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Xwatt

Framework For Mission Creators

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Ahoy,

 

The following is a framework that are we releasing to aid future gamenight creators for Ahoyworld. These incorporate tools and features that are a standard across our missions, that you can incorporate into your own gamenight to align it with our standards. Credits to @Stanhope

 

The Features Of The Framework Include:

- TFAR Comptability (included but not required - sets default radio channels)

- Includes Admin Tools and Gamenight tools functionality

- Reapplies loadouts units had in the editor upon every spawn

- Contains 2 headless client slots

- Contains logging for friendly fire incidents, grenade throws and launchers being fired

- Readme compatibility, allowing staff/spartans to have zeus access  

 

How To Use:

Replace the ".VR" at the end to the map of your choice. The framework can be used on any map. 

(e.g change ".VR" to ".altis" and it will be compatible to use on Altis. 

 

GamenightTemlate.VR.zip

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Wow, this is super helpful. I remember the days where I had to use AWE mission files and construct off of that, super poor performance because so many things kept running in the background that weren't used. Never got really good at decent missions with scripts in it so I had to heavily Zeus them after initial setup. But a overall framework is super nice.

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