweaked] New Side Mission Cannot Be The Same As The Previous Two Side Missions If You Have Any Feedback/Questions/Bug Reports/Inquiries, Please Leave Them In The Thread Below
  3. I&A 3.3.37 Is Now Live On Our Servers With The Current Changes: - [Added] MAAWS 55 HEAT Round And Extra Uniforms To The Arsenal - [Fixed] Main AO Not Spawning On Server Restart (Attempt 2) - [Tweaked] HQ Sub Objective now has mines - [Tweaked] General Code Cleanup - [Removed] Obsolete Code If You Have Any Feedback/Questions/Bug Reports/Inquiries, Please Leave Them In The Thread Below
  4. I&A 3.3.34 Is Now Live On Our Servers With The Current Changes: - [Added] All Ground Side Rewards Will Now Be Spawned At The Side Mission. If Nobody Claims It Within 10 Minutes, It Will Be Moved Back To Side Reward Spawn By The Server (This Does Not Include Air Side Rewards, They Will Still Spawn At Side Reward Spawn Or The Carrier Respectively) - [Fixed] Main AO Cleanup - [Fixed] Zeus Related Code - [Fixed] AO Helicopters Patrolling Incorrect Areas - [Fixed] Priority Missions Spawning Too Far Out - [Fixed] Outdated Admin Functions In Admin/Zeus Tools - [Fixed] UAV's Ignoring UAV Operator - [Tweaked] T140 To Spawn With The Grey Camouflage - [Tweaked] Every Player Now Has Access To, And Can Carry A Mine Detector - [Tweaked] General Code Cleanup And Improvement - [Tweaked] FOB Hints No Longer Have An Underscore In Their Hints - [Tweaked] Slashed The Frequency For The Tractor As A Side Reward And Added a 50 Cal On Top For Added Functionality - [Tweaked] AT Specialists Can No Longer Get LAT And MAT Launchers From The Arsenal (They Can Still Be Loaded In From A Loadout If Completely Necessary) - [Removed] Obsolete Code If You Have Any Feedback/Questions/Bug Reports/Inquiries, Please Leave Them In The Thread Below
  5. Version 3.3.33 Is Live On Our Servers With The Following Changes: - [Fixed] Minor Issues Regarding HeadlessClient Compatibility - [Fixed] Enemy Vehicles Being Unlocked And Friendly Vehicles Being Locked - [Tweaked] AI Group Behaviour - [Tweaked] Colour Of CSAT Side Rewards - [Tweaked] Earplug Code To Fix Reported Issues If you have any feedback/questions/bug reports/inquiries, please leave them in the thread below
  6. Version 3.3.32 Is Live On Our Servers With The Following Changes: - [Added] Contact DLC - [Added] Tractor As Side Mission Reward (As Rare As A Tank) - [Fixed] Arsenal Loadouts Not Being Loaded - [Tweaked] Admin/Zeus Tools - [Tweaked] Backend Code If you have any feedback/questions/bug reports/inquiries, please leave them in the thread below
  7. Version 3.3.31 Is Live On Our Servers With The Following Changes: 3.3.30 - [Fixed] Bug in Admin Tools - [Tweaked] Headless Client Code 3.3.31 - [Tweaked] General Code Cleanup - [Fixed] Units Not Spawning in AO - [Fixed] Units in AO Not Despawning On AO Completion These Two Updates Are Hotfixes To Resolve Issues The Headless Client Caused. If you have any feedback/questions/bug reports/inquiries, please leave them in the thread below
  8. Version 3.3.29 Is Live On Our Servers With The Following Changes: - [Added] CSAT Side Mission Rewards (Marid/Tigris/BTR) - [Added] Admin/Zeus Tool Functionality - [Added] Forward Compatibility For Contact DLC Gear - [Added] Headless Client (You Should See Noticeable FPS Improvements!) - [Fixed] Bug In TK Script - [Fixed] Random FOB Vehicles Not Being Random - [Fixed] Vehicles Spawning on Incorrect Positions - [Tweaked] Side Mission Reward Frequency - [Removed] Uneeded FAQ entry - [Removed] Vehicle Gunner Static Weapon Restrictions If you have any feedback/questions/bug reports/inquiries, please leave them in the thread below
  9. Version 3.3.28 Is Live On Our Servers With The Following Changes: - [Fixed] Bug In TK-script - [Tweaked] Intel Mission Briefing Text If you have any feedback/questions/bug reports/enquiries, please leave them in the thread below
  10. Version 3.3.27 Is Live On Our Servers With The Following Changes: - [Added] Admin Tool Functionality - [Added] GhostHawk Guns Locked By Default - [Fixed] Bug In TK Script - [Fixed] GhostHawk Guns Not Locking - [Fixed] Militia Camp Mission Action Not Working Properly - [Fixed] Spotters Now Have Ghille Suits - [Fixed] Vehicles Having More Countermeasures Then Intended - [Fixed] TK Script Not Detecting People Killing Themselves Correctly - [Fixed] Bug in Admin/Zeus Tools Caused By Previous Security Patch - [Fixed] Several Things That Were Broken Due To A Change In The Latest Update - [Tweaked] Security Patch - [Tweaked] Zeus Ping Limit Code (10 Pings Will Now Make You Force Respawn) - [Tweaked] Arsenal Restriction Code - [Tweaked] Code Cleanup And Optimisation - [Tweaked] Floating H - Barriers In Base - [Tweaked] Paradrop Crate Action (Time Reduced) - [Tweaked] Vehicile Respawn Should No Longer Bug Out - [Tweaked] Statics On Reward Vehicles Can No Longer Be Disassembled - [Tweaked] Replaced Pilot Billboard Picture To An Arma Screenshot Instead of GTA - [Tweaked] Cache Subobjective Displays The Name Of The Person Who Planted The Charges - [Tweaked] Enemy Jets and Helicopters Now Fire Back At Players - [Tweaked] Deleted Obsolete Code - [Removed] Aper Mine Dispensers For Security Reasons If you have any feedback/questions/bug reports/enquiries, please leave them in the thread below
  11. Version 3.3.26 Is Live On Our Servers With The Following Changes: - [Added] - Zeus Ping Limit - [Added] Functionalities To The Admin Tools - [Updated] - Further Security Updates - [Fixed] - Refuel Function - [Tweaked] - Base Layout Slightly - [Tweaked] - Helicopter Supply Crate Can Now Also Be Deployed On The Ground If you have any feedback/questions/bug reports/enquiries, please leave them in the thread below
  12. 3.3.25 Changelog: - [Tweaked] Security Update - [Tweaked] Main AO Spawn Function To Aid Performance - [Tweaked] Arsenal Restriction Code To Prevent Abuse (Credits To @LH5) - [Tweaked] Air Service Script - VTOL No Longer Has A 10 Minute Service And Checks Have Been Added To See If Vehicles Are Already Serviced. - [Fixed] Artillery Not Firing - [Fixed] White-list For Squad XML - [Fixed] Bug With Secure Radar Side Mission - [Fixed] Arsenal Bug - [Fixed] Last Stand Spawning Apex Slammer Instead of Vanilla - [Removed] Obsolete Code If you have any feedback/questions/bug reports/enquiries, please leave them in the thread below
  13. I&A 3.3.8.1 (Hotfix) is now live on our Public Servers. Please report any feedback/bugs in this thread. The changelog is as follows; - [Tweaked] Gear is now automatically saved upon closing the Arsenal and reloaded upon respawn. - [Tweaked] Admins no longer get kicked for being in a pilot seat without being pilot. - [Tweaked] Under the hood changes to the XML coding. - [Added] Toggling Sling Weapon action and Ghost Hawk doors action can now be done from the map/diary settings entry. - [Added] The old vehicle passengers information HUD has been added to the map/diary settings entry. It is off by default, but can be toggled from there.
  14. I&A 3.3.8 is now live on our public servers. Please report any bugs/feedback in this thread. The changelog is as follows; - Streamlined the Arsenal and gear restriction system. [Tweaked] All launchers are AT only. The only exception are heavy launchers (Titan AA / AT and Vorona) which are also available to the FSG Team Leader and Gunner. Medkit and Toolkit as well as UAV and Static Weapon / Mortar Backpacks are available for everybody. The Type 115, the ASP-1 Kir and the Nightstalker optic are now available to the Recon team. The Nightstalker, TWS and TWS MG are now available to Snipers. The Ghillie suit is now available to Marksmen. The satchel charge has been removed from the general population and is now restricted to EOD Engineer and Explosive Specialists. - Changes to the naming of two slots [Tweaked] Recon Paramedic is now known as Recon Medic Recon Demolition is now known as Recon Explosive Specialist - Changes to the FSG Squad and AT [Tweaked] Only FSG Team members can enter the Mk6 Mortar (the Artillery Computer is still limited to the FSG Gunner). Others get kicked out with a message. Only AT and FSG Team Leader / FSG Gunner can enter Static Titan Launchers (AA / AT). Others get kicked out with a message. Only AT and FSG Team Leader / FSG Gunner can use vehicle mounted Titans / Voronas (Prowler AT / Qilin AT). Others can get into the gunner seat without being able to fire, similar to locked doorguns on the Ghost Hawk. Only AT can use vehicle mounted SPG9s (Offroad AT for example). Others can get into the gunner seat without being able to fire, similar to locked doorguns on the Ghost Hawk. - Added two notifications to aid new players [Added] If you have equipment in your inventory that you cannot use, you get a message telling you that. If you are carrying too much you get a message telling you about that. Should help the new players making their first loadout. - Changes to the Co-Pilot seat in helicopters [Tweaked] All players can now enter the copilot seat of any aircraft. If the player is a pilot he can take control. If the player is not a pilot he cannot take control and recieves a message informing him about that.
  15. I&A 3.3.7_11 going live tomorrow on our public servers, the changelog is as follows; - [Tweaked] Arsenal script to include ammo for new AT launchers - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - If you have any feedback, enquiries or issues please leave them in the thread below - AhoyWorld Outreach
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