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Miczils

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Everything posted by Miczils

  1. Miczils

    MoonFire piloting

    Pretty much everyday that moonfire gets into anything with an engine.
  2. I like Liberation but i think you should look into Antistasi, played both and Antistasi is a little more polished and all around better in terms of features etc. Im up tho
  3. Well, i guess you're pretty lucky. Also if you ever join EU3 and ask to get attached to the Alpha Medic to learn some ACE Medical, 99% of cases the medic is gonna be happy to share his knowledge.
  4. ACE Medical is great fun, if you either know what you're doing or want to get better at it and have the wish, i think i can speak for all of AWE players missing that one bandage to be okay, more medics - everything chooches more better, you're invited!
  5. Honestly if we got a decent Fire Coordinator with a Vector 21 + Micro DAGR and a decent Mortar Gunner with a Micro DAGR, you can have 1m accuracy no problem. Last time i tried with some friends, with a perfect coordination scenario you can radio relay 10 digit target coords acquired throught Vector21 connected to MicroDAGR and get shells on a 1m square point in 20 seconds from the point of taking out the Vector 21 out of your backpack. Everything is possible if you really want it.
  6. Well, that's why you have a good commanding element that can keep the CAS from ruining the fun, but able to come in when needed.
  7. I think we would need a totally different game style for those changes, i really like the idea. But honestly, it doesn't fit in with 4 main missions. Gauntlet would need around 4 - 5 main AO missions and like 10 - 20 side missions to allow for a persistent "currency" functioning. Instead of a 4 mission > restart > 4 missions > restart, way that we play now. - I don't think that is what Ahoy is aiming at, what your ideas propose is changing Gauntlet to a mission that comes close to Arma 3 Antistasi mission. Where on AWE we have fun in "miltary like" environment - aiming at it being realistic, and you can trust me on that, a Platoon Commander sitting in an FOB in Afghanistan, really does not care about the hourly cost of the black-hawk that he sends QRF in. In real life situations, any available assets are used when a need arises, because that ensures the safety of the soldiers and the outcome of an operation. I like what the changes would force us to do, care about the vehicles, equipment and increased team-effort. But i think that instead of the "currency and cost" system, a better way to improve the gameplay in those particular ways, would be a longer vehicle re-spawn time, and maybe a wreck system - where a destroyed vehicle doesn't re-spawn but is a wreck that can be air-lifted or towed back to the base and repaired [Like in Xeno's Arma 2 Domination! 2 if anyone remembers that beauty.] I would love to see the after-mission briefing recap thingy, just to know how successful it actually was. And i agree with you that people need to start caring about the vehicles more, instead of leaving a humvee without a tire or a busted engine, get an engineer to repair it or get it air-lifted back to the base. Why not tho? In real life, most of high-intensity military operations have air assets available and constantly used. A CAS asset is a must have for longer and riskier targets, at least in real life.
  8. While we are at the topic of asking about rule clarification. What about vortex and co splitting on AWE, i was told by different people that Vortex Pilot and Co-Pilot shouldn't split in anything bigger than a medium transport helicopter. But at the same time often i see either vortex 1 flying a jet and vortex 1 co flying a transport heli, or them both flying jets. Some people say that it's all-right if the PlatCO/ASL ask for it, some people say that Vortex shouldn't split because a co-pilot shouldn't fly something alone. Just in before, i know how it works in real life, i just wonder how the rules on AWE are.
  9. 3.1.4 Nope Tried that too, sadly doesn't work. I have literally no idea how it can be fixed, at that point i tried most of the more obvious fixes.
  10. Miczils

    Warming Fire

    It is the best, at least you know it.
  11. That's how im set up. Also my TS settings are push to talk, and the only push to talk button is my mouse button. What TFAR does is when i press caps-lock for radio, it automatically turns my push-to-talk on so i don't have to hold my mouse push to talk [What acre did was you still had to hold the push to talk even while transmitting on radio], but it doesn't release it when i stop holding caps-lock. I tried to reinstall the plugin, and checked my TS settings. I think it may be something with the TFAR plugin making caps-lock an additional toggle to talk, instead of push to talk but i have no idea how to fix it. It could be that, as most of the time when i use my radio im moving or doing something, Il check it out when im back home.
  12. Miczils

    Heli Carrier

    I will pay to see a mission with the base on a levitating carrier.
  13. I think what often happens is some people being very short tempered in cases of accidents. I often jokingly mention @MoonFire's piloting skills, with or without him being there, but we all know that in the end even he is not always the best pilot, nobody, hopefully, is or was holding a grudge on him for that. Situations like that occur very often because, let's face it, it's often quite funny how some people fail the supposedly easiest tasks, do a 360 flip on the ground with a helicopter run straight into MAAWS' back-blast, fire an AT-4 into a wall in front of them, drive a humvee into a tree etc, im myself guilty of a few mistakes like that. The problem is people taking those things a bit too serious. Im sure im also guilty of that every now and then, i reckon getting pissed off a bit ago when a pair of Vortex Cas Pilots were auto-hovering their Harriers over the AO waiting for orders, we may have thrown a bit too much meat about them in the squad, but even that, i made sure to let things like that go and just talk it out with the pilots to make sure it doesn't happen again. The worst is people that remember those fails/stupid behavior and intentionally bring it up thousands of times later just for the sake of it.
  14. Miczils

    Fire support

    Found this beauty while browsing my old screenshots.
  15. So, as probably of you have realized, im constantly hot-mic'ing. The problem is somewhere in TFAR, as i have caps-lock set as my radio button, whenever i use my radio with caps-lock, after releasing the button, the radio stops transmitting but local-speech is active until i press my push-to-talk button. I have no idea why, and would be thankfull if any of you may have an idea of how to fix that. What happens is pretty much: 1. Press caps-lock to transmit on the radio 2. Release caps-lock - radio stops transmitting 3. Local speech keeps being on until push-to-talk button is pressed. People around me can still hear me talking locally even im not pressing the push-to-talk button.
  16. I really don't get the whole sadness about those, lets face it, you see that face on your character every now and then, without real purpose other than cosmetic.
  17. Miczils

    Warming Fire

    Are we the only two people in the world using the ACE Micro Dagr?
  18. Miczils

    Mile High Club

    Masturbated proudly.
  19. I love Alpha Team MAT'ting, honestly there's often no more than 2-3 armor targets at one AO - a skilled MAT team of two can easily take one, sometimes two op's with a back mounted bergen ammunition depot. Way more fun than using a mat-humvee in my opinion.
  20. Sadly truth, often "special" purpose squad cause problems becoming the special kids club's. I would be happy with a very little one, the idea of two people is really nice, i don't think they even need a special little-bird, just a prowler/buggy would allow for a decent recon unit. If used in the right way, by people knowing how to make use of CTAB, Vector 21 + MicroDagr, Laser Deg, Map Tools etc. In terms of weapons, fully disarming the squad would not be necessary, just allow for the use of very light, low caliber, weaponry and armor, leaving a loot of room for the maneuverability, quick movement - a proper light recon, while decreasing the long-range fire possibilities as much as possible to discourage the problem presented by Karate. With all those restrictions in place, a proper, mobile light-recon team could be assembled, allowing for a long-range target spotting, laser designating for Air Assets, and with the reduced weight (a light armored/no armor buggy, thin armor plating and a low-weight weaponry) the recon team could re-position by kilometres in the matter of minutes. I myself would love to take part in those recon operations, the use of Vector 21+MicroDAGR would allow for 1m pinpoint precision of map markers of HVT's, Static MG's and other valuable map/position information. The all around light-weight equipment would force a very defensive/preservative, agility-dependent type of gameplay, forcing Recon to often re-position instead of engaging into a firefight and use the light weight as the main attribute.
  21. Not a necessity, would be useful sometimes, in those really annoying moments when standing up will get you killed but laying down doesn't help because you cannot she shit while russians just spray through the grass with their Ak's.
  22. It's the slightly unreal stealth/radar-jamming capabilities, if that comes in. The weapons can be customisable but both CSAT and NATO jets both have more pylons. Im thinking more of the realistic aspect, i think both those Gen 5 jets are slightly, too futuristic for some people, even id love to have the F/A-181 Black Wasp || on AWE, Id really love if we didn't fully cancel out on the new jets on AWE as the detail level is so high and often have none, or very few problems - they're made by bohemia. As on AWE we prefer the realistic vehicles etc. the Gen 4. AAF Gryphon seems like the closest in terms of manouverability and fire-power to a mid 21st century fighter jet - F16, Eurofighter, Gripen, Rafale-M Of course then there is the question of a Black Wasp 2 as a close resemblance of the F35/Raptor, but il leave that to Ryko.
  23. Didn't give it much attention, you're right, looks Euro/Gripen-ish.
  24. I just really hope we can get the Eurofighterish&Rafaleish-like AAF plane on AWE, i get why we won't use the CSAT ant NATO gen5 fighters as they're well, at least way too unrealistically overpowered, the AAF jet is a gen 4, slightly slower and quite a realistically power full jet, beautifully looking, and amazingly made. Lets have hopes bois
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