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RiverWolf

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  1. Like
    RiverWolf reacted to chicken_no6 in Invade & Annex Modded PMC 21/04/2023 @ 18:00 UTC   
    Been working on this for a while now so i thougth ill give it a good test to get ideas opinions on it what i coud add what coud be leave  out.
     
    Modset
    InA Modded.html
     
    Assets

    lots 😜 aditional assets can be earned at side missions
     
    Mission time 1-2 hours depending how people like it
     
    thanks to whigital for helping me with alot of stuff cant thank u enough
    thanks to rickard for arsenal defines and testing
    thanks to riverwolf brad boy gustis damo3d for testing with me aswell
     
  2. Like
    RiverWolf reacted to Schubz in AW end of the year awards 2022   
    AW MVP 2022: @Mikael AW Most Friendly Admin/Moderator/Spartan 2022: @MidnightRunner AW Most Helpful Admin/Moderator/Spartan 2022: @Damo3D AW Most Active Staff Member 2022: @SiegeSix AW Strictest Staff Member 2022: @Wookz AW Best Team Player 2022: @RiverWolf AW Most Helpful Member *Non Staff* 2022: @RiverWolf AW Most Friendly Member 2022: @RiverWolf AW Tacti-cool member 2022: AW Underrated Member 2022: @D_ARK0 AW Most Incoherent Member 2022: @Schubz AW DAAASSS BOOOOT 2021 - The drunkest member of 2022: @Schubz AW Best/Worst Pilot 2022: @Gambit AW Best Voice 2022: @Bomer AW Funniest Person on Team Speak 2022: @Toasted_Bread_Slice AW Worst Joke 2022: @Moto AW Best Moment 2022 (can be in-game, on Teamspeak or Forum): AW Best Forum Post 2022 (please put URL in):  AW Dankest Meme Post In Discord 2022: AW Best Driver 2022: AW Worst Driver 2022: AW Best Fail 2022: AW Best Ban of 2022: AW TeamSpeak Channel 2022: Setup Room - AWE AW Best Screenshot 2022: AW Best/Worst Call-out 2022: AW Candidate for the Hague 2022 @Rickard AW Role Model 2022: @chicken_no6 AW Best Shot/Worst 2022:
  3. Like
    RiverWolf reacted to Rickard in AW end of the year awards 2022   
    AW MVP 2022: @OcUK-Timo
    AW Most Friendly Admin/Moderator/Spartan 2022: @chicken_no6
    AW Most Helpful Admin/Moderator/Spartan 2022: @LH5
           
    AW Most Active Staff Member 2022: @chicken_no6
    AW Best Team Player 2022: @RiverWolf yes
    AW Most Helpful Member *Non Staff* 2022: @Brad_Colbert
    AW Most Friendly Member 2022: @Sho_Iwaizumi for shooting a certain boye while you were naked
    AW Tacti-cool member 2022: @TacticalError yes
    AW Underrated Member 2022: @JJ Cakes boye be taking the nightshifts on AW
    AW Most Incoherent Member 2022: @Walk'N
    AW Best Alpha Squad Leader 2022: @Rickard
    AW DAAASSS BOOOOT 2021 - The drunkest member of 2022: @RiverWolf
    AW Best/Worst Pilot 2022: @Toast
    AW Logistics Man 2022: @Stanic
    AW Best Voice 2022: @Murph
    AW Best Peel 2022: 
    AW Funniest Person on Team Speak 2022: @SiegeSix
    AW Worst Joke 2022: @LH5 same procedure as every year 
    AW Most Active Developer 2022: @Ryko
    AW Best Moment 2022 (can be in-game, on Teamspeak or Forum): orgasmic @MidnightRunner
    AW Best Forum Profile 2022: @Bomer 
    AW Best Scapegoat 2022: @Stanhope
    AW Best Campaign 2022: CHADS, but need more zombies
    AW Best Shitposter 2022: @Jenkins
    AW Dankest Meme Post In Discord 2022: @Jenkins
    AW Most Loved 2022: @Mikael
    AW Best Driver 2022: @TacticalError
    AW Worst Driver 2022: @TacticalError
    AW Best Chef 2022: @Rickard
    AW Best Fail 2022: @Kittenly
    AW Best Ban of 2022: @Kittenly
    AW TeamSpeak Channel 2022: @AFK channel
    AW Best Hungarian 2022: @Gambit
    AW Candidate for the Hague 2022: @Sho_Iwaizumi gotta be on shared place with the boye
    AW Role Model 2022: @chicken_no6
    AW Best Shot/Worst 2022: @the monkes using LAMBS
  4. Like
    RiverWolf reacted to Colsta in Mikael   
    I only now learned of this.
     
    Although we didn't share too many moments together, the ones we did were great.
     
    Thank you, Mikael.
  5. Like
    RiverWolf reacted to JJ Cakes in AW end of the year awards 2022   
    AW MVP 2022: @Whigital That was a lot of I&A3 commits + being the AW SQF reference desk AW Most Friendly Admin/Moderator/Spartan 2022: @chicken_no6 I have caught him on occasion being both helpful and friendly. AW Most Helpful Admin/Moderator/Spartan 2022: @chicken_no6  AW Most Active Staff Member 2022: Too many have done too much to single anyone out.   AW Strictest Staff Member 2022:  AW Best Team Player 2022: @RiverWolf The guy you want in your squad because you know that job is just going to be handled. AW Most Helpful Member *Non Staff* 2022: @Damo3D AW Most Friendly Member 2022: @Damo3D  AW Tacti-cool member 2022: If separatist role-playing counts, @Rickard FTW if just for the dogged consistency playing the part AW Underrated Member 2022:  @Tiffany Underrated is probably the wrong word, but exceptionally good late night EU#1 player AW Most Incoherent Member 2022: I kinda want to give this to @Walk'N for his thick French accent, but I don't want him to ban me from his streams AW DAAASSS BOOOOT 2021 - The drunkest member of 2022: AW Best/Worst Pilot 2022: @Gambit for best, any rando on EU#1 for worst. AW Best Voice 2022: @JJ Cakes Sarcasm! AW Funniest Person on Team Speak 2022: If you get @Murph wound up you know it's going to be funny AW Worst Joke 2022:  AW Best Moment 2022 (can be in-game, on Teamspeak or Forum): AW Best Forum Post 2022 (please put URL in):  AW Dankest Meme Post In Discord 2022: AW Best Driver 2022: AW Worst Driver 2022: AW Best Fail 2022: @MidnightRunner When he "Willy Pete-ed" the CHADS with what was supposed to just be smoke rounds, that was pretty funny  AW Best Ban of 2022: Oh Kittenly easily, that probably saved some members a lot of grief.  AW TeamSpeak Channel 2022: Ain't no party like a Lido Deck party AW Best Screenshot 2022: AW Best/Worst Call-out 2022: AW Candidate for the Hague 2022: Just give a "lifetime achievement award" to @Sho_Iwaizumi AW Role Model 2022:  AW Best Shot/Worst 2022: Best @Whigital with an AR. Seriously, don't follow him around if you actually want something to shoot at. I don't usually get to play game nights because of the time difference and am just on late at night so apologies to those that make AW a better place at a more reasonable hour that I haven't mentioned! 

  6. Like
    RiverWolf reacted to Rickard in Vindicta Week/Month   
    Livonian boyes be fighting for independence.
    Livonia is smol, should not take very long to complete if enough players are interested.
  7. Like
    RiverWolf reacted to chicken_no6 in "New" side mission search and rescue jet   
    basicly search and rescue with a jet wreck totaly not stolen from side mission search and rescue.
     

     
    copy pasta code included
    side_PilotRescue-Jet.sqf
  8. Like
    RiverWolf reacted to JJ Cakes in Few suggestions.   
    Some things I believe that could improve the I&A3 experience for players and apologies to @Whigital if somehow the first couple of these are stepping on your toes...
     
    I believe Whigi created a small server-side mod which made CSAT armor values more akin to what we have as players so they're not such tanks.  Apparently it would need to be installed on the server and HC and IIRC he said he did some initial testing which looked good.  Shooting bad guys over and over to only receive a shrug emoji isn't terribly fun.
     
    I was on one evening where we played around with a function dealing with animation Whigi found whereby it would make stamina recovery faster so you're not standing there for a minute just waiting for your sights to stop twerking.  Added with the current custom aim coefficient of 0.7 it was a much more pleasant experience and seemed completely reasonable.  I think the fix would just have to be added to initPlayerLocal and maybe onPlayerRespawn.
     
    I check I&A3 completion % from time-to-time when I'm on at night and it's mostly in the 20-ish percent range so I don't think either of these would "Make I&A3 too easy" while mitigating mechanics that just lead to player frustration and as far as I know, they're things Whigi has already come up with so no new development needed on his part, probably just some testing.  
     
    Otherwise the one main thing I notice when the server is low-pop is players trying to find those last couple garrisoned buildings and patrols (don't get me wrong, decorations on them has helped immensely with the former, kudos Whigi) can take a long time which is pretty boring, it's the one time you actually want AI to shoot at you.  I don't have a solution to this that I can think of that wouldn't be an SQF nightmare besides maybe reducing the diameter of main AOs by 100m if that's just a global variable to reduce the search area for those wandering patrols which would at least mitigate that issue. 
     
    Oh!  One more and this is all me: I think every main AO spawns with at least 2 Tigri, there's often AA emplacements as either priority or sub objectives and on top of that there's CSAT with AA manpads and of course we have sides that spawn enemy fixed wings.  Maybe the skies above Altis don't need to be quite so hostile to transport pilots and my suggestion would be to get rid of enemy AA teams and just make them something else.  At least then pilots have a reasonable ability to know when the skies are clear and drop infantry deeper into the AO without fear of getting blasted in the face by a manpad for their effort.  I'm not a pilot, but manpads have to be frustrating AF considering all the other threats they have to deal with plus they push "safe" LZs further away from the AO except for the brave or the fools.
     
    I hope these suggestions are taken with the sprit intended, which is to make AW I&A3 a more enjoyable experience for players while making the absolute minimum of work for the developers.  I think mid/low-pop is just going to be the reality for awhile until Arma4 comes out so we should accommodate that reality and it's not like we can't tweak things if we end up in the happy place where we attract and retain more players.  (Upping main AO count could be the solution if that happens.)
     
    And sorry for bringing up so much stuff which I understand makes it difficult to address my word vomit.
  9. Like
    RiverWolf got a reaction from itsmemario in Few suggestions.   
    Get rid of the stamina system on EU1, completely broken and just wastes time.
  10. Like
    RiverWolf reacted to itsmemario in Few suggestions.   
    Since player count has dropped and most times there are no pilots online and you need to solo most of the stuff can we have few things?
    -Move main base to terminal so no need for drive 20km for every side and back for rearm?
    -Or make first AO terminal so we get it unlocked sooner.
    -Why sniper cant have those fancy thermal NV's googles that recon squad have?
    -This one is really needed, Unflip vehicle. lots of times there's like 2 guys playing and ill drive 14km to mission just to flip few km's off and leave because all the time wasted for no reason.
    -If main base or terminal unlock cant happen can we have few strider spawns at main atleast, can fit more gear in those and no need to rearm after every mission.
  11. Like
    RiverWolf reacted to Rickard in I&A EU2 Western Sahara & S.O.G   
    Alternate between Western Sahara and SOG on EU2
     
     
     
     
     
     
     
     
     
     
    yes
  12. Like
    RiverWolf reacted to SiegeSix in Black Mesa @ 11/09/2022 18:00 UTC   
    Black Mesa
    Modset required
    AW_Half_Life.html (changed from last time)
    (Bunch of new mods, optionals are still allowed)
     
    Situation
    After reports of a failed scientific experiment, the lab has been deemed a security risk. A contingency task force known as Hazardous Environment Combat Unit (HECU) has been briefed and tasked with silencing Black Mesa. Our unit code named Sword has been tasked with clearing the underground tunnels. Something about a "Resonance Cascade"...
     
    Friendlies
    - x5 HECU Teams
     
    Enemies
    - Everyone
     
    Mission
    Find and neutralize anyone on site; personnel and security alike. 
  13. Like
    RiverWolf reacted to MidnightRunner in PMC Ops Recovery Week 5 @ 18:00 UTC 09/09/2022   
    Mission Name:
    PMC Ops Recovery Week 5
     
    Server Details: 
    IP: 116.202.224.207
    Port: 2302
     
    Mods Required:
    Arma 3 Preset CHADS Recovery.html  (Plus usual optional mods)
     
    TS address: ts.ahoyworld.net
    TEAMSPEAK MISSION BRIEFING FOR ALL PLAYERS WILL BEGIN AT THE TIME STATED IN THE TITLE
    Expected Mission Length: 120+ minutes (may go over or under expected mission length)
     
    Player Slots: 37 
    Platoon // 5 man element (Commander, medic, UAV and 2 x Pilot)
    Alpha - Charlie // 8 man elements
     
     
     
    Situation
     
    Following the discovery that one of the servicemen survived the crash we have begun searching places where he could be being held, somewhere with the medical facilities required. While we wait on further intel relating to the surviving serviceman we will continue to investigate the presence of foreign agents an dismantle the AA net which threatens international travel.   
     
    Through the recovery of an intel pack from the Southern radar position we have discovered several key installations in the high level AA net.
    We will move to disable these sites and recover any further intel available.
     
     
    Assets:
    Indigenous vehicles and others acquired on site
     
    Friendly Forces:
    Local contacts 
     
    Enemy Forces:
    Altis Armed Forces (our group has been marked as militants and will be engaged on sight)
    Unknown foreign agents with links to Wagner Group
     
    Neutral Forces:
    None
     
    Civilians:
    Civilian presence to be expected, concentrated in built up areas.
     
    Mission
    Move to and assault the marked positions, disabling any Radar or AA infrastructure along with any Wagner Group assets. Intel recovery is key to our continued mission.
     
     
    Execution
    Objectives:
    Assault the marked positions
    Destroy any Radar or AA equipment on site
    Neutralise any Wagner Group assets discovered
    Search for/Acquire any intel on the location of the lost Ukrainian servicemen
    Continue to investigate the cause of the crash where possible
     
     
    Movement Plan:
    At Commanders discretion
     
    Rules of Engagement:
    Enemies may be engaged on sight based on current squad orders
    Civilians are present in the area so collateral damage is to be kept to a minimum.
     
     
    Admin & Logistics
     
    Equipment & Resupply:
    At the commander’s control, assets are available at base to facilitate this.
     
    Reinforcements:
    Unlimited
    At commanders discretion, transport assets are available.
     
     
    Command & Control
     
    Command:
    Overall command lays with codename "Overlord" who will set objectives and ROE.
    Operational control on the ground lies with the Platoon Commander.
     
    Communication:
    Radio channels are set for each element and can be viewed as part of the map. Platoon has limited discretion for change but structure is to be maintained.
  14. Like
    RiverWolf got a reaction from possiblyEOD in Mikael   
    @Sfinx Thank you for letting us know, we've lost an incredible person, had a few deep conversations with him, he will be sorely missed 🙁
  15. Like
    RiverWolf got a reaction from chicken_no6 in Mikael   
    @Sfinx Thank you for letting us know, we've lost an incredible person, had a few deep conversations with him, he will be sorely missed 🙁
  16. Like
    RiverWolf reacted to MidnightRunner in PMC Ops Recovery Week 1 @ 18:00 UTC 29/07/2022   
    Mission Name:
    PMC Ops Recovery Week 1
     
    Server Details: 
    IP: 116.202.224.207
    Port: 2302
     
    Mods Required:
    Arma 3 Preset CHADS Recovery.html (Plus usual optional mods)
     
    TS address: ts.ahoyworld.net
    TEAMSPEAK MISSION BRIEFING FOR ALL PLAYERS WILL BEGIN AT THE TIME STATED IN THE TITLE
    Expected Mission Length: 120+ minutes (may go over or under expected mission length)
     
    Player Slots: 35 
    Platoon // 3 man element (Includes 1 pilot)
    Alpha - Charlie // 8 man elements
     
     
     
    Situation
     
    A Ukrainian cargo plane has crashed, without warning, North of Kavala on the island of Altis, there was no contact prior to the crash from the 5 man crew, who were travelling back to Ukraine with much needed supplies.
     
    Altis is a heavily militarised nation, which while unaligned, has always been slightly Russian leaning.
    The Military Government of Altis is refusing outside officials access to the site and have stated they will perform the investigation and release all data when the investigation is completed. Neither Ukraine or it's NATO backers want to push the matter too far for risk of alienating this small strategically placed nation.
     
    The CHADS have been contacted as they are a non state actor and provide plausible deniability to their contractors.
    The mission is to enter Altis and investigate the crash and if possible recover the Ukrainian air crew.
    Arrangements have been made for the advance team to be inserted via HALO in the early morning, followed shortly after by the support elements. As such no vehicles can be delivered and all assets will have to be acquired on site. Local assets are being cultivated and will hopefully bear fruit.
     
     
    Assets:
    Those acquired on site
     
    Friendly Forces:
    None
     
    Enemy Forces:
    None
     
    Neutral Forces:
    Altis Armed Forces
     
    Civilians:
    Civilian presence to be expected, concentrated in built up areas.
     
    Mission
    Insert by HALO, make contact with the local asset and move to the crash location to discover any information relating to the crash.
     
     
    Execution
    Objectives:
    Find the Ukrainian crash site Investigate the cause of the crash If possible recover the 5 members of the crew    
     
    Movement Plan:
    At Commanders discretion
     
    Rules of Engagement:
    Enemies may be engaged on sight based on current squad orders
    Civilians are present in the area so collateral damage is to be kept to a minimum.
     
     
    Admin & Logistics
     
    Equipment & Resupply:
    At the commander’s control, assets are available at base to facilitate this.
     
    Reinforcements:
    Unlimited
    At commanders discretion, transport assets are available.
     
     
    Command & Control
     
    Command:
    Overall command lays with codename "Overlord" who will set objectives and ROE.
    Operational control on the ground lies with the Platoon Commander.
     
    Communication:
    Radio channels are set for each element and can be viewed as part of the map. Platoon has limited discretion for change but structure is to be maintained.
  17. Like
    RiverWolf got a reaction from Schubz in Mikael   
    @Sfinx Thank you for letting us know, we've lost an incredible person, had a few deep conversations with him, he will be sorely missed 🙁
  18. Like
    RiverWolf reacted to Rickard in Frontlines Feedback Thread   
    Begoneth the advanced ballistics on artillery. Boof the artillery calculator. when WW2 frontlines? Add ability for engineers to field refuel E.
  19. Like
    RiverWolf reacted to Rickard in Mikael   
    Did not know Mikael very well except for the times he was on EU1, he is a good and funny man.
    May he rest in peace.
  20. Like
    RiverWolf reacted to JJ Cakes in Mikael   
    That's a thoughtful gesture and thanks for handling that.
  21. Thanks
    RiverWolf reacted to MidnightRunner in Mikael   
    Hey all,

    We have arranged flowers to be sent to Mikael's family on behalf of Ahoyworld with the following message
     
    "Rest easy Mikael, 
    Your friendship and kind example will not be forgotten.
    From your friends at Ahoyworld"
     
  22. Like
    RiverWolf reacted to Xwatt in Mikael   
    Mikael was an absolute incredible soul. Always lit the room up wherever he was and was an absolute joy to be with. He left incredible memories within this community and it will be a real loss without him.

    We will forever cherish the time we got to spend with him and undoubtedly he will be sorely missed. 
     
  23. Haha
    RiverWolf reacted to JJ Cakes in Memories of Mikael   
    I was just scrolling through here to make sure someone posted that clip.
  24. Like
    RiverWolf reacted to Mouldy in Memories of Mikael   
    The now infamous paradrop from the early days of frontlines (caused by an oversight where non-pilot roles got ejected from parachutes automatically):
     
  25. Like
    RiverWolf reacted to MidnightRunner in Mikael   
    Mikael's funeral agency has just set up a memorial page with the funeral arrangements.
     
    https://alleenbegravelsesbyra.vareminnesider.no/memorial_page/memorial_page_personal_info.php?order_id=4054772&set_site_id=769&cat=home&sign=d9f8a52cdea08e5cf6dc602b78251f90
     
    There is a area to send a brief message for those who would like to.
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