Ryko Posted December 12, 2017 Share Posted December 12, 2017 Submit your choice! Link to comment Share on other sites More sharing options...
Minipily Posted December 12, 2017 Share Posted December 12, 2017 If the Blackfish could actually hold Logi Crates then I'd love to see it used. Link to comment Share on other sites More sharing options...
ansin11 Posted December 12, 2017 Share Posted December 12, 2017 @MinipilyattachTo can do anything. Link to comment Share on other sites More sharing options...
Minipily Posted December 12, 2017 Share Posted December 12, 2017 29 minutes ago, ansin11 said: @MinipilyattachTo can do anything. Aware of this but that's not the way of doing it on EU3 Link to comment Share on other sites More sharing options...
ansin11 Posted December 12, 2017 Share Posted December 12, 2017 You don't write custom functions for EU3? Link to comment Share on other sites More sharing options...
Stanhope Posted December 12, 2017 Share Posted December 12, 2017 STILETTO_STRATIS_01_027.Stratis\scripts\actions\paradropCargo.sqf lines 37-40 _para = createVehicle ["B_Parachute_02_F", (getPos _cargo), [], 0, "CAN_COLLIDE"]; _cargo attachTo [_para, [0,0,1]]; _smoke = createVehicle ["SmokeShellBlue", (getPos _cargo), [], 0, "CAN_COLLIDE"]; _smoke attachTo [_cargo, [0,0,1.7]]; Link to comment Share on other sites More sharing options...
Amentes Posted December 12, 2017 Share Posted December 12, 2017 Edit the cargo capacity, you can load anything into anything. Yeah, it won't be visible inside the cargo hold, but ehh. What do people envision them being used for though? I'm having a hard time seeing what job they'd do that isn't already being done by another rotor-wing. Link to comment Share on other sites More sharing options...
Minipily Posted December 12, 2017 Share Posted December 12, 2017 1 hour ago, ansin11 said: You don't write custom functions for EU3? I dont, Ryko probably does. To do Logi on EU3, you either air lift or load the boxes inside a vehicle large enough. I believe a 600RP crate takes up 10 cargo spaces in Ace, could make the Blackfish's cargo space higher so it doesn't use the same amount of space as a Humvee. Using the attach to script is a bit crap. Anyway I'd be up for these vehicle's addition, but I wouldn't be hurt if they weren't. They add a bit of variety and of course they're not a mod so not many reasons to argue about it. Link to comment Share on other sites More sharing options...
Ryko Posted December 12, 2017 Author Share Posted December 12, 2017 I've followed up on a previous suggestion to an ability to load/unload the large cargo crates (600RP) to the basic HEMTT: this is accomplished by an addAction and includes a nifty animation that attaches / detaches the cargo crate to the vehicle. I could probably do something similar for the Blackfish, but yeah, as stated, it's probably easier to just manually change the ACE cargo capacity of the Blackfish. Anyone know what it is set to currently? Link to comment Share on other sites More sharing options...
BloodInTheSand Posted December 12, 2017 Share Posted December 12, 2017 Personally I feel the black fish could be a fun addition for nato and the Xian for PLA could be a good way to give them an air vehicle to suit as it doesn't have to be armed. Link to comment Share on other sites More sharing options...
Johnson Posted December 13, 2017 Share Posted December 13, 2017 I agree with Amentes; the Blackfish's cargo space can just be realistically edited. The Blackfish would be a super cool substitute for the lack of a MV-22, bit big for the Freedom though. The Xi'an would be just badass in general, great if we ever play as the PLA, even better if they use them against us. But if I see a fucking Xi'an attempt to make a quick EVAC in the center of the AO while I'm playing as the USMC using a loadout that is so realistic it took literally days to research and build, the immersion in my bloodstream will boil. I'm for the introduction of these vehicles into AWE but I'm not for the introduction of AWE into these vehicles. Link to comment Share on other sites More sharing options...
Ryko Posted December 13, 2017 Author Share Posted December 13, 2017 Fun fact: the PLA already use the Xi'an. Johnson 1 Link to comment Share on other sites More sharing options...
Johnson Posted December 14, 2017 Share Posted December 14, 2017 Would be nice to see some more use of enemy air vehicles Minipily 1 Link to comment Share on other sites More sharing options...
hobnob11 Posted December 14, 2017 Share Posted December 14, 2017 I've seen many enemy jets and helicopters spawn, the carriers long range anti air capability covers almost all of stratis, and its short range death trap CWIS net covers a good 3-4 km radius around it. Link to comment Share on other sites More sharing options...
Johnson Posted December 14, 2017 Share Posted December 14, 2017 Hmm well my point still stands, it would be nice to actually see some enemy air without the Freedom unleashing death upon them. Getting attacked by a Su-25 or Mi-28 would be pretty badass. SkullCollector 1 Link to comment Share on other sites More sharing options...
Noah_Hero Posted December 14, 2017 Share Posted December 14, 2017 30 minutes ago, J0hnson said: Getting attacked by a Su-25 or Mi-28 would be pretty badass. that sometimes actually happen in stiletto...the chance that one spawns is just super low Link to comment Share on other sites More sharing options...
Minipily Posted December 14, 2017 Share Posted December 14, 2017 On 12/12/2017 at 8:20 PM, Ryko said: I've followed up on a previous suggestion to an ability to load/unload the large cargo crates (600RP) to the basic HEMTT: this is accomplished by an addAction and includes a nifty animation that attaches / detaches the cargo crate to the vehicle. I could probably do something similar for the Blackfish, but yeah, as stated, it's probably easier to just manually change the ACE cargo capacity of the Blackfish. Anyone know what it is set to currently? It is set to 4, same as a humvee. At least 20 spaces would be appreciated and realistic given the space and weight limitations I'd say. Link to comment Share on other sites More sharing options...
JANXOL Posted December 14, 2017 Share Posted December 14, 2017 On 12.12.2017 at 9:20 PM, Ryko said: I've followed up on a previous suggestion to an ability to load/unload the large cargo crates (600RP) to the basic HEMTT: this is accomplished by an addAction and includes a nifty animation that attaches / detaches the cargo crate to the vehicle. I could probably do something similar for the Blackfish, but yeah, as stated, it's probably easier to just manually change the ACE cargo capacity of the Blackfish. Anyone know what it is set to currently? The default for every variant of blackfish and xian is 4 ACE cargo capacity. EDIT: NVM it was already answered. Link to comment Share on other sites More sharing options...
Johnson Posted December 14, 2017 Share Posted December 14, 2017 While were on the topic of correct cargo space; RHS HEMTTs could really use an upgrade. I think the RHS flatbed HEMTT only has like 8 cargo space, while the vanilla HEMTT has 20. The RHS trucks could do with the same love. Link to comment Share on other sites More sharing options...
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