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Zeexe

Community Member
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  1. Haha
    Zeexe reacted to MoonFire in Fist Fight With A T-80, No Joke.   
    @Shadow Knight @Adshield @SkullCollector
     
  2. Haha
  3. Like
    Zeexe reacted to Johnson in Looking for opinions   
    Vanilla-based maps are way better quality in general. Take Tembelan for instance, amazing map, built purely with vanilla A3 assets, and there's loads more like it!
  4. Thanks
    Zeexe reacted to GhostDragon in Blastcore   
    The key for this mod has been added to the server under a trial. Please test it and report any findings. 
     
    Thanks.
  5. Like
    Zeexe got a reaction from PiranhA in Blastcore   
    Yeah that mod, Blastcore Phoenix and those old discontinued cool mods, for whoever lived under a rock, this mods make the blasting and explosions effect more.... cinematic. The surprise is. ITS BACK!!!. But not officially of course . a guy called Paladin edited the old version and made a standalone available in steam workshop. Question is, why not implement it in ahoyworld. its pure cosmetic and doesn't affect anything, just like dynasound. it doesn't increase your skills ( does it??) . since its back i would love to see it in EU 1 I&A .
     
    Steam workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=767380317
  6. Thanks
    Zeexe reacted to Xwatt in Blastcore   
    I'm completely +1 with you sir.
     
  7. Sad
    Zeexe reacted to GhostDragon in Blastcore   
    In the past there was an issue with the smoke and its inaffectiveness against AI meaning people would put up smoke cover and then be shot through it because hostiles could still see you. 
  8. Like
    Zeexe reacted to Chutnut in Blastcore   
    It is possible to disable the smoke by removing a couple of files, That is how I have mine setup. It isn't really hard to do at all just remove some files
  9. Like
    Zeexe got a reaction from Johnson in Blastcore   
    Yeah that mod, Blastcore Phoenix and those old discontinued cool mods, for whoever lived under a rock, this mods make the blasting and explosions effect more.... cinematic. The surprise is. ITS BACK!!!. But not officially of course . a guy called Paladin edited the old version and made a standalone available in steam workshop. Question is, why not implement it in ahoyworld. its pure cosmetic and doesn't affect anything, just like dynasound. it doesn't increase your skills ( does it??) . since its back i would love to see it in EU 1 I&A .
     
    Steam workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=767380317
  10. Like
    Zeexe reacted to GamerbugUK in Subnautica   
    Part 6 - 10 Getting brave-ish
     
     
     
     
     
     
     
  11. Like
    Zeexe reacted to GamerbugUK in Subnautica   
    part 11 -15 Getting some cool stuff
     
     
     
     
     
     
     
     
  12. Like
    Zeexe got a reaction from GamerbugUK in Subnautica   
    i really must clap for the titles choices. BRAVOOO.  i hope you start with the launch pad
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