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possiblyEOD

Spartan
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Posts posted by possiblyEOD

  1. The repair offroad mortars have the permanent siren on them, which while fine when driving, but can be left on, i.e. when I was on the other day, there was one going off at the rewards spawn, and audible from main base, with no-one around (there may be 2 also, I think siren and beacons both make noise?) could it be set so the sounds turn off on the driver leaving the vehicle, or a set time after that, so abandoned vehicles do not have the siren go off constantly, after say the driver has been killed, or the vehicle has been abandoned?

  2. 6 minutes ago, WinterMute said:

    SQF.xml 63.46 kB · 0 downloads

     

    Language -> User Defined Language -> Define Your Language -> Import

     

    If you get deeper into it, @Stanhope is the guy to ask about setting Visual Studio Code up for it even though he doesn't like VSC, as it provides a neater development environment than Notepad++ ;)

    do you know if there's anything AhoyWorld specific in it? I found another one on armaholic which I'm testing (and yeah, If i get into it i'll stick it on VSC, notepad's just easier to set up quickly now!)

  3. Evening all, I've played I&A3 on and off for a while now, but Uni and a slightly terrible laptop have put a stop to that since summer. However I'm now home, and have a new laptop (on which ARMA is downloading on as I type!)

     

    I know I met some of you last night, but I'm looking to get a bit more active!

    (If you do need to refer to me, I'll respond fine to either 'Possibly', or 'EOD', but the second can get a little confusing in some ops!)

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