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Posts posted by BenjaminHL
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@Fishbait I haven't had the chance to mess around with the sentinel yet but due to its larger size I would say it most likely has very similar time on target. Also jet engines are more efficient than prop engines at the higher speeds the sentinel is designed for.
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I tend to partially disagree. The Blu for jet makes no sense on AWE because of the f18 mod we already use. However for the rest of the aircraft I feel like they have a tangible benefit to AWE.
Sentinel: A better UAV that is currently in use and testing with the USAF. More payload and better performance.
CSAT: Could easily be used as a fighter for the Russian faction, as it offers a good SU-35/ PAK50 mix.
Griphon: I don't know how no one saw this already but it is very close to the Eurofighter Typhoon, and therefore is a great addition to the UK faction
They also all come in different camo patterns that are different than the vanilla ones, which are more realistic.
Also in regard to players that don't have this DLC. Most people that like to fly and do so on AWE will have this DLC and for those that don't there will always be moded and vanilla planes and helicopter available.
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There have been problems with players joining before, but 64 bit fixed most of them. If you connect and it fails for the reasons of your mods it will tell you the files and keys you may be missing. Also trying double checking your mods more easily by resyncing the modset again.
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@joaopedrocastella If you need any help fixing the problem and if I am on don't hesitate to ask. Also hope to see you there.
Update:
Signups are going well (26), but more would still be great. So spread the word and get people on server. The more the better!
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My take on the whole thing is that almost always bravo has less people, and of those people most of the time they leave more frequently than people in alpha.
Also not to look at your side of it, but often commanders do have bias and preference in some players and often those players play more, which means they are usually in alpha to start with.
Don't be discouraged though and keep reping bravo.
-Ben
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JIP will is certainly welcome so don't be worried @hl_!
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No problem @BloodInTheSand and if anyone after yesterday's SL and TL training, from @Copey, wants to take leadership roles for this game night please let me know here.
-Ben
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Sign ups are going well, but there are still plenty of slots to be filled. The more players the better!
Thanks in advance,
Ben
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Everything about this sounds bad to me <---- Opinion Warning---->. To be blunt try saying what you are thinking out loud, and then see if it still makes sense. However good work on making good code even if it doesn't serve much of a purpose in my mind.
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Ok good to hear and if you are on this weekend I should have some time to give you a lesson on the basics. Again if you have any questions message me.
Ben
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@Tim O'Kill I will certainly take a look at making something like this, and if you would like to talk latter I will be on for a while this weekend. Also I along with many other people in the community like @SkullCollector and @Ryko and our events manager @Copey are always willing to help. Also here is a link to the gamenight request thread for future use down the road when you are ready.
Again thanks for the suggestion and I can help you make it happen if you are on later in the week,
Ben
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Try maybe downloading the most recent version again and try what ryko and I have said above. @D34TH
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@BloodInTheSand np and spread the word the more the merry for this one.
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All times are gmt @BloodInTheSand
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@D34TH I am no expert but you may have enabled the parameter that disables gauntlet from running inside the mission. When yoiu launch make sure you have the rights parameters. You should be able to change then if you are the host or you can vote yourself admin.
Like I said I am no expert and don't know if this is the problem but it is my guess,
Ben
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Also as a side note:
The way that this mission has been designed the mission can easily be extended or shortened depending on how it is going.
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@Chutnut It is almost certainly static but non the less this will be amazing and fun to use on AWE Gauntlet and Game Nights.
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So BI just dropped this kinda already teased asset on their you tube and I though I should share.
- Lost Bullet and Jorgensen73
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As always it is in 21:9 so it wont be perfect for most, but a good POV non the less....Enjoy.
@Vlk You can also use this for the never coming but always promised AWE trailer. I didn't feel like filling out the form.
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@Nicolai what you need to do is give a when and where you want to do this because people are excited and want to play but can't make a date themselves in this forum. Make a date and time and put a calendar event or something. Just my thoughts on how to make this better.
-Ben
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@Nicolai This Sunday's or Saturday is fine I could maybe even do Wednesday but I have to check. I would love to play it though. I'll edit when I have an answer for you.
The removal of enemy weapons on death is a bad idea (in my opinion)
in Enhanced Server Information And Discussion
Posted
Sorry not on board with the change either. It often happens that you do enough killing that you and you friends just need more bullets and can't wait for a supply drop that is 15 minutes away. Also I can't personally remember ever being killed for taking an enemy's gun. People are people and make mistakes, but I feel the leadership need to have more faith in the player base to do the right thing.