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Posts posted by S0zi0p4th
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14 hours ago, Colsta said:
Iff you read that the way you should it how you thing colsta but it should be the way how amentes thinks and to my knowledge we are enforcing it that way
We are still in the process to clarify the rules even better
Iff you want Taxi what you could do it make us a nice diagram about how you would like to see this worded or shown in the rules and PM it to me copey or Ryko and we look in to it further
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7 hours ago, ShadowAce11 said:
I looked at the pricing and Space Engineers actually hosts their own servers at a very reasonable price of [am I allowed to discuss pricing here?] per slot. Since we would likely only have a community of 8 or less people actively playing it would only cost [am I allowed to discuss pricing here?] per month. Now, the restriction is that the server has to be public, but I'm sure there's some way to whitelist. Thoughts?
We tried hosting it that way its Even worse then Worse
You need a dedi for Space engineers and still its a pain and unstable yes even the stable version
What does work and is some what stable however is hosting it on your own PC true multiplayer ingame but this means the One hosting it always needs to be online
Whitelisting is alo a pain due to you need to shut down the server every time or use a Special steamgroup
Agree on the astroid only map but then whats the point I love the planet's Also you cant Build insane stuff on Dedi's because off limits in the engine and the game whould be going so slow after a while
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Repo Updates are done around major Mod update's or server updates
That means we cant make a schedule because we roughly dont know when those update's come true (beside gameupdate's)
but even a small game update might break a mod
On the otherside with the repo update is its not always going the way we want straight on thats also why we never realy gave a heads up when we are updating
The server needs to be up and running before you guys start to spam the living shit out of the repo otherwise it will break.
So iff you notices a server shut down and a repo change wait dont instantly go and smash that update button but wait untill the server is back up,
or go to Armaholic and download the bigger mods yourself
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2 hours ago, Cebi said:
Well, why have a discussion on forums in a first place? If most of the EU3 veterans prefer ACRE it was decided long before there was the voting pool. And more importantly, if it was decided that ACRE is staying, why nobody from AW-Staff wrote anything about it in the thread?
I know you will tell me that they are busy, but how much time does it take to write: "Despite that TFAR won voting we are keeping ACRE because frequent EU3 players like it better and it will represent more time to switch to TFAR which we can invest in a better way."
I would appreciate more intel about coming updates for the missions, feedback threads on recent changes and such.
about: "we don't have 80 players":
I voted too in that pool despite that I was not on Enhanced for past 2 months. The reason is my machine does not have enough performance for the host of mods running there to be an enjoyable experience for me, but after MB and CPU upgrade I intend to play there again. My vote was for TFAR because I love little things like that window which tells me what frequency and radio I am using every time I push PTT, LR vehicle radios, backpacks and range based on the distance that is working reliably on every map created. I did not know that I have to repeat points of others in the discussion for my vote to have any weight.
And yes I used ACRE2 for an extended period of time to test it how it compares to TFAR which was released for ARMA 3 earlier then ACRE2. I admit that in my little group we keep using TFAR for the same reason you choose to stay with ACRE2. Nobody wanted to adapt.
The decision still hasn't been taken in anyway there more things to consider then just the vote
I am sorry staff hasn't been talking on this on the forum more but we are trying to restructure multiple things ( ore about this in the future)
About the 80 vote your semi correct but we also cross ref uid's and ip's and we noticed in both camps people who never ever set a foot near eu#3
Asoon we got more info I will come back to you guys ( you are always welcome to poke me on TS if you want info and if I can give it )
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GuyZip
in Ban Lifted
On 2016-07-22 at 5:48 PM, guyzip said:I will tell you all I Remmber before I got the ban:
I was at the lobby, i tryed to speak and i saw that it didn't work. i entered the settings and try PUSH TO TALK and it worked but make alot of noise like white noise. then i try to lower the volume of my mic cuz i notised is was way up and then i try to talk and and got ban.
I really REALY sorry if it make someone angry or if it intrapt to someone, I wasn't try to crashe the rules or desrespact someone. it wasn't my porpse i just wanted to get my mic work so i can talk to people and play with them. I just bought the game yesterday and really pumped to play with people and get my TS working.
I heard alot about this community and want to be part in it
Hej guyzip sry that it took a bit longer but after talking it over with Chuck i Decided to give you another change and trust your end
PLz try to setup your mic before joining our server or try to fix it in a separate channel
Ban removed
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Hi LegitBlazer
Thank you for you appeal
So you only think it was a risque anime pic
I dont know what your standards are but that avatar had no place on our TS
We area big community with people in All the age category's
And P*** Just has no place in this community
We will look in too your appeal and will come back to you with a verdict
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1 minute ago, Shadow said:
Suddenly an extra post appeared which dint allow us to post on his appeal if it's not allowed lock the ban appeals for users. It's not hard to do apparantly because they immeadiatly locked it after we posted stuff that shows that liru is on the right side and he didnt break any rules.
I am sry for you Shadow but this post
Is quiet old and didnt just apear
- David, Bloo Flar3 and PiranhA
- 3
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Hi Could u plz Supply us with your arma UID
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GuyZip
in Ban Lifted
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22 minutes ago, JimboSpike said:
After a couple of days you can expect to see me around a lot more often and i'm sure you'll soon be fed up with me.
Thats imposible after you got married your stuck to limited play time trust me
- fir_nev, Patrik and JimboSpike
- 3
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Iff you realy dont know why you got banned
could you then explain that your IP address came up with a guy who was Trolling on or TS
Please as truthful as possible in your appeal.
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Wich URL's are u using
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EU#3 back to normal dont forget to read about the new repo link's
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Good Afternoon All Good and bad news
We were trying to switch things around to make it more easier and stabler but atm Technical difficulties are nagging me
Means the switch isn't happening
the good news tho is i Reinstalled our old system and made some newer links you can find them in the following topics
Install them like the old ones and you can update again
We did remove Several addons from the repo on the public server Keys are still there but we wont Support any mods atm Witch aren`t on the repo
Use them at your own Risk the keys might or might not work
A soon as we got a new system up we will rethink the Public mods
EU 1 2 and 4
EU#3
Have A nice weekend
Greetings AW STAFF
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Due to some more technical Issue's the repo's will be done for a bit longer
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9 hours ago, Smog said:
the 2 mods should work ? why they didnt work?
wich mods are you talking about
CCIP got removed because its implemented in ARMA3 vanila now
JSRS APEX key isnt loaded yet on the server
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For now EU#2 is running I&A on Tanoa
For adding Tanoa to the modded server We still havent figured that one out by adding it we are locking people out to play who dont want or cant buy Tanoa
But yeah by not adding it we are missing a decent map.
Well have to see in the near futher
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For CBA we are running the latest Version off it 3.0 wich for now you got to manualy download on
https://github.com/CBATeam/CBA_A3/releases
for the other mods could you tell me wich they are so i can find out
Repo should be up and running for the public servers soon
- Nutek, Tactical_Beard and stiansn
- 3
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DUE to A major mod breaking Repo will be down a bit longer
Public Spartan Application
in Hiring & Advertisements
Posted
Hello AhoyWorld Member,
Are you considering becoming a Spartan (public Game Master (Zeus)) for our EU1 server? If so there are a couple of Requirements to be met before your application will be considered, which are:
1. Be a Member of AhoyWorlds' Forum for over 3 Months.
2. No Ban(s) in the last 6 Months.
3 Be Composed/ Trustworthy/ Considerate and Respectful towards ALL Players.
4. Have knowledge of our Invade & Annex Guideline and Rules.
5. Have a STRONG Teamspeak & In-Game presence.
Successful applicants must pass a TRIAL session of a 2 Month probation period. AhoyWorld would like to have an insight towards your Skills and Creativity shown in a Pre-built mission that you have created in Editor in the format of a ".pbo" along with some screenshots or a video.
We want to ensure that you are a Trustworthy individual who WILL NOT use the powers entrusted to you for your own benefit. Also included in your application should be a small essay about your Motivation/ Desire and Aspiration for applying for the Spartan position.
If and after your application has been accepted into the Spartan Project the First Months PROBATION will consist of a Moderator/ Administrator or Core Staff who will have to give you permission to your Spartan powers and will be monitored closely to ensure no abuse of your power (If any Moderator/ Admin or Core Staff is present on the Server). The Second month will consist of you being monitored but will have access whenever you connect to AhoyWorld Public Servers without permissions from Moderator/ Administrator or Core Staff.
AhoyWorld thanks you for your application. We will contact you if you have been Accepted or Rejected with a Direct Message to your Account.
APPLY HERE