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zissou

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  1. Like
    zissou got a reaction from T.Goldsmith in Rugglan   
    Rugglan once you are able to please reply to this topic.
  2. Like
    zissou got a reaction from PiranhA in EU 2 - Dedicated Admin?   
    There is no need for a dedicated admin we have admins on TS almost 24 hours a day and if you're polite and courteous they will be happy to help.
    To echo what dingo has said report report report. But and it's a big butt (kinda like dingos (see what I did there?)) give information and don't be a dick or lazy about it. Poking me telling me to come up to a channel because you can't be arsed will not appreciated. Especially seeing as they could have just as easily typed who was doing what.
    Furthermore I've noticed a worrying trend of people trying to have people kicked out of a server for no good reason. I am aware that people are trying to game the system and it will not be tolerated. Anyone caught trying to get someone kicked for anything other than a breach of the rules will find themselves on my s***list and no one wants to be on that list.
  3. Like
    zissou got a reaction from TheToxicPixels in Reddit Users   
    If you can't find the app in the play store head over to apkmirror and find it there.
  4. Like
    zissou got a reaction from PiranhA in Group pestering   
    PM sent yo you! 
  5. Like
    zissou got a reaction from asdasdasdsadasd in buy everyone   
    Okay I've bought everyone (btw you all belong to me now!) what do i do now duffy?
  6. Like
    zissou got a reaction from Colsta in buy everyone   
    Okay I've bought everyone (btw you all belong to me now!) what do i do now duffy?
  7. Like
    zissou got a reaction from Fabs in buy everyone   
    Okay I've bought everyone (btw you all belong to me now!) what do i do now duffy?
  8. Like
    zissou reacted to Josh in To Core Staff and Admins   
    10/10 best April fools.
  9. Like
    zissou got a reaction from TheToxicPixels in Some Stats from EU1   
    Okay so getting the data to behave hasn't been easy but here are some stats from EU1 for the week of 19th to 25th of March.
     
    3144 connections
    2632 disconnections

    Not sure how that one works probably an error of mine but it gives you an idea of how many people play on EU1
    So we can say that's around 420 players a day on EU1 (I think I'm messing up somehow here but for the next part it won't really matter)
     
    Kicks: 454 in total of these they break down into:

     
     
    Now if we take away some of the reasons that the player has no control over themselves eg client not responding etc. we get 
     

     
    Also i have no idea what the last one is??
  10. Like
    zissou got a reaction from xOderusUrungusX in Stepping stone server   
    Okay so a few questions for you guys.
    Which mods? Who's going to decide which mods get picked? Who's going to build it? Who's going to maintain it?
  11. Like
    zissou got a reaction from Chuck in Some Stats from EU1   
    Okay so getting the data to behave hasn't been easy but here are some stats from EU1 for the week of 19th to 25th of March.
     
    3144 connections
    2632 disconnections

    Not sure how that one works probably an error of mine but it gives you an idea of how many people play on EU1
    So we can say that's around 420 players a day on EU1 (I think I'm messing up somehow here but for the next part it won't really matter)
     
    Kicks: 454 in total of these they break down into:

     
     
    Now if we take away some of the reasons that the player has no control over themselves eg client not responding etc. we get 
     

     
    Also i have no idea what the last one is??
  12. Like
    zissou got a reaction from PERO in Some Stats from EU1   
    Okay so getting the data to behave hasn't been easy but here are some stats from EU1 for the week of 19th to 25th of March.
     
    3144 connections
    2632 disconnections

    Not sure how that one works probably an error of mine but it gives you an idea of how many people play on EU1
    So we can say that's around 420 players a day on EU1 (I think I'm messing up somehow here but for the next part it won't really matter)
     
    Kicks: 454 in total of these they break down into:

     
     
    Now if we take away some of the reasons that the player has no control over themselves eg client not responding etc. we get 
     

     
    Also i have no idea what the last one is??
  13. Like
    zissou got a reaction from PiranhA in Stepping stone server   
    Okay so a few questions for you guys.
    Which mods? Who's going to decide which mods get picked? Who's going to build it? Who's going to maintain it?
  14. Like
    zissou got a reaction from Fabs in Stepping stone server   
    Okay so a few questions for you guys.
    Which mods? Who's going to decide which mods get picked? Who's going to build it? Who's going to maintain it?
  15. Like
    zissou got a reaction from TheDirtyHO in Some Stats from EU1   
    Okay so getting the data to behave hasn't been easy but here are some stats from EU1 for the week of 19th to 25th of March.
     
    3144 connections
    2632 disconnections

    Not sure how that one works probably an error of mine but it gives you an idea of how many people play on EU1
    So we can say that's around 420 players a day on EU1 (I think I'm messing up somehow here but for the next part it won't really matter)
     
    Kicks: 454 in total of these they break down into:

     
     
    Now if we take away some of the reasons that the player has no control over themselves eg client not responding etc. we get 
     

     
    Also i have no idea what the last one is??
  16. Like
    zissou got a reaction from SkullCollector in Stepping stone server   
    Okay so a few questions for you guys.
    Which mods? Who's going to decide which mods get picked? Who's going to build it? Who's going to maintain it?
  17. Like
    zissou got a reaction from ParabolicAJB in Stepping stone server   
    Okay so a few questions for you guys.
    Which mods? Who's going to decide which mods get picked? Who's going to build it? Who's going to maintain it?
  18. Like
    zissou got a reaction from PiranhA in Some Stats from EU1   
    Okay so getting the data to behave hasn't been easy but here are some stats from EU1 for the week of 19th to 25th of March.
     
    3144 connections
    2632 disconnections

    Not sure how that one works probably an error of mine but it gives you an idea of how many people play on EU1
    So we can say that's around 420 players a day on EU1 (I think I'm messing up somehow here but for the next part it won't really matter)
     
    Kicks: 454 in total of these they break down into:

     
     
    Now if we take away some of the reasons that the player has no control over themselves eg client not responding etc. we get 
     

     
    Also i have no idea what the last one is??
  19. Like
    zissou reacted to xSniper1982 in [HOW TO] Recover a damaged Helo   
    Video link to show the flight.
     


    After taking some pretty heavy damage during a slightly bumpy landing, I repair the Hummigbird and return it to base.
    I'm posting this up as I think most Pilots should start trying to learn this stuff.

    The Anti-torque was still damaged after repair (as is usual) and so the Helo continuously spun to the right when raising the collective (increasing throttle/power/upward lift), to counter that I had to use constant left pedal (left rudder/yaw) until I was able to gain enough momentum (Forward velocity) by pitching the nose down (pointing down/tilting forward).
    This stablised the aircraft enough to fly back to base, and then it was all about repeating those steps to keep it going to where I wanted on the pad as my velocity/speed dropped below around 100kmph.

    1. Left Pedal during lift
    2. pitch nose forward
    3. fly straight until deceleration
    4. apply left pedal during decent
     
    This is as simple as I can make it sound.
     
    Hopefully other, more experienced, pilots will be able to offer better/more advice as needed.

     
  20. Like
    zissou got a reaction from Grezvany13 in EU1 & EU2 NOTICE TO PILOTS RULES ARE CHANGING   
    Over the last while we have noticed a trend on the public servers of piloting getting steadily worse. One way pilots, constantly crashing pilots, pilots abandoning aircraft, pilots unable to land to list but a few of the issues.
     
    These rules changes will not affect competent pilots.
    Pilots are in charge of their aircraft they should make all efforts to keep the aircraft airworthy.
    If aircraft are damaged they need to be fixed, not destroyed. If this means getting a repair specialist to travel to fix the aircraft so be it.  
    Flying in a manner conducive to having you aircraft destroyed will result in discipline.
    These rules will be enforced and pilots will be expected to abide by them.
    The respawn time on Aircraft will be increased to encourage better flying.
     
    They will be coming into effect on 01.04.16
    Pilots seen to be breaking the rules will be asked to leave the pilots slot in which case they should return the aircraft to spawn and switch roles. If they refuse they will be kicked and if we see repeat offenders we will be forced to ban.
     
    Examples of Poor Piloting:
    Misuse of aircraft: CAS with the AA jet, practising, showboating and wasting resources. Landing too close, or flying over, the AO. It shows the pilot is not aware of the situation around him and if it results in the lost of aircraft or team mates will considered destroying assets or teamkilling. Abandoning aircraft in the field, this is all to prevalent and steps will be taken to weed out pilots who do this. Making no effort to repair damaged aircraft. Allowing your door gunners to teamkill. It's the pilot's responsibility to lock turrets. Teamkills will be attributed to the Pilots. Pilots should make a reasonable attempt to land if damaged. For example engine failure or tail rotor loss are not unrecoverable. If you don't know what autorotation is you simply should not be flying a helicopter. Not repairing aircraft in the field. If your aircraft is repairable then it must be repaired. While these are not technically new rules they will be enforced much more actively, and it is the pilots responsibility to make sure you are able to fly within the rules.
     
    For any possible scenarios not mentioned here or indeed any questions about the rule change please feel free to add a comment. 
  21. Like
    zissou got a reaction from PotatoHead in EU1 & EU2 NOTICE TO PILOTS RULES ARE CHANGING   
    Okay the community has spoken the intention is good but the implementation isn't going over well?
    So firstly anything we implement can be unimplemented so don't worry on that front.
    Fuel issue will be sorted.
    Respawn time on choppers will be increased to encourage better flying.
    Wasting helis will be discouraged.
    Whitelisting slots will never happen not on the public servers it's simply not what aw is about.
  22. Like
    zissou got a reaction from Gripe in EU1 & EU2 NOTICE TO PILOTS RULES ARE CHANGING   
    Okay the community has spoken the intention is good but the implementation isn't going over well?
    So firstly anything we implement can be unimplemented so don't worry on that front.
    Fuel issue will be sorted.
    Respawn time on choppers will be increased to encourage better flying.
    Wasting helis will be discouraged.
    Whitelisting slots will never happen not on the public servers it's simply not what aw is about.
  23. Like
    zissou got a reaction from ryangreen1 in EU1 & EU2 NOTICE TO PILOTS RULES ARE CHANGING   
    Okay the community has spoken the intention is good but the implementation isn't going over well?
    So firstly anything we implement can be unimplemented so don't worry on that front.
    Fuel issue will be sorted.
    Respawn time on choppers will be increased to encourage better flying.
    Wasting helis will be discouraged.
    Whitelisting slots will never happen not on the public servers it's simply not what aw is about.
  24. Like
    zissou got a reaction from Extra in EU1 & EU2 NOTICE TO PILOTS RULES ARE CHANGING   
    Okay the community has spoken the intention is good but the implementation isn't going over well?
    So firstly anything we implement can be unimplemented so don't worry on that front.
    Fuel issue will be sorted.
    Respawn time on choppers will be increased to encourage better flying.
    Wasting helis will be discouraged.
    Whitelisting slots will never happen not on the public servers it's simply not what aw is about.
  25. Like
    zissou got a reaction from PiranhA in EU1 & EU2 NOTICE TO PILOTS RULES ARE CHANGING   
    Okay the community has spoken the intention is good but the implementation isn't going over well?
    So firstly anything we implement can be unimplemented so don't worry on that front.
    Fuel issue will be sorted.
    Respawn time on choppers will be increased to encourage better flying.
    Wasting helis will be discouraged.
    Whitelisting slots will never happen not on the public servers it's simply not what aw is about.
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