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Dingo

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  1. Like
    Dingo got a reaction from razgriz33 in ARMA 3 Suggestion about pilots & MAPS   
    Ok internet's broken, image search for said Helo's returns cartoon trains and Marines in Vietnam, and yes safe search was off,
  2. Like
    Dingo got a reaction from Archangel in 11/30/13 LAST JOINT OP OF THE YEAR!!!!! GET IN ON THE FUN!!!   
    In, out, in, out, shake it all about 
     
    Sounds good, packing my mags in prep now, pointy bits go forwards right
  3. Like
    Dingo got a reaction from razgriz33 in ARMA 3 Suggestion about pilots & MAPS   
    Maybe lock out all the large trani helo's to pilot only and leave the HB open to all, that way repair specs / medics could use it to out to get service to downed helo's / recover fallen heros, also so it can be used as a training platform to sus out potential competent flight jockeys and flush out potential trolls and obviously it main purpose as Mi-48 bait.
  4. Like
    Dingo got a reaction from Jester in AW Invade & Annex 2 Changelog and Download   
    Fixedededed
  5. Like
    Dingo reacted to Archangel in ArmA 3 Screenies & Videos Thread   
    Wow, Dingo, thats a pretty tall order, but ok, I'll give it a shot. *sigh* ALL 90 Aircraft?!.. ok, like I said, here goes...
    Alice, Becky, Charolette, Darrell, Edgar, Frances, Greg, Henry, Isaac, Jacob, Kelly, Linda, Michael, Nicholas, Octaviano, Pablo, Quincy, Reginald, Steven, Tracy, Uma, Victor, Walter, Xavier, Zachary, Aaron, Barry, Christopher, Dexter, Emerson, Felix, George, Hannah, Ishmael, Jefferson, Kristen, Leonard, Mitchell, Nigel, Oscar, Patrick, Quinten, Richard, Sarah, Trevor, Valerie, William, Zebra.
    50 down, 40 to go!
  6. Like
    Dingo reacted to edward in TMR mod   
    I will look into TMR and see if it is something we can impliment into the pubs ill post whats decided here.
  7. Like
    Dingo got a reaction from Stuffedsheep in Future Altis changes   
    Had to go explore, plus an excuse to take the KA-50 out of the box again - horrible by the way even with JSRS on
    would be cool if there where little AI running around like doozers building stuff in realtime
     
    Currently Stadium under construction, should be ready for the 2025 World Athlethics champs

     
    And Ghost resort, nicely landscaped rocks is about all so far

  8. Like
    Dingo reacted to zissou in Windows 8.1 update (worth the hassle or not??)   
    I've got 8.1 running on my laptop (the one with the stuck 'a' key) and it's wayyyyyyyy better than 8,but would I put it on my main machine (the one with the sticky alt key)? I'm not so sure. If you're already on 8 then deffo but if not the decision it's as clear cut.
    Also the install takes ages if you do it like I did

  9. Like
    Dingo got a reaction from zissou in Schizzle Just Got Weiiiiiiiirrrrrdddddd   
    very wierd,
    it could be an inbuilt script that recognises your streaming content and blurs the output to hide any spoilers
  10. Like
    Dingo reacted to Danny_S in One to watch (wish for)   
    But on ARMA you get to do it while playing with all your favourite people
  11. Like
    Dingo reacted to Hannibal in One to watch (wish for)   
    That does look like a beaut' there, Dingo. I might just have to follow you on that one too. :]
    I can say, I'd be interested to see something as a 'Heavy-lift VTOL' added too, spice things up a little. 

  12. Like
    Dingo got a reaction from Stuffedsheep in One to watch (wish for)   
    Keeping my eye on the dev of this addon 
    if it flys and works like it looks at the moment it will be a must have on acre server when they release it me thinks
     
    http://forums.bistudio.com/showthread.php?167476-BAFSystems-RAF-Tornado-GR4
     


  13. Like
    Dingo got a reaction from Josh in One to watch (wish for)   
    Keeping my eye on the dev of this addon 
    if it flys and works like it looks at the moment it will be a must have on acre server when they release it me thinks
     
    http://forums.bistudio.com/showthread.php?167476-BAFSystems-RAF-Tornado-GR4
     


  14. Like
    Dingo got a reaction from Hannibal in One to watch (wish for)   
    Keeping my eye on the dev of this addon 
    if it flys and works like it looks at the moment it will be a must have on acre server when they release it me thinks
     
    http://forums.bistudio.com/showthread.php?167476-BAFSystems-RAF-Tornado-GR4
     


  15. Like
    Dingo got a reaction from Hannibal in Future Altis changes   
    Had to go explore, plus an excuse to take the KA-50 out of the box again - horrible by the way even with JSRS on
    would be cool if there where little AI running around like doozers building stuff in realtime
     
    Currently Stadium under construction, should be ready for the 2025 World Athlethics champs

     
    And Ghost resort, nicely landscaped rocks is about all so far

  16. Like
    Dingo got a reaction from Josh in ArmA 3 Screenies & Videos Thread   
    Sunrise aboard the USS Nimitz
    Josh, Ross & me preparing for cat launch to do some head to head against enemy Buzzards
     

  17. Like
    Dingo got a reaction from razgriz33 in Arma Ballistics! must see.   
    nice vid
    now cue the mass rush for 7.62 & .50cal weapons
  18. Like
    Dingo got a reaction from zissou in Arma Ballistics! must see.   
    nice vid
    now cue the mass rush for 7.62 & .50cal weapons
  19. Like
    Dingo reacted to razgriz33 in 2 Common misconceptions I&A   
    1. We don't mind anybody hosting our mission as long as
       a. They are not claiming to be an official AhoyWorld server
       b. They keep rarek and the site credited
     
    2. Helicopters can be used by non pilots but if a request comes in for a pilot to fly that aircraft, the non pilot must give el chopper to the pilot,
  20. Like
    Dingo got a reaction from razgriz33 in Joint-Ops:13th M.E.U., JTF2, and Ahoy World   
    Totally agree ^^ ,
     
    Archangel great job setting it all in motion and organizing it, thanks to JTF2 too a great bunch of guys & was alot of fun 
    hope we can do a good few more of this sort of thing in future 
  21. Like
    Dingo got a reaction from zissou in Command Tablet, Mobile & cameras   
    Tube link don't work
    I think I had a look at that before its sort of like god mode one player say the map maker can sit on the editor and drop stuff into mission on the fly so if the ao looks too easy he can drop stuff to spice it up etc its nice but would need to know a wee bit about mission building to be anyway usefull, it could be used as an admin tool in a way too if you wanted to you could use it to drag naughty players by the scruff the neck to the bold corner of the map
  22. Like
    Dingo reacted to razgriz33 in Now we only need a carrier..   
    I was just thinking about this last night! with the year being set in the future they have 2/3 options for carriers that they will hopefully think about if/when they release a DLC for F35, I've been reading up on this last night in my break. Very interesting stuff
     
    1. Queen Elisabeth class
    a. with EMALS (a replacement for steam catapults) housing the F-35C, carrying a larger payload but no vertical landing however the EMALS proved too expensive in development so the British royal navy opted out
    b. with F-35B using STOVL, Smaller payload but with vertical landing, this design is cheaper but sacrificing the awesome CATOBAR (Catapult Assisted Take Off But Arrested Recovery) that

     
    2. Ford Class Carrier, American design using EMALS like the Elisabeth class but the Americans have more balls so actually developed this one. No STOVL but F-35C + F18 + loads of other awesome aircraft capable of lifting from here
     
  23. Like
    Dingo got a reaction from razgriz33 in Now we only need a carrier..   
    The Nimitz is a cool addons, it's a shame the author hasn't finished it fully
    by the way although you've probably found out already, the lifts work to store planes below deck, if you use the All in Arma mod and drop some tractors above and below use a tow script, I think ones included in the Nimitz file, you can the move planes around on board, also there an armoury lift for a tractor between the 2 cats that can have ammo crates added, you then have to drive a tractor to the lift go below deck load the tractor and return to flight deck to re-arm the planes lots of realism fun, also near the aft/midship below deck there's a crane for launching and picking up RHIBs
  24. Like
    Dingo got a reaction from Stuffedsheep in Constant game crashes (possible fix)   
    I think people see physx and scream Nvidia for the sake of it, I run an ati card so only physx files are the ones in dx
    Not sure if the BE kicks are related they seem to vary in type from the usual steam ticket to corrupt data #3 and anything in between, maybe BE feels left out that there no GTA5 yet and wants to go on a killing sprees
    Has anyone other the then Stuffedsheep king of high ping had crashes on acre since BE is switched off there, I had a few on the weekend but I found 450mb of files needed to re-verify haven't been back on it since Sunday morning.
  25. Like
    Dingo reacted to MDCCLXXVI in Some flying tips   
    My own observations, with a few hundred hours behind the stick:
     
    1. 50m traveling altitude
     
    2. check map often
     
    3. if you don't know the LZ well, mark out the LZ and approach in Direct Channel map, so others dont delete your markings.
     
    4. If you aren't approaching and landing behind defilade in the final 2km before LZ, low & slow is key. Low = under 25-30m. Slow = Under 150km/h. By doing this you can maneuver between trees, rocks and under powerlines, and if you get hit by a stray AA rocket, the guys in the back will still survive when you hit the ground.
     
    5. Slow down 2km out from the objective as a general rule, straighten out and bleed off speed so you don't have to gain altitude in order to slow down to a stationary landing.
     
    6. If you see a red triangle appear under your helicopter, take off immediately.
     
    7. If there is a HEMTT or Hunter moving around near the helipads at airbase, keep your collective powered up enough that just tapping the throttle will lift you off the ground. Always keep situational awareness at base, just incase of the above.
     
    8a. If someone is bouncing into your rotors and you are on the ground, get out and shoot them.
     
    8b. If someone is bouncing into your rotors and you are in the air, land the helicopter like an airplane (at speed). You will break the helicopter most likely, but if you keep the speed up, the bouncer won't break the rotors until you're on the ground. It's only when you are descending slowly that they break the rotors. As in 8a. when you are at a safe stop, get out and shoot them.
     
    8c. Issue a general warning that if someone is in the copilot seat and is not a pilot, you will shoot them upon landing, as a precaution.
     
    9. Don't listen to players who tell you to get closer to the AO than you are comfortable with. They are lazy and don't want to walk 500m.
     
    10. If someone on the ground says their area is safe to land, take what they say with a grain of salt. Safe on the ground =/= safe 50m above said ground.
     
    11. When the AO is taken, there are still a few enemies left. Don't extract the soldiers until all armor is destroyed.
     
    12. If your LZ is hot, rotate the helicopter to shield them while they are vulnerable and clumped together.
     
    13. If you are hit with a rocket over 100m off the ground, it helps to have an "Engine Off" hotkey on your keyboard or joystick. By turning the "Engine Off" quickly, that releases the rotors and they will start to spin, allowing you to bring the heli down without crashing. (auto rotation). It takes some practice to do this effectively, and is easy to practice offline.
     
    14. You are more vulnerable to rockets on your way out than on your way in. It is harder to dodge rockets while traveling away from them, and easier to dodge rockets when you are traveling toward them. This means, fly low and behind defilade on your way out as well. Try to keep trees/buildings/terrain between the AA and you.
     
    15. If anything bad happens, it is your fault.
     
    16. If anyone dies, it is your fault.
     
    17. If they have to walk more than 100m to their firing position, you are a bad person and a worse pilot.
     
    18. If you make one mistake, you're a troll and they will attempt to kick you.
     
    19. If they have to wait longer than 2 minutes for a helicopter, they will steal one, or complain about bad pilots.
     
    20. If you play good music at quiet volume with good microphone, 90% will enjoy it but one will complain and tell you to turn it off. Don't.
     
    21. The UH-80 Ghosthawk is not stealthy and the AA specialists have no problem locking into it.
     
    22. The AH-9 Pawnee is almost useless in current game modes. Its effective uses are isolated to: killing enemy Mi-48 Kajmans, and performing reconnaissance. If you attempt to give CAS in it, you will be shot at and 90% of the time you will be shot down.
     
    23. The best use of an AH-99 is to hover 2km out from the objective and 'snipe' enemy vehicles. It is ineffective against enemy infantry and too risky to get within 1.5km due to effective enemy AA.
     
    24. Be careful when performing tight, descending turns in the UH-80 Ghosthawk. It is heavy enough and lacks thrust to the point that you will simply hit the ground and die.
     
    25. Traveling under powerlines, around trees and through mountain valleys will earn you respect from the soldiers.
     
    26. If your ATRQ is damaged: 
    a) gain altitude, 300m will do.
    go into a dive to transfer about 200m of altitude into speed.
    c) this will straighten you out, if you work with the spinning.
    d) land with speed at a shallow approach angle and you sohuld be fine. if you land slow, you will start spinning again. 
     
    27. Mohawks can currently be used in a combat role, utilizing the airlift function to "grab" enemy tanks and carry them away.
    a) there are a few locations to drop them: in the ocean, lift them to 1000m and drop, or for comedic value, drop them at the airbase.
    carry a friendly tank and hover at 1-2km from objective. the tank gunner will be able to shoot effectively. 
     
    28. Try to co-ordinate with other pilots for best effect. Players enjoy when you take the time to plan a mission, even if they seem impatient. 
     
    29. Ramming an enemy helicopter with your own works, although it can ruin immersion and feels like 'cheating' the system.
     
    30. Its best to ignore SeaSiderzz.
     
    31. ranranmilk is special.
     
    32. [FOR]Reason will use a medic slot and systematically steal mohawks from other pilots in order to go "balls deep" with 10-15 of his followers, for about an hour.
     
    33. Never engage Auto-Hover while performing a backflip.
     
    34. Develop your own signature style and use it always. 
     
    35. Land in a consistent, unique spot at the base so players know who you are. If you are a good, consistent and fun pilot, they will wait for you instead of boarding another helicopter.
     
    36. Your travel back to base after LZ is the best time to try new things. Acrobatics, first-person or 3rd person (whichever you are least comfortable with), route selection, sight-seeing. It is your time alone.
     
    37. Pilots don't get a break.
     
    38. If you crash twice in a row in 'unforced errors' with passengers aboard, its time to vacate the pilot slot.
     
    39. If you regularly use Auto-Hover, please practice more.
     
    40. Bring Explosive Charges with you at all times.
     
    41. Set yourself performance goals each time you log on. 
     
    42. The Mohawk can take a beating.
     
    43. First-person flying IMO, is not fun unless you have TrackIR or similar.
     
    44. Listen to different LZ requests, but don't oblige unless you think it is safe.
     
    45. Ignore all the requests for "Para-drops". It is gimmick and is not smart or fun on I&A where enemy can see/shoot them easily.
     
    46. For a change, select LZs on flat ground. It will make the AO feel harder, and last longer, since the squads cannot sit on hilltops sniping. 
     
    47. The MH-9 is about 25% slower than the Mohawk, but can get closer to the objective due to its maneuvability. Thus saving the infantry about the same amount of time as they lost due to slower flight. 
     
    48. I personally have a (bad?) habit of checking the map quite frequently during flight. It gives me awareness of stuff happening around the map, but I've been known to fly into the side of mountains from time to time as a result. In my opinion it is handy to check the map frequently.
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