I'd like to propose an idea for all of the public A3-servers that have blocked vehicle access to the bases helipads.
It would consist of adding a fixed asset, may it be a locked vehicle, an unliftable repair-container or something completely different, as long as pilots could repair helicopters with broken rotors on the pad instead of having to wait for a Spartan or Admin to log on and clear the pads.
Because as of now from time to time pilots lose their main rotors on the pads due to enemy jets or infamous lamp posts and cant take off again or bring the Bobcat/Rep-HEMTT because of the new, higher walls that have been added for protection agains vehicle-based assaults on friendly pilots.
(don't get me wrong, I like those walls and the purpose they serve, but it's frustrating when you join on in, get the last pilot slot on a nearly full server and can't do anything because the only helicopter left is left on the pads with no rotor and the Buzzard just crashed)
Question
Tyberius
I'd like to propose an idea for all of the public A3-servers that have blocked vehicle access to the bases helipads.
It would consist of adding a fixed asset, may it be a locked vehicle, an unliftable repair-container or something completely different, as long as pilots could repair helicopters with broken rotors on the pad instead of having to wait for a Spartan or Admin to log on and clear the pads.
Because as of now from time to time pilots lose their main rotors on the pads due to enemy jets or infamous lamp posts and cant take off again or bring the Bobcat/Rep-HEMTT because of the new, higher walls that have been added for protection agains vehicle-based assaults on friendly pilots.
(don't get me wrong, I like those walls and the purpose they serve, but it's frustrating when you join on in, get the last pilot slot on a nearly full server and can't do anything because the only helicopter left is left on the pads with no rotor and the Buzzard just crashed)
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