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MessedUpSmiley

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Everything posted by MessedUpSmiley

  1. And ehm, what exactly is so bad about fog? Maybe in moderate amounts even extended period of times wouldn't be that bad, would they?
  2. Yesterday I convinced danne and Chon to look into this somewhat more and they spawned an extra Hummingbird that would keep on respawning on the same spot until the server restarted. I liked it very much.
  3. I have no clue on how to realise the things I will be saying in my suggestion as I do not know a single thing about the coding that goes around ARMA 3 servers. If anything seems wrong, please inform me and I will try to edit my suggestion. Reasonable sub-suggestions left in the comments of this one will also be added to the main post. Dynamic Weather I would like to see that on randomly chosen days you have other types of weather than the all around sunny weather we seem to be dealing with all the time. I already know that this is possible using the Zeus interface and I was wondering if it could also be done using some kind of server-ran script which picked a random number per day or etc. and basing on that turned on a diffrent type of weather. http://gyazo.com/bed322ba8a1b352217db9f96e4656368 You might want to add like a chance per in-game minute or something to actually pick another number so that the system is even more dynamic and the weather does not always change on the same time. Thanks for reading and please leave a reply which includes your opinion on this. MessedUpSmiley
  4. The whole compound that laptop and the table it's supposed to be on top of is missing.
  5. Goodday, So today on the 10th of february 2015 around 22:00. Player TheScar[CCU] cleared all the hostile footmobiles and armor around the 'Secure Chopper' sidemission and the mission could've easily be finished, if not for one thing... The fortified steel box, in which the intel spawns as trigger for setting the actual charges on the chopper and because of this a vital part for the mission, had not spawned and was no-where to be found. I'm just reporting this as a bug because I can see no other cause for this problem and to make sure it doesn't happen in the future, because from what I heard he actually spent quite some time on solo'ing the mission. In the end I had to blow the chopper up so a new mission could respawn. StuffedSheep can confirm everything I've said above as he got online to check it out as soon as I hopped into his Ts3 channel in search for a solution. As StuffedSheep didn't know that much about how I&A's code translates into the actual gameplay (rough quote) he told me to post it on the forums instead, so here I am. Some area shots -- this all happened around Atharos (SW corner or the map): http://gyazo.com/686ea98b01025553d83275ed9e09c271 http://gyazo.com/c7376e7de5ac63b04893bb777f6c82d0 With Regards, MessedUpSmiley
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