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JANXOL

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Everything posted by JANXOL

  1. Information for those who need to learn or refresh how to use ace: The ace introduction/training will begin about 20 minutes before mission start, come if you are able.
  2. People wanted a modded gamenight and so you shall have it. Join for a fun, immersive*, teamplay-oriented experience in a zeus mission led by me. All players are welcome, regardless of prior experience with mods, so do not be afraid to join and have fun. There will be a quick introduction to ACE and its features for all who haven't had prior experience with it. *if you're fine with a bit of political fiction Date: 05.01.2020 17:00 UTC Expected mission length: 120+ min (might be over or under) Introduction Political fiction inbound The island of Altis has a history full of violence, as does the rest of the Altis Archipelago. During the Cold War, Altis fell into Soviet sphere of influence, which was welcomed by some of its people and resented by others. A short lived insurgency against the communist rule was quickly ended, not without help from Soviet troops. With the collapse of Soviet Union in 1991, Altis regained some of its lost freedom, but it would not be an end to unrest on the island. In fact, it would only get worse. The original government decided to keep close bonds with Russia, but it quickly became apparent that the government has no way of remaining in power. Over the years Altis would gradually drift away from Russia and towards NATO, as its external politics stabilized. Nothing stabilized internally, however. Since 1991 Altis experienced multiple snap elections, political assassinations, mass shootings and two attempted coups. "Altian clock" - originally a comedic gag inspired by "the doomsday clock" - is counting down time to Altis descending into chaos, and people look at it with concern. The unrest on the island made for fertile ground in which to plant dangerous ideas. Ideas that are poison to the society, ideas that can only result in more violence. And with recent geological surveys suggesting presence of uranium on the island, Russia once more turns it's gaze towards Altis, which - one could say - "rightfully" belonged to them. Now Altis is on the brink of civil war. Rebellion has taken root on the island. The rebels were swayed by the poisonous words of the anarchists to take up arms against the government. It is almost certain that they are backed by the international organization, who call themselves "Freedom" - a large group regarded by most countries as terrorists, anarchists. Freedom fights to overthrow all governments, all systems of justice, all that which in their view limits the freedom of an individual. There is no proof of their involvement on Altis, but the rebellion seems to share their viewpoint, and it is certain that they are funded by an external power - most likely Freedom, but suspicion also falls on Russia. Situation on the island is likely to worsen, as Altian Army struggles to deal with the insurgency. The government tries to seek help abroad. The corporate-funded mercenary group "Gatekeeper" refused cooperation, as it seems Russia offered them a much better contract to avoid their involvement with Altian government. The international task force "Epsilon" operating under NATO banner and dedicated to counteracting global terrorism threats refused involvement for now, uncertain of the situation on Altis. The only hope of bringing them into the fray is to find definite proof of Freedom's involvement. USA and UK agreed to send equipment to support the Altian army, as well as a token military force, which is yet to arrive. The only open offer of "help" came from Russia, but the government was forced to reject it. Despite that, the Russian military is clearly on the move, as the bear is sensing an opportunity. This caused concern in NATO and so the scene is set... With NATO and Russian forces approaching the island in turmoil and a terrorist organization seemingly acting from behind the scenes, it seems all ingredients for a disaster have been added to the cauldron. It is only a matter of time before it starts to boil. The Altian clock shows two minutes to midnight... The assets Player faction: Altian military Player slots: 32 - PLATCO - 4-man command element and armored command vehicle - 3 Infantry Squads - Alpha, Bravo, Charlie - 8-man each (4-man fireteam, 3-man maneuver team + engineer - effectively two 4-man fireteams) - Deimos - BMP-1P IFV - 2-man crew (Gunner/commander and driver) - Support team - 2-man team equipped with either an HMG or recoilless rifle, at commander's discretion - Various wheeled transport vehicles There will be no arsenal, players are given custom loadouts. Resupply will be possible. Despite using a mix of western and russian weaponry, squad layouts are organised so that there should always be someone who uses the same ammo type. The mission The goal is to put an end to insurgent activity in the area. The rebels have attacked the town of Abdera, most likely to retaliate against the civilians loyal to the government. We are also expecting the insurgents to have several camps, outposts or weapon caches in the area. We must retake the town, and find and neutralize any insurgent threat in it's vicinity. Safety of civilians is a priority. Securing intel or capturing insurgents for interrogation could also prove beneficial to our efforts. We should also be ready to counter any insurgent movements in response to our actions and be on the lookout for possible proof of Freedom's involvement in the insurgency. The modset We will be using BAF, RHS, ACE and TFAR and associated compatibility patches. To make it extra easy, here's a colection link: https://steamcommunity.com/sharedfiles/filedetails/?id=1944287184 Just a prologue? If people like it and want more, this will likely evolve into a zeus campaign, with a player-driven story and future missions influenced by your efforts, successes and failures. You will get the opportunity to play as Altians, Americans and British and face unique enemy commanders with personalized command styles. It will aim to be the best possible mixture of fun, immersive and challenging.
  3. We have changed the way we host the squad xmls to avoid problems with third party hosting websites. Here is thew link to new member xml: http://tags.ahoyworld.net/ahoyxml/members/squad.xml If you are part of member xml use this link from now on. The old one will no longer be updated and may or may not continue working for people in it. In case of any problems make sure you are using the new xml.
  4. I agree with Johnson on this. It would basically cover both options, and the players would be able to choose what map and what faction to play. It's interesting to see the poll so even. And it's great to see this many people casting a vote and discussing the options.
  5. The server is currently down and in for a reboot when I&A4 comes out of beta. Quite a lot of us waiting for it.
  6. Currently AWE isn't active, so you'll need to wait untill the reboot for any detailed information. How many players? I'm hoping many, but that will be seen once the server is back. Set up fortifications in the field - Yes, that is possible Maps - The exact maps are yet to be decided, but we're steering clear of any that require CUP When - AWE is coming back after I&A4 comes out of beta. I do not know the exact date.
  7. This makes you realise you miss AWE quite a lot.
  8. Spikes in Arma are never trully gone. They can return at any time, no matter the RAM, CPU or anything else. It's almost like the game isn't optimised as well as it could be...
  9. How close? That thing is still pretty radioactive (elephant's foot). Funf act: picture of it was taken from behind a bend in the corridor, using two mirrors. Trying to get a direct picture resulted in camera being fried by radiation.
  10. It wasn't ported yet. We changed the modpack, and currently it only works on Altis. It will be ported to other maps soon.
  11. JANXOL

    Working as intended

    Did he dieded?
  12. That is indeed short notice. I dont think the server has been updated yet. Unfortunately i wont be able to play today, if it happens, but i'm looking forward to playing the next one. sent via handheld potato, disregard possible typos
  13. Personally I am more likely to get a message via discord than steam. I have discord on my phone, and steam isn't always running on my pc.
  14. We have a discord that is supposed to serve such purpose, but perhaps a steam group would work better. I don't know.
  15. I'm checking ts too, sometimes go in for a bit, wait if anyone will appear. I also tend to ask in discord, but usually there's no response, unfortunately. I should also be on today early evening.
  16. Anything that can bring some life into AWE is good. Personally I'd love to have a gamenight. I'm also throwing something together, I know that @Johnson had some ideas for a GN. Hopefully there are people who'd be interested in palying.
  17. Hello and welcome! As Colby said, you should definitely check out AWE for tactical teamplay.
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