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Reputation Activity
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Cain reacted to AppleSapje in [Suggestion] Steam and AW Steam Group
It would be useful if the group sends notifications to your personal steam profile.
I personally never check on any steam group profiles I am a member of. That is not going to change if Ahoy World decides to create a steam group because she/he/it has a great website and steam does NOT work like a charm.
What I would like to see is a notification via email from ahoyworld.co.uk whenever a event is being planned.
That is my suggestion.
Smith
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Cain got a reaction from Wraith420 in Starting a DayZ Group with KGreen if anyone is interested
I'd redownload arma 2 just to play DayZ, and I'd sure as hell be up for it.
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Cain got a reaction from Brooksie10 in (POLL) WE NEED YOU - Future of AW and Our Direction is in your Hands!
Master race.
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Cain got a reaction from Brooksie10 in (POLL) WE NEED YOU - Future of AW and Our Direction is in your Hands!
Can we end the poll now and get the server up with Battle for Stratis already? xD
It does seem to have pulled pretty far ahead.
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Cain got a reaction from tombguy5 in Allow In-Game AI Difficulty Changer To Be Used
I think even on recruit the AI are aimbotters.
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Cain got a reaction from kamaradski in [suggestion] Different subscriptions
Tbh, I'd subscribe to Ahoy just to get the pretty username backgrounds.
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Cain reacted to Rarek in [Suggestion] Enemy Main Bases (Static)
We'll be doing exactly that soon, Cain. Once the core elements are down we'll release the development document for everything that'll be in the game.
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Cain got a reaction from kamaradski in [Suggestion] Hostage Rescue Side or Main Missions
Knowing the AI, the hostages would just as soon run like lemmings off a cliff than follow us.
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Cain got a reaction from Brooksie10 in I&A: Mentioned on the Community Guide SITREP I
I believe our job here is now done.
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Cain got a reaction from tombguy5 in [Suggestion] Main Base Invasion
This, I believe, is a planned feature for I&A 3.0. Elements of it anyways.
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Cain got a reaction from razgriz33 in [Suggestion] Main Base Invasion
This, I believe, is a planned feature for I&A 3.0. Elements of it anyways.
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Cain reacted to Hoax in Mirrors Edge Returns!
I loved the original, I just hope they haven't made it a first person beat 'em up.
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Cain reacted to noms in (POLL) WE NEED YOU - Future of AW and Our Direction is in your Hands!
Battle for Stratis PVP master-race?
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Cain reacted to noms in Centration
Our kickstarter got approved early, and so we launched the project 2 days early!
For those of you who wish to contribute or simply share the link with your friends, our new kickstarter is here:
http://www.kickstarter.com/projects/angryengineers/centration
Love you all <3
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Cain got a reaction from iLLGT3 in NEW SERVER: What should we put on it?
This this this this, this so much.
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Cain got a reaction from Brooksie10 in NEW SERVER: What should we put on it?
This this this this, this so much.
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Cain got a reaction from Ducky in NEW SERVER: What should we put on it?
This this this this, this so much.
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Cain reacted to Hoax in NEW SERVER: What should we put on it?
I've really enjoyed the PvP server we had on dev branch the last few days. So how about an ArmA 3 PvP server?
Pretty please?
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Cain got a reaction from Ducky in [Suggestion] Hostage Rescue Side or Main Missions
Oh yes, that would solve a lot of problems.
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Cain reacted to Hoax in Videos and shiz!
http://youtu.be/znfRP-zSZqA
My first ever landing in my first lesson. Man I miss KGYR ;_;
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Cain got a reaction from Leatherneck in Videos and shiz!
Like the opposite of the FUNKER channel. I love those videos.
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Cain reacted to Liabilities in Hello from liabilities
That's right it is official AH is the only server for me good admins, good people I am hooked.
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Cain reacted to wok in [suggestion] Protect Spawn Area From Ground Vehicles
It's awesome that aw servers have become so popular, we have met a lot of great people, but this also makes the servers a preferred target for immature players and script kiddies. Lately I have seen team killing problems on all aw servers every time I join. The main problem and the most annoying is people running over other players with cars on the spawn area.
I've been thinking about a solution for this and I think there are a few options. The most obvious is just to barrier off the spawn area with sandbags and concrete fences (http://www.antihelios.de/EK/Arma/images/Land_CncBarrier_F.jpg I think these stop cars but players can still vault over them to get out).
Another solution could be to just disable the car engine when entering the area, but that would also lock the car there and it wont be able to get out. I think setVelocity could be used to create an invisible fence that will not allow cars to get in. I will update this thread if I can get some code sample done.
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Cain reacted to noms in Centration
I used to work with Exadv1 back before we released it open-source. They're making a 2D remake of it separately, which looks fairly crap. I broke off to bigger and better things. ;-)