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BorderLive got a reaction from Adshield in Serbian Gamenight
Thanks to @Minipily and @Johnson for suggesting something different for a change. Was fun to play as the Serbs!
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BorderLive got a reaction from Joebillibob in Serbian Gamenight
Thanks to @Minipily and @Johnson for suggesting something different for a change. Was fun to play as the Serbs!
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BorderLive got a reaction from Johnson in Serbian Gamenight
No idea what you're talking about @Johnson...
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BorderLive reacted to Johnson in Serbian Gamenight
Let it be known that @BorderLive did NOT put my name in the original post.
Unappreciated.
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BorderLive got a reaction from Colby in Serbian Gamenight
Thanks to @Minipily and @Johnson for suggesting something different for a change. Was fun to play as the Serbs!
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BorderLive got a reaction from Johnson in Serbian Gamenight
Thanks to @Minipily and @Johnson for suggesting something different for a change. Was fun to play as the Serbs!
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BorderLive reacted to Johnson in Serbian Gamenight
R I G H T.
I'm taking literally all the credit. Zuesing, ideas, loadouts. Everything.
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BorderLive reacted to Johnson in Serbian Gamenight
Right thats it I'm leaving AW.
@Jochem cheeky bastard
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BorderLive got a reaction from MoonFire in Serbian Gamenight
Thanks to @Minipily and @Johnson for suggesting something different for a change. Was fun to play as the Serbs!
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BorderLive reacted to Minipily in Serbian Gamenight
I can't take all the credit. I believe @Johnson originally came up with the idea but me and him really wanted to do something different on AWE.
Am glad it was a success, will have to get around to it again soon. It seems enforcing the same loadouts was a success too!
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BorderLive got a reaction from Minipily in Serbian Gamenight
Thanks to @Minipily and @Johnson for suggesting something different for a change. Was fun to play as the Serbs!
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BorderLive got a reaction from Karate Pyjamas in AWE Status
AWE has never been 100% serious play. It has always been a place for Team-play and fun. Immersion on AWE has MOSTLY been provided by user made missions such as Karate's Prometheus series.
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BorderLive reacted to Sodda in AWE Status
So if that "ruins game-immersion" i guess Norway should just sell their new F-35s cause they're American and that ruins my immersion...
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BorderLive got a reaction from KingFronXos in AWE Status
AWE has never been 100% serious play. It has always been a place for Team-play and fun. Immersion on AWE has MOSTLY been provided by user made missions such as Karate's Prometheus series.
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BorderLive got a reaction from KingFronXos in AWE Status
The line is common sense. US and British factions are apart of NATO where they commonly share assets. Where as the SU-25 is Russian and would not be used by BLUFOR.
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BorderLive got a reaction from MoonFire in AWE Status
AWE's Arsenal has always been relaxed and personally I prefer it that way. This is because it allows people to personalise themselves and makes them different. Gamenights have always been the way for people to play as a set faction and quite frankly we don't have enough of them. Admittedly the arsenal is jam packed full of stuff, And from what I have seen majority of people pick RHS assets over CUP assets, With the removal of CUP it would not only reduce the mod size but also reduce the amount of stuff in the arsenal.
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BorderLive reacted to oO_ScarFace_Oo in AWE Status
Remember when we had a open arsenal with 40 people playing, Pepperidge farm remembers.
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BorderLive got a reaction from KingFronXos in AWE Status
AWE's Arsenal has always been relaxed and personally I prefer it that way. This is because it allows people to personalise themselves and makes them different. Gamenights have always been the way for people to play as a set faction and quite frankly we don't have enough of them. Admittedly the arsenal is jam packed full of stuff, And from what I have seen majority of people pick RHS assets over CUP assets, With the removal of CUP it would not only reduce the mod size but also reduce the amount of stuff in the arsenal.
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BorderLive reacted to Teddy in An open letter of the problems within Ahoyworld
First off, this post is being made with the best interests of AW in mind. Be aware there is a good chance I WILL be name dropping in this post. Take it as you will.
Stanhope:
You are the definition of condescending, and also the definition of every word under that. You should be nowhere near the Admin team, you might as well have paid money to get your tag. Just because someone can code and submit player reports does not make them an immediate candidate for an Admin. I, myself, actually worked my way up the ranks, from member>FA>Spartan>Admin. I also earned the respect of those around me.
Unlike you Stan, who jumped from FA>Admin in about a month or less. I’m fairly sure the consensus in the team when you applied was to let you in because you’d be useful as a coder, and most of us had no idea who you were at the time. Also I love how you just ripped me off the Public mod team without talking to me.
Just my 2 cents on you.
Core staff:
COMMUNICATE AND INTERACT. In my time as an Admin you guys just can't do that. People get promoted to CS and just disappear into the wilderness and never interact with the community anymore - you leave that to the Admins. Also, whenever I brought something to you guys I more often than not never got an answer back. Also what happened to that huge meeting we had a month back now? Just lost in the system I guess Origins. AhoyWorld is burning and you guys just sit around.
Admins: The true MVPs, you guys put up with most of the shit, but not all of you. Some of you also suffer from the communication and interaction disease. A lot of complaints I got was that the team wasn't open to the community at all with what was going on, and as per usual, this issue was brought up, chatted about and then nothing happened just like with everything else. Nothing will happen because of this post.
I'm just being extremely blunt here.
Anyone who knows me knows I wouldn't be typing any of this unless there was a real issue. Hide this post if you want, issue me a warning point, whatever; but know this, a lot of people are with me on this as you’ll see it happen before your eyes. You will just be shooting yourself in the foot.
These days this is the only way the get you guys to listen, so I would hope this turns into a nice post debating about all these issues - not a shit flinging thread.
/Teddy
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BorderLive reacted to MoonFire in Rust...
@Numbnuts @Wikkidyy What happens when three guys get 'funky' in a cave in Rust....
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BorderLive reacted to Copey in An Open Letter of Resignation to AhoyWorld
My Resignation.
First let me say this is not a decision I have reached lightly, nor without great turmoil; it has taken me a considerable effort to reach this decision. If you don’t want to read further into this (but I’d suggest you do); the short version is that I am resigning from all AhoyWorld administrative responsibilities with immediate effect.
There have been many great times spent on this server for me, at this point I easily have 1000+ hours of Arma 3 invested with AhoyWorld. I remember the days when I first came to the server, fresh out of a milsim unit, and looking for something just as serious, but more chilled out. EU3, as it was then, was just what I wanted. Back in what I can only describe as it’s heyday back then, 3 was one of the best environments to game in; full of fun, approachable and ultimately very caring people. You had a laugh, but you got the job done while you were at it - you would fight tooth and nail for your team-mates.
In contrast: if I were to compare this to the current environment of AWE, I find myself reaching a stark conclusion - it is nothing close to that now. The AWE we all know now is not one true to the original spirit of EU3.
Not being of the original spirit of EU3 is a crucial issue to me; for now over a year I have been part of the team at the top of AWE. We came into being at a time of great uncertainty for EU3. We worked hard, extremely hard to arrest the freefall the community was facing at that time - and we did just that. In the short term we even enabled the server to prosper - player numbers went up. We managed to start rebuilding. But something went awry along the path, it has led us to the place we find ourselves now. A server where everything has been done with the best intentions, done for the right reasons, but not yielded the right results.
I set myself the personal goal of redeveloping EU3, making it into something better than what it had been before steering committee came to be. I wanted, and still do, to leave AWE in a position of strength, a position much better than the one it had been in. I have come to the realisation that this is something I have ultimately failed to achieve. And I hold myself personally accountable for that, for right or for wrong, for better or for worse. I have reached a point in life where I feel I have given everything there is for me to give to AW. Every time we have reached a milestone with AWE, I have known that we can do better, do more. This is perhaps why my goal has proven so elusive. However, the will to push forward, to do more and be more is no longer with me. I find myself more going through the motions, than actively driving myself to do better. I have lost the motivation to continue to fight forward. I must confess that I have been carrying on for some time knowing I perhaps needed a break, but I’m a give it your all, or not at all type of guy. I tried to take some time off during a holiday in the summer; it didn’t go well. Let’s just say there was a heated discussion amongst the staff team. Ultimately I felt that I had to do my part, step up to the plate as part of the team. That stopped me from taking the time away I probably needed to. It speaks to a larger issue within the staff team at AhoyWorld; but I’ll come to that further in.
Amentes made me aware of sunk cost fallacy, and this pretty much describes my feelings towards the situation I find myself in, perfectly. I have poured my heart and soul into AW, often to the detriment of other things in my life - but that’s the type of person I am, and I make no apologies for that. It is this total commitment, and the ultimately unattainable goal that I believe has left me in the position of carrying on now, for only the reason I have put so much into AW. That’s not something that is healthy, it is not something I should be doing to myself. It is not something I can continue to do any longer. The stress and weight of the responsibility that I hold is not something I can continue on with; not because of the expectations of others, but because of my own. Without some things seriously changing I cannot continue to give my all, give what I feel you, the community, deserve. And to me, that is not on.
If AWE were to be taken in a new, renewed direction; then I would most definitely wish to continue to fight on. I feel that if we were to return to some of the original beliefs of EU3 then we could, and would, progress forward. I am afraid that nothing will change without a radical shift in thinking though, and this is perhaps the straw that broke the camel's back. Coming to the realisation, that no matter how hard I push, some things will just not happen.
As for the staff team; there are elements of it that just don’t work at the moment. It is in a position of turmoil, where there is very little cohesion, and many divisions. I shall not name names, because that is not something I should do. However, I do believe in honesty and transparency, and so you, the community, should know about it. Those wishing to join the team should be critically aware of what they are getting into. I mean this with no malice, but instead a fundamental respect for those people who wish to step up, and do what is necessary.
I would like to pay homage to those past and present who have put every effort into EU3, now AWE; thank them for everything they have done. I would also like to say thanks in advance for everything that those who will follow me do. Without the dedication of so many people AWE would not be where it is now, and it will not go where it may go either.
In the end I hold myself personally accountable for failings here at AW. Because I know I should do better, but I can’t, not right now, and I don’t know if I will be able to again.
I promise you this, I will do my best to stay around AW as a regular player, to push for change as a regular player. I care deeply for this community, and writing this has been one of the hardest things I’ve had to do in a long, long time. I’ve had to stop 3 times now - and I confess, every time has been because I have teared up pretty badly. I suppose, I should probably finish this off with an apology.
I am truly very sorry for not doing better by you AhoyWorld.
Best Regards and Goodbye,
Copey
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BorderLive reacted to Karate Pyjamas in [AWE] [GAMENIGHT] Prometheus Series - OP: Erebus - by KPJ
When : Saturday 21th October, 1845 UK LOCAL (GMT +1)
Server: EU3/AWE
Briefing / Planning: 1830 UK LOCAL (GMT +1)
Mission Start: 1900 UK LOCAL (GMT +1)
Map: Altis
Mods: Standard AWE
First person lock: No
Loadouts: Pre-set with limited supplies
Respawns: Yes
Mission Length: ~120 minutes.
Factions: BLUFOR (USMC) vs OPFOR (SPA, Russian equipped)
JIP: Available
Number of Slots: 40-ish (with 2 Zeus operator)
Sign Up Link: https://goo.gl/forms/ucFwhhyo2BbmnzfQ2
We need at least 2 very capable pilots, so if you have the skills, please don't forget to choose a pilot slot! The QRF teams will be handpicked from those who would like to give it a shot. This does not go by the regular "first come - first serve" rule I try to maintain.
Current Roster, definitely not final: https://docs.google.com/spreadsheets/d/1j_HAHwvWTaZDPi812aJrY7ISU1X7-ce_L81kYVbFUlA/edit?usp=sharing
Debrief:
The SPA training camp in the north has been overrun by BluFor. We've fought an uphill battle through the woods resulting in many casualties. Luckily that number didn't rise any further thanks to our capable engineers who cut a path through a nasty minefield while under fire by rogue patrols. When BluFor reached the training camp they systematically cleared out the buildings and kept a proper 360 to all entrances to the camp, until the SPA started shelling the place. The SPA had set up some artillery in a nearby ancient castle to target their training camp when it was being attacked. The artillery was quickly localised and BluFor launched an attack on the ruins, clearing it from hostile forces.
Mission brief:
Intel gathered from the training camp raised many red flags in the southern Altis peninsula, high ranking officers are holding up in a variety of smaller compounds. We haven't cleared the road up to the peninsula far enough to cut off further road access and escape routes.
Therefore SpecOps teams Vanguard and Sentinel are deployed with littlebirds where Vortex 1 and Vortex 2 will juggle them between as many of the compounds as possible, arrest high SPA officials and take out any hostile forces in their way. Meanwhile, BluFor forces will start clearing out towns leading to the peninsula to act as a distraction and to cut off potential escape routes.
Due to the high number of casualties on our last mission, our engineers have rapidly constructed a sterile environment at base to be used for medical emergencies. One of our UH-60 Blackhawks has been converted for MEDEVAC. Larger road vehicles have been equipped with basic medical supplies and life-support devices to provide rapid aid to troops in the field, greatly increasing their chances of survival.
Any questions, comments or suggestions should be posted below.
P.s. Prometheus will run for two more weeks.
Regards,
KPJ
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