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MidnightRunner

AW Core Staff
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  1. Like
    MidnightRunner got a reaction from RiverWolf in Vindicta Game night April 1st at 18:00 UTC   
    Mission Name:
    Vindicta Game night April 1st at 18:00 UTC 
     
    Server Details:  IP: 116.202.224.207
    Port: 2302
     
    Mods Required:
    Arma 3 Preset Vindicta.html (Plus usual optional mods)
    Note: The launcher will tell you to load FileXT, you can ignore this as it is only needed server side.
     
    TS address: ts.ahoyworld.net
    TEAMSPEAK MISSION BRIEFING FOR ALL PLAYERS WILL BEGIN AT THE TIME STATED IN THE TITLE
    Expected Mission Length: 120+ minutes (may go over or under expected mission length)
     
    Player Slots: 34 
    Teams will be organised ad hoc with there composition being determined by their mission.  
     
    Map/Factions: RHS AAF 2020/ RHS AAF police on Altis 
     
    Situation
    Operating as overall command and as Zeus I will be assigning objectives depending on what is needed at the time and provide help/moderation where needed.

    The main objective in Vindicta is to overthrow the government.
    To do this we will need:
    Supplies, lots of supplies, think of a big number, more than that even. Anything you take from the arsenal is finite and precious. Sway the opinion of the civilian population to our side. Capture towns / Checkpoints / outposts to increase our hold on the area.  
    I will do a quick introduction in game for anyone new to Vindicta when the server opens.
  2. Like
    MidnightRunner got a reaction from Bomer in Vindicta Game night April 1st at 18:00 UTC   
    Mission Name:
    Vindicta Game night April 1st at 18:00 UTC 
     
    Server Details:  IP: 116.202.224.207
    Port: 2302
     
    Mods Required:
    Arma 3 Preset Vindicta.html (Plus usual optional mods)
    Note: The launcher will tell you to load FileXT, you can ignore this as it is only needed server side.
     
    TS address: ts.ahoyworld.net
    TEAMSPEAK MISSION BRIEFING FOR ALL PLAYERS WILL BEGIN AT THE TIME STATED IN THE TITLE
    Expected Mission Length: 120+ minutes (may go over or under expected mission length)
     
    Player Slots: 34 
    Teams will be organised ad hoc with there composition being determined by their mission.  
     
    Map/Factions: RHS AAF 2020/ RHS AAF police on Altis 
     
    Situation
    Operating as overall command and as Zeus I will be assigning objectives depending on what is needed at the time and provide help/moderation where needed.

    The main objective in Vindicta is to overthrow the government.
    To do this we will need:
    Supplies, lots of supplies, think of a big number, more than that even. Anything you take from the arsenal is finite and precious. Sway the opinion of the civilian population to our side. Capture towns / Checkpoints / outposts to increase our hold on the area.  
    I will do a quick introduction in game for anyone new to Vindicta when the server opens.
  3. Like
    MidnightRunner got a reaction from Toasted_Bread_Slice in Vindicta Game night April 1st at 18:00 UTC   
    Mission Name:
    Vindicta Game night April 1st at 18:00 UTC 
     
    Server Details:  IP: 116.202.224.207
    Port: 2302
     
    Mods Required:
    Arma 3 Preset Vindicta.html (Plus usual optional mods)
    Note: The launcher will tell you to load FileXT, you can ignore this as it is only needed server side.
     
    TS address: ts.ahoyworld.net
    TEAMSPEAK MISSION BRIEFING FOR ALL PLAYERS WILL BEGIN AT THE TIME STATED IN THE TITLE
    Expected Mission Length: 120+ minutes (may go over or under expected mission length)
     
    Player Slots: 34 
    Teams will be organised ad hoc with there composition being determined by their mission.  
     
    Map/Factions: RHS AAF 2020/ RHS AAF police on Altis 
     
    Situation
    Operating as overall command and as Zeus I will be assigning objectives depending on what is needed at the time and provide help/moderation where needed.

    The main objective in Vindicta is to overthrow the government.
    To do this we will need:
    Supplies, lots of supplies, think of a big number, more than that even. Anything you take from the arsenal is finite and precious. Sway the opinion of the civilian population to our side. Capture towns / Checkpoints / outposts to increase our hold on the area.  
    I will do a quick introduction in game for anyone new to Vindicta when the server opens.
  4. Like
    MidnightRunner got a reaction from JJ Cakes in Vindicta Game night March 25th at 19:00 UTC    
    Mission Name:
    Vindicta Game night March 25th at 19:00 UTC 
     
    Server Details: 
    IP: 116.202.224.207
    Port: 2302
     
    Mods Required:
    Arma 3 Preset Vindicta.html (Plus usual optional mods)
    Note: The launcher will complain that you do not have FileXT, that is fine as it is only needed server side.
     
    TS address: ts.ahoyworld.net
    TEAMSPEAK MISSION BRIEFING FOR ALL PLAYERS WILL BEGIN AT THE TIME STATED IN THE TITLE
    Expected Mission Length: 120+ minutes (may go over or under expected mission length)
     
    Player Slots: 35 
    Teams will be organised ad hoc with there composition being determined by their mission.  
     
    Map/Factions: RHS AAF 2020/ RHS AAF police on Altis 
     
    Situation
    Operating as overall command and as Zeus I will be assigning objectives depending on what is needed at the time.

    The main objective in Vindicta is to overthrow the government.
    To do this we will need:
    Supplies, lots of supplies, anything you take from the arsenal is finite and precious. Sway the opinion of the civilian population to our side. Capture towns / Checkpoints / outposts to increase our hold on the area.  
    I will do a quick introduction in game for anyone new to Vindicta when the server opens.
  5. Like
    MidnightRunner got a reaction from Havoc in Vindicta Game night March 25th at 19:00 UTC    
    Mission Name:
    Vindicta Game night March 25th at 19:00 UTC 
     
    Server Details: 
    IP: 116.202.224.207
    Port: 2302
     
    Mods Required:
    Arma 3 Preset Vindicta.html (Plus usual optional mods)
    Note: The launcher will complain that you do not have FileXT, that is fine as it is only needed server side.
     
    TS address: ts.ahoyworld.net
    TEAMSPEAK MISSION BRIEFING FOR ALL PLAYERS WILL BEGIN AT THE TIME STATED IN THE TITLE
    Expected Mission Length: 120+ minutes (may go over or under expected mission length)
     
    Player Slots: 35 
    Teams will be organised ad hoc with there composition being determined by their mission.  
     
    Map/Factions: RHS AAF 2020/ RHS AAF police on Altis 
     
    Situation
    Operating as overall command and as Zeus I will be assigning objectives depending on what is needed at the time.

    The main objective in Vindicta is to overthrow the government.
    To do this we will need:
    Supplies, lots of supplies, anything you take from the arsenal is finite and precious. Sway the opinion of the civilian population to our side. Capture towns / Checkpoints / outposts to increase our hold on the area.  
    I will do a quick introduction in game for anyone new to Vindicta when the server opens.
  6. Like
    MidnightRunner got a reaction from Damo3D in Vindicta Game night March 25th at 19:00 UTC    
    Mission Name:
    Vindicta Game night March 25th at 19:00 UTC 
     
    Server Details: 
    IP: 116.202.224.207
    Port: 2302
     
    Mods Required:
    Arma 3 Preset Vindicta.html (Plus usual optional mods)
    Note: The launcher will complain that you do not have FileXT, that is fine as it is only needed server side.
     
    TS address: ts.ahoyworld.net
    TEAMSPEAK MISSION BRIEFING FOR ALL PLAYERS WILL BEGIN AT THE TIME STATED IN THE TITLE
    Expected Mission Length: 120+ minutes (may go over or under expected mission length)
     
    Player Slots: 35 
    Teams will be organised ad hoc with there composition being determined by their mission.  
     
    Map/Factions: RHS AAF 2020/ RHS AAF police on Altis 
     
    Situation
    Operating as overall command and as Zeus I will be assigning objectives depending on what is needed at the time.

    The main objective in Vindicta is to overthrow the government.
    To do this we will need:
    Supplies, lots of supplies, anything you take from the arsenal is finite and precious. Sway the opinion of the civilian population to our side. Capture towns / Checkpoints / outposts to increase our hold on the area.  
    I will do a quick introduction in game for anyone new to Vindicta when the server opens.
  7. Thanks
    MidnightRunner got a reaction from RiverWolf in Vindicta Game night March 25th at 19:00 UTC    
    Mission Name:
    Vindicta Game night March 25th at 19:00 UTC 
     
    Server Details: 
    IP: 116.202.224.207
    Port: 2302
     
    Mods Required:
    Arma 3 Preset Vindicta.html (Plus usual optional mods)
    Note: The launcher will complain that you do not have FileXT, that is fine as it is only needed server side.
     
    TS address: ts.ahoyworld.net
    TEAMSPEAK MISSION BRIEFING FOR ALL PLAYERS WILL BEGIN AT THE TIME STATED IN THE TITLE
    Expected Mission Length: 120+ minutes (may go over or under expected mission length)
     
    Player Slots: 35 
    Teams will be organised ad hoc with there composition being determined by their mission.  
     
    Map/Factions: RHS AAF 2020/ RHS AAF police on Altis 
     
    Situation
    Operating as overall command and as Zeus I will be assigning objectives depending on what is needed at the time.

    The main objective in Vindicta is to overthrow the government.
    To do this we will need:
    Supplies, lots of supplies, anything you take from the arsenal is finite and precious. Sway the opinion of the civilian population to our side. Capture towns / Checkpoints / outposts to increase our hold on the area.  
    I will do a quick introduction in game for anyone new to Vindicta when the server opens.
  8. Thanks
    MidnightRunner reacted to Havoc in Vindicta Game night March 25th at 19:00 UTC    
    Suggestion #1
    Map: Anizay
    Military faction: 3CB Takistan National Army OPP
    Police faction: 3CB Takistan Police OPP
    Civilian faction: 3CB TKA Civilians
     
    Suggestion #2
    Map: Altis
    Military faction: RHS AAF 2020
    Police faction: RHS AAF Police Custom
    Civilian faction: Arma 3 Altis Civilians
  9. Thanks
    MidnightRunner got a reaction from Havoc in Vindicta Game night March 25th at 19:00 UTC    
    For the next few weeks I will be running Vindicta on Friday nights on EU3.
     
    The format being me acting as Ground command and very lightly zeusing the playthrough.
     
    What faction/map would people like to see?
     Bearing in mind it would be the faction we fight against and who's equipment we steal and use.
    https://vindicta-team.github.io/Vindicta-Docs/factions/factions-list.html
    https://vindicta-team.github.io/Vindicta-Docs/maps.html
     
    This Friday we will be doing a proof of concept run and I will release the modset and other details closer to the time.
     
  10. Haha
    MidnightRunner got a reaction from applechaser in Escalating Terror Feedback Thread   
    @Stanhope does it feel good to be this side of the dev cycle? Haha 
  11. Haha
    MidnightRunner got a reaction from possiblyEOD in Escalating Terror Feedback Thread   
    @Stanhope does it feel good to be this side of the dev cycle? Haha 
  12. Haha
    MidnightRunner got a reaction from Stanhope in Escalating Terror Feedback Thread   
    @Stanhope does it feel good to be this side of the dev cycle? Haha 
  13. Like
    MidnightRunner got a reaction from possiblyEOD in UKRAINE CRISIS FUNDRAISER   
    We are very happy to announce that following the fundraiser we have made a donation to the ICRC of £1,255.

    For a gaming community like Ahoyworld I am very proud to be part of this. Well done to all who spread the word and to those who donated.
     
    Much Love
    Midnight
     
     

  14. Like
    MidnightRunner got a reaction from Schubz in UKRAINE CRISIS FUNDRAISER   
    We are very happy to announce that following the fundraiser we have made a donation to the ICRC of £1,255.

    For a gaming community like Ahoyworld I am very proud to be part of this. Well done to all who spread the word and to those who donated.
     
    Much Love
    Midnight
     
     

  15. Like
    MidnightRunner got a reaction from RiverWolf in Invade & Annex 3 Version History And Feedback Thread   
    Changelog for 3.4.15

    - [Added] New vehicle servicing functionality
    - [Added] Prio mission SAM
    - [Added] Prio mission Rocket Artillery
     
    - [Fixed] Side mission Secure Asset reward handler
     
    - [Tweaked] Main AO garrison building blacklist
    - [Tweaked] Prio mission Depot destruction
    - [Tweaked] Main AO Sub Goalkeeper
    - [Tweaked] CSAT group composition
    - [Tweaked] Prio mission F.A.R.P
     
    - [Removed] A few Main AOs
  16. Like
    MidnightRunner got a reaction from RiverWolf in Invade & Annex 3 Version History And Feedback Thread   
    Changelog for 3.4.13
     
    - [Added] Functions for commonly used snippets
     
    - [Fixed] Automatic Pilot Grounding mechanics
    - [Fixed] Added missing surface type for grass cutting
     
    - [Tweaked] Aircraft seat restrictions
    - [Tweaked] Main AO SubObj Comms tower despawn
     
    - [Removed] Mk82 unguided bombs from all air loadouts
  17. Like
    MidnightRunner got a reaction from mastif0 in UKRAINE CRISIS FUNDRAISER   
    We are very happy to announce that following the fundraiser we have made a donation to the ICRC of £1,255.

    For a gaming community like Ahoyworld I am very proud to be part of this. Well done to all who spread the word and to those who donated.
     
    Much Love
    Midnight
     
     

  18. Like
    MidnightRunner got a reaction from Jonas in UKRAINE CRISIS FUNDRAISER   
    We are very happy to announce that following the fundraiser we have made a donation to the ICRC of £1,255.

    For a gaming community like Ahoyworld I am very proud to be part of this. Well done to all who spread the word and to those who donated.
     
    Much Love
    Midnight
     
     

  19. Like
    MidnightRunner reacted to Kaiyo in Hello!   
    Thought I should write a little introduction aswell as I'll be playing more often now aswell.
     
    I'm Tizian or as, you will most likely see me on the servers, Kaiyo.
     
    Have played Arma on and off since the Arma 2 DayZ times and just recently started to play a bit more again thanks to your resident war criminal, Sho_Iwaizumi.
     
    You'll usually find me on the ground as your regular infantry man or machine gunner but I'm looking to try out flying a bit more soon ^^
     
    And to finish this small introduction:
    We don't like Toast and we don't like to be toasted.

  20. Like
    MidnightRunner got a reaction from Damo3D in Invade & Annex 3 Version History And Feedback Thread   
    Changelog for 3.4.15

    - [Added] New vehicle servicing functionality
    - [Added] Prio mission SAM
    - [Added] Prio mission Rocket Artillery
     
    - [Fixed] Side mission Secure Asset reward handler
     
    - [Tweaked] Main AO garrison building blacklist
    - [Tweaked] Prio mission Depot destruction
    - [Tweaked] Main AO Sub Goalkeeper
    - [Tweaked] CSAT group composition
    - [Tweaked] Prio mission F.A.R.P
     
    - [Removed] A few Main AOs
  21. Like
    MidnightRunner got a reaction from DomT in UKRAINE CRISIS FUNDRAISER   
    We are very happy to announce that following the fundraiser we have made a donation to the ICRC of £1,255.

    For a gaming community like Ahoyworld I am very proud to be part of this. Well done to all who spread the word and to those who donated.
     
    Much Love
    Midnight
     
     

  22. Like
    MidnightRunner got a reaction from JJ Cakes in UKRAINE CRISIS FUNDRAISER   
    We are very happy to announce that following the fundraiser we have made a donation to the ICRC of £1,255.

    For a gaming community like Ahoyworld I am very proud to be part of this. Well done to all who spread the word and to those who donated.
     
    Much Love
    Midnight
     
     

  23. Thanks
    MidnightRunner got a reaction from Damo3D in UKRAINE CRISIS FUNDRAISER   
    We are very happy to announce that following the fundraiser we have made a donation to the ICRC of £1,255.

    For a gaming community like Ahoyworld I am very proud to be part of this. Well done to all who spread the word and to those who donated.
     
    Much Love
    Midnight
     
     

  24. Like
    MidnightRunner got a reaction from applechaser in PMC Ops Remnants (One Shot) @ 19:00 UTC 11/03/2022   
    Mission Name:
    PMC Ops Remnants (One shot)
     
    Server Details: 
    IP: 116.202.224.207
    Port: 2302
     
    Mods Required:
     Arma 3 Preset CHADSRemnants.html (Plus usual optional mods)
     
    TS address: ts.ahoyworld.net
    TEAMSPEAK MISSION BRIEFING FOR ALL PLAYERS WILL BEGIN AT THE TIME STATED IN THE TITLE
    Expected Mission Length: 120+ minutes (may go over or under expected mission length)
     
    Player Slots: 35 
    Platoon // 3 man element
    Alpha - Charlie // 6 man elements
    Delta // 3 man mortar team
     
     
    Situation
    Combat Hound elements are on the ground in Malden providing logistical and security support for the Malden government.  On a routine convoy they have been ambushed. After pushing back the first wave of attackers they must now dig in an await extraction which is to be performed by the Malden Defense Force QRF based in the North East.
     
     
     
    Assets:
    Surviving elements of the convoy
     
    Friendly Forces:
    Malden Defense Force QRF
     
    Enemy Forces:
    Insurgent Forces
     
     
    Civilians:
    From the earlier fighting civilians have fled, none are anticipated in the area
     
    Mission
    Survive until the QRF can arrive to evac your force
     
     
    Execution
    Objectives:
    Survive until evac arrives
     
     
     
    Movement Plan:
    At Commanders discretion
     
    Rules of Engagement:
    Enemies may be engaged on sight based on current squad orders
    Civilians are present in the area so collateral damage is to be kept to a minimum.
     
     
    Admin & Logistics
     
    Equipment & Resupply:
    At the commander’s control, assets are available at base to facilitate this.
     
    Reinforcements:
    Unlimited
    At commanders discretion, transport assets are available.
     
     
    Command & Control
     
    Command:
    Overall command lays with codename "Overlord" who will set objectives and ROE.
    Operational control on the ground lies with the Platoon Commander.
     
    Communication:
    Radio channels are set for each element and can be viewed as part of the map. Platoon has limited discretion for change but structure is to be maintained.
  25. Like
    MidnightRunner got a reaction from RiverWolf in PMC Ops Remnants (One Shot) @ 19:00 UTC 11/03/2022   
    Mission Name:
    PMC Ops Remnants (One shot)
     
    Server Details: 
    IP: 116.202.224.207
    Port: 2302
     
    Mods Required:
     Arma 3 Preset CHADSRemnants.html (Plus usual optional mods)
     
    TS address: ts.ahoyworld.net
    TEAMSPEAK MISSION BRIEFING FOR ALL PLAYERS WILL BEGIN AT THE TIME STATED IN THE TITLE
    Expected Mission Length: 120+ minutes (may go over or under expected mission length)
     
    Player Slots: 35 
    Platoon // 3 man element
    Alpha - Charlie // 6 man elements
    Delta // 3 man mortar team
     
     
    Situation
    Combat Hound elements are on the ground in Malden providing logistical and security support for the Malden government.  On a routine convoy they have been ambushed. After pushing back the first wave of attackers they must now dig in an await extraction which is to be performed by the Malden Defense Force QRF based in the North East.
     
     
     
    Assets:
    Surviving elements of the convoy
     
    Friendly Forces:
    Malden Defense Force QRF
     
    Enemy Forces:
    Insurgent Forces
     
     
    Civilians:
    From the earlier fighting civilians have fled, none are anticipated in the area
     
    Mission
    Survive until the QRF can arrive to evac your force
     
     
    Execution
    Objectives:
    Survive until evac arrives
     
     
     
    Movement Plan:
    At Commanders discretion
     
    Rules of Engagement:
    Enemies may be engaged on sight based on current squad orders
    Civilians are present in the area so collateral damage is to be kept to a minimum.
     
     
    Admin & Logistics
     
    Equipment & Resupply:
    At the commander’s control, assets are available at base to facilitate this.
     
    Reinforcements:
    Unlimited
    At commanders discretion, transport assets are available.
     
     
    Command & Control
     
    Command:
    Overall command lays with codename "Overlord" who will set objectives and ROE.
    Operational control on the ground lies with the Platoon Commander.
     
    Communication:
    Radio channels are set for each element and can be viewed as part of the map. Platoon has limited discretion for change but structure is to be maintained.
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