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Posts posted by Stanhope
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It's located at C:\yourUser\AppData\Local\Arma 3\MPMissionsCache, the file is called Invade__Annex_3_3_68.Altis.pbo, make sure you've played on our server beforehand
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Mission Summary
This Wednesday, we turn a regular bout of Liberation around to show off what we can do when we put our minds to it. Expect a solid experience with high emphasis on teamwork and structure, with an established Chain of Command. These are the days when we push for harder objectives or complex operations in combined arms, or try things we normally would not.
Modset Required
The modset, as well as a full explanation on how to join, can be found here:
Mission Runtime
Roughly 2 hours with a chance to carry on open-ended
Friendly Forces
Russian Armed Forces
Opposing Forces
United States Armed Forces
Mission
Clear the region of insurgent forces. Capture strategic objectives. Establish favourable relations with the local populace.
Objective
TBD by Acting Command at the start of the gamenight
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Side mission rewards or zeus mission rewards? The latter definitely yes, the former, well they already come with custom loadouts
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Which mission and which version of that mission?
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Mission Summary
This Wednesday, we turn a regular bout of Liberation around to show off what we can do when we put our minds to it. Expect a solid experience with high emphasis on teamwork and structure, with an established Chain of Command. These are the days when we push for harder objectives or complex operations in combined arms, or try things we normally would not.
Modset Required
The modset, as well as a full explanation on how to join, can be found here:
Mission Runtime
Roughly 2 hours with a chance to carry on open-ended
Friendly Forces
Russian Armed Forces
Opposing Forces
United States Armed Forces
Mission
Clear the region of insurgent forces. Capture strategic objectives. Establish favourable relations with the local populace.
Objective
TBD by Acting Command at the start of the gamenight
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Mission Summary
This Wednesday, we turn a regular bout of Liberation around to show off what we can do when we put our minds to it. Expect a solid experience with high emphasis on teamwork and structure, with an established Chain of Command. These are the days when we push for harder objectives or complex operations in combined arms, or try things we normally would not.
Modset Required
The modset, as well as a full explanation on how to join, can be found here:
Mission Runtime
Roughly 2 hours with a chance to carry on open-ended
Friendly Forces
US Armed Forces
Opposing Forces
Sahrani Resistance
Mission
Clear the region of insurgent forces. Capture strategic objectives. Establish favourable relations with the local populace.
Objective
TBD by Acting Command at the start of the gamenight
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Mission Summary
This Wednesday, we turn a regular bout of Liberation around to show off what we can do when we put our minds to it. Expect a solid experience with high emphasis on teamwork and structure, with an established Chain of Command. These are the days when we push for harder objectives or complex operations in combined arms, or try things we normally would not.
Modset Required
The modset, as well as a full explanation on how to join, can be found here:
Mission Runtime
Roughly 2 hours with a chance to carry on open-ended
Friendly Forces
US Armed Forces
Opposing Forces
Sahrani Resistance
Mission
Clear the region of insurgent forces. Capture strategic objectives. Establish favourable relations with the local populace.
Objective
TBD by Acting Command at the start of the gamenight
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An issue has been created for this, one of the devs will have a look at it soontm
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There's one UAV op that's hardly ever taken, there's hardly ever anything that pilots can use for cas and it's really apparat when people are doing uncalled cas. It's not so apparent when people are shooting Anti personnel missiles from a titan at infantry. Also, enforcing infantry only at a zeus mission is also easy, you see if there's a vehicle or not. You don't have to monitor what the vehicle is shooting at.
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I'm not making any comment about whether the points you raise are actual problems or if the proposed solutions are good or bad, I just have a few technical remarks:
For your first suggestion: how can it be enforced? Making new rules is great but they need to be enforceable. The only way I see it being enforced is by moderators and spartans basically not playing anymore and just spending their time observing the usual suspects.
For your second suggestion, this can be implemented in such a way that it has a negligible impact on performance.
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Due to there being a number of gamenights planned on the upcoming Sundays liberation events will be held on Wednesday for a while
Mission Summary
This Wednesday, we turn a regular bout of Liberation around to show off what we can do when we put our minds to it. Expect a solid experience with high emphasis on teamwork and structure, with an established Chain of Command. These are the days when we push for harder objectives or complex operations in combined arms, or try things we normally would not.
Modset Required
The modset, as well as a full explanation on how to join, can be found here:
Mission Runtime
Roughly 2 hours with a chance to carry on open-ended
Friendly Forces
US Armed Forces
Opposing Forces
Sahrani Resistance
Mission
Clear the region of insurgent forces. Capture strategic objectives. Establish favourable relations with the local populace.
Objective
TBD by Acting Command on Wednesday
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1 minute ago, Pukamafin said:
how to fix it.
Disable advanced flight model. That's AFAIK the only fix
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Mission Summary
This Sunday, we turn a regular bout of Liberation around to show off what we can do when we put our minds to it. Expect a solid experience with high emphasis on teamwork and structure, with an established Chain of Command. These are the days when we push for harder objectives or complex operations in combined arms, or try things we normally would not.
Modset Required
The modset, as well as a full explanation on how to join, can be found here:
Mission Runtime
Roughly 2 hours with a chance to carry on open-ended
Friendly Forces
Dutch armed Forces
Opposing Forces
Serbian armed Forces
Mission
Clear the region of insurgent forces. Capture strategic objectives. Establish favourable relations with the local populace.
Objective
TBD by Acting Command on Sunday
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Mission Summary
This Sunday, we turn a regular bout of Liberation around to show off what we can do when we put our minds to it. Expect a solid experience with high emphasis on teamwork and structure, with an established Chain of Command. These are the days when we push for harder objectives or complex operations in combined arms, or try things we normally would not.
Modset Required
The modset, as well as a full explanation on how to join, can be found here:
Mission Runtime
Roughly 2 hours with a chance to carry on open-ended
Friendly Forces
SAF
Opposing Forces
Middle Eastern Militia
Mission
Clear the region of insurgent forces. Capture strategic objectives. Establish favourable relations with the local populace.
Objective
TBD by Acting Command on Sunday
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Mission Summary
This Sunday, we turn a regular bout of Liberation around to show off what we can do when we put our minds to it. Expect a solid experience with high emphasis on teamwork and structure, with an established Chain of Command. These are the days when we push for harder objectives or complex operations in combined arms, or try things we normally would not.
Modset Required
The modset, as well as a full explanation on how to join, can be found here:
Mission Runtime
Roughly 2 hours with a chance to carry on open-ended
Friendly Forces
SAF
Opposing Forces
Middle Eastern Militia
Mission
Clear the region of insurgent forces. Capture strategic objectives. Establish favourable relations with the local populace.
Objective
TBD by Acting Command on Sunday
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Mission Summary
This Sunday, we turn a regular bout of Liberation around to show off what we can do when we put our minds to it. Expect a solid experience with high emphasis on teamwork and structure, with an established Chain of Command. These are the days when we push for harder objectives or complex operations in combined arms, or try things we normally would not.
Modset Required
The modset, as well as a full explanation on how to join, can be found here:
Mission Runtime
Roughly 2 hours with a chance to carry on open-ended
Friendly Forces
SAF
Opposing Forces
Middle Eastern Militia
Mission
Clear the region of insurgent forces. Capture strategic objectives. Establish favourable relations with the local populace.
Objective
TBD by Acting Command on Sunday
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On a typical week night most people are on from around 17:00UTC until about midnight, during the weekend from the early afternoon until slightly after midnight.
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Mission Summary
This Sunday, we turn a regular bout of Liberation around to show off what we can do when we put our minds to it. Expect a solid experience with high emphasis on teamwork and structure, with an established Chain of Command. These are the days when we push for harder objectives or complex operations in combined arms, or try things we normally would not.
Modset Required
The modset, as well as a full explanation on how to join, can be found here:
Mission Runtime
Roughly 2 hours with a chance to carry on open-ended
Friendly Forces
SAF
Opposing Forces
Middle Eastern Militia
Mission
Clear the region of insurgent forces. Capture strategic objectives. Establish favourable relations with the local populace.
Objective
TBD by Acting Command on Sunday
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On EU1: None, there are optional mods:
On EU3: Liberation modset:
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An issue has been made in our system so when one of our devs has some time this will be implemented. It's scheduled to be put in the next version but no promises.
- Pickle and GhostDragon
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- 1
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Mission Summary
This Sunday, we turn a regular bout of Liberation around to show off what we can do when we put our minds to it. Expect a solid experience with high emphasis on teamwork and structure, with an established Chain of Command. These are the days when we push for harder objectives or complex operations in combined arms, or try things we normally would not.
Modset Required
The modset, as well as a full explanation on how to join, can be found here:
https://forums.ahoyworld.net/topic/15470-how-to-join-awe-liberation/
Mission Runtime
Roughly 2 hours with a chance to carry on open-ended
Friendly Forces
SAF
Opposing Forces
Middle Eastern Militia
Mission
Clear the region of insurgent forces. Capture strategic objectives. Establish favourable relations with the local populace.
Objective
TBD by Acting Command on Sunday
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Mission Summary
This Sunday, we turn a regular bout of Liberation around to show off what we can do when we put our minds to it. Expect a solid experience with high emphasis on teamwork and structure, with an established Chain of Command. These are the days when we push for harder objectives or complex operations in combined arms, or try things we normally would not.
Modset Required
The modset, as well as a full explanation on how to join, can be found here:
Mission Runtime
Roughly 2 hours with a chance to carry on open-ended
Friendly Forces
SAF
Opposing Forces
Middle Eastern Militia
Mission
Clear the region of insurgent forces. Capture strategic objectives. Establish favourable relations with the local populace.
Objective
TBD by Acting Command on Sunday
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Mission Summary
This SATURDAY, we turn a regular bout of Liberation around to show off what we can do when we put our minds to it. Expect a solid experience with high emphasis on teamwork and structure, with an established Chain of Command. These are the days when we push for harder objectives or complex operations in combined arms, or try things we normally would not.
Modset Required
The modset, as well as a full explanation on how to join, can be found here:
Mission Runtime
Roughly 2 hours with a chance to carry on open-ended
Friendly Forces
CDF
Opposing Forces
USAF
Mission
Clear the region of insurgent forces. Capture strategic objectives. Establish favourable relations with the local populace.
Objective
TBD by Acting Command on Saturday
Invade and annex Private server
in Invade & Annex
Posted
It's a hidden folder in windows, you have to unhide it