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MessedUpSmiley

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Everything posted by MessedUpSmiley

  1. As Iranzan & Louis have already said, if you're looking for more tactical gameplay EU3 is the place for you. Here's some links that might help you: - Rules & Guidelines -- http://www.ahoyworld.co.uk/topic/3556-eu3-rules-and-guidelines-please-read/ - How to install the mods -- http://www.ahoyworld.co.uk/topic/3174-how-to-download-the-allowed-addons-the-modded-addons/ - How to install the mods (standalone video(is also included in ^link) http://www.ahoyworld.co.uk/topic/4242-how-to-mod-install-guide-video/ - Some basic guides for when you find yourself in a completely strange world http://www.ahoyworld.co.uk/topic/3669-how-to-eu3-the-basic-guides/ Also don't mind to ask questions both in-game or with help installing, there should be plenty of people, such as Field Ambassadors on Teamspeak, willing to help you with that. If you go into Arma 3's Main Menu, there will be a 'Settings' menu. One of the adjustable 'settings' will be your profile(s). In the profile you tend on using on AhoyWorld you should see something similar to this: (you're looking for the 'Player ID'.) Also - Welcome to AhoyWorld.
  2. http://www.ahoyworld.co.uk/topic/3704-operation-gauntlet-feedback-thread/page-8 Scroll about halfway down.
  3. @Stuart, anything would be fine. Thanks in advance mate :-) // We do need more people willing and able to play as SQL/CMD , missions just turn into a mess 50% of the time due to no-one assuming command. Training isn't mandatory, I would suggest that, if you have the time; participate and learn something that might be very useful and helpful for you later; you might even find enjoyment in being in command.
  4. I ran like 100 meters beside where they spawned at first, heard all the gunfire and though " Well someone is fudged..." Cool video, nice to see you on the forums also :-)
  5. if you're into somewhat more tactical and serious gameplay. I recommend you check out one of the gamenights. (Usually SAT 1530 GMT) Welcome to Ahoyworld.
  6. If someone could record it, that would be appreciated.
  7. Cool you're enjoying EU3 so much :-). Welcome.
  8. Good idea, wouldn't mind helping with setting this in motion; as long as we keep it JIP. You're probably gonna have to discuss this with Christiansen though, seeing he is the EU3 manager and he'll most probably have a final say in what happens to the server. Start a little bit earlier, maybe?
  9. I proposed a similar mod a month or 3 back. (Feedback tracker) It was denied, because the mod was broken. I spent some time looking for alternative; came across this mod. Messaged alganthe -seeing he was the one who found out the other one was broken- about it and apparently it was (also) broken in the similar way. It would be very nice if ACE could implement something similar within their self-interact.
  10. Have you run the TFAR installer, enabled the plugin and are you running ts3 as administrator? Feel free to hop into the teamspeak server (ts.ahoyworld.co.uk). Plenty of people (including me) willing to help you there.
  11. This friday is fine for me, as long as you make the Europeans not have to stay awake for too long ;P Once again, my sincere condolences for the brave and admirable woman she was.
  12. 1.2 The attached strobes work like a charm and people need to use them more often. They are already in the game so don't get it why people aren't using them same counts for light-stick's 3.1 Lasers are only used for pointing to enemy mainly inside building's ( and then still they get used rarely due to the ability to trace them back to your position so easy) for strobes read 1.2 1.2 Strobes weren't able to be attached to you last ACE verision. Should be fixed with yesterday's update. 3.1 I use lasers for alot more; designating targets for my Missile Spec or MMG gunner. To mark a bujidling or designate the crate/uav/nuke.
  13. My condolences. Any date and time you want to do this, I wouldn't mind exposing my position to enemies for this cause.
  14. 1.1 I totally agree with you, playing on this map offers different experiences to any other, most of the experiences & firefights and movement is unique. I can't quite compare it too Fallujah either, seeing Fallujah is repetetive. Also you should really swap out '@alganthe' with '@Josh'. He worked really hard to get this working for everybody. Logistics is very nice, although I haven't seen much (proper) use of the supply depot(s) yet. 1.1* Only thing I'd like to ask is that we don't overplay the map right now; so that we don't all turn our heads downwards when it comes into the rotation like we used to do with Fallujah after overplaying that for about a month or two. 1.2 ^Chris & BACON are both right about it just being general stupid to divide the radio in 3 - SLFTLFTL - FT1 - FT2. Also I've noticed that a lot of people; especially new ones tend to come in blank (not calling their callsign) or directing their calls to everyone. On the (CAS choppers); you are supposed to request permission not like this: "I'm going to lift off and scan the area around base" (Note: blank) or "Engaging enemy offroad". Also, could CAS pilots please stop engaging targets which are so far out of the AO / off route that they don't even pose a threat anymore. It just leaves you with less munition. You know what does? Telling them to keep their mouths shut unless they got something useful to say. 1.3 Keep the stuff on radio to what your fellow fireteam mates would want to hear or be aware of such as contact or orders. Just use friggin' direct otherwise. -- 2.1 I do agree, the markers are becoming a pain in the arse, but I still think it's better like this. 2.2 I think the problem is people are afraid to ask questions. There is also plenty of useful infomation on this forum or any other fora. YouTube videos might even help. Next time, get someone to boot the A SL off his seat, he should look after all his troops. Not just a selective group of experienced ones. 2.3 Rather have Logi have a UAV controller or a Recon squad instead of CT or Charlie. -- 3.1 I don't think there is any rules concerning this, but it used to be a standard to keep your laser off unless you were designating contact or setting up defensive directions. 3.2 & 3.5 Ambient AI is okay as it is I guess, but on some ops - Convoy and nuke - I prefer double timing it past the ambient to prevent the objective vehicle to get less exposed. It is fun as it is a surprise most of the time, came into an awesome situation with duffyman and Josh today. 3.3 I couldn't agree more. And then there is people who keep hotmic'ing with push-to-talk... 3.4 Remove the arsenal and force people to use (improved) randomized standard loadouts. Randomized as in diffrent beard or glasses etc. every once in a while. 3.6 Initiative is never a bad thing, unless exposing/endangering yourself or teammates in the process or going against orders.
  15. I've seen a Baghdad map under the armaholic terrain section yesterday. I might try it out today or later today.
  16. That's not what I expected You're right, for 3GB it won't be worth adding a 1x1 grid.
  17. Due to the high amount of newcomers the server has been getting lately I really would like to see some more general training sessions such as lessons/training in communication and weapons. As for the whitelisting; I don't think EU3 should turn into some -get such an amount of medals to play this thing- kind of thing. Guess why I stopped playing CoD I basically like the diversity in roles and maps and all the diversity they in turn offer to weapons, tactics and even camouflage. In my opinion; people should just be able to pick a slot, enjoy it, get used and get better at playing that roles and have some fun! You can't rely on everybody being able to make it to those courses. And who in hell's name is gonna keep track of all the slots one out of a gazillion people can and cannot play.
  18. http://www.armaholic.com/page.php?id=29494 Description: Mogadishu is a 10kmx10km Terrain based on movie Black Hawk Down. Custom Fog paramaeters used. I suggest when you build missions or try map in the editor set FOG to 10-30% best visual effect! Map Based on movie Black Hawk Down. Inlcudes multiple locations from the film like Super 61 and 64 crash sites, Bakara Market, US Base Airport, UN Stadium, Beach Shooting Range, etc. Over 20.000 Buildings. Size: 3400 MB Opinions? I'd fucking love to do some pro-team building to building CQB fighting on this.
  19. You do need to take one of the three terminals (corresponding to the UAV's faction). Last time I saw them was in the navigation tab in the arsenal.* *Correct me if I'm wrong
  20. Seeing the AH-6's don't have a "gunner" seat - in contrary to 'Heavy' CAS such as the AH-1Z or the AH-64D - . Thus, I don't think this rule applies to the AH-6s, I've never seen someone punished/warned for solo'ing a AH-6 either. Seeing in both heavy CAS choppers you do need the gunner; without you wouldn't even reach maximum effect by far. EDIT: Note that the rule might or might not also apply to these choppers: Russian Aircraft
  21. LightningKill, duffyman and me played this about two days ago. Pretty fun, but you can see it is still in development.
  22. Not 100% sure if I can make it, so I'll sign up for some lower tier roles.
  23. Arsenal should only be used to just get the one item you forgot or load your loadout, create your loadouts using the virtual arsenal. Gear was just hidden in the EU3 arsenal, not removed from EU3 or your virtual arsenal.
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