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Chuck

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Everything posted by Chuck

  1. With the fact you are telling the truth, i will be lifting this ban. Anymore rule breaking and it will be reinstated. Chuck, Stand-in Community Referee
  2. Chuck

    BrainzHD

    Hello BrainzHD, this is a snippet of your conversation between fellow players just before you rammed a Huron full of players. Why should we redeem your access to the servers after this? And in what way was the server not working? 01:10:55 | (Vehicle) <Player1>: lets just smash into another heli 01:11:34 | (Side) <Player2>: friendly chopper omg01:11:41 | (Side) <Player2>: friendly hawk shooting at us01:11:41 | (Vehicle) <Player3>: ram the fucker01:11:44 | (Side) BrainzHD: We dont give a shit Chuck, Stand-in Community Referee
  3. There just seems to be way too many coincidences. With your ip location in the same city. Same names of appeltaartt. And that you where looking at a ban appeal from someone who you know. Because of this Im keeping the permanent ban Ban appeal denied.
  4. Chuck

    Fraggloid

    You where banned for not listening to orders and getting in a c-130. So after a long discussion within the team we've decided to keep it as a 8 day ban. After speaking to the relevant people we worked out you must of heard something as kingfisher understood the message who was your copilot. Please take this as a final warning as the next infraction will be a permanent ban.
  5. The only way to get another GUID is to create a new steam account and buy arma again. So why do we have two GUID's for the name Appeltaartt?
  6. Try de-activating all your mods and try connecting
  7. No reply. Ban appeal denied.
  8. I'll close this appeal if no reply is posted in 24 hours.
  9. All our admins put their name in the ban message. Please double check it is the ahoyworld servers and the message you get when connecting is accurate.
  10. Sharing your thoughts and suggestions are the most important thing, as we love to hear everyones feedback and criticism so we can adapt and improve the mission. With the site leader changes we can hopefully allocate more time to the development and write scripts internally more. Your help with the coding recently has been very helpful though. Keep the scripts and ideas coming but focus on school/uni/college, ect more
  11. Nice work Stanhope! Using the class names in an array is a much better way of doing things then copying the script over and over. As ive already edited the mission file with your original suggestion i wont change it just yet as you are still working on it. There is no rush as we are working on a some updates and it might take some time. Good Job once again!
  12. I didn't check your join date as I didn't recognise the name and assumed you just singed up. Apologies. I'll add you or another admin will when you are next on teamspeak
  13. Your teamspeak uid isn't linked to the forums. I'm assuming you want the member tags? You have to be around for 3 months to get the member tags on teamspeak. It's a manual process
  14. It only hides the map object, so its technically still there. I tried this yesterday and when i lightning bolted the empty ground, the rubble came back and there was an issue again. Dont think there is a work around this
  15. Chuck

    Invade And Annex 3.1!

    No, i quad proofed the base so hopefully quads cant get into the base where most of the players are.
  16. Chuck

    Invade And Annex 3.1!

    Yes, all the Spartans should now be able to use zeus. What do you mean about the Blackfish exploding? And Baconmop isn't developing this anymore. We are doing it as a team.
  17. Hello guys, We have been working on a update to I&A3. The most noticeable difference will be the new bases at La Rochelle Airdrome on Tanoa (EU2) and Selakano Airfield on Altis (EU1). We've removed the ability to spawn hunter/prowlers as it wasn't needed and was open to abuse. We've introduced a heli lift zone, this is where you can wait with your hunter or quad ready to be lifted to the AO. This is the stop people running around like headless chickens trying to get a pilot to lift them. Removed two Ghost Hawks and replaced with a Huron and a Hummingbird. Also the VTOL Blackfish (Vehicle Transport) has made a reappearance! Background scripts have been worked on as well. Hope you enjoy this, post any bugs you may find here. Ahoyworld Staff Team.
  18. Nobody really uses the quads, everything is either within walking distance or helicopter distance. Nothing in between, so I would support the removal of them. For the containers, I think Stanhopes idea is good as it allows you to have full functionality of the containers without them being lifted. We are doing an update to i&a3 (no idea on timescale) so we have the time to fix and change things that need doing. So keep coming with all the suggestions
  19. That guys channel is really neat. Kinda dangerous though he he
  20. Yeah, no one did spawn anything. Me and copey where the only admins on. Copey doesn't have zeus yet and i was shooting some bad guys
  21. Ban appeal successful Yep the ban was never lifted, sorry for that. You should be able to go on the servers now.
  22. We won't delete it as it might be useful for someone else
  23. It's not homemade, but you add certain scripts to it for different kinds of uses. I think someone has already tried to be able to view the queue via commands but couldn't find anything.
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