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JuX

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Everything posted by JuX

  1. Sounds like more issue in the repository, not your computer. So i guess try again later. > stuck download (connection lost) > error (connection not established / repository is down)
  2. Interesting "CUP Terrain pack V0.2" has been added, when such a file doesn't exist in the bit-universe.
  3. Awesome, looks like it might even be worthy of running naval operations on.
  4. Perhaps you should come on a ride along with me online. I occasionally chase people with a cop car.
  5. Im a bit alarmed after watching a impression video of this game. How the game has a identity crisis trying to many games at once with all sorts of features from best selling shooters, which seem to be undermining the history of the rainbowsix franchise and i agree after seeing the video demonstrations of these subjects. Not too optimistic about radical changes after experiencing the supposed "alpha" and "beta" of the evolve, which is really trash game in the end with lot of potential.
  6. I kind of hate thermal vision, it breaks the gameplay a bit too much and just takes out lot of the fun. All you do is sweep 360 with thermal and you know where all the enemies are and snipe them.
  7. Nice work Really need to get back to work on my boat model.
  8. Perhaps people could apply for instructor qualifications in certain aspect or multiple aspects. Then become approved / qualified by admins. (Doesn't necessarily require demonstration to be approved, long as any admin can vouch for their skill). Example. Applying for flight instructor (jets, choppers) and officer training instructor (squad lead, fireteam lead, cadet training[CO]). If we have training server or training days, we could potentially have forum branch for instructors to post when they are coming online. Perhaps accepting to join their training could potentially be applied through giving ahoy coin for their post.
  9. You should do the session military training way. Have training areas with individual trainers, rather then single man guiding the whole platoon. Things to practice Officer training / Leadership - To have more eager squad leaders and have fireteam leaders prepared if squad leader is gone. Tank commanding - People don't have much experience in tank commanding role, calling out targets, ordering which to prioritize and where to drive. CAS jet piloting - Seems only few people here are qualified to use the A-10. Many been complaining unable to lock-on or hit anything with the GAU. (I flew yesterday on the A-10, the lock-on is fully functional and there is nothing wrong with any of it). Specialization - Have people specialize in classes, too many are carrying dead weight, by trying to be jack-of-all trades. (Perhaps time wasting demonstration is in order to have people run a lap around the airfield on their bloated gear, see how long it takes).
  10. I would personally prefer LAV addition, but one of the import mods has fuck'ed up lock-on, so missiles over shoot it.
  11. < Little notification > When you see me running Charlie squad slots on #EU3, im generally running a "Ranger" unit with more different and challenging approaches to operations (from hot-airdrops to recon and support), so if you are interested hop-in to Charlie squad slots and join me, but there are some conditions. Conditions : Be able to operate without a backpack. I have personally done the loadouts (without OP vests) and every class is more then able to carry enough ammunition and grenades for the purpose to avoid fatigue. Rangers operate with single use launchers to combat enemy vehicles (light weight only [NLAW, AT4 and RPG26] pending what class/heavy you are). Each member is to carry 1 epinephrine, 1 bloodbag and 3 morphines minimum, on their uniform to ease medics work. Note : Rangers will occasionally deploy through chopper landings, but focus reinforcing through para-drops and recover previous long range radio transmitters. If you like playing this way often, can post on this topic and ill try keep the names in mind when i start running the Rangers.
  12. There is a feedback section to post suggestions, bug reports and such, for gauntlet. Most missions don't require much air support as you might think, it comes down to mission planning and execution. When only few people playing, then air supports becomes more dominant and people are occasionally reluctant to drive armored vehicles to the AO anyway. I personally mixed my gameplay by starting the Ranger squad to para-drop in to hot zones, as well the occasional recon op.
  13. JuX

    3D modeling

    The progress thus far, but the slow part is closing in. Carving out the windows. Making the interior. Carving a door and making the rear part. All in reasonable ratio.
  14. JuX

    3D modeling

    Started the learning project now and this is why i got so far.
  15. I do not yet know if ill be joining, but i advice participants to make use of EU3's firing range for CQC hip-fire training, everytime when loitering at base.
  16. I wouldn't merge them with command element, but rather add 4 man recon squad, which can change it's loadout on briefing between snipers and scouts, cause over half the time snipers aren't required within Chernarus operations.
  17. Do you have any evidence to support your accusation? Comeback with concrete evidence to support your claim or call upon admins on "teamspeak" when this violation is in progress. Admins simply cannot start banning people on basis of words on forum.
  18. < C130J > Did little test piloting on editor and overall it's a solid addition *Capable of taking off from short runways and land on them *Stiff handling, but it's a good thing for a cargoplane flight. *Can transport light vehicles within, but unable to paradrop them, unlike the other cargoplane mods. It's a fairly useless function considering the ranges between airfields in the game, better off airlifting with helicopters, until paradropping vehicle option is added.
  19. Homeworld is still the king of space real-time strategy. However im not sure i want to play the game too competitively. But i dont mind blowing up peoples fleets either.
  20. Applied, but there is a small chance i might not make it.
  21. Had to vote for Bacon, someone has to teach the kid about checking your backblast
  22. Chernarus has much more challenge to it, compared to Altis. As well feels having much more terrain variation despite it's smaller scale. Altis in general feels like open terrain across the entire island, where most positions can reveal everything with a single thermal sweep. Chernarus however has very dense forrests, making recon a much bigger task in certain areas, but there is still plenty of fields all-around, specially within western and central region. My only concern at the moment is the limited speed of certain vehicles.
  23. For basic scenarios id im not that interested. However i might reinstall it to go raiding in wasteland scenarios and such.
  24. JuX

    3D modeling

    Was thinking about maybe starting to learn 3D modeling near future and try to make ArmA 3 boat model, i think it deserves. This is a concept picture (in progress) i made of gunboat for ArmA 3. Basically same boat in slightly bigger scale and mortar type turret, capable of engaging boat-to-boat combat and fire support.
  25. I don't particularly play EU3 for the realism, i play it for the organization of doing missions (+tacticool of radios) and just getting away from unmodded servers, where people will use side mission reward vehicles (A-10) to cleanup the AO before anyone gets there. I thought the whole purpose of gamenights was to have these uber realistic sessions you are talking about and rest of the week being casual. I think it's better that way anyway. Cause during the week people are on the server at uncertain rates from 10-20, weekends being the usual exceptions. I don't mind you doing your borat thing, but occationally do it at wrong place at the wrong time, when things are being organized. Cause even in base we need to get things done. Perhaps you should setup a canteen area for friendly banter in base (you know a place where ready players can talk while others equip), which isn't within earshot of the Arsenals.
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