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SiegeSix

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Everything posted by SiegeSix

  1. Starting to sound like the Bay of Pigs invasion
  2. Community mission making is for everyone. If you ever wanted to host your own mission or just into mission making yourself for Ahoyworld, then I've made a nice little guide on how to get started. CLICK ME If you still need any help with creating your mission, then don't hesitate to send a private message. - SiegeSix
  3. No worries. I'm sure you'll learn faster with some hands on experience though
  4. Heyoo Glad you're enjoying our public servers! I do believe I've seen you around already. I think this community has an offer you can't refuse then. Feel free to join us on AWE for some modded gamenights anytime!
  5. Murph also specifically stated that they were ambient flybys, that we openly massacred
  6. C:\Users\NAME\Documents\Arma 3 - Other Profiles\USERNAME\missions - Should be the default directory
  7. Unsure what you mean exactly. Everything you receive in the template is pretty much what you need. No need to hand pick (except for the media folder) stuff out. If you mean the Discord Rich Presense code, then you can just paste it at the bottom of the description.ext of your exisiting one.
  8. Operation Second Sun Mission Length ~2 hours Modset ChernarusReduxOPs (1).html Situation Chernarus Loyalists are losing terrority faster than they anticipated themselves. They know they are losing the war and is anticipating all out ballastic missile warfare. In anticipation Russian special forces has gotten in contact with their fellow Ultranationalist milita to gain some intelligence on the whereabouts of the missile site. Friendly Forces Russian Special Forces, Motorized Special Forces - 6x6 Special OP teams (mixed structure) Enemy Forces Chernarus Loyalists, Combined Forces - Motorized/Mechanized - Possible Armor - Rotary & Possibly Fixed Wing CAS Aircraft - Rotary Transport Aircraft Independent Forces Chernarus Ultranationalists, Militia Mission Our fellow Ultranationalists have gone radio silent in anticipation of radio interception. We are to link up and discuss mission whereabouts with them. Execution At CMD's discretion. Command / Logistics Overall command falls on company commander "Overlord". Operational command falls on CMD.
  9. Operation Genome Mission Length ~2 hours Modset ChernarusReduxOPs (1).html Situation Russia is a big player in world politics purely because of their threats and military standing. Although while Russia is a big opponent in the bigger picture, it's also it's own enemy. Since the dissolution of the Soviet Union several states owned by the former Union has been in disagreement with Russia regarding their independence. One such state is Chernarus. Since the state cries out for independence it has gained a massive following military wise and public support from UN. Although Russia does not see this as an inherit thread, they are still in a self proclaimed civil war, which they are determined to win. Friendly Forces Russian Army, Ground Forces, Mechanized Infantry x1 3-man Field Command (CMD, Medic, Engineer) x4 8-man Squads x1 2-man Mechanized Team x1 2-man Transport/CAS Air Crew Enemy Forces Chernarus Loyalists, Combined Forces - Motorized/Mechanized - Possible Armor - Rotary & Possibly Fixed Wing CAS Aircraft - Rotary Transport Aircraft Independent Forces Chernarus Ultranationalists, Militia Mission We've pushed the loyalits back far enough to finally attack their primary staging point. We are to find and capture/destroy any equipment they are using. Any POW are to be brought back for interrogation. Execution At CMD's discretion. According to our insider information their command structure is fully enforcing a defensive position anticipating our attack from the north. Command / Logistics Overall command falls on company commander "Overlord". Operational command falls on CMD.
  10. It's in the logistics box named "MMG" //EDIT Scratch this. Didn't see Dom's response.
  11. +1 Helps when you're driving and your GPS (aka Shotgun passenger) is useless
  12. What does it say when you try to join? (Screenshot is preferable)
  13. If I know Midnight's operations well enough, then it's only civilian slots that are for signups. So yes, first come, first serve
  14. To make it as fair of a judgement as possible, I ran it through wheelofnames.com 10 times with 5 entries per name. @Walk'N's entry nr. 3 won. I'll sent you a DM on discord prior to the OP with information you may need. If you have any objections, let me know.
  15. Operation Red Dragon Mission Length ~2 hours Modset OperationRedDragon.html Situation With Poseidon out of the picture the Soviets are on high alert. They are fortifying their borders and increasing their nuclear arsenal. While these fortifications were being set, an IDAP group were sent to a catastrophy site, where a town was sent under water. This group carried a powerful NATO-made generator that could supply them with power for several days. This same machine has been the reason the IDAP group has attacked last night. The US can't be known in any official capacity operating in soviet terroritory, hence why we're sent. Friendly Forces CIA Black OPs unit, Airborne/Naval Special Operations x1 2-man Field Command (CMD, Sniper) x5 6-man Teams x1 1-man Transport Air Crew x1 3-man MEDIVAC Air Crew Enemy Forces Soviet Armed Forces, Combined Forces - Motorized/Mechanized Infantry - Armor - Rotary & Fixed Wing CAS Aircraft - Rotary Transport Aircraft Independent Forces x1 angry French pilot Mission Our primary objective is to capture or otherwise deny the soviet's access to the generator. Secondly, Washington won't be happy about a dispute over western aid workers trapped in the Soviet Union. Bring them all home if possible. Execution At CMD's discretion. The generator cannot fall into soviet hands. Additionally we can't allow the soviet's to gain the upperhand in the diplomatic game, so rescuing the aid workers is a must. Command / Logistics Overall command falls on CIA Operations Chief "Overlord". Operational command falls on CMD. This is an off-the-book operation. We only want high value individuals (commanders, chief of operations, pilots, drivers etc.), the rest is at CMD discretion.
  16. Would be nice to have the build menu options (after you've clicked "buy" in the scroll menu), to be coloured so it's easier to differentiate from the rest of the options
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