Jump to content

BenjaminHL

Donator
  • Posts

    352
  • Joined

  • Last visited

  • Donations

    10.00 GBP 

Everything posted by BenjaminHL

  1. Couldn't agree more hell it took almost 100 hours in vanilla to learn all the basics and not be a complete noob, and many more for the mods we use. I don't think I want to spend the time to learn more. Ben
  2. Not to say I don't appreciate the work you put into this, but I just carry what everyone else does in case they need ammo. Also it seems the differences are small and it will still be 3-4 to take down a Russian with 5.56 so it doesn't matter much to me. Regardless thanks for the work, Ben
  3. That is the funniest shit I have seen on here in a while. I didn't believe you when you said that you had ambient ai problems because it is usually flawless but holy hell.
  4. Gauntlet latest version Takistan but also others The rearming of the A10 seems to be broken. You can take ammo, but the actual rearming although an option does not work.
  5. Are you trying to use the team switch mechanic because if so that would be one of the best improvements to come in a while. Secondarily these 'extra' channels I believe would be a great help, as I have been in the situation described. Ben
  6. I did too, so I put it here. Hope people don't mind. Ben
  7. I just found out about this today as I am sure some of you did as well, but for those who didn't here is the BI post: https://arma3.com/news/arma-3-roadmap-2016-17#.WAv7_uArL-h Ben
  8. I feel like all the points have already been pretty eloquently laid out so far, but my too cents are that who the hell wouldn't want cool new and less confusing names; however, I do believe that all support teams need to stay the same. Combining lets say MAT and HAT in my mind in inhibits the balence of the server (HAT Long, MAT short range respectively and more skill/ challenge with MAT) and it also doesn't really stay true to life, which I like to have the most of within a reasonable limit before we get to full milsim. Game night plug:
  9. Just wanted to put a post over here too about the game night. It would be great if we could get as many people as possible, and here is a quick summary and the sign-up is in news and events forum. Briefing: At the end of a bloody civil war between the Chenarus Defense Force and the Russian military the CDF are on their last leg and are awaiting a possibly pivotal resupply. As a Russian mechanized unit push into the city of Elektrozavodsk destroy the shipment and finish the fight in the name of Mother Russia! Thanks Ben
  10. Naw Smiley just messed up should read: Saturday the 22nd of october.
  11. I am really just talking about stamina but already looks like ryko is already working on it.
  12. Thanks for that @Arkod, especially the values. I do think a bit of testing would be good.
  13. I was wondering what the community's response is to the new stamina system? Do people like it think it is more realistic and they feel like nothing has change or they like the change? And then on the other side do people not like it think it is too clunky and hurts game play? I don't even know if this something that can be fixed with work on the config values so that would also be valuable to know for a developer side. Down below is a poll asking what people think. Please put in your two cents, Ben http://www.strawpoll.me/11317928
  14. I know I generally get shafted because I am in the US but later would be good, still interested.
  15. Hopefully school won't mess me up again so I would love to be there.
  16. Ghost is right but not everyone is smart enough to see that. This is the open internet.
  17. I just think there need to be an incentive for taking a position that you know is hard and you will probably have to yell at some people even though you don't want to.
  18. Possibly give squad leads the abilty to tp their squad around base so it isn't, "Get in the god damn chopper" but instead boop and everyone is in. I know its a little out there and would need to be limited so it isn't the matrix at base, but it is an idea. @Ryko
  19. People sometimes get nervous to report people though because they don't wanna be a "snitch". I don't feel the punishment was out of line, but instead that no one of lower command status higher got someone to tell the people that were messing around to stop, forcing it to come to the punishment. People should feel anonymous when report bad behavior. (Just my two cents wasn't actually there) Ben
  20. Also on a side note their us the US UAV even though there is the small Russian one we could use.
×
×
  • Create New...