Chuck Posted February 12, 2017 Share Posted February 12, 2017 Hello guys, We have been working on a update to I&A3. The most noticeable difference will be the new bases at La Rochelle Airdrome on Tanoa (EU2) and Selakano Airfield on Altis (EU1). We've removed the ability to spawn hunter/prowlers as it wasn't needed and was open to abuse. We've introduced a heli lift zone, this is where you can wait with your hunter or quad ready to be lifted to the AO. This is the stop people running around like headless chickens trying to get a pilot to lift them. Removed two Ghost Hawks and replaced with a Huron and a Hummingbird. Also the VTOL Blackfish (Vehicle Transport) has made a reappearance! Background scripts have been worked on as well. Hope you enjoy this, post any bugs you may find here. Ahoyworld Staff Team. KingFronXos, Eagle-Eye, Kirk76 and 3 others 6 Link to comment Share on other sites More sharing options...
Aegis_RVIR Posted February 12, 2017 Share Posted February 12, 2017 Not to forget, the new spartans will be able to Zeus now, looking forward to to! Anyway, I like the helicopter and blackfish change, but where the hell are you supposedto keep that thing without the chance it goes kaboom? The hunter change is a good one, no doubt. The airlift zone is a thing I think it should have been in from the get go, but it is good that it is there now, I think that the pilots will appreciate it! The new base, I am happy for the move. Overall, a pretty damn good update in my mind. Good work @BACONMOP. You outdid yourself again Link to comment Share on other sites More sharing options...
Chuck Posted February 12, 2017 Author Share Posted February 12, 2017 Yes, all the Spartans should now be able to use zeus. What do you mean about the Blackfish exploding? And Baconmop isn't developing this anymore. We are doing it as a team. Link to comment Share on other sites More sharing options...
D.Devil Posted February 12, 2017 Share Posted February 12, 2017 could be nice i guess, but as someone (forgot who) said before not sure if this will change alot as it would still take alot of time to get from a to b, a base centralised on the map might be better.. but we'll see how this goes Link to comment Share on other sites More sharing options...
Teddy Posted February 12, 2017 Share Posted February 12, 2017 I hope you added the offroads in! Great job anyhow. Link to comment Share on other sites More sharing options...
Aegis_RVIR Posted February 12, 2017 Share Posted February 12, 2017 24 minutes ago, Chuck Norris said: Yes, all the Spartans should now be able to use zeus. What do you mean about the Blackfish exploding? And Baconmop isn't developing this anymore. We are doing it as a team. Lack of space + random rocks + Arma physics = chance of explosions. Link to comment Share on other sites More sharing options...
TheScar Posted February 12, 2017 Share Posted February 12, 2017 3 hours ago, Chuck Norris said: The most noticeable difference will be the new bases at Selakano Airfield on Altis (EU1). We've removed the ability to spawn hunter/prowlers as it wasn't needed We've introduced a heli lift zone, this is where you can wait with your hunter or quad ready to be lifted to the AO. Removed two Ghost Hawks and replaced with a Huron and a Hummingbird. Also the VTOL Blackfish (Vehicle Transport) has made a reappearance! Background scripts have been worked on as well. Could add a tad more propaganda to my statements,but i keep it caged untill i saw how this plays out ... Quads not removed? HERESY! Link to comment Share on other sites More sharing options...
Chuck Posted February 12, 2017 Author Share Posted February 12, 2017 25 minutes ago, TheScar said: Quads not removed? No, i quad proofed the base so hopefully quads cant get into the base where most of the players are. Link to comment Share on other sites More sharing options...
Aegis_RVIR Posted February 12, 2017 Share Posted February 12, 2017 6 minutes ago, Chuck Norris said: No, i quad proofed the base so hopefully quads cant get into the base where most of the players are. Challenge accepted Link to comment Share on other sites More sharing options...
PERO Posted February 12, 2017 Share Posted February 12, 2017 Gotta say, nice work...............stealing other peoples intellectual property and claiming it`s yours. P.S - this is probably gonna get hidden, because speaking honestly is not allowed. Link to comment Share on other sites More sharing options...
David Posted February 12, 2017 Share Posted February 12, 2017 8 minutes ago, PERO said: Gotta say, nice work...............stealing other peoples intellectual property and claiming it`s yours. P.S - this is probably gonna get hidden, because speaking honestly is not allowed. You know that's not the case, you know my policy on post removal. It's untrue what you say, but the post stays Link to comment Share on other sites More sharing options...
PERO Posted February 12, 2017 Share Posted February 12, 2017 You know that's not the case, you know my policy on post removal. It's untrue what you say, but the post stays [emoji4] But the other one hand to go? Keeping policy nicely I see. I am already sorry for posting anything, makes no difference anyway. Sent from my phone Link to comment Share on other sites More sharing options...
TheScar Posted February 12, 2017 Share Posted February 12, 2017 lets not get to hypocratic on this,shall we After all,there can be much said about the "work" or "intellectuel "property" as you put it that has been put in or has not been put in. Its not like this raised the famous factor of anyone on here by a single digit and the rest of the world doesnt give a lot on this issue too. Mostly anything in ARMA missions had/has/will be used if its a advantage to the mission and claiming shit doesnt make the ARMA "community" better. Reminds me strangely of Xeno´s Domination and we all know how that ended. We/You can and should settle this way easier ... and its definatly not in THIS topic! Link to comment Share on other sites More sharing options...
Chutnut Posted February 13, 2017 Share Posted February 13, 2017 I was excited to see the new base on eu1, I have yet to visit the Tanoa base! Stanhope and Jorgensen73 2 Link to comment Share on other sites More sharing options...
Munic Posted February 18, 2017 Share Posted February 18, 2017 Good job!! I am glad that the 3.1 arrived so quick. I had a feeling that a few players jumped off..... I hope to see them soon when the word spreads out. I would be very happy if the Mohawk would spawn too. Link to comment Share on other sites More sharing options...
Stanhope Posted February 18, 2017 Share Posted February 18, 2017 1 hour ago, Munic said: I would be very happy if the Mohawk would spawn too. On EU1 it spawns at one of the FOBs (can't remember the name, but it's a the airfield closest to the base). Link to comment Share on other sites More sharing options...
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