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Jorgensen73

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  1. Like
    Jorgensen73 got a reaction from Nutek in AWE FUTURE   
    Looking forward to the rebirth of AWE. ❤️
  2. Like
  3. Like
    Jorgensen73 reacted to GrifisIT in Hello everyone   
    hello, my name is Andrea and i'm italian
    i really like Arma and i really like coop too, for this i'd like to play on this server and play as a pilot if is possible
    see you in game, see you later
  4. Like
    Jorgensen73 reacted to Xwatt in EU2 Zeus Operations - Squad Structure and Etiquette   
    The squad system that we use for the upcoming Zeus Operations on EU2, will be very much different then the standard EU1, as we are looking to head in a more organised layout.
     
    The Slot layout will be as follows;
     
    Alpha
    Bravo
    Charlie
    Delta
    Echo
    Foxtrot
     
    Armour Squad Golf
    Armour Squad Hotel
     
    UAV Operator
     
    Vortex Hotel
    Vortex India
    Vortex Juliet
     
    Squads:
    Squads will be LOCKED. If you join as Alpha, you will stay as Alpha unless you join a different squad in the lobby. Please try fill up empty squads when you are joining, and avoid being the only person in one squad. Lonewolfing is disallowed, unless you are walking back to your squad after being re-inserted because you died. You stay with your squad, and follow the commands of your squad leader at all time. If you are the only person in a squad, you will be tied with an existing Squad.
     
    Squad Leaders:
    Squad Leaders will actually be Squad leaders. You will manage your team and have acess to the command channel, where you will communicate with other squad leaders and Zeus Operators, aswell as Armour Commanders and the UAV Operators, and a member member of Vortex. It is highly reccomended that Squad Leaders have mics, but we will not force this, it will just make communication much easier.
     
    Armour Squads/UAV OP:
    These are support units. Both UAV OP and Armour Squads can only fire on request, as requested by squad leaders.  Shots will be called out in command channel.
     
    Briefings and Insertion:
    The briefing and inital insertion will work as follows;
     Zeus Commander will give a briefing to Squad Leaders  Squad leaders will then brief their own Squad Players will then insert to the mission together as a squad (whether this is via ground or air) If a player dies, they will be re-inserted and will make their way back to the squad. Once the mission is complete, Vortex will then evac back to FOB as a squad. If there is multiple missions, Squad leaders will be briefed again back at FOB and this cycle will repeat.  
     
    As you can see, this is a much more formal and organised system then what we have now on EU1, as these Zeus Operations will cater towards a more organised style. If you have any questions, feel free to leave them below.
     
     
     
     
  5. Like
    Jorgensen73 reacted to Minipily in EU2 Zeus Operations - Squad Structure and Etiquette   
    I'm glad to finally see some organised play coming along, hopefully EU2 can become active again.
     
    One suggestion I'd personally opt for in some ops is when there are multiple objectives in the field, keep the troops out in the field and have logistical assets come out to rearm them so they can go straight to the next mission, or have a debrief/brief out in the field. This just changes things up so it's not always going to be back and forth between base in a helicopter, certainly on EU1 and AWE I found that about 15-20% of my play was just sat in a helo.
     
    Either way, looks quite fun. I might come along.
  6. Like
    Jorgensen73 reacted to Xwatt in [EU2] Zeus Operations - 14/07/19 @ 17:00 UTC   
    Event Date:
    14/07/2019
     
    Mission Name:
    [EU2] Zeus Operations
    17:00 UTC
     
    Server Details:
    IP: 144.76.82.169:2602
    Port: 2602
     
    Brief Summary:
    Every Sunday, we will be hosting custom Zeus missions on EU2, where Spartans and Moderators create Zeus missions like they do on EU1, except on a much bigger scale. These missions will be more likely to be teamworked base - and a bit more organised than standard play on EU1. While there is no entry requirement, we ask you to be able to work effectively as a part of a team, and that you are responding to Admins, Spartans and other players when needed.
     
    Expected Mission Length: 120+ minutes (may go over or under expected mission length)
     
    Player Slots: 60
     
     

     
  7. Like
    Jorgensen73 got a reaction from GhostDragon in What is AWE to you   
    For me AWE is teamwork, setting up the execution of the mission and having fun.

    I remember some Friday’s there was custom missions with limited slots, everyone had a job to do and one goal, do the mission. With good communication and everyone playing their role it was some of the best times I had with Arma,

    I really hope that I will experience this again in the Ahoy community soon.


    Sent from my iPhone using Tapatalk
  8. Like
    Jorgensen73 reacted to Minipily in What is AWE to you   
    Thank you to everyone who took part in this vote, it's humbling to see the community come back together to express their views with so much passion for what they believe is right.
     
    Thanks GhostDragon for hosting the vote, it's good to see a big step taken forward in the evolution of AWE.
     
    Very much looking forward to being able to play again! Apart from the occasional MSO, I am extremely starved of some good ArmA III Modded Gameplay.
     
    P.S: From the looks of it, Strict Limitations has won the poll.
     
    Do not feel disheartened if you voted for Casual Limitations, as myself and Johnson could not state enough, Strict Limitations IS STILL Casual Limitations but with the additional bonus of having the flexibility to play under Strict Guidelines when the time arises. If this change is implemented properly, you will still have Blufor, Opfor and Greenfor factions with all equipment in that sector free, these factions can be chosen at times when a majority of players wish for that additional freedom and may also be a good starting point if players are skeptical about joining.
     
    Either way, Strict Limitations in my humblest opinion is by far the best way to go, it's better to make everyone with that mindset happy rather than 50% of the community happy, and even then, those without the mindset have the open factions until they start coming around.
     
    Again, looking forward to the revival of AWE and cannot wait until the next update, I sincerely hope all the staff come together to get it all planned out and get development underway as soon as possible.
  9. Like
    Jorgensen73 reacted to Minipily in What is AWE to you   
    This.
     
    Please all remember, you will still have ALL of the gear that you will get with casual limitations, just not all at once. This is good, because rather than be spoilt for choice you will get a chance to try everything in a longer timeframe. Meaning, you are less likely to get bored of the server feeling that you have "tried everything" in 10 minutes opposed to spending a longer time on the server to have a chance to try everything. This keeps the community together, and excited each restart for something NEW.
     
    On the talk of gear, lest we forget.
     
    AWE is not about gear.
     
    AWE is about community and gameplay.
     
    AWE should not revolve around "dress-up warfare." It should revolve around the specific gameplay, teamwork, communication and orchestration of how things are done. I know I may contridict my point about "AWE does not exist, it does not have a preset method" but, dare I say, this method is the most original and the pillar of all things great that the server thrived on and was built upon.
     
    So please, remember. Gear is secondary, gameplay is primary! Please don't see the server as just a quick "5 minute dress up warfare AO" and instead see it as a "long term, large scale fight based upon tactics and communication." See it this way because it is different and challenging, not simple and boring. I believe I speak for everyone when I say that we'd like to see the server last.
  10. Like
    Jorgensen73 reacted to SiegeSix in What is AWE to you   
    I remember back to my time here. Having the first-come-first-serve when it came to roles and a strict policy as to chain of command, I found it pleassant to have a group of people willing to abide by these and have fun. It creates that public commitment-free milsim that I personally love.
     
    To your question, I always felt that having something BLUFOR specific was a must, since I remember a couple of times where someone would dress up as russians and get teamkilled.
     
    If the server ever opens back up and with a newer version of Stiletto, I might consider coming back.
  11. Like
    Jorgensen73 reacted to Minipily in What is AWE to you   
    Keep things professional.
     
    I'm well aware that EU1 is a workhorse, but what I am saying is that players alone does not dictate that a community is truly successful. What I am saying, and I'll keep it simple, is that the community should come together that bit more. I don't mind EU1 having the natural essence of players coming and going, doing as they please similar to joining a random server, that is fine. What I would prefer to see however, is people to come together more on AWE and do away with the casual "easy come, easy go" atmosphere and stick around with something original. The gameplay can still be familiar, but would do better to be more original and slower paced compared to the faster paces, less original styles we see on EU1. I'm not slating EU1, it's a fun server but it's almost impossible to see the differences between that and the various other Invade and Annex servers people have to choose from.
     
    Yes, no one will be 100% happy with AWE, that's the entire point we've been making. Cater to specific people with the like mindedness to bring about some originality rather than create a simplistic server with little orchestration. If said people from EU1 would actually like to become regulars of AWE and play together, that would be entirely fine, what myself and others want to see is some community and they can add to that. But, if said people from EU1 are not even interested in AWE, then there's no reason for them to be included.
     
    This entire thread is the start a direction, or at least I hope it is. For a long time AWE lost its direction and tried to constantly change to meet the needs of what little people it had left playing, then it passed away. What myself and others want to see is a specific direction chosen, one which will STICK. Once that direction is chosen and firmly put in place, it will be easier to control what is done with the server to prevent the anarchy that came before. 
     
    Sure, a simplistic casual direction could work and I'd be willing to try. I just don't like walking in circles.
     
    I agree with you, that something should be done and done fast. You are right in that regard, dare I applaud this expert thinking? It seems we're still waiting on the I&A4 mission, I can't think of any other reason why AWE is so delayed. But while we wait for this messiah mission, it can't hurt to talk as a community and choose a direction we all agree on, dare I also suggest a meeting again so parties can express their points and perhaps we can actually choose a good direction? Transparency was one of the recent changes to AW, no?

    Because I am sick. and. FUCKING. tired. Of the amount of witch-hunting, hatred and spite that is being thrown at each other. Myself and "those lot" as we're known, are not trying to rip the server apart for our own agenda. We just want our golden server to be brought back up with its usual original design. Now I am not afraid of a bit of change, and having the server cater to a wider general easy play audience. I just want it to work, and I have seen these casual modded servers before (trust me, the amount of times I've been banned, one desperately looks for what he has sadly lost) and pretty much all of these servers were dead. Now, I can see the thinking here, cater the server to casual play so  that we can try and get a steady flow from EU1. I remember this exact thinking back in 2015 and unfortunately it didn't work, but second time is the charm.
     
    Again, I'm willing to try something new, I'm just afraid it might not work as well. But ignorance is bliss, and perhaps I am completely wrong. I'm willing to accept I'm wrong if it does turn out to be a success, but the success I'm looking for isn't players, it's community.
     
    All me and @Johnson want to do is revive the server in the communities best interest. Again, we are not COMPLETELY AGAINST the idea of a casual limitations server. We are just, simply, seeing the wider picture of community success within a stricter atmosphere rather than a player success through casual. 
     
    And yes, I do partially agree that you can still have a community success through just simply gaining those easy come, easy go players. It just means that there's a wider mindset between players that often means the rules need a bit more enforcement and pushing. I am talking from experience of what I've seen.
     
    Yes, you could say the poll looks a bit like Brexit if you want, I prefer to say the poll looks like the community attempting to make a decision. 
     
    It's hard not to take offence when you call my deep concerns for the community "bullshit" but I can understand if you too are feeling railed about the current goings. Don't claim that I "know nuttin." 
     
    Though, like myself and @Johnson suggested. If you have no reason to get involved with AWE then it may be suggested you refrain from the poll, I can understand if you want to support one side but that doesn't equate to much if you don't plan on playing on the server. This just brings us back to that "Brexit" ordeal like you were saying. I mean this will full respect of course, I just want to see a poll not be biased in any way. I'm not trying to defend my vote out of spite, I just want to make sure we keep a good footing.
     
    I can see now that the vote is slowly tipping in the favour of casual, if that's the direction the majority of the community wants to go that is fine, I just hope the casual limitations are handled out well and for the betterment of the server and its community. Democracy is a funny system.
     
    So again, if casual is chosen in the end then so be it. But, let's get AWE going in the right direction next time. I'd suggest the rules take a good look over, the staff are picked not out of personal preference but experience during the entire field of AWE (it takes someone that has seen what AWE has come from to see where it should be going) and that the mission works well. I don't doubt I&A4, I'm sure it'll be pretty nice, I just hope that it works well for AWE in the modded sense.
     
    Hopefully this all pans out well, I'm not a pessimist. I'm still optimistic that whichever direction is chosen, something good can happen; AWE will be revived.
  12. Like
    Jorgensen73 reacted to Mouldy in Tanoa on AWE? [Poll]   
    We would like to hear your thoughts and opinions on including the Tanoa map in AWE's map pool.
     
    Tanoa is an amazing terrain and we feel that it would be a valuable addition to AWE's map lineup, but we also understand that it will reduce the accessibility of the server to anyone that doesn't have Apex.  However, Apex DLC has been out for 3 years at this point, and has been on sale/bundled together with the base game for a good while.
     
    We have chosen to ask you, the community, to help us decide, because in the end you're the ones that will be playing!
     
    It should be noted that Gamenights will still be able to use Tanoa, whether or not the poll passes.
     
    Poll will close 3 weeks after posting.
  13. Thanks
    Jorgensen73 got a reaction from Johnson in What is AWE to you   
    Strikt is my vite. Hope to see AWE som.


    Sent from my iPhone using Tapatalk
  14. Haha
    Jorgensen73 got a reaction from Minipily in What is AWE to you   
    Strikt is my vite. Hope to see AWE som.


    Sent from my iPhone using Tapatalk
  15. Like
    Jorgensen73 reacted to Minipily in What is AWE to you   
    Indeed, I am pleasantly surprised at how many people have come together to discuss. Keep this up and we'll have our community back.
     
    I think really, before we go throwing the server back up, its best that a direction is set out. Success comes through planning, and it is exactly that which is needed to prevent what happened in the first place, the server becoming stale and dying.
     
    Here's hoping everything works out well!
  16. Like
    Jorgensen73 reacted to Vlk in What is AWE to you   
    Okey. There is enough ppl here who are engaged in discussion so maybe open the server and see what happens


    Sent from my iPhone using Tapatalk
  17. Like
    Jorgensen73 reacted to Vlk in What is AWE to you   
    Awe was a good thing. Hope you guys get it back up again.


    Sent from my iPhone using Tapatalk
  18. Like
    Jorgensen73 reacted to Minipily in What is AWE to you   
    I believe with limitations, we get a broader horizon of gameplay as we get to be limited by the very limitations certain militaries get.
     
    This not only enforces better teamwork, the core point of EU3 since I personally witnessed its birth, but also brings about new gameplay that is engaging and exciting compared to having everyone thrown at you at once, which would quickly make the server become stale which is exactly what happened in the first place.
     
    Learning from our mistakes is paramount.
     
    The server should not cater to everyone, but more rather specific individuals that see the benefits of teamwork over casual gameplay where they can do as they please. For example, 77th JSOC cater to specific people yet both of their servers alone see more activity than AhoyWorld, something that was actually really rare back when there was more of a sense of competition between the two.
     
    EU3, or AhoyWorld Enhanced, does not exist right now. So, as a result, we should be able to make it anyway we like. There is no "preset" measure of what the "server is". So, this is a great time to start fresh and get it right this time! Alongside quite a few others, I personally see that making a stricter area that caters to specific players would do much better than a casual environment.
     
    Dare I say, that numbers do not mean community. Just because a server has more people playing does not mean you have a community, it just means you have players on the server, many of whom do not care about said community. Look at EU1 for example.
     
    It's important to build that community we once had back up, I felt deeply disheartened to see what the server was becoming over the years and seeing how we needed to cut the Teamspeak shorter, the AhoyWorld Forums were hardly getting used and the Discord/Telegram is mainly catering to a specific few individuals rather than a large scale community discussion.
     
    MSO was something myself and a few others built, a server to cater to specific individuals rather than anyone, and still that server did really well and dare I say that the community there was larger than that of AWE in its final days. That is actually quite sad.
     
    Make AhoyWorld Enhanced a community server, not a modded EU1. I, among others, would be sad to see something become unoriginal from which was once incredibly original.
     
    Hopefully this post makes a difference, polls amongst literally anything else that happens here seems to be a sensitive matter, which is a shame. I would like to see the community come together. I'm not saying that by making this server cater to specific people that only specific people can join, I'm saying that these people should adopt a specific mindset. Again, having literally everything for free will get boring and the server goes from teamwork to playing for themselves, which is what happened with EU1. For example, people have the freedom to fill up car full of AT and depart on their own, there is no teamwork in this and therefore would no be a fit environment for AWE. Instead, people should be limited as to what they are able to do, so that people are forced to play together and act as a team. Teamwork breeds Cameraderie, Cameraderie breeds Community.
  19. Like
    Jorgensen73 reacted to poker in Hi!   
    Hello there,

    I just wanted to say hi to everyone. Some of you may recognize me as poker (original name was pkzr, but I changed it to something easier for people to pronounce). I recently came back to Arma3 and AW after more than 2 years break. Back in the day I used to play I&A v2.86 or something similar I remember so yeah, it was a while ago. A lot of things changed since then and I'm pretty sure it's not over yet. I'm planning to stick around so see you guys on battlefield!
  20. Like
    Jorgensen73 reacted to JANXOL in AWE still up and running?   
    The server is currently down and in for a reboot when I&A4 comes out of beta. Quite a lot of us waiting for it.
  21. Like
    Jorgensen73 reacted to JaSmAn in AWE still up and running?   
    Just want to give this thread a bump to see who's still around and playing and when?
  22. Like
    Jorgensen73 reacted to GhostDragon in AWE FUTURE   
    I will be composing a forum post in the next few days detailing the things that have been confirmed for the new version of AWE. The idea is that it will appeal to players that want a more team oriented style of play with mods. 
  23. Like
    Jorgensen73 reacted to Ryko in AWE FUTURE   
    Ironically enough it's not that much work. There's a bit of nip and tuck to make it all work together but the base mission was actually based on Stiletto, so not much work to get it running with RHS / TFAR / ACE
  24. Like
    Jorgensen73 got a reaction from Xwatt in AWE FUTURE   
    Looking forward to the rebirth of AWE. ❤️
  25. Like
    Jorgensen73 got a reaction from Colby in AWE FUTURE   
    Looking forward to the rebirth of AWE. ❤️
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