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possiblyEOD

Spartan
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Posts posted by possiblyEOD

  1. I'm just online now playing the destroyer mission, and as well as grenades being lethal through walls (which I'm assuming is my fault for assuming they wouldn't be) the ai seem to be able to see straight through it, so they were constantly shooting, even if I was at the other end of the destroyer, and because of this, about half, if not more, of the ai were killed by each other's grenades, as they throw them into walls they don't see, but the grenades do.

    I guess this is an arma problem, but it may help to remove grenades from troops on the ship, or change how it's placed.

  2. As I've now got to uni, and recently upgraded from my laptop, here's my current setup:

     

    Processor: AMD Ryzen 5 3600 @ 3.60 GHz (4.2 GHz)
    Motherboard: ASRock B450M Pro4
    GPU: Nvidia GeForce GTX 1060 6Gb SC
    RAM: 16 Gb
    PSU: Corsair 450W
    Storage: 2Tb M.2 NVME SSD
    Storage 2: 1Tb external SSD
    Case: Thermaltake Versa H15
    Cooling: Noctua NH-U9S

     

    Peripherals:
    Mouse: Snakebyte Game:Mouse Pro
    Keyboard: generic 'Wired keyboard' (replaced my windows wireless one, testing it out)
    Display: iiyama PL2773H
    Headset: Hyperx Cloud 2

    PC Setup.jpg

  3. 1) I brought it up in the other thread, but I'll put it here too:

    Quote

    As we've added the Taru pod functionality, could the Taru(Bench) be removed from the rewards pool for side missions? It gets used little enough as it is, and it's made even less useful by the Guardian Taru, when we get it

     

    2) The Pawnee little bird at guardian can spawn with an AA ASRAAM, which It can't use, as it has no Radar. Could this be removed, as it's pretty useless.

  4. I'm enjoying I&A Nam, Just a couple of things I've noticed:

    Lots of AI spawning in individual watch towers.

    AI spawning under objects, I've noticed specifically under trench lines and rocks, I think as they're standing objects, not just on the ground

    the screenshots are from the marked locations, which is where I've noticed them while playing

     

    There's also the issue with planes not being able to lock other aircraft, which applies on EU1 as well, I think it may be to do with being spawned by the rewards spawn menu, but I'm not sure.

    (also rewards menu spawned aircraft losing their pylons on occasion, but I've only seen that on EU1, when I tried to reward spawn a Wipeout as a reward)

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    107410_20210529170131_1.png

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